X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fclient.cpp;h=f9908ad2cbdc6d5f1b1625523e02080a9738d21e;hb=c8930850e37dab9820049152a3e668a315a97560;hp=415f073116d41aff5afdda8498a9d5eb6ae8c9a3;hpb=f9a8efb99235c86eb61b6deb2bc034d5618e45ea;p=dragonfireclient.git diff --git a/src/client.cpp b/src/client.cpp index 415f07311..f9908ad2c 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -1,6 +1,6 @@ /* -Minetest-c55 -Copyright (C) 2010 celeron55, Perttu Ahola +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by @@ -29,6 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapblock.h" #include "settings.h" #include "profiler.h" +#include "gettext.h" #include "log.h" #include "nodemetadata.h" #include "nodedef.h" @@ -45,6 +46,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "IMeshCache.h" #include "util/serialize.h" #include "config.h" +#include "util/directiontables.h" #if USE_CURL #include @@ -232,8 +234,8 @@ void * MediaFetchThread::Thread() #if USE_CURL CURL *curl; CURLcode res; - for (core::list::Iterator i = m_file_requests.begin(); - i != m_file_requests.end(); i++) { + for (std::list::iterator i = m_file_requests.begin(); + i != m_file_requests.end(); ++i) { curl = curl_easy_init(); assert(curl); curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1); @@ -248,7 +250,7 @@ void * MediaFetchThread::Thread() m_file_data.push_back(make_pair(i->name, data)); } else { m_failed.push_back(*i); - infostream << "cURL request failed for " << i->name << std::endl; + infostream << "cURL request failed for " << i->name << " (" << curl_easy_strerror(res) << ")"<< std::endl; } curl_easy_cleanup(curl); } @@ -269,7 +271,8 @@ Client::Client( IWritableItemDefManager *itemdef, IWritableNodeDefManager *nodedef, ISoundManager *sound, - MtEventManager *event + MtEventManager *event, + bool ipv6 ): m_tsrc(tsrc), m_shsrc(shsrc), @@ -285,7 +288,7 @@ Client::Client( device->getSceneManager(), tsrc, this, device ), - m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this), + m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, ipv6, this), m_device(device), m_server_ser_ver(SER_FMT_VER_INVALID), m_playeritem(0), @@ -317,12 +320,6 @@ Client::Client( m_playerpos_send_timer = 0.0; m_ignore_damage_timer = 0.0; - // Build main texture atlas, now that the GameDef exists (that is, us) - if(g_settings->getBool("enable_texture_atlas")) - m_tsrc->buildMainAtlas(this); - else - infostream<<"Not building texture atlas."<::Iterator i = m_media_fetch_threads.begin(); - i != m_media_fetch_threads.end(); i++) + for (std::list::iterator i = m_media_fetch_threads.begin(); + i != m_media_fetch_threads.end(); ++i) delete *i; + + // cleanup 3d model meshes on client shutdown + while (m_device->getSceneManager()->getMeshCache()->getMeshCount() != 0) { + scene::IAnimatedMesh * mesh = + m_device->getSceneManager()->getMeshCache()->getMeshByIndex(0); + + if (mesh != NULL) + m_device->getSceneManager()->getMeshCache()->removeMesh(mesh); + } } void Client::connect(Address address) @@ -545,14 +556,14 @@ void Client::step(float dtime) // Send TOSERVER_INIT // [0] u16 TOSERVER_INIT - // [2] u8 SER_FMT_VER_HIGHEST + // [2] u8 SER_FMT_VER_HIGHEST_READ // [3] u8[20] player_name // [23] u8[28] password (new in some version) // [51] u16 minimum supported network protocol version (added sometime) // [53] u16 maximum supported network protocol version (added later than the previous one) SharedBuffer data(2+1+PLAYERNAME_SIZE+PASSWORD_SIZE+2+2); writeU16(&data[0], TOSERVER_INIT); - writeU8(&data[2], SER_FMT_VER_HIGHEST); + writeU8(&data[2], SER_FMT_VER_HIGHEST_READ); memset((char*)&data[3], 0, PLAYERNAME_SIZE); snprintf((char*)&data[3], PLAYERNAME_SIZE, "%s", myplayer->getName()); @@ -585,7 +596,7 @@ void Client::step(float dtime) if(m_map_timer_and_unload_interval.step(dtime, map_timer_and_unload_dtime)) { ScopeProfiler sp(g_profiler, "Client: map timer and unload"); - core::list deleted_blocks; + std::list deleted_blocks; m_env.getMap().timerUpdate(map_timer_and_unload_dtime, g_settings->getFloat("client_unload_unused_data_timeout"), &deleted_blocks); @@ -599,8 +610,8 @@ void Client::step(float dtime) NOTE: This loop is intentionally iterated the way it is. */ - core::list::Iterator i = deleted_blocks.begin(); - core::list sendlist; + std::list::iterator i = deleted_blocks.begin(); + std::list sendlist; for(;;) { if(sendlist.size() == 255 || i == deleted_blocks.end()) @@ -619,9 +630,9 @@ void Client::step(float dtime) writeU16(&reply[0], TOSERVER_DELETEDBLOCKS); reply[2] = sendlist.size(); u32 k = 0; - for(core::list::Iterator + for(std::list::iterator j = sendlist.begin(); - j != sendlist.end(); j++) + j != sendlist.end(); ++j) { writeV3S16(&reply[2+1+6*k], *j); k++; @@ -635,7 +646,7 @@ void Client::step(float dtime) } sendlist.push_back(*i); - i++; + ++i; } } @@ -681,9 +692,14 @@ void Client::step(float dtime) m_client_event_queue.push_back(event); } } + else if(event.type == CEE_PLAYER_BREATH) + { + u16 breath = event.player_breath.amount; + sendBreath(breath); + } } } - + /* Print some info */ @@ -727,7 +743,7 @@ void Client::step(float dtime) < 0) + while(!m_mesh_update_thread.m_queue_out.empty()) { num_processed_meshes++; MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_front(); @@ -746,6 +762,8 @@ void Client::step(float dtime) // Replace with the new mesh block->mesh = r.mesh; + } else { + delete r.mesh; } if(r.ack_block_to_server) { @@ -779,12 +797,13 @@ void Client::step(float dtime) */ if (m_media_receive_started) { bool all_stopped = true; - for (core::list::Iterator thread = m_media_fetch_threads.begin(); - thread != m_media_fetch_threads.end(); thread++) { + for (std::list::iterator thread = m_media_fetch_threads.begin(); + thread != m_media_fetch_threads.end(); ++thread) { all_stopped &= !(*thread)->IsRunning(); - while ((*thread)->m_file_data.size() > 0) { + while (!(*thread)->m_file_data.empty()) { std::pair out = (*thread)->m_file_data.pop_front(); - ++m_media_received_count; + if(m_media_received_count < m_media_count) + m_media_received_count++; bool success = loadMedia(out.second, out.first); if(success){ @@ -803,9 +822,9 @@ void Client::step(float dtime) } { - core::map::Node *n; + std::map::iterator n; n = m_media_name_sha1_map.find(out.first); - if(n == NULL) + if(n == m_media_name_sha1_map.end()) errorstream<<"The server sent a file that has not " <<"been announced."< fetch_failed; - for (core::list::Iterator thread = m_media_fetch_threads.begin(); - thread != m_media_fetch_threads.end(); thread++) { - for (core::list::Iterator request = (*thread)->m_failed.begin(); - request != (*thread)->m_failed.end(); request++) + std::list fetch_failed; + for (std::list::iterator thread = m_media_fetch_threads.begin(); + thread != m_media_fetch_threads.end(); ++thread) { + for (std::list::iterator request = (*thread)->m_failed.begin(); + request != (*thread)->m_failed.end(); ++request) fetch_failed.push_back(*request); (*thread)->m_failed.clear(); } @@ -976,16 +995,28 @@ bool Client::loadMedia(const std::string &data, const std::string &filename) { verbosestream<<"Client: Storing model into Irrlicht: " <<"\""<getSceneManager(); + + //check if mesh was already cached + scene::IAnimatedMesh *mesh = + smgr->getMeshCache()->getMeshByName(filename.c_str()); + + if (mesh != NULL) { + errorstream << "Multiple models with name: " << filename.c_str() << + " found replacing previous model!" << std::endl; + + smgr->getMeshCache()->removeMesh(mesh); + mesh = 0; + } io::IFileSystem *irrfs = m_device->getFileSystem(); io::IReadFile *rfile = irrfs->createMemoryReadFile( *data_rw, data_rw.getSize(), filename.c_str()); assert(rfile); - scene::ISceneManager *smgr = m_device->getSceneManager(); - scene::IAnimatedMesh *mesh = smgr->getMesh(rfile); + mesh = smgr->getMesh(rfile); smgr->getMeshCache()->addMesh(filename.c_str(), mesh); - + rfile->drop(); return true; } @@ -1015,14 +1046,14 @@ void Client::deletingPeer(con::Peer *peer, bool timeout) string name } */ -void Client::request_media(const core::list &file_requests) +void Client::request_media(const std::list &file_requests) { std::ostringstream os(std::ios_base::binary); writeU16(os, TOSERVER_REQUEST_MEDIA); writeU16(os, file_requests.size()); - for(core::list::ConstIterator i = file_requests.begin(); - i != file_requests.end(); i++) { + for(std::list::const_iterator i = file_requests.begin(); + i != file_requests.end(); ++i) { os<name); } @@ -1123,8 +1154,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) infostream<<"Client: TOCLIENT_INIT received with " "deployed="<<((int)deployed&0xff)< SER_FMT_VER_HIGHEST) + if(!ser_ver_supported(deployed)) { infostream<<"Client: TOCLIENT_INIT: Server sent " <<"unsupported ser_fmt_ver"<deSerialize(istr, ser_version, false); + block->deSerializeNetworkSpecific(istr); } else { @@ -1278,6 +1309,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) //infostream<<"Creating new"<deSerialize(istr, ser_version, false); + block->deSerializeNetworkSpecific(istr); sector->insertBlock(block); } @@ -1553,6 +1585,15 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) m_client_event_queue.push_back(event); } } + else if(command == TOCLIENT_BREATH) + { + std::string datastring((char*)&data[2], datasize-2); + std::istringstream is(datastring, std::ios_base::binary); + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); + u16 breath = readU16(is); + player->setBreath(breath) ; + } else if(command == TOCLIENT_MOVE_PLAYER) { std::string datastring((char*)&data[2], datasize-2); @@ -1622,7 +1663,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) infostream<<"Client: Received media announcement: packet size: " < file_requests; + std::list file_requests; for(int i=0; i::Iterator cur = m_media_fetch_threads.begin(); - for(core::list::Iterator i = file_requests.begin(); - i != file_requests.end(); i++) { + std::list::iterator cur = m_media_fetch_threads.begin(); + for(std::list::iterator i = file_requests.begin(); + i != file_requests.end(); ++i) { (*cur)->m_file_requests.push_back(*i); cur++; if (cur == m_media_fetch_threads.end()) cur = m_media_fetch_threads.begin(); } - for (core::list::Iterator i = m_media_fetch_threads.begin(); - i != m_media_fetch_threads.end(); i++) { + for (std::list::iterator i = m_media_fetch_threads.begin(); + i != m_media_fetch_threads.end(); ++i) { (*i)->m_remote_url = remote_media; (*i)->Start(); } @@ -1706,15 +1747,9 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) } else if(command == TOCLIENT_MEDIA) { - if (m_media_count == 0) - return; std::string datastring((char*)&data[2], datasize-2); std::istringstream is(datastring, std::ios_base::binary); - // Mesh update thread must be stopped while - // updating content definitions - assert(!m_mesh_update_thread.IsRunning()); - /* u16 command u16 total number of file bunches @@ -1729,11 +1764,31 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) */ int num_bunches = readU16(is); int bunch_i = readU16(is); - int num_files = readU32(is); + u32 num_files = readU32(is); infostream<<"Client: Received files: bunch "<hud_flags &= ~mask; + player->hud_flags |= flags; + } + else if(command == TOCLIENT_HUD_SET_PARAM) + { + std::string datastring((char *)&data[2], datasize - 2); + std::istringstream is(datastring, std::ios_base::binary); + + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); + + u16 param = readU16(is); + std::string value = deSerializeString(is); + + if(param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4){ + s32 hotbar_itemcount = readS32((u8*) value.c_str()); + if(hotbar_itemcount > 0 && hotbar_itemcount <= HUD_HOTBAR_ITEMCOUNT_MAX) + player->hud_hotbar_itemcount = hotbar_itemcount; + } + } else { infostream<<"Client: Ignoring unknown command " @@ -2132,6 +2374,20 @@ void Client::sendDamage(u8 damage) Send(0, data, true); } +void Client::sendBreath(u16 breath) +{ + DSTACK(__FUNCTION_NAME); + std::ostringstream os(std::ios_base::binary); + + writeU16(os, TOSERVER_BREATH); + writeU16(os, breath); + // Make data buffer + std::string s = os.str(); + SharedBuffer data((u8*)s.c_str(), s.size()); + // Send as reliable + Send(0, data, true); +} + void Client::sendRespawn() { DSTACK(__FUNCTION_NAME); @@ -2231,7 +2487,7 @@ void Client::sendPlayerItem(u16 item) void Client::removeNode(v3s16 p) { - core::map modified_blocks; + std::map modified_blocks; try { @@ -2245,12 +2501,11 @@ void Client::removeNode(v3s16 p) // add urgent task to update the modified node addUpdateMeshTaskForNode(p, false, true); - for(core::map::Iterator - i = modified_blocks.getIterator(); - i.atEnd() == false; i++) + for(std::map::iterator + i = modified_blocks.begin(); + i != modified_blocks.end(); ++i) { - v3s16 p = i.getNode()->getKey(); - addUpdateMeshTaskWithEdge(p); + addUpdateMeshTaskWithEdge(i->first); } } @@ -2258,7 +2513,7 @@ void Client::addNode(v3s16 p, MapNode n) { TimeTaker timer1("Client::addNode()"); - core::map modified_blocks; + std::map modified_blocks; try { @@ -2268,12 +2523,11 @@ void Client::addNode(v3s16 p, MapNode n) catch(InvalidPositionException &e) {} - for(core::map::Iterator - i = modified_blocks.getIterator(); - i.atEnd() == false; i++) + for(std::map::iterator + i = modified_blocks.begin(); + i != modified_blocks.end(); ++i) { - v3s16 p = i.getNode()->getKey(); - addUpdateMeshTaskWithEdge(p); + addUpdateMeshTaskWithEdge(i->first); } } @@ -2365,6 +2619,9 @@ void Client::inventoryAction(InventoryAction *a) Predict some local inventory changes */ a->clientApply(this, this); + + // Remove it + delete a; } ClientActiveObject * Client::getSelectedActiveObject( @@ -2373,7 +2630,7 @@ ClientActiveObject * Client::getSelectedActiveObject( core::line3d shootline_on_map ) { - core::array objects; + std::vector objects; m_env.getActiveObjects(from_pos_f_on_map, max_d, objects); @@ -2381,7 +2638,7 @@ ClientActiveObject * Client::getSelectedActiveObject( // Sort them. // After this, the closest object is the first in the array. - objects.sort(); + std::sort(objects.begin(), objects.end()); for(u32 i=0; i Client::getConnectedPlayerNames() +std::list Client::getConnectedPlayerNames() { - core::list players = m_env.getPlayers(true); - core::list playerNames; - for(core::list::Iterator - i = players.begin(); - i != players.end(); i++) - { - Player *player = *i; - playerNames.push_back(narrow_to_wide(player->getName())); - } - return playerNames; + return m_env.getPlayerNames(); } float Client::getAnimationTime() @@ -2471,6 +2719,13 @@ u16 Client::getHP() return player->hp; } +u16 Client::getBreath() +{ + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); + return player->getBreath(); +} + bool Client::getChatMessage(std::wstring &message) { if(m_chat_queue.size() == 0) @@ -2558,21 +2813,14 @@ void Client::addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server, bool } catch(InvalidPositionException &e){} // Leading edge - try{ - v3s16 p = blockpos + v3s16(-1,0,0); - addUpdateMeshTask(p, false, urgent); - } - catch(InvalidPositionException &e){} - try{ - v3s16 p = blockpos + v3s16(0,-1,0); - addUpdateMeshTask(p, false, urgent); - } - catch(InvalidPositionException &e){} - try{ - v3s16 p = blockpos + v3s16(0,0,-1); - addUpdateMeshTask(p, false, urgent); + for (int i=0;i<6;i++) + { + try{ + v3s16 p = blockpos + g_6dirs[i]; + addUpdateMeshTask(p, false, urgent); + } + catch(InvalidPositionException &e){} } - catch(InvalidPositionException &e){} } void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool urgent) @@ -2627,7 +2875,10 @@ ClientEvent Client::getClientEvent() return m_client_event_queue.pop_front(); } -void Client::afterContentReceived() +void draw_load_screen(const std::wstring &text, + IrrlichtDevice* device, gui::IGUIFont* font, + float dtime=0 ,int percent=0, bool clouds=true); +void Client::afterContentReceived(IrrlichtDevice *device, gui::IGUIFont* font) { infostream<<"Client::afterContentReceived() started"<rebuildImagesAndTextures(); - // Update texture atlas - infostream<<"- Updating texture atlas"<getBool("enable_texture_atlas")) - m_tsrc->buildMainAtlas(this); - // Rebuild shaders + infostream<<"- Rebuilding shaders"<rebuildShaders(); // Update node aliases @@ -2662,13 +2909,23 @@ void Client::afterContentReceived() if(g_settings->getBool("preload_item_visuals")) { verbosestream<<"Updating item textures and meshes"< names = m_itemdef->getAll(); + size_t size = names.size(); + size_t count = 0; + int percent = 0; for(std::set::const_iterator i = names.begin(); i != names.end(); ++i){ // Asking for these caches the result m_itemdef->getInventoryTexture(*i, this); m_itemdef->getWieldMesh(*i, this); + count++; + percent = count*100/size; + if (count%50 == 0) // only update every 50 item + draw_load_screen(text,device,font,0,percent); } + delete[] text; } // Start mesh update thread after setting up content definitions