X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fclient.cpp;h=02f78e233293236c193b08ab5ef7d1dfa1206016;hb=f143e269f47fd024f69c3f536b558fbac4828b41;hp=7ebb30fbacd952495fe10f9948713c54e80c16c5;hpb=112b85d0fb97b896da977a3915dab73015681896;p=dragonfireclient.git diff --git a/src/client.cpp b/src/client.cpp index 7ebb30fba..02f78e233 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -415,19 +415,23 @@ void Client::step(float dtime) // [0] u16 TOSERVER_INIT // [2] u8 SER_FMT_VER_HIGHEST // [3] u8[20] player_name - // [23] u8[28] password - SharedBuffer data(2+1+PLAYERNAME_SIZE+PASSWORD_SIZE); + // [23] u8[28] password (new in some version) + // [51] u16 client network protocol version (new in some version) + SharedBuffer data(2+1+PLAYERNAME_SIZE+PASSWORD_SIZE+2); writeU16(&data[0], TOSERVER_INIT); writeU8(&data[2], SER_FMT_VER_HIGHEST); memset((char*)&data[3], 0, PLAYERNAME_SIZE); snprintf((char*)&data[3], PLAYERNAME_SIZE, "%s", myplayer->getName()); - /*dstream<<"Client: password hash is \""<getPos(), getDayNightRatio()); - /* Add it to mesh update queue and set it to be acknowledged after update. */