X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2FCMakeLists.txt;h=6daf9385cba1644f5bfc903ec8f53617bb48bcd4;hb=05b58501f24ea0bcb6072f66f4ba3aa3ba907ab9;hp=dfe5b57532023b3eba631c42949d4ea7708f65d1;hpb=af05e4b2defde537f3b953a7dae0ef44fae225aa;p=minetest.git diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index dfe5b5753..107f580ce 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -1,9 +1,97 @@ project(minetest) cmake_minimum_required( VERSION 2.6 ) -if(RUN_IN_PLACE) - add_definitions ( -DRUN_IN_PLACE ) -endif(RUN_IN_PLACE) +# Set some random things default to not being visible in the GUI +mark_as_advanced(EXECUTABLE_OUTPUT_PATH LIBRARY_OUTPUT_PATH) +mark_as_advanced(JTHREAD_INCLUDE_DIR JTHREAD_LIBRARY) +mark_as_advanced(SQLITE3_INCLUDE_DIR SQLITE3_LIBRARY) + +option(ENABLE_CURL "Enable cURL support for fetching media" 1) + +if (NOT ENABLE_CURL) + mark_as_advanced(CLEAR CURL_LIBRARY CURL_INCLUDE_DIR) +endif(NOT ENABLE_CURL) + +if( ENABLE_CURL ) + find_package(CURL) +endif( ENABLE_CURL ) +set(USE_CURL 0) +if (CURL_FOUND AND ENABLE_CURL) + message(STATUS "cURL support enabled") + set(USE_CURL 1) +endif(CURL_FOUND AND ENABLE_CURL) + +# user-visible option to enable/disable gettext usage +OPTION(ENABLE_GETTEXT "Use GetText for internationalization" 0) + +# this is only set to 1 if gettext is enabled _and_ available +set(USE_GETTEXT 0) + +if(ENABLE_GETTEXT) + find_package(GettextLib) +else() + MARK_AS_ADVANCED(GETTEXT_ICONV_DLL GETTEXT_INCLUDE_DIR GETTEXT_LIBRARY GETTEXT_MSGFMT) +endif() + +if(GETTEXT_FOUND AND ENABLE_GETTEXT) + message(STATUS "gettext include path: ${GETTEXT_INCLUDE_DIR}") + message(STATUS "gettext msgfmt path: ${GETTEXT_MSGFMT}") + if(WIN32) + message(STATUS "gettext library: ${GETTEXT_LIBRARY}") + message(STATUS "gettext dll: ${GETTEXT_DLL}") + message(STATUS "gettext iconv dll: ${GETTEXT_ICONV_DLL}") + endif() + set(USE_GETTEXT 1) + message(STATUS "GetText enabled; locales found: ${GETTEXT_AVAILABLE_LOCALES}") +elseif(GETTEXT_FOUND AND NOT ENABLE_GETTEXT) + MESSAGE(STATUS "GetText found but disabled;") +else(GETTEXT_FOUND AND ENABLE_GETTEXT) + message(STATUS "GetText disabled") +endif(GETTEXT_FOUND AND ENABLE_GETTEXT) + +# user visible option to enable/disable sound +OPTION(ENABLE_SOUND "Enable sound" ON) + +# this is only set to 1 if sound is enabled _and_ available +set(USE_SOUND 0) +set(SOUND_PROBLEM 0) + +if(ENABLE_SOUND AND BUILD_CLIENT) + # Sound libraries + find_package(OpenAL) + find_package(Vorbis) + if(NOT OPENAL_FOUND) + message(STATUS "Sound enabled, but OpenAL not found!") + set(SOUND_PROBLEM 1) + MARK_AS_ADVANCED(CLEAR OPENAL_LIBRARY OPENAL_INCLUDE_DIR) + endif() + if(NOT VORBIS_FOUND) + message(STATUS "Sound enabled, but Vorbis libraries not found!") + set(SOUND_PROBLEM 1) + MARK_AS_ADVANCED(CLEAR OGG_INCLUDE_DIR VORBIS_INCLUDE_DIR OGG_LIBRARY VORBIS_LIBRARY VORBISFILE_LIBRARY) + endif() + if(OPENAL_FOUND AND VORBIS_FOUND) + set(USE_SOUND 1) + message(STATUS "Sound enabled") + endif() +endif(ENABLE_SOUND AND BUILD_CLIENT) + +if(SOUND_PROBLEM) + message(FATAL_ERROR "Sound enabled, but cannot be used.\n" + "To continue, either fill in the required paths or disable sound. (-DENABLE_SOUND=0)") +endif() +if(USE_SOUND) + set(sound_SRCS sound_openal.cpp) + set(SOUND_INCLUDE_DIRS + ${OPENAL_INCLUDE_DIR} + ${VORBIS_INCLUDE_DIR} + ${OGG_INCLUDE_DIR} + ) + set(SOUND_LIBRARIES + ${OPENAL_LIBRARY} + ${VORBIS_LIBRARIES} + ) +endif() if(NOT MSVC) set(USE_GPROF 0 CACHE BOOL "Use -pg flag for g++") @@ -27,6 +115,16 @@ if(WIN32) CACHE FILEPATH "Path to zlibwapi.lib") set(ZLIB_DLL "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.dll" CACHE FILEPATH "Path to zlibwapi.dll (for installation)") + set(IRRLICHT_SOURCE_DIR "${PROJECT_SOURCE_DIR}/../../irrlicht-1.7.2" + CACHE PATH "irrlicht dir") + set(MINGWM10_DLL "" + CACHE FILEPATH "Path to mingwm10.dll (for installation)") + if(ENABLE_SOUND) + set(OPENAL_DLL "" CACHE FILEPATH "Path to OpenAL32.dll for installation (optional)") + set(OGG_DLL "" CACHE FILEPATH "Path to libogg.dll for installation (optional)") + set(VORBIS_DLL "" CACHE FILEPATH "Path to libvorbis.dll for installation (optional)") + set(VORBISFILE_DLL "" CACHE FILEPATH "Path to libvorbisfile.dll for installation (optional)") + endif() else() # Unix probably if(BUILD_CLIENT) @@ -48,38 +146,60 @@ else() endif(APPLE) endif(BUILD_CLIENT) find_package(ZLIB REQUIRED) - set(PLATFORM_LIBS -lpthread) + set(PLATFORM_LIBS -lpthread ${CMAKE_DL_LIBS}) #set(CLIENT_PLATFORM_LIBS -lXxf86vm) # This way Xxf86vm is found on OpenBSD too find_library(XXF86VM_LIBRARY Xxf86vm) + mark_as_advanced(XXF86VM_LIBRARY) set(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${XXF86VM_LIBRARY}) endif() +find_package(Jthread REQUIRED) +find_package(Sqlite3 REQUIRED) + +# Do not use system-wide installation of Lua, because it'll likely be a +# different version and/or has different build options. +set(LUA_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/lua/src") +set(LUA_LIBRARY "lua") + configure_file( "${PROJECT_SOURCE_DIR}/cmake_config.h.in" "${PROJECT_BINARY_DIR}/cmake_config.h" ) set(common_SRCS + rollback_interface.cpp + rollback.cpp + genericobject.cpp + voxelalgorithms.cpp + sound.cpp + quicktune.cpp + subgame.cpp + inventorymanager.cpp + mods.cpp + content_abm.cpp + craftdef.cpp + nameidmapping.cpp + itemdef.cpp + nodedef.cpp + object_properties.cpp + scriptapi.cpp + script.cpp + log.cpp content_sao.cpp mapgen.cpp - content_inventory.cpp content_nodemeta.cpp - content_craft.cpp - content_mapblock.cpp content_mapnode.cpp - auth.cpp collision.cpp nodemetadata.cpp + nodetimer.cpp serverobject.cpp noise.cpp - mineral.cpp porting.cpp - materials.cpp + tool.cpp defaultsettings.cpp mapnode.cpp voxel.cpp - mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp @@ -88,36 +208,76 @@ set(common_SRCS connection.cpp environment.cpp server.cpp - servercommand.cpp socket.cpp mapblock.cpp mapsector.cpp map.cpp player.cpp - utility.cpp test.cpp sha1.cpp base64.cpp + ban.cpp + clientserver.cpp + staticobject.cpp + util/serialize.cpp + util/directiontables.cpp + util/numeric.cpp + util/pointedthing.cpp + util/string.cpp + util/timetaker.cpp ) +# This gives us the icon +if(WIN32) + set(WINRESOURCE_FILE ${CMAKE_CURRENT_SOURCE_DIR}/../misc/winresource.rc) + if(MINGW) + if(NOT CMAKE_RC_COMPILER) + set(CMAKE_RC_COMPILER "windres.exe") + endif() + ADD_CUSTOM_COMMAND(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o + COMMAND ${CMAKE_RC_COMPILER} -I${CMAKE_CURRENT_SOURCE_DIR} + -i${WINRESOURCE_FILE} + -o ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}) + SET(common_SRCS ${common_SRCS} ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o) + else(MINGW) # Probably MSVC + set(common_SRCS ${common_SRCS} ${WINRESOURCE_FILE}) + endif(MINGW) +endif() + # Client sources set(minetest_SRCS ${common_SRCS} + ${sound_SRCS} + localplayer.cpp + sky.cpp + clientmap.cpp + content_cso.cpp + content_mapblock.cpp content_cao.cpp + mesh.cpp mapblock_mesh.cpp farmesh.cpp keycode.cpp + camera.cpp clouds.cpp clientobject.cpp + chat.cpp guiMainMenu.cpp guiKeyChangeMenu.cpp guiMessageMenu.cpp guiTextInputMenu.cpp - guiInventoryMenu.cpp + guiFormSpecMenu.cpp guiPauseMenu.cpp guiPasswordChange.cpp + guiDeathScreen.cpp + guiChatConsole.cpp + guiCreateWorld.cpp + guiConfirmMenu.cpp client.cpp + filecache.cpp tile.cpp + shader.cpp game.cpp main.cpp ) @@ -125,7 +285,7 @@ set(minetest_SRCS # Server sources set(minetestserver_SRCS ${common_SRCS} - servermain.cpp + main.cpp ) include_directories( @@ -134,16 +294,19 @@ include_directories( ${ZLIB_INCLUDE_DIR} ${CMAKE_BUILD_TYPE} ${PNG_INCLUDE_DIR} - "${PROJECT_SOURCE_DIR}/jthread" - "${PROJECT_SOURCE_DIR}/sqlite" + ${GETTEXT_INCLUDE_DIR} + ${SOUND_INCLUDE_DIRS} + ${JTHREAD_INCLUDE_DIR} + ${SQLITE3_INCLUDE_DIR} + ${LUA_INCLUDE_DIR} ) -set(EXECUTABLE_OUTPUT_PATH ../bin) +set(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/bin") if(BUILD_CLIENT) - add_executable(minetest ${minetest_SRCS}) + add_executable(${PROJECT_NAME} ${minetest_SRCS}) target_link_libraries( - minetest + ${PROJECT_NAME} ${ZLIB_LIBRARIES} ${IRRLICHT_LIBRARY} ${OPENGL_LIBRARIES} @@ -151,21 +314,35 @@ if(BUILD_CLIENT) ${BZIP2_LIBRARIES} ${PNG_LIBRARIES} ${X11_LIBRARIES} + ${GETTEXT_LIBRARY} + ${SOUND_LIBRARIES} + ${JTHREAD_LIBRARY} + ${SQLITE3_LIBRARY} + ${LUA_LIBRARY} ${PLATFORM_LIBS} ${CLIENT_PLATFORM_LIBS} - jthread - sqlite3 ) + + if(USE_CURL) + target_link_libraries( + ${PROJECT_NAME} + ${CURL_LIBRARY} + ) + include_directories( + ${CURL_INCLUDE_DIR} + ) + endif(USE_CURL) endif(BUILD_CLIENT) if(BUILD_SERVER) - add_executable(minetestserver ${minetestserver_SRCS}) + add_executable(${PROJECT_NAME}server ${minetestserver_SRCS}) target_link_libraries( - minetestserver + ${PROJECT_NAME}server ${ZLIB_LIBRARIES} + ${JTHREAD_LIBRARY} + ${SQLITE3_LIBRARY} + ${LUA_LIBRARY} ${PLATFORM_LIBS} - jthread - sqlite3 ) endif(BUILD_SERVER) @@ -173,20 +350,26 @@ endif(BUILD_SERVER) # Set some optimizations and tweaks # +include(CheckCXXCompilerFlag) + if(MSVC) # Visual Studio # EHa enables SEH exceptions (used for catching segfaults) - set(CMAKE_CXX_FLAGS_RELEASE "/EHa /MD /O2 /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP") + set(CMAKE_CXX_FLAGS_RELEASE "/EHa /O2 /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP") #set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"") set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG") # Debug build doesn't catch exceptions by itself # Add some optimizations because otherwise it's VERY slow set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1") + + # Flags for C files (sqlite) + # /MT = Link statically with standard library stuff + set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MT") if(BUILD_SERVER) - set_target_properties(minetestserver PROPERTIES + set_target_properties(${PROJECT_NAME}server PROPERTIES COMPILE_DEFINITIONS "SERVER") endif(BUILD_SERVER) @@ -199,24 +382,31 @@ else() set(RELEASE_WARNING_FLAGS "") endif() - if(NOT APPLE) - set(WARNING_FLAGS "${WARNING_FLAGS} -Wno-unused-but-set-variable") + if(NOT APPLE AND NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") + CHECK_CXX_COMPILER_FLAG("-Wno-unused-but-set-variable" HAS_UNUSED_BUT_SET_VARIABLE_WARNING) + if(HAS_UNUSED_BUT_SET_VARIABLE_WARNING) + set(WARNING_FLAGS "${WARNING_FLAGS} -Wno-unused-but-set-variable") + endif(HAS_UNUSED_BUT_SET_VARIABLE_WARNING) endif() - + + if(MINGW) + set(OTHER_FLAGS "-mthreads -fexceptions") + endif() + if(APPLE) set(CMAKE_OSX_ARCHITECTURES i386 CACHE STRING "do not build for 64-bit" FORCE) set(ARCH i386) endif() - set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${RELEASE_WARNING_FLAGS} ${WARNING_FLAGS} -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops") - set(CMAKE_CXX_FLAGS_DEBUG "-g -O1 -Wall ${WARNING_FLAGS}") + set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${RELEASE_WARNING_FLAGS} ${WARNING_FLAGS} ${OTHER_FLAGS} -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops") + set(CMAKE_CXX_FLAGS_DEBUG "-g -O1 -Wall ${WARNING_FLAGS} ${OTHER_FLAGS}") if(USE_GPROF) set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg") endif() if(BUILD_SERVER) - set_target_properties(minetestserver PROPERTIES + set_target_properties(${PROJECT_NAME}server PROPERTIES COMPILE_DEFINITIONS "SERVER") endif(BUILD_SERVER) @@ -228,34 +418,103 @@ endif() # # Installation # - -# Example configuration file -install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/../minetest.conf.example" DESTINATION ${EXAMPLE_CONF_DIR}) +if(WIN32) + if(MINGWM10_DLL) + install(FILES ${MINGWM10_DLL} DESTINATION ${BINDIR}) + endif() + if(DEFINED ZLIB_DLL) + install(FILES ${ZLIB_DLL} DESTINATION ${BINDIR}) + endif() + if(USE_SOUND) + if(OPENAL_DLL) + install(FILES ${OPENAL_DLL} DESTINATION ${BINDIR}) + endif() + if(OGG_DLL) + install(FILES ${OGG_DLL} DESTINATION ${BINDIR}) + endif() + if(VORBIS_DLL) + install(FILES ${VORBIS_DLL} DESTINATION ${BINDIR}) + endif() + if(VORBISFILE_DLL) + install(FILES ${VORBISFILE_DLL} DESTINATION ${BINDIR}) + endif() + if(CURL_DLL) + install(FILES ${CURL_DLL} DESTINATION ${BINDIR}) + endif() + endif() +endif() if(BUILD_CLIENT) - install(TARGETS minetest DESTINATION ${BINDIR}) - - file(GLOB images "${CMAKE_CURRENT_SOURCE_DIR}/../data/*.png") + install(TARGETS ${PROJECT_NAME} DESTINATION ${BINDIR}) - install(FILES ${images} DESTINATION ${DATADIR}) + if(USE_GETTEXT) + foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES}) + set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE}) + set(MO_BUILD_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo") + install(FILES ${MO_BUILD_PATH} DESTINATION ${MO_DEST_PATH}) + endforeach(LOCALE ${GETTEXT_AVAILABLE_LOCALES}) + endif() if(WIN32) if(DEFINED IRRLICHT_DLL) install(FILES ${IRRLICHT_DLL} DESTINATION ${BINDIR}) endif() - if(DEFINED ZLIB_DLL) - install(FILES ${ZLIB_DLL} DESTINATION ${BINDIR}) - endif() + if(USE_GETTEXT) + if(DEFINED GETTEXT_DLL) + install(FILES ${GETTEXT_DLL} DESTINATION ${BINDIR}) + endif() + if(DEFINED GETTEXT_ICONV_DLL) + install(FILES ${GETTEXT_ICONV_DLL} DESTINATION ${BINDIR}) + endif() + endif(USE_GETTEXT) endif() endif(BUILD_CLIENT) if(BUILD_SERVER) - install(TARGETS minetestserver DESTINATION ${BINDIR}) + install(TARGETS ${PROJECT_NAME}server DESTINATION ${BINDIR}) endif(BUILD_SERVER) +if (USE_GETTEXT) + set(MO_FILES) + + foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES}) + set(PO_FILE_PATH "${GETTEXT_PO_PATH}/${LOCALE}/minetest.po") + set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE}) + set(MO_FILE_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo") + + add_custom_command(OUTPUT ${MO_BUILD_PATH} + COMMAND ${CMAKE_COMMAND} -E make_directory ${MO_BUILD_PATH} + COMMENT "mo-update [${LOCALE}]: Creating locale directory.") + + add_custom_command( + OUTPUT ${MO_FILE_PATH} + COMMAND ${GETTEXT_MSGFMT} -o ${MO_FILE_PATH} ${PO_FILE_PATH} + DEPENDS ${MO_BUILD_PATH} ${PO_FILE_PATH} + WORKING_DIRECTORY "${GETTEXT_PO_PATH}/${LOCALE}" + COMMENT "mo-update [${LOCALE}]: Creating mo file." + ) + + set(MO_FILES ${MO_FILES} ${MO_FILE_PATH}) + endforeach(LOCALE ${GETTEXT_AVAILABLE_LOCALES}) + + add_custom_target(translations ALL COMMENT "mo update" DEPENDS ${MO_FILES}) +endif(USE_GETTEXT) + # Subdirectories -add_subdirectory(jthread) -add_subdirectory(sqlite) +if (JTHREAD_FOUND) +else (JTHREAD_FOUND) + add_subdirectory(jthread) +endif (JTHREAD_FOUND) + +if (SQLITE3_FOUND) +else (SQLITE3_FOUND) + add_subdirectory(sqlite) +endif (SQLITE3_FOUND) + +if (LUA_FOUND) +else (LUA_FOUND) + add_subdirectory(lua) +endif (LUA_FOUND) #end