X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2FCMakeLists.txt;h=6836ad6eb19992092ab7f41c9205689cecd7f184;hb=ea0df3e4cb75a7a104a81e050c019049219c4fee;hp=16ab45c5c4913d3dbc2267b6265a8477ba29b690;hpb=97b693052cd5da228016afa6b31f07970b37569a;p=minetest.git diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 16ab45c5c..6836ad6eb 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -1,17 +1,39 @@ project(minetest) cmake_minimum_required( VERSION 2.6 ) -if(RUN_IN_PLACE) - add_definitions ( -DRUN_IN_PLACE ) -endif(RUN_IN_PLACE) +INCLUDE(CheckCSourceRuns) + +# Set some random things default to not being visible in the GUI +mark_as_advanced(EXECUTABLE_OUTPUT_PATH LIBRARY_OUTPUT_PATH) +mark_as_advanced(SQLITE3_INCLUDE_DIR SQLITE3_LIBRARY) +mark_as_advanced(JSON_INCLUDE_DIR JSON_LIBRARY) + +option(ENABLE_CURL "Enable cURL support for fetching media" 1) + +if (NOT ENABLE_CURL) + mark_as_advanced(CLEAR CURL_LIBRARY CURL_INCLUDE_DIR) +endif(NOT ENABLE_CURL) + +if( ENABLE_CURL ) + find_package(CURL) +endif( ENABLE_CURL ) +set(USE_CURL 0) +if (CURL_FOUND AND ENABLE_CURL) + message(STATUS "cURL support enabled") + set(USE_CURL 1) +endif(CURL_FOUND AND ENABLE_CURL) # user-visible option to enable/disable gettext usage -OPTION(ENABLE_GETTEXT "Use GetText for internationalization" ON) +OPTION(ENABLE_GETTEXT "Use GetText for internationalization" 0) # this is only set to 1 if gettext is enabled _and_ available set(USE_GETTEXT 0) -find_package(GettextLib) +if(ENABLE_GETTEXT) + find_package(GettextLib) +else() + MARK_AS_ADVANCED(GETTEXT_ICONV_DLL GETTEXT_INCLUDE_DIR GETTEXT_LIBRARY GETTEXT_MSGFMT) +endif() if(GETTEXT_FOUND AND ENABLE_GETTEXT) message(STATUS "gettext include path: ${GETTEXT_INCLUDE_DIR}") @@ -29,6 +51,56 @@ else(GETTEXT_FOUND AND ENABLE_GETTEXT) message(STATUS "GetText disabled") endif(GETTEXT_FOUND AND ENABLE_GETTEXT) +# user visible option to enable/disable sound +OPTION(ENABLE_SOUND "Enable sound" ON) + +# this is only set to 1 if sound is enabled _and_ available +set(USE_SOUND 0) +set(SOUND_PROBLEM 0) + +if(ENABLE_SOUND AND BUILD_CLIENT) + # Sound libraries + find_package(OpenAL) + find_package(Vorbis) + if(NOT OPENAL_FOUND) + message(STATUS "Sound enabled, but OpenAL not found!") + set(SOUND_PROBLEM 1) + MARK_AS_ADVANCED(CLEAR OPENAL_LIBRARY OPENAL_INCLUDE_DIR) + endif() + if(NOT VORBIS_FOUND) + message(STATUS "Sound enabled, but Vorbis libraries not found!") + set(SOUND_PROBLEM 1) + MARK_AS_ADVANCED(CLEAR OGG_INCLUDE_DIR VORBIS_INCLUDE_DIR OGG_LIBRARY VORBIS_LIBRARY VORBISFILE_LIBRARY) + endif() + if(OPENAL_FOUND AND VORBIS_FOUND) + set(USE_SOUND 1) + message(STATUS "Sound enabled") + endif() +endif(ENABLE_SOUND AND BUILD_CLIENT) + +if(SOUND_PROBLEM) + message(FATAL_ERROR "Sound enabled, but cannot be used.\n" + "To continue, either fill in the required paths or disable sound. (-DENABLE_SOUND=0)") +endif() +if(USE_SOUND) + set(sound_SRCS sound_openal.cpp) + set(SOUND_INCLUDE_DIRS + ${OPENAL_INCLUDE_DIR} + ${VORBIS_INCLUDE_DIR} + ${OGG_INCLUDE_DIR} + ) + set(SOUND_LIBRARIES + ${OPENAL_LIBRARY} + ${VORBIS_LIBRARIES} + ) +endif() + +option(ENABLE_FREETYPE "Enable freetype2 (truetype fonts and basic unicode support)" OFF) +set(USE_FREETYPE 0) +if(ENABLE_FREETYPE) + set(USE_FREETYPE 1) +endif(ENABLE_FREETYPE) + if(NOT MSVC) set(USE_GPROF 0 CACHE BOOL "Use -pg flag for g++") endif() @@ -53,6 +125,22 @@ if(WIN32) CACHE FILEPATH "Path to zlibwapi.dll (for installation)") set(IRRLICHT_SOURCE_DIR "${PROJECT_SOURCE_DIR}/../../irrlicht-1.7.2" CACHE PATH "irrlicht dir") + if(USE_FREETYPE) + set(FREETYPE_INCLUDE_DIR_ft2build "${PROJECT_SOURCE_DIR}/../../freetype2/include/" + CACHE PATH "freetype include dir") + set(FREETYPE_INCLUDE_DIR_freetype2 "${PROJECT_SOURCE_DIR}/../../freetype2/include/freetype" + CACHE PATH "freetype include dir") + set(FREETYPE_LIBRARY "${PROJECT_SOURCE_DIR}/../../freetype2/objs/win32/vc2005/freetype247.lib" + CACHE FILEPATH "Path to freetype247.lib") + endif(USE_FREETYPE) + set(MINGWM10_DLL "" + CACHE FILEPATH "Path to mingwm10.dll (for installation)") + if(ENABLE_SOUND) + set(OPENAL_DLL "" CACHE FILEPATH "Path to OpenAL32.dll for installation (optional)") + set(OGG_DLL "" CACHE FILEPATH "Path to libogg.dll for installation (optional)") + set(VORBIS_DLL "" CACHE FILEPATH "Path to libvorbis.dll for installation (optional)") + set(VORBISFILE_DLL "" CACHE FILEPATH "Path to libvorbisfile.dll for installation (optional)") + endif() else() # Unix probably if(BUILD_CLIENT) @@ -74,47 +162,207 @@ else() endif(APPLE) endif(BUILD_CLIENT) find_package(ZLIB REQUIRED) - set(PLATFORM_LIBS -lpthread ${CMAKE_DL_LIBS}) + set(PLATFORM_LIBS -lpthread -lrt ${CMAKE_DL_LIBS}) #set(CLIENT_PLATFORM_LIBS -lXxf86vm) # This way Xxf86vm is found on OpenBSD too find_library(XXF86VM_LIBRARY Xxf86vm) + mark_as_advanced(XXF86VM_LIBRARY) set(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${XXF86VM_LIBRARY}) endif() -find_package(Jthread REQUIRED) find_package(Sqlite3 REQUIRED) - -# TODO: Create proper find script for Lua -set(LUA_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/lua/src") -set(LUA_LIBRARY "lua") +find_package(Json REQUIRED) + +option(ENABLE_GLES "Enable OpenGL ES support" 0) +mark_as_advanced(ENABLE_GLES) +if(ENABLE_GLES) + find_package(OpenGLES2) +endif(ENABLE_GLES) + +if(USE_FREETYPE) + if(UNIX) + include(FindPkgConfig) + if(PKG_CONFIG_FOUND) + pkg_check_modules(FREETYPE QUIET freetype2) + if(FREETYPE_FOUND) + SET(FREETYPE_PKGCONFIG_FOUND TRUE) + SET(FREETYPE_LIBRARY ${FREETYPE_LIBRARIES}) + # because cmake is idiotic + string(REPLACE ";" " " FREETYPE_CFLAGS_STR ${FREETYPE_CFLAGS}) + string(REPLACE ";" " " FREETYPE_LDFLAGS_STR ${FREETYPE_LDFLAGS}) + endif(FREETYPE_FOUND) + endif(PKG_CONFIG_FOUND) + endif(UNIX) + if(NOT FREETYPE_FOUND) + find_package(Freetype REQUIRED) + endif(NOT FREETYPE_FOUND) + set(CGUITTFONT_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/cguittfont") + set(CGUITTFONT_LIBRARY cguittfont) +endif(USE_FREETYPE) + +if (NOT DISABLE_LUAJIT) + find_library(LUA_LIBRARY luajit + NAMES luajit-5.1) + find_path(LUA_INCLUDE_DIR luajit.h + NAMES luajit.h + PATH_SUFFIXES luajit-2.0) + message (STATUS "LuaJIT library: ${LUA_LIBRARY}") + message (STATUS "LuaJIT headers: ${LUA_INCLUDE_DIR}") +else (NOT ${DISABLE_LUAJIT} MATCHES "1") + message (STATUS "LuaJIT detection disabled! (DISABLE_LUAJIT=1)") + set(LUA_LIBRARY "") + set(LUA_INCLUDE_DIR "") +endif (NOT DISABLE_LUAJIT) + +set(USE_LUAJIT 0) +if(LUA_LIBRARY AND LUA_INCLUDE_DIR) + message (STATUS "LuaJIT found, checking for broken versions...") + if(CMAKE_CROSSCOMPILING) + message(WARNING "Cross-compiling enabled, assuming LuaJIT is not broken") + set(VALID_LUAJIT_VERSION 1) + else(CMAKE_CROSSCOMPILING) + set(BACKUP_REQUIRED_INCS CMAKE_REQUIRED_INCLUDES) + set(CMAKE_REQUIRED_INCLUDES "${CMAKE_REQUIRED_INCLUDES} ${LUA_INCLUDE_DIR}") + CHECK_C_SOURCE_RUNS(" + #include + #include + #include + + #define ARRAYSIZE(a) (sizeof(a) / sizeof((a)[0])) + + static char *broken_luajit_versions[] = { + \"LuaJIT 2.0.0-beta7\", + \"LuaJIT 2.0.0-beta6\", + \"LuaJIT 2.0.0-beta5\", + \"LuaJIT 2.0.0-beta4\", + \"LuaJIT 2.0.0-beta3\", + \"LuaJIT 2.0.0-beta2\", + \"LuaJIT 2.0.0-beta1\" + }; + + int main(int argc, char *argv[]) { + unsigned int i; + for (i = 0; i < ARRAYSIZE(broken_luajit_versions); i++) { + if (strcmp(LUAJIT_VERSION, broken_luajit_versions[i]) == 0) { + return 1; + } + } + return 0; + } + " + VALID_LUAJIT_VERSION) + set(CMAKE_REQUIRED_INCLUDES BACKUP_REQUIRED_INCS) + endif(CMAKE_CROSSCOMPILING) + if (VALID_LUAJIT_VERSION) + message (STATUS "LuaJIT version ok") + set(USE_LUAJIT 1) + else (VALID_LUAJIT_VERSION) + message (STATUS "LuaJIT versions till 2.0.0beta7 known to be broken, update to at least beta8") + set(USE_LUAJIT 0) + endif (VALID_LUAJIT_VERSION) +endif (LUA_LIBRARY AND LUA_INCLUDE_DIR) + +if(NOT USE_LUAJIT) + message (STATUS "LuaJIT not found, using bundled Lua.") + set(LUA_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/lua/src") + set(LUA_LIBRARY "lua") + add_subdirectory(lua) +endif(NOT USE_LUAJIT) + +mark_as_advanced(LUA_LIBRARY) +mark_as_advanced(LUA_INCLUDE_DIR) + +set(USE_LEVELDB 0) + +OPTION(ENABLE_LEVELDB "Enable LevelDB backend") + +if(ENABLE_LEVELDB) + find_library(LEVELDB_LIBRARY leveldb) + find_path(LEVELDB_INCLUDE_DIR db.h PATH_SUFFIXES leveldb) + message (STATUS "LevelDB library: ${LEVELDB_LIBRARY}") + message (STATUS "LevelDB headers: ${LEVELDB_INCLUDE_DIR}") + if(LEVELDB_LIBRARY AND LEVELDB_INCLUDE_DIR) + set(USE_LEVELDB 1) + message(STATUS "LevelDB backend enabled") + include_directories(${LEVELDB_INCLUDE_DIR}) + else(LEVELDB_LIBRARY AND LEVELDB_INCLUDE_DIR) + set(USE_LEVELDB 0) + message(STATUS "LevelDB not found!") + endif(LEVELDB_LIBRARY AND LEVELDB_INCLUDE_DIR) +endif(ENABLE_LEVELDB) + +set(USE_REDIS 0) + +OPTION(ENABLE_REDIS "Enable redis backend" 1) + +if(ENABLE_REDIS) + find_library(REDIS_LIBRARY hiredis) + find_path(REDIS_INCLUDE_DIR hiredis.h PATH_SUFFIXES hiredis) + message(STATUS "redis library: ${REDIS_LIBRARY}") + message(STATUS "redis headers: ${REDIS_INCLUDE_DIR}") + if(REDIS_LIBRARY AND REDIS_INCLUDE_DIR) + set(USE_REDIS 1) + message(STATUS "redis backend enabled") + include_directories(${REDIS_INCLUDE_DIR}) + else(REDIS_LIBRARY AND REDIS_INCLUDE_DIR) + set(USE_REDIS 0) + message(STATUS "redis not found!") + endif(REDIS_LIBRARY AND REDIS_INCLUDE_DIR) +endif(ENABLE_REDIS) configure_file( "${PROJECT_SOURCE_DIR}/cmake_config.h.in" "${PROJECT_BINARY_DIR}/cmake_config.h" ) +# Add a target that always rebuilds cmake_config_githash.h +add_custom_target(GenerateVersion + COMMAND ${CMAKE_COMMAND} + -D "GENERATE_VERSION_SOURCE_DIR=${CMAKE_CURRENT_SOURCE_DIR}" + -D "GENERATE_VERSION_BINARY_DIR=${CMAKE_CURRENT_BINARY_DIR}" + -D "VERSION_STRING=${VERSION_STRING}" + -D "VERSION_EXTRA=${VERSION_EXTRA}" + -P "${CMAKE_SOURCE_DIR}/cmake/Modules/GenerateVersion.cmake" + WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}") + +add_subdirectory(jthread) +add_subdirectory(script) +add_subdirectory(util) + set(common_SRCS + version.cpp + rollback_interface.cpp + rollback.cpp + genericobject.cpp + voxelalgorithms.cpp + sound.cpp quicktune.cpp subgame.cpp inventorymanager.cpp mods.cpp - serverremoteplayer.cpp content_abm.cpp craftdef.cpp nameidmapping.cpp itemdef.cpp nodedef.cpp - luaentity_common.cpp - scriptapi.cpp - script.cpp + object_properties.cpp log.cpp content_sao.cpp + emerge.cpp mapgen.cpp + mapgen_v6.cpp + mapgen_v7.cpp + mapgen_indev.cpp + mapgen_singlenode.cpp + mapgen_math.cpp + treegen.cpp + dungeongen.cpp + cavegen.cpp content_nodemeta.cpp content_mapnode.cpp - auth.cpp collision.cpp nodemetadata.cpp + nodetimer.cpp serverobject.cpp noise.cpp porting.cpp @@ -130,35 +378,57 @@ set(common_SRCS connection.cpp environment.cpp server.cpp - servercommand.cpp + clientiface.cpp socket.cpp mapblock.cpp mapsector.cpp map.cpp + database.cpp + database-dummy.cpp + database-leveldb.cpp + database-sqlite3.cpp + database-redis.cpp player.cpp - utility.cpp test.cpp sha1.cpp base64.cpp ban.cpp + biome.cpp + staticobject.cpp + serverlist.cpp + pathfinder.cpp + convert_json.cpp + gettext.cpp + httpfetch.cpp + ${JTHREAD_SRCS} + ${common_SCRIPT_SRCS} + ${UTIL_SRCS} ) -# This gives us the icon +# This gives us the icon and file version information if(WIN32) + set(WINRESOURCE_FILE ${CMAKE_CURRENT_SOURCE_DIR}/../misc/winresource.rc) if(MINGW) + if(NOT CMAKE_RC_COMPILER) + set(CMAKE_RC_COMPILER "windres.exe") + endif() ADD_CUSTOM_COMMAND(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o - COMMAND windres.exe -I${CMAKE_CURRENT_SOURCE_DIR} - -i${CMAKE_CURRENT_SOURCE_DIR}/winresource.rc - -o ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o) + COMMAND ${CMAKE_RC_COMPILER} -I${CMAKE_CURRENT_SOURCE_DIR} -I${CMAKE_CURRENT_BINARY_DIR} + -i${WINRESOURCE_FILE} + -o ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} + DEPENDS ${WINRESOURCE_FILE}) SET(common_SRCS ${common_SRCS} ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o) else(MINGW) # Probably MSVC - set(common_SRCS ${common_SRCS} winresource.rc) + set(common_SRCS ${common_SRCS} ${WINRESOURCE_FILE}) endif(MINGW) endif() # Client sources set(minetest_SRCS ${common_SRCS} + ${sound_SRCS} + localplayer.cpp sky.cpp clientmap.cpp content_cso.cpp @@ -166,51 +436,83 @@ set(minetest_SRCS content_cao.cpp mesh.cpp mapblock_mesh.cpp - farmesh.cpp keycode.cpp camera.cpp clouds.cpp + particles.cpp clientobject.cpp chat.cpp - guiMainMenu.cpp + hud.cpp guiKeyChangeMenu.cpp - guiMessageMenu.cpp guiTextInputMenu.cpp - guiInventoryMenu.cpp - guiPauseMenu.cpp + guiFormSpecMenu.cpp + guiTable.cpp guiPasswordChange.cpp + guiVolumeChange.cpp guiDeathScreen.cpp guiChatConsole.cpp - guiCreateWorld.cpp - guiConfirmMenu.cpp client.cpp + clientmedia.cpp + filecache.cpp tile.cpp + shader.cpp game.cpp main.cpp + guiEngine.cpp + guiFileSelectMenu.cpp + convert_json.cpp + ${minetest_SCRIPT_SRCS} ) +if(USE_FREETYPE) + set(minetest_SRCS + ${minetest_SRCS} + intlGUIEditBox.cpp + ) +endif(USE_FREETYPE) + +list(SORT minetest_SRCS) + # Server sources set(minetestserver_SRCS ${common_SRCS} main.cpp ) +list(SORT minetestserver_SRCS) include_directories( ${PROJECT_BINARY_DIR} + ${PROJECT_SOURCE_DIR} ${IRRLICHT_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} ${CMAKE_BUILD_TYPE} ${PNG_INCLUDE_DIR} ${GETTEXT_INCLUDE_DIR} - ${JTHREAD_INCLUDE_DIR} + ${SOUND_INCLUDE_DIRS} ${SQLITE3_INCLUDE_DIR} ${LUA_INCLUDE_DIR} + ${JSON_INCLUDE_DIR} + ${PROJECT_SOURCE_DIR}/script ) +if(USE_FREETYPE) + include_directories( + ${FREETYPE_INCLUDE_DIRS} + ${CGUITTFONT_INCLUDE_DIR} + ) +endif(USE_FREETYPE) + +if(USE_CURL) + include_directories( + ${CURL_INCLUDE_DIR} + ) +endif(USE_CURL) + set(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/bin") if(BUILD_CLIENT) add_executable(${PROJECT_NAME} ${minetest_SRCS}) + add_dependencies(${PROJECT_NAME} GenerateVersion) target_link_libraries( ${PROJECT_NAME} ${ZLIB_LIBRARIES} @@ -221,26 +523,68 @@ if(BUILD_CLIENT) ${PNG_LIBRARIES} ${X11_LIBRARIES} ${GETTEXT_LIBRARY} - ${JTHREAD_LIBRARY} + ${SOUND_LIBRARIES} ${SQLITE3_LIBRARY} ${LUA_LIBRARY} + ${JSON_LIBRARY} + ${OPENGLES2_LIBRARIES} ${PLATFORM_LIBS} ${CLIENT_PLATFORM_LIBS} ) + if(USE_CURL) + target_link_libraries( + ${PROJECT_NAME} + ${CURL_LIBRARY} + ) + endif(USE_CURL) + if(USE_FREETYPE) + if(FREETYPE_PKGCONFIG_FOUND) + set_target_properties(${PROJECT_NAME} + PROPERTIES + COMPILE_FLAGS "${FREETYPE_CFLAGS_STR}" + ) + endif(FREETYPE_PKGCONFIG_FOUND) + target_link_libraries( + ${PROJECT_NAME} + ${FREETYPE_LIBRARY} + ${CGUITTFONT_LIBRARY} + ) + endif(USE_FREETYPE) + if (USE_LEVELDB) + target_link_libraries(${PROJECT_NAME} ${LEVELDB_LIBRARY}) + endif(USE_LEVELDB) + if (USE_REDIS) + target_link_libraries(${PROJECT_NAME} ${REDIS_LIBRARY}) + endif(USE_REDIS) endif(BUILD_CLIENT) if(BUILD_SERVER) add_executable(${PROJECT_NAME}server ${minetestserver_SRCS}) + add_dependencies(${PROJECT_NAME}server GenerateVersion) target_link_libraries( ${PROJECT_NAME}server ${ZLIB_LIBRARIES} - ${JTHREAD_LIBRARY} ${SQLITE3_LIBRARY} + ${JSON_LIBRARY} + ${GETTEXT_LIBRARY} ${LUA_LIBRARY} ${PLATFORM_LIBS} ) + if (USE_LEVELDB) + target_link_libraries(${PROJECT_NAME}server ${LEVELDB_LIBRARY}) + endif(USE_LEVELDB) + if (USE_REDIS) + target_link_libraries(${PROJECT_NAME}server ${REDIS_LIBRARY}) + endif(USE_REDIS) + if(USE_CURL) + target_link_libraries( + ${PROJECT_NAME}server + ${CURL_LIBRARY} + ) + endif(USE_CURL) endif(BUILD_SERVER) + # # Set some optimizations and tweaks # @@ -262,7 +606,7 @@ if(MSVC) # Flags for C files (sqlite) # /MT = Link statically with standard library stuff set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MT") - + if(BUILD_SERVER) set_target_properties(${PROJECT_NAME}server PROPERTIES COMPILE_DEFINITIONS "SERVER") @@ -270,32 +614,36 @@ if(MSVC) else() # Probably GCC - + if(WARN_ALL) set(RELEASE_WARNING_FLAGS "-Wall") else() set(RELEASE_WARNING_FLAGS "") endif() - + if(NOT APPLE AND NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") CHECK_CXX_COMPILER_FLAG("-Wno-unused-but-set-variable" HAS_UNUSED_BUT_SET_VARIABLE_WARNING) if(HAS_UNUSED_BUT_SET_VARIABLE_WARNING) set(WARNING_FLAGS "${WARNING_FLAGS} -Wno-unused-but-set-variable") endif(HAS_UNUSED_BUT_SET_VARIABLE_WARNING) endif() - + + if(MINGW) + set(OTHER_FLAGS "-mthreads -fexceptions") + endif() + if(APPLE) set(CMAKE_OSX_ARCHITECTURES i386 CACHE STRING "do not build for 64-bit" FORCE) set(ARCH i386) endif() - set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${RELEASE_WARNING_FLAGS} ${WARNING_FLAGS} -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops") - set(CMAKE_CXX_FLAGS_DEBUG "-g -O1 -Wall ${WARNING_FLAGS}") + set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${RELEASE_WARNING_FLAGS} ${WARNING_FLAGS} ${OTHER_FLAGS} -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops") + set(CMAKE_CXX_FLAGS_DEBUG "-g -O1 -Wall ${WARNING_FLAGS} ${OTHER_FLAGS}") if(USE_GPROF) set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg") endif() - + if(BUILD_SERVER) set_target_properties(${PROJECT_NAME}server PROPERTIES COMPILE_DEFINITIONS "SERVER") @@ -309,13 +657,35 @@ endif() # # Installation # +if(WIN32) + if(MINGWM10_DLL) + install(FILES ${MINGWM10_DLL} DESTINATION ${BINDIR}) + endif() + if(DEFINED ZLIB_DLL) + install(FILES ${ZLIB_DLL} DESTINATION ${BINDIR}) + endif() + if(USE_SOUND) + if(OPENAL_DLL) + install(FILES ${OPENAL_DLL} DESTINATION ${BINDIR}) + endif() + if(OGG_DLL) + install(FILES ${OGG_DLL} DESTINATION ${BINDIR}) + endif() + if(VORBIS_DLL) + install(FILES ${VORBIS_DLL} DESTINATION ${BINDIR}) + endif() + if(VORBISFILE_DLL) + install(FILES ${VORBISFILE_DLL} DESTINATION ${BINDIR}) + endif() + endif() + if(CURL_DLL) + install(FILES ${CURL_DLL} DESTINATION ${BINDIR}) + endif() +endif() if(BUILD_CLIENT) install(TARGETS ${PROJECT_NAME} DESTINATION ${BINDIR}) - #install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base/") - install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../textures/base/pack" DESTINATION "${SHAREDIR}/textures/base/") - if(USE_GETTEXT) foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES}) set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE}) @@ -328,9 +698,6 @@ if(BUILD_CLIENT) if(DEFINED IRRLICHT_DLL) install(FILES ${IRRLICHT_DLL} DESTINATION ${BINDIR}) endif() - if(DEFINED ZLIB_DLL) - install(FILES ${ZLIB_DLL} DESTINATION ${BINDIR}) - endif() if(USE_GETTEXT) if(DEFINED GETTEXT_DLL) install(FILES ${GETTEXT_DLL} DESTINATION ${BINDIR}) @@ -374,19 +741,18 @@ endif(USE_GETTEXT) # Subdirectories -if (JTHREAD_FOUND) -else (JTHREAD_FOUND) - add_subdirectory(jthread) -endif (JTHREAD_FOUND) - if (SQLITE3_FOUND) else (SQLITE3_FOUND) add_subdirectory(sqlite) endif (SQLITE3_FOUND) -if (LUA_FOUND) -else (LUA_FOUND) - add_subdirectory(lua) -endif (LUA_FOUND) +if (BUILD_CLIENT AND USE_FREETYPE) + add_subdirectory(cguittfont) +endif (BUILD_CLIENT AND USE_FREETYPE) + +if (JSON_FOUND) +else (JSON_FOUND) + add_subdirectory(json) +endif (JSON_FOUND) #end