X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=source%2FIrrlicht%2FOpenGL%2FFixedPipelineRenderer.h;h=aea935fa3358327990b9dd2e0c090f988638924a;hb=219b7fd7d2d884fddb4c12723361c3c342fb9294;hp=4a9bb95be1073da108f8fe80129a8eae4463f09d;hpb=28d0e0644cea3ba03f52980be26f5b178d13561f;p=irrlicht.git diff --git a/source/Irrlicht/OpenGL/FixedPipelineRenderer.h b/source/Irrlicht/OpenGL/FixedPipelineRenderer.h index 4a9bb95..aea935f 100644 --- a/source/Irrlicht/OpenGL/FixedPipelineRenderer.h +++ b/source/Irrlicht/OpenGL/FixedPipelineRenderer.h @@ -1,180 +1,180 @@ -// Copyright (C) 2014 Patryk Nadrowski -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in Irrlicht.h - -#pragma once - -#include "IShaderConstantSetCallBack.h" -#include "IMaterialRendererServices.h" - -namespace irr -{ -namespace video -{ - -class COpenGL3MaterialBaseCB : public IShaderConstantSetCallBack -{ -public: - COpenGL3MaterialBaseCB(); - - virtual void OnSetMaterial(const SMaterial& material); - virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData); - -protected: - bool FirstUpdateBase; - - s32 WVPMatrixID; - s32 WVMatrixID; - s32 NMatrixID; - - s32 GlobalAmbientID; - s32 MaterialAmbientID; - s32 MaterialDiffuseID; - s32 MaterialEmissiveID; - s32 MaterialSpecularID; - s32 MaterialShininessID; - - s32 FogEnableID; - s32 FogTypeID; - s32 FogColorID; - s32 FogStartID; - s32 FogEndID; - s32 FogDensityID; - - s32 ThicknessID; - - bool LightEnable; - SColorf GlobalAmbient; - SColorf MaterialAmbient; - SColorf MaterialDiffuse; - SColorf MaterialEmissive; - SColorf MaterialSpecular; - f32 MaterialShininess; - - s32 FogEnable; - s32 FogType; - SColorf FogColor; - f32 FogStart; - f32 FogEnd; - f32 FogDensity; - - f32 Thickness; -}; - -class COpenGL3MaterialSolidCB : public COpenGL3MaterialBaseCB -{ -public: - COpenGL3MaterialSolidCB(); - - virtual void OnSetMaterial(const SMaterial& material); - virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData); - -protected: - bool FirstUpdate; - - s32 TMatrix0ID; - s32 AlphaRefID; - s32 TextureUsage0ID; - s32 TextureUnit0ID; - - f32 AlphaRef; - s32 TextureUsage0; - s32 TextureUnit0; -}; - -class COpenGL3MaterialSolid2CB : public COpenGL3MaterialBaseCB -{ -public: - COpenGL3MaterialSolid2CB(); - - virtual void OnSetMaterial(const SMaterial& material); - virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData); - -protected: - bool FirstUpdate; - - s32 TMatrix0ID; - s32 TMatrix1ID; - s32 TextureUsage0ID; - s32 TextureUsage1ID; - s32 TextureUnit0ID; - s32 TextureUnit1ID; - - s32 TextureUsage0; - s32 TextureUsage1; - s32 TextureUnit0; - s32 TextureUnit1; -}; - -class COpenGL3MaterialLightmapCB : public COpenGL3MaterialBaseCB -{ -public: - COpenGL3MaterialLightmapCB(float modulate); - - virtual void OnSetMaterial(const SMaterial& material); - virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData); - -protected: - bool FirstUpdate; - - s32 TMatrix0ID; - s32 TMatrix1ID; - s32 ModulateID; - s32 TextureUsage0ID; - s32 TextureUsage1ID; - s32 TextureUnit0ID; - s32 TextureUnit1ID; - - f32 Modulate; - s32 TextureUsage0; - s32 TextureUsage1; - s32 TextureUnit0; - s32 TextureUnit1; -}; - -class COpenGL3MaterialReflectionCB : public COpenGL3MaterialBaseCB -{ -public: - COpenGL3MaterialReflectionCB(); - - virtual void OnSetMaterial(const SMaterial& material); - virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData); - -protected: - bool FirstUpdate; - - s32 TMatrix0ID; - s32 TextureUsage0ID; - s32 TextureUsage1ID; - s32 TextureUnit0ID; - s32 TextureUnit1ID; - - s32 TextureUsage0; - s32 TextureUsage1; - s32 TextureUnit0; - s32 TextureUnit1; -}; - -class COpenGL3MaterialOneTextureBlendCB : public COpenGL3MaterialBaseCB -{ -public: - COpenGL3MaterialOneTextureBlendCB(); - - virtual void OnSetMaterial(const SMaterial& material); - virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData); - -protected: - bool FirstUpdate; - - s32 TMatrix0ID; - s32 BlendTypeID; - s32 TextureUsage0ID; - s32 TextureUnit0ID; - - s32 BlendType; - s32 TextureUsage0; - s32 TextureUnit0; -}; - -} -} +// Copyright (C) 2014 Patryk Nadrowski +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in Irrlicht.h + +#pragma once + +#include "IShaderConstantSetCallBack.h" +#include "IMaterialRendererServices.h" + +namespace irr +{ +namespace video +{ + +class COpenGL3MaterialBaseCB : public IShaderConstantSetCallBack +{ +public: + COpenGL3MaterialBaseCB(); + + virtual void OnSetMaterial(const SMaterial& material); + virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData); + +protected: + bool FirstUpdateBase; + + s32 WVPMatrixID; + s32 WVMatrixID; + s32 NMatrixID; + + s32 GlobalAmbientID; + s32 MaterialAmbientID; + s32 MaterialDiffuseID; + s32 MaterialEmissiveID; + s32 MaterialSpecularID; + s32 MaterialShininessID; + + s32 FogEnableID; + s32 FogTypeID; + s32 FogColorID; + s32 FogStartID; + s32 FogEndID; + s32 FogDensityID; + + s32 ThicknessID; + + bool LightEnable; + SColorf GlobalAmbient; + SColorf MaterialAmbient; + SColorf MaterialDiffuse; + SColorf MaterialEmissive; + SColorf MaterialSpecular; + f32 MaterialShininess; + + s32 FogEnable; + s32 FogType; + SColorf FogColor; + f32 FogStart; + f32 FogEnd; + f32 FogDensity; + + f32 Thickness; +}; + +class COpenGL3MaterialSolidCB : public COpenGL3MaterialBaseCB +{ +public: + COpenGL3MaterialSolidCB(); + + virtual void OnSetMaterial(const SMaterial& material); + virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData); + +protected: + bool FirstUpdate; + + s32 TMatrix0ID; + s32 AlphaRefID; + s32 TextureUsage0ID; + s32 TextureUnit0ID; + + f32 AlphaRef; + s32 TextureUsage0; + s32 TextureUnit0; +}; + +class COpenGL3MaterialSolid2CB : public COpenGL3MaterialBaseCB +{ +public: + COpenGL3MaterialSolid2CB(); + + virtual void OnSetMaterial(const SMaterial& material); + virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData); + +protected: + bool FirstUpdate; + + s32 TMatrix0ID; + s32 TMatrix1ID; + s32 TextureUsage0ID; + s32 TextureUsage1ID; + s32 TextureUnit0ID; + s32 TextureUnit1ID; + + s32 TextureUsage0; + s32 TextureUsage1; + s32 TextureUnit0; + s32 TextureUnit1; +}; + +class COpenGL3MaterialLightmapCB : public COpenGL3MaterialBaseCB +{ +public: + COpenGL3MaterialLightmapCB(float modulate); + + virtual void OnSetMaterial(const SMaterial& material); + virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData); + +protected: + bool FirstUpdate; + + s32 TMatrix0ID; + s32 TMatrix1ID; + s32 ModulateID; + s32 TextureUsage0ID; + s32 TextureUsage1ID; + s32 TextureUnit0ID; + s32 TextureUnit1ID; + + f32 Modulate; + s32 TextureUsage0; + s32 TextureUsage1; + s32 TextureUnit0; + s32 TextureUnit1; +}; + +class COpenGL3MaterialReflectionCB : public COpenGL3MaterialBaseCB +{ +public: + COpenGL3MaterialReflectionCB(); + + virtual void OnSetMaterial(const SMaterial& material); + virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData); + +protected: + bool FirstUpdate; + + s32 TMatrix0ID; + s32 TextureUsage0ID; + s32 TextureUsage1ID; + s32 TextureUnit0ID; + s32 TextureUnit1ID; + + s32 TextureUsage0; + s32 TextureUsage1; + s32 TextureUnit0; + s32 TextureUnit1; +}; + +class COpenGL3MaterialOneTextureBlendCB : public COpenGL3MaterialBaseCB +{ +public: + COpenGL3MaterialOneTextureBlendCB(); + + virtual void OnSetMaterial(const SMaterial& material); + virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData); + +protected: + bool FirstUpdate; + + s32 TMatrix0ID; + s32 BlendTypeID; + s32 TextureUsage0ID; + s32 TextureUnit0ID; + + s32 BlendType; + s32 TextureUsage0; + s32 TextureUnit0; +}; + +} +}