X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=source%2FIrrlicht%2FCXMeshFileLoader.h;h=cfedfd04be9b049420fea9a16ffb300597cac510;hb=01295c9ce6d6d5f006eb5cf204115c4b2418ac58;hp=8021e8f4b9834f00e7950266cb6924d4dbe8be88;hpb=d4119ba6640fa96eb0587b46c4a64c2e818818a8;p=irrlicht.git diff --git a/source/Irrlicht/CXMeshFileLoader.h b/source/Irrlicht/CXMeshFileLoader.h index 8021e8f..cfedfd0 100644 --- a/source/Irrlicht/CXMeshFileLoader.h +++ b/source/Irrlicht/CXMeshFileLoader.h @@ -31,13 +31,13 @@ public: //! returns true if the file maybe is able to be loaded by this class //! based on the file extension (e.g. ".cob") - virtual bool isALoadableFileExtension(const io::path& filename) const _IRR_OVERRIDE_; + bool isALoadableFileExtension(const io::path& filename) const override; //! creates/loads an animated mesh from the file. //! \return Pointer to the created mesh. Returns 0 if loading failed. //! If you no longer need the mesh, you should call IAnimatedMesh::drop(). //! See IReferenceCounted::drop() for more information. - virtual IAnimatedMesh* createMesh(io::IReadFile* file) _IRR_OVERRIDE_; + IAnimatedMesh* createMesh(io::IReadFile* file) override; struct SXMesh {