X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=po%2Fminetest.pot;h=61e015c203c5b2a5bf28354c06390ba9bb253d8d;hb=eb5ac723ee3b0e69d02af24e29d80ec4ee8f4dc4;hp=592361c0205757e626417b0d90fe851ece52ff9a;hpb=ec490abf5889e06c88887e17f1746043de3b10fe;p=minetest.git diff --git a/po/minetest.pot b/po/minetest.pot index 592361c02..61e015c20 100644 --- a/po/minetest.pot +++ b/po/minetest.pot @@ -8,21 +8,21 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2017-05-21 17:40+0200\n" +"POT-Creation-Date: 2019-02-14 07:46+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" -"Content-Type: text/plain; charset=CHARSET\n" +"Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -#: builtin/client/init.lua -msgid "Respawn" +#: builtin/client/death_formspec.lua src/client/game.cpp +msgid "You died" msgstr "" -#: builtin/client/init.lua -msgid "You died." +#: builtin/client/death_formspec.lua src/client/game.cpp +msgid "Respawn" msgstr "" #: builtin/fstk/ui.lua @@ -38,18 +38,18 @@ msgid "Reconnect" msgstr "" #: builtin/fstk/ui.lua -msgid "An error occured in a Lua script, such as a mod:" +msgid "An error occurred in a Lua script, such as a mod:" msgstr "" #: builtin/fstk/ui.lua -msgid "An error occured:" +msgid "An error occurred:" msgstr "" -#: builtin/fstk/ui.lua builtin/mainmenu/store.lua +#: builtin/fstk/ui.lua msgid "Ok" msgstr "" -#: builtin/mainmenu/common.lua src/game.cpp +#: builtin/mainmenu/common.lua src/client/game.cpp msgid "Loading..." msgstr "" @@ -81,37 +81,47 @@ msgstr "" msgid "World:" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "No modpack description provided." +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "No game description provided." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "Mod:" msgstr "" -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_mods.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua msgid "Dependencies:" msgstr "" -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_mods.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua msgid "Optional dependencies:" msgstr "" #: builtin/mainmenu/dlg_config_world.lua -#: builtin/mainmenu/dlg_settings_advanced.lua src/guiKeyChangeMenu.cpp +#: builtin/mainmenu/dlg_settings_advanced.lua src/gui/guiKeyChangeMenu.cpp msgid "Save" msgstr "" #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua -#: builtin/mainmenu/dlg_delete_mod.lua builtin/mainmenu/dlg_delete_world.lua +#: builtin/mainmenu/dlg_delete_content.lua +#: builtin/mainmenu/dlg_delete_world.lua #: builtin/mainmenu/dlg_rename_modpack.lua -#: builtin/mainmenu/dlg_settings_advanced.lua src/guiKeyChangeMenu.cpp -#: src/guiPasswordChange.cpp src/keycode.cpp +#: builtin/mainmenu/dlg_settings_advanced.lua src/client/keycode.cpp +#: src/gui/guiConfirmRegistration.cpp src/gui/guiKeyChangeMenu.cpp +#: src/gui/guiPasswordChange.cpp msgid "Cancel" msgstr "" #: builtin/mainmenu/dlg_config_world.lua -msgid "Disable MP" +msgid "Disable modpack" msgstr "" #: builtin/mainmenu/dlg_config_world.lua -msgid "Enable MP" +msgid "Enable modpack" msgstr "" #: builtin/mainmenu/dlg_config_world.lua @@ -129,7 +139,66 @@ msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "" "Failed to enable mod \"$1\" as it contains disallowed characters. Only " -"chararacters [a-z0-9_] are allowed." +"characters [a-z0-9_] are allowed." +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "All packages" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Games" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Mods" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "Texture packs" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "Failed to download $1" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "Downloading and installing $1, please wait..." +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "Back" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "Install" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "Update" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "Uninstall" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_online.lua +msgid "Search" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "Back to Main Menu" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "No results" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "No packages could be retrieved" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -137,6 +206,7 @@ msgid "World name" msgstr "" #: builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_settings_advanced.lua msgid "Seed" msgstr "" @@ -153,7 +223,7 @@ msgid "Create" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "You have no subgames installed." +msgid "You have no games installed." msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -165,7 +235,7 @@ msgid "Warning: The minimal development test is meant for developers." msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Download a subgame, such as minetest_game, from minetest.net" +msgid "Download a game, such as Minetest Game, from minetest.net" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -173,24 +243,25 @@ msgid "A world named \"$1\" already exists" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "No worldname given or no game selected" +msgid "No game selected" msgstr "" -#: builtin/mainmenu/dlg_delete_mod.lua +#: builtin/mainmenu/dlg_delete_content.lua msgid "Are you sure you want to delete \"$1\"?" msgstr "" -#: builtin/mainmenu/dlg_delete_mod.lua builtin/mainmenu/dlg_delete_world.lua -#: builtin/mainmenu/tab_local.lua src/keycode.cpp +#: builtin/mainmenu/dlg_delete_content.lua +#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/tab_local.lua +#: src/client/keycode.cpp msgid "Delete" msgstr "" -#: builtin/mainmenu/dlg_delete_mod.lua -msgid "Modmgr: failed to delete \"$1\"" +#: builtin/mainmenu/dlg_delete_content.lua +msgid "pkgmgr: failed to delete \"$1\"" msgstr "" -#: builtin/mainmenu/dlg_delete_mod.lua -msgid "Modmgr: invalid modpath \"$1\"" +#: builtin/mainmenu/dlg_delete_content.lua +msgid "pkgmgr: invalid path \"$1\"" msgstr "" #: builtin/mainmenu/dlg_delete_world.lua @@ -198,57 +269,93 @@ msgid "Delete World \"$1\"?" msgstr "" #: builtin/mainmenu/dlg_rename_modpack.lua -msgid "Rename Modpack:" +msgid "Accept" msgstr "" #: builtin/mainmenu/dlg_rename_modpack.lua -msgid "Accept" +msgid "" +"This modpack has an explicit name given in its modpack.conf which will " +"override any renaming here." +msgstr "" + +#: builtin/mainmenu/dlg_rename_modpack.lua +msgid "Rename Modpack:" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Games" +msgid "Disabled" msgstr "" -#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_mods.lua -msgid "Mods" +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Enabled" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "(No description of setting given)" +msgid "Browse" +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua src/settings_translation_file.cpp +msgid "Offset" +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua src/settings_translation_file.cpp +msgid "Scale" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Please enter a comma seperated list of flags." +msgid "X spread" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Possible values are: " +msgid "Y spread" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "" -"Format: , , (, , ), , " -", " +msgid "2D Noise" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Optionally the lacunarity can be appended with a leading comma." +msgid "Z spread" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Format is 3 numbers separated by commas and inside brackets." +msgid "Octaves" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Disabled" +msgid "Persistance" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Enabled" +msgid "Lacunarity" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Browse" +msgid "defaults" +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "eased" +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "absvalue" +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "X" +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Y" +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Z" +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "(No description of setting given)" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua @@ -268,16 +375,11 @@ msgid "Please enter a valid number." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "\"$1\" is not a valid flag." +msgid "Select directory" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Select path" -msgstr "" - -#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/store.lua -#: builtin/mainmenu/tab_online.lua -msgid "Search" +msgid "Select file" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua @@ -296,66 +398,96 @@ msgstr "" msgid "Show technical names" msgstr "" -#: builtin/mainmenu/modmgr.lua -msgid "Install Mod: file: \"$1\"" +#: builtin/mainmenu/pkgmgr.lua +msgid "$1 (Enabled)" msgstr "" -#: builtin/mainmenu/modmgr.lua -msgid "" -"\n" -"Install Mod: unsupported filetype \"$1\" or broken archive" +#: builtin/mainmenu/pkgmgr.lua +msgid "Unable to install a $1 as a texture pack" msgstr "" -#: builtin/mainmenu/modmgr.lua +#: builtin/mainmenu/pkgmgr.lua msgid "Failed to install $1 to $2" msgstr "" -#: builtin/mainmenu/modmgr.lua -msgid "Install Mod: unable to find suitable foldername for modpack $1" +#: builtin/mainmenu/pkgmgr.lua +msgid "Unable to find a valid mod or modpack" msgstr "" -#: builtin/mainmenu/modmgr.lua -msgid "Install Mod: unable to find real modname for: $1" +#: builtin/mainmenu/pkgmgr.lua +msgid "Unable to install a modpack as a $1" msgstr "" -#: builtin/mainmenu/modmgr.lua -msgid "Subgame Mods" +#: builtin/mainmenu/pkgmgr.lua +msgid "Install Mod: Unable to find suitable folder name for modpack $1" msgstr "" -#: builtin/mainmenu/store.lua -msgid "Unsorted" +#: builtin/mainmenu/pkgmgr.lua +msgid "Unable to install a mod as a $1" msgstr "" -#: builtin/mainmenu/store.lua -msgid "Downloading $1, please wait..." +#: builtin/mainmenu/pkgmgr.lua +msgid "Install Mod: Unable to find real mod name for: $1" msgstr "" -#: builtin/mainmenu/store.lua -msgid "Successfully installed:" +#: builtin/mainmenu/pkgmgr.lua +msgid "Unable to install a game as a $1" msgstr "" -#: builtin/mainmenu/store.lua -msgid "Shortname:" +#: builtin/mainmenu/pkgmgr.lua +msgid "Install: file: \"$1\"" msgstr "" -#: builtin/mainmenu/store.lua -msgid "Rating" +#: builtin/mainmenu/pkgmgr.lua +msgid "Install: Unsupported file type \"$1\" or broken archive" msgstr "" -#: builtin/mainmenu/store.lua -msgid "re-Install" +#: builtin/mainmenu/pkgmgr.lua +msgid "$1 mods" msgstr "" -#: builtin/mainmenu/store.lua -msgid "Install" +#: builtin/mainmenu/tab_content.lua +msgid "Installed Packages:" +msgstr "" + +#: builtin/mainmenu/tab_content.lua +msgid "Browse online content" +msgstr "" + +#: builtin/mainmenu/tab_content.lua +msgid "No package description available" +msgstr "" + +#: builtin/mainmenu/tab_content.lua +msgid "Rename" +msgstr "" + +#: builtin/mainmenu/tab_content.lua +msgid "No dependencies." +msgstr "" + +#: builtin/mainmenu/tab_content.lua +msgid "Disable Texture Pack" +msgstr "" + +#: builtin/mainmenu/tab_content.lua +msgid "Use Texture Pack" +msgstr "" + +#: builtin/mainmenu/tab_content.lua +msgid "Information:" +msgstr "" + +#: builtin/mainmenu/tab_content.lua +msgid "Uninstall Package" msgstr "" -#: builtin/mainmenu/store.lua -msgid "Close store" +#: builtin/mainmenu/tab_content.lua +msgid "Select Package File:" msgstr "" -#: builtin/mainmenu/store.lua -msgid "Page $1 of $2" +#: builtin/mainmenu/tab_content.lua +msgid "Content" msgstr "" #: builtin/mainmenu/tab_credits.lua @@ -379,11 +511,11 @@ msgid "Previous Contributors" msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "New" +msgid "Configure" msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "Configure" +msgid "New" msgstr "" #: builtin/mainmenu/tab_local.lua @@ -435,39 +567,7 @@ msgid "No world created or selected!" msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "Local Game" -msgstr "" - -#: builtin/mainmenu/tab_mods.lua -msgid "Installed Mods:" -msgstr "" - -#: builtin/mainmenu/tab_mods.lua -msgid "No mod description available" -msgstr "" - -#: builtin/mainmenu/tab_mods.lua -msgid "Mod information:" -msgstr "" - -#: builtin/mainmenu/tab_mods.lua -msgid "Rename" -msgstr "" - -#: builtin/mainmenu/tab_mods.lua -msgid "Uninstall selected modpack" -msgstr "" - -#: builtin/mainmenu/tab_mods.lua -msgid "No dependencies." -msgstr "" - -#: builtin/mainmenu/tab_mods.lua -msgid "Uninstall selected mod" -msgstr "" - -#: builtin/mainmenu/tab_mods.lua -msgid "Select Mod File:" +msgid "Start Game" msgstr "" #: builtin/mainmenu/tab_online.lua @@ -507,7 +607,7 @@ msgid "PvP enabled" msgstr "" #: builtin/mainmenu/tab_online.lua -msgid "Play Online" +msgid "Join Game" msgstr "" #: builtin/mainmenu/tab_settings.lua @@ -530,7 +630,7 @@ msgstr "" msgid "Node Highlighting" msgstr "" -#: builtin/mainmenu/tab_settings.lua builtin/mainmenu/tab_texturepacks.lua +#: builtin/mainmenu/tab_settings.lua msgid "None" msgstr "" @@ -615,7 +715,7 @@ msgid "Screen:" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Autosave screen size" +msgid "Autosave Screen Size" msgstr "" #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp @@ -623,19 +723,23 @@ msgid "Shaders" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Reset singleplayer world" +msgid "Shaders (unavailable)" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Change keys" +msgid "Reset singleplayer world" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua src/client/game.cpp +msgid "Change Keys" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Advanced Settings" +msgid "All Settings" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Touchthreshold (px)" +msgid "Touchthreshold: (px)" msgstr "" #: builtin/mainmenu/tab_settings.lua @@ -647,7 +751,7 @@ msgid "Tone Mapping" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Normal Mapping" +msgid "Generate Normal Maps" msgstr "" #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp @@ -686,39 +790,27 @@ msgstr "" msgid "Main" msgstr "" -#: builtin/mainmenu/tab_texturepacks.lua -msgid "Select texture pack:" -msgstr "" - -#: builtin/mainmenu/tab_texturepacks.lua -msgid "No information available" -msgstr "" - -#: builtin/mainmenu/tab_texturepacks.lua -msgid "Texturepacks" -msgstr "" - -#: src/client.cpp +#: src/client/client.cpp msgid "Connection timed out." msgstr "" -#: src/client.cpp +#: src/client/client.cpp msgid "Loading textures..." msgstr "" -#: src/client.cpp +#: src/client/client.cpp msgid "Rebuilding shaders..." msgstr "" -#: src/client.cpp +#: src/client/client.cpp msgid "Initializing nodes..." msgstr "" -#: src/client.cpp +#: src/client/client.cpp msgid "Initializing nodes" msgstr "" -#: src/client.cpp +#: src/client/client.cpp msgid "Done!" msgstr "" @@ -734,6 +826,10 @@ msgstr "" msgid "Connection error (timed out?)" msgstr "" +#: src/client/clientlauncher.cpp +msgid "Provided password file failed to open: " +msgstr "" + #: src/client/clientlauncher.cpp msgid "Please choose a name!" msgstr "" @@ -754,68 +850,227 @@ msgstr "" msgid "Invalid gamespec." msgstr "" -#: src/fontengine.cpp +#: src/client/fontengine.cpp msgid "needs_fallback_font" msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "Shutting down..." msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "Creating server..." msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "Creating client..." msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "Resolving address..." msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "Connecting to server..." msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "Item definitions..." msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "Node definitions..." msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "Media..." msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "KiB/s" msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "MiB/s" msgstr "" -#: src/game.cpp -msgid "Volume changed to 100%" +#: src/client/game.cpp +msgid "Client side scripting is disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Sound muted" msgstr "" -#: src/game.cpp -msgid "Volume changed to 0%" +#: src/client/game.cpp +msgid "Sound unmuted" msgstr "" -#: src/game.cpp +#: src/client/game.cpp #, c-format msgid "Volume changed to %d%%" msgstr "" -#: src/game.cpp src/guiFormSpecMenu.cpp +#: src/client/game.cpp src/gui/modalMenu.cpp msgid "ok" msgstr "" -#: src/game.cpp +#: src/client/game.cpp +msgid "Fly mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode enabled (note: no 'fly' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Pitch move mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Pitch move mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode enabled (note: no 'fast' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode enabled (note: no 'noclip' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Cinematic mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Cinematic mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Automatic forwards enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Automatic forwards disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Minimap in surface mode, Zoom x1" +msgstr "" + +#: src/client/game.cpp +msgid "Minimap in surface mode, Zoom x2" +msgstr "" + +#: src/client/game.cpp +msgid "Minimap in surface mode, Zoom x4" +msgstr "" + +#: src/client/game.cpp +msgid "Minimap in radar mode, Zoom x1" +msgstr "" + +#: src/client/game.cpp +msgid "Minimap in radar mode, Zoom x2" +msgstr "" + +#: src/client/game.cpp +msgid "Minimap in radar mode, Zoom x4" +msgstr "" + +#: src/client/game.cpp +msgid "Minimap hidden" +msgstr "" + +#: src/client/game.cpp +msgid "Minimap currently disabled by game or mod" +msgstr "" + +#: src/client/game.cpp +msgid "Fog disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fog enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Debug info shown" +msgstr "" + +#: src/client/game.cpp +msgid "Profiler graph shown" +msgstr "" + +#: src/client/game.cpp +msgid "Wireframe shown" +msgstr "" + +#: src/client/game.cpp +msgid "Debug info, profiler graph, and wireframe hidden" +msgstr "" + +#: src/client/game.cpp +msgid "Debug info and profiler graph hidden" +msgstr "" + +#: src/client/game.cpp +msgid "Camera update disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Camera update enabled" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Viewing range is at maximum: %d" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Viewing range changed to %d" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Viewing range is at minimum: %d" +msgstr "" + +#: src/client/game.cpp +msgid "Enabled unlimited viewing range" +msgstr "" + +#: src/client/game.cpp +msgid "Disabled unlimited viewing range" +msgstr "" + +#: src/client/game.cpp +msgid "Zoom currently disabled by game or mod" +msgstr "" + +#: src/client/game.cpp msgid "" "Default Controls:\n" "No menu visible:\n" @@ -831,7 +1086,7 @@ msgid "" " --> place single item to slot\n" msgstr "" -#: src/game.cpp +#: src/client/game.cpp #, c-format msgid "" "Controls:\n" @@ -850,502 +1105,577 @@ msgid "" "- %s: chat\n" msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "Continue" msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "Change Password" msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "Game paused" msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "Sound Volume" msgstr "" -#: src/game.cpp -msgid "Change Keys" -msgstr "" - -#: src/game.cpp +#: src/client/game.cpp msgid "Exit to Menu" msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "Exit to OS" msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "Game info:" msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "- Mode: " msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "Remote server" msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "- Address: " msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "Hosting server" msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "- Port: " msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "Singleplayer" msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "On" msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "Off" msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "- Damage: " msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "- Creative Mode: " msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "- PvP: " msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "- Public: " msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "- Server Name: " msgstr "" -#: src/game.cpp +#: src/client/game.cpp msgid "" "\n" "Check debug.txt for details." msgstr "" -#: src/guiFormSpecMenu.cpp -msgid "Proceed" +#: src/client/gameui.cpp +msgid "Chat shown" msgstr "" -#: src/guiFormSpecMenu.cpp -msgid "Enter " +#: src/client/gameui.cpp +msgid "Chat hidden" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Keybindings. (If this menu screws up, remove stuff from minetest.conf)" +#: src/client/gameui.cpp +msgid "HUD shown" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "\"Use\" = climb down" +#: src/client/gameui.cpp +msgid "HUD hidden" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Double tap \"jump\" to toggle fly" +#: src/client/gameui.cpp +#, c-format +msgid "Profiler shown (page %d of %d)" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Key already in use" +#: src/client/gameui.cpp +msgid "Profiler hidden" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "press key" +#: src/client/keycode.cpp +msgid "Left Button" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Forward" +#: src/client/keycode.cpp +msgid "Right Button" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Backward" +#: src/client/keycode.cpp +msgid "Middle Button" msgstr "" -#: src/guiKeyChangeMenu.cpp src/keycode.cpp -msgid "Left" +#: src/client/keycode.cpp +msgid "X Button 1" msgstr "" -#: src/guiKeyChangeMenu.cpp src/keycode.cpp -msgid "Right" +#: src/client/keycode.cpp +msgid "X Button 2" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Use" +#: src/client/keycode.cpp +msgid "Backspace" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Jump" +#: src/client/keycode.cpp +msgid "Tab" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Sneak" +#: src/client/keycode.cpp +msgid "Clear" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Drop" +#: src/client/keycode.cpp +msgid "Return" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Inventory" +#: src/client/keycode.cpp +msgid "Shift" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Prev. item" +#: src/client/keycode.cpp +msgid "Control" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Next item" +#: src/client/keycode.cpp +msgid "Menu" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Mute" +#: src/client/keycode.cpp +msgid "Pause" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Dec. volume" +#: src/client/keycode.cpp +msgid "Caps Lock" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Inc. volume" +#: src/client/keycode.cpp +msgid "Space" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Chat" +#: src/client/keycode.cpp +msgid "Page up" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Command" +#: src/client/keycode.cpp +msgid "Page down" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Local command" +#: src/client/keycode.cpp +msgid "End" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Console" +#: src/client/keycode.cpp +msgid "Home" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Toggle fly" +#: src/client/keycode.cpp src/gui/guiKeyChangeMenu.cpp +msgid "Left" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Toggle fast" +#: src/client/keycode.cpp +msgid "Up" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Toggle Cinematic" +#: src/client/keycode.cpp src/gui/guiKeyChangeMenu.cpp +msgid "Right" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Toggle noclip" +#: src/client/keycode.cpp +msgid "Down" msgstr "" -#: src/guiKeyChangeMenu.cpp -msgid "Range select" +#: src/client/keycode.cpp +msgid "Select" msgstr "" -#: src/guiKeyChangeMenu.cpp src/settings_translation_file.cpp -msgid "Print stacks" +#: src/client/keycode.cpp +msgid "Print" msgstr "" -#: src/guiKeyChangeMenu.cpp src/keycode.cpp -msgid "Zoom" +#: src/client/keycode.cpp +msgid "Execute" msgstr "" -#: src/guiPasswordChange.cpp -msgid "Old Password" +#: src/client/keycode.cpp +msgid "Snapshot" msgstr "" -#: src/guiPasswordChange.cpp -msgid "New Password" +#: src/client/keycode.cpp +msgid "Insert" msgstr "" -#: src/guiPasswordChange.cpp -msgid "Confirm Password" +#: src/client/keycode.cpp +msgid "Help" msgstr "" -#: src/guiPasswordChange.cpp -msgid "Change" +#: src/client/keycode.cpp +msgid "Left Windows" msgstr "" -#: src/guiPasswordChange.cpp -msgid "Passwords do not match!" +#: src/client/keycode.cpp +msgid "Right Windows" msgstr "" -#: src/guiVolumeChange.cpp -msgid "Sound Volume: " +#: src/client/keycode.cpp +msgid "Numpad 0" msgstr "" -#: src/guiVolumeChange.cpp -msgid "Exit" +#: src/client/keycode.cpp +msgid "Numpad 1" msgstr "" -#: src/keycode.cpp -msgid "Left Button" +#: src/client/keycode.cpp +msgid "Numpad 2" msgstr "" -#: src/keycode.cpp -msgid "Right Button" +#: src/client/keycode.cpp +msgid "Numpad 3" msgstr "" -#: src/keycode.cpp -msgid "Middle Button" +#: src/client/keycode.cpp +msgid "Numpad 4" msgstr "" -#: src/keycode.cpp -msgid "X Button 1" +#: src/client/keycode.cpp +msgid "Numpad 5" msgstr "" -#: src/keycode.cpp -msgid "X Button 2" +#: src/client/keycode.cpp +msgid "Numpad 6" msgstr "" -#: src/keycode.cpp -msgid "Back" +#: src/client/keycode.cpp +msgid "Numpad 7" msgstr "" -#: src/keycode.cpp -msgid "Tab" +#: src/client/keycode.cpp +msgid "Numpad 8" msgstr "" -#: src/keycode.cpp -msgid "Clear" +#: src/client/keycode.cpp +msgid "Numpad 9" msgstr "" -#: src/keycode.cpp -msgid "Return" +#: src/client/keycode.cpp +msgid "Numpad *" msgstr "" -#: src/keycode.cpp -msgid "Shift" +#: src/client/keycode.cpp +msgid "Numpad +" msgstr "" -#: src/keycode.cpp -msgid "Control" +#: src/client/keycode.cpp +msgid "Numpad ." msgstr "" -#: src/keycode.cpp -msgid "Menu" +#: src/client/keycode.cpp +msgid "Numpad -" msgstr "" -#: src/keycode.cpp -msgid "Pause" +#: src/client/keycode.cpp +msgid "Numpad /" msgstr "" -#: src/keycode.cpp -msgid "Caps Lock" +#: src/client/keycode.cpp +msgid "Num Lock" msgstr "" -#: src/keycode.cpp -msgid "Space" +#: src/client/keycode.cpp +msgid "Scroll Lock" msgstr "" -#: src/keycode.cpp -msgid "Prior" +#: src/client/keycode.cpp +msgid "Left Shift" msgstr "" -#: src/keycode.cpp -msgid "Next" +#: src/client/keycode.cpp +msgid "Right Shift" msgstr "" -#: src/keycode.cpp -msgid "End" +#: src/client/keycode.cpp +msgid "Left Control" msgstr "" -#: src/keycode.cpp -msgid "Home" +#: src/client/keycode.cpp +msgid "Right Control" msgstr "" -#: src/keycode.cpp -msgid "Up" +#: src/client/keycode.cpp +msgid "Left Menu" msgstr "" -#: src/keycode.cpp -msgid "Down" +#: src/client/keycode.cpp +msgid "Right Menu" msgstr "" -#: src/keycode.cpp -msgid "Select" +#: src/client/keycode.cpp +msgid "IME Escape" msgstr "" -#: src/keycode.cpp -msgid "Print" +#: src/client/keycode.cpp +msgid "IME Convert" msgstr "" -#: src/keycode.cpp -msgid "Execute" +#: src/client/keycode.cpp +msgid "IME Nonconvert" msgstr "" -#: src/keycode.cpp -msgid "Snapshot" +#: src/client/keycode.cpp +msgid "IME Accept" msgstr "" -#: src/keycode.cpp -msgid "Insert" +#: src/client/keycode.cpp +msgid "IME Mode Change" msgstr "" -#: src/keycode.cpp -msgid "Help" +#: src/client/keycode.cpp +msgid "Apps" msgstr "" -#: src/keycode.cpp -msgid "Left Windows" +#: src/client/keycode.cpp +msgid "Sleep" msgstr "" -#: src/keycode.cpp -msgid "Right Windows" +#: src/client/keycode.cpp +msgid "Erase EOF" msgstr "" -#: src/keycode.cpp -msgid "Numpad 0" +#: src/client/keycode.cpp +msgid "Play" msgstr "" -#: src/keycode.cpp -msgid "Numpad 1" +#: src/client/keycode.cpp src/gui/guiKeyChangeMenu.cpp +msgid "Zoom" msgstr "" -#: src/keycode.cpp -msgid "Numpad 2" +#: src/client/keycode.cpp +msgid "OEM Clear" msgstr "" -#: src/keycode.cpp -msgid "Numpad 3" +#: src/gui/guiConfirmRegistration.cpp +#, c-format +msgid "" +"You are about to join the server at %1$s with the name \"%2$s\" for the " +"first time. If you proceed, a new account using your credentials will be " +"created on this server.\n" +"Please retype your password and click Register and Join to confirm account " +"creation or click Cancel to abort." msgstr "" -#: src/keycode.cpp -msgid "Numpad 4" +#: src/gui/guiConfirmRegistration.cpp +msgid "Register and Join" msgstr "" -#: src/keycode.cpp -msgid "Numpad 5" +#: src/gui/guiConfirmRegistration.cpp src/gui/guiPasswordChange.cpp +msgid "Passwords do not match!" msgstr "" -#: src/keycode.cpp -msgid "Numpad 6" +#: src/gui/guiFormSpecMenu.cpp +msgid "Proceed" msgstr "" -#: src/keycode.cpp -msgid "Numpad 7" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Keybindings. (If this menu screws up, remove stuff from minetest.conf)" msgstr "" -#: src/keycode.cpp -msgid "Numpad 8" +#: src/gui/guiKeyChangeMenu.cpp +msgid "\"Special\" = climb down" msgstr "" -#: src/keycode.cpp -msgid "Numpad 9" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Double tap \"jump\" to toggle fly" msgstr "" -#: src/keycode.cpp -msgid "Numpad *" +#: src/gui/guiKeyChangeMenu.cpp src/settings_translation_file.cpp +msgid "Automatic jumping" msgstr "" -#: src/keycode.cpp -msgid "Numpad +" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Key already in use" msgstr "" -#: src/keycode.cpp -msgid "Numpad ." +#: src/gui/guiKeyChangeMenu.cpp +msgid "press key" msgstr "" -#: src/keycode.cpp -msgid "Numpad -" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Forward" msgstr "" -#: src/keycode.cpp -msgid "Numpad /" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Backward" msgstr "" -#: src/keycode.cpp -msgid "Num Lock" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Special" msgstr "" -#: src/keycode.cpp -msgid "Scroll Lock" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Jump" msgstr "" -#: src/keycode.cpp -msgid "Left Shift" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Sneak" msgstr "" -#: src/keycode.cpp -msgid "Right Shift" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Drop" msgstr "" -#: src/keycode.cpp -msgid "Left Control" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Inventory" msgstr "" -#: src/keycode.cpp -msgid "Right Control" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Prev. item" msgstr "" -#: src/keycode.cpp -msgid "Left Menu" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Next item" msgstr "" -#: src/keycode.cpp -msgid "Right Menu" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Change camera" msgstr "" -#: src/keycode.cpp -msgid "IME Escape" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Toggle Cinematic" msgstr "" -#: src/keycode.cpp -msgid "IME Convert" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Toggle minimap" msgstr "" -#: src/keycode.cpp -msgid "IME Nonconvert" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Toggle fly" msgstr "" -#: src/keycode.cpp -msgid "IME Accept" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Toggle fast" msgstr "" -#: src/keycode.cpp -msgid "IME Mode Change" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Toggle noclip" msgstr "" -#: src/keycode.cpp -msgid "Apps" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Mute" msgstr "" -#: src/keycode.cpp -msgid "Sleep" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Dec. volume" msgstr "" -#: src/keycode.cpp -msgid "Erase EOF" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Inc. volume" msgstr "" -#: src/keycode.cpp -msgid "Play" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Autoforward" msgstr "" -#: src/keycode.cpp -msgid "OEM Clear" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Chat" msgstr "" -#: src/settings_translation_file.cpp -msgid "Client" +#: src/gui/guiKeyChangeMenu.cpp src/settings_translation_file.cpp +msgid "Screenshot" +msgstr "" + +#: src/gui/guiKeyChangeMenu.cpp +msgid "Range select" +msgstr "" + +#: src/gui/guiKeyChangeMenu.cpp +msgid "Dec. range" +msgstr "" + +#: src/gui/guiKeyChangeMenu.cpp +msgid "Inc. range" +msgstr "" + +#: src/gui/guiKeyChangeMenu.cpp +msgid "Console" +msgstr "" + +#: src/gui/guiKeyChangeMenu.cpp +msgid "Command" +msgstr "" + +#: src/gui/guiKeyChangeMenu.cpp +msgid "Local command" +msgstr "" + +#: src/gui/guiKeyChangeMenu.cpp +msgid "Toggle HUD" +msgstr "" + +#: src/gui/guiKeyChangeMenu.cpp +msgid "Toggle chat log" +msgstr "" + +#: src/gui/guiKeyChangeMenu.cpp +msgid "Toggle fog" +msgstr "" + +#: src/gui/guiPasswordChange.cpp +msgid "Old Password" +msgstr "" + +#: src/gui/guiPasswordChange.cpp +msgid "New Password" +msgstr "" + +#: src/gui/guiPasswordChange.cpp +msgid "Confirm Password" +msgstr "" + +#: src/gui/guiPasswordChange.cpp +msgid "Change" +msgstr "" + +#: src/gui/guiVolumeChange.cpp +msgid "Sound Volume: " +msgstr "" + +#: src/gui/guiVolumeChange.cpp +msgid "Exit" +msgstr "" + +#: src/gui/guiVolumeChange.cpp +msgid "Muted" +msgstr "" + +#: src/gui/modalMenu.cpp +msgid "Enter " +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "LANG_CODE" msgstr "" #: src/settings_translation_file.cpp @@ -1373,13 +1703,23 @@ msgid "" "This requires the \"fly\" privilege on the server." msgstr "" +#: src/settings_translation_file.cpp +msgid "Pitch fly mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled together with fly mode, makes move directions relative to the " +"player's pitch." +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast movement" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Fast movement (via use key).\n" +"Fast movement (via the \"special\" key).\n" "This requires the \"fast\" privilege on the server." msgstr "" @@ -1437,13 +1777,14 @@ msgid "Mouse sensitivity multiplier." msgstr "" #: src/settings_translation_file.cpp -msgid "Key use for climbing/descending" +msgid "Special key for climbing/descending" msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, \"use\" key instead of \"sneak\" key is used for climbing down " -"and descending." +"If enabled, \"special\" key instead of \"sneak\" key is used for climbing " +"down and\n" +"descending." msgstr "" #: src/settings_translation_file.cpp @@ -1460,7 +1801,8 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If disabled \"use\" key is used to fly fast if both fly and fast mode are " +"If disabled, \"special\" key is used to fly fast if both fly and fast mode " +"are\n" "enabled." msgstr "" @@ -1471,7 +1813,24 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "The time in seconds it takes between repeated right clicks when holding the " -"right mouse button." +"right\n" +"mouse button." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Automatically jump up single-node obstacles.\n" +"type: bool" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Safe digging and placing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prevent digging and placing from repeating when holding the mouse buttons.\n" +"Enable this when you dig or place too often by accident." msgstr "" #: src/settings_translation_file.cpp @@ -1487,11 +1846,42 @@ msgid "Continuous forward" msgstr "" #: src/settings_translation_file.cpp -msgid "Continuous forward movement (only used for testing)." +msgid "" +"Continuous forward movement, toggled by autoforward key.\n" +"Press the autoforward key again or the backwards movement to disable." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touch screen threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The length in pixels it takes for touch screen interaction to start." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fixed virtual joystick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"(Android) Fixes the position of virtual joystick.\n" +"If disabled, virtual joystick will center to first-touch's position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Virtual joystick triggers aux button" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"(Android) Use virtual joystick to trigger \"aux\" button.\n" +"If enabled, virtual joystick will also tap \"aux\" button when out of main " +"circle." msgstr "" #: src/settings_translation_file.cpp -msgid "Enable Joysticks" +msgid "Enable joysticks" msgstr "" #: src/settings_translation_file.cpp @@ -1503,7 +1893,7 @@ msgid "The identifier of the joystick to use" msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick Type" +msgid "Joystick type" msgstr "" #: src/settings_translation_file.cpp @@ -1548,6 +1938,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving the player backward.\n" +"Will also disable autoforward, when active.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" @@ -1610,7 +2001,7 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Use key" +msgid "Special key" msgstr "" #: src/settings_translation_file.cpp @@ -1650,34 +2041,34 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Console key" +msgid "Range select key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for opening the chat console.\n" +"Key for toggling unlimited view range.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Range select key" +msgid "Fly key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for toggling unlimited view range.\n" +"Key for toggling flying.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Fly key" +msgid "Pitch fly key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for toggling flying.\n" +"Key for toggling pitch fly mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" @@ -1760,12 +2151,12 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Autorun key" +msgid "Automatic forwards key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for toggling autorun.\n" +"Key for toggling autoforward.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" @@ -1792,10 +2183,6 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" -#: src/settings_translation_file.cpp -msgid "Screenshot" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Key for taking screenshots.\n" @@ -1826,1739 +2213,2541 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "HUD toggle key" +msgid "Hotbar slot 1 key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for toggling the display of the HUD.\n" +"Key for selecting the first hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Chat toggle key" +msgid "Hotbar slot 2 key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for toggling the display of the chat.\n" +"Key for selecting the second hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Large chat console key" +msgid "Hotbar slot 3 key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for toggling the display of the large chat console.\n" +"Key for selecting the third hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Fog toggle key" +msgid "Hotbar slot 4 key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for toggling the display of the fog.\n" +"Key for selecting the fourth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Camera update toggle key" +msgid "Hotbar slot 5 key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for toggling the camera update. Only used for development\n" +"Key for selecting the fifth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Debug info toggle key" +msgid "Hotbar slot 6 key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for toggling the display of debug info.\n" +"Key for selecting the sixth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Profiler toggle key" +msgid "Hotbar slot 7 key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for toggling the display of the profiler. Used for development.\n" +"Key for selecting the seventh hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle camera mode key" +msgid "Hotbar slot 8 key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for switching between first- and third-person camera.\n" +"Key for selecting the eighth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "View range increase key" +msgid "Hotbar slot 9 key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for increasing the viewing range.\n" +"Key for selecting the ninth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "View range decrease key" +msgid "Hotbar slot 10 key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for decreasing the viewing range.\n" +"Key for selecting the tenth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" +#: src/settings_translation_file.cpp +msgid "Hotbar slot 11 key" +msgstr "" + #: src/settings_translation_file.cpp msgid "" -"Key for printing debug stacks. Used for development.\n" +"Key for selecting the 11th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Network" +msgid "Hotbar slot 12 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Server address" +msgid "" +"Key for selecting the 12th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 13 key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Address to connect to.\n" -"Leave this blank to start a local server.\n" -"Note that the address field in the main menu overrides this setting." +"Key for selecting the 13th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Remote port" +msgid "Hotbar slot 14 key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Port to connect to (UDP).\n" -"Note that the port field in the main menu overrides this setting." +"Key for selecting the 14th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Support older servers" +msgid "Hotbar slot 15 key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Whether to support older servers before protocol version 25.\n" -"Enable if you want to connect to 0.4.12 servers and before.\n" -"Servers starting with 0.4.13 will work, 0.4.12-dev servers may work.\n" -"Disabling this option will protect your password better." +"Key for selecting the 15th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Saving map received from server" +msgid "Hotbar slot 16 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Save the map received by the client on disk." +msgid "" +"Key for selecting the 16th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Show entity selection boxes" +msgid "Hotbar slot 17 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Connect to external media server" +msgid "" +"Key for selecting the 17th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 18 key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable usage of remote media server (if provided by server).\n" -"Remote servers offer a significantly faster way to download media (e.g. " -"textures)\n" -"when connecting to the server." +"Key for selecting the 18th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Client modding" +msgid "Hotbar slot 19 key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable Lua modding support on client.\n" -"This support is experimental and API can change." +"Key for selecting the 19th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Serverlist URL" +msgid "Hotbar slot 20 key" msgstr "" #: src/settings_translation_file.cpp -msgid "URL to the server list displayed in the Multiplayer Tab." +msgid "" +"Key for selecting the 20th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Serverlist file" +msgid "Hotbar slot 21 key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"File in client/serverlist/ that contains your favorite servers displayed in " -"the Multiplayer Tab." +"Key for selecting the 21st hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Graphics" +msgid "Hotbar slot 22 key" msgstr "" #: src/settings_translation_file.cpp -msgid "In-Game" +msgid "" +"Key for selecting the 22nd hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Basic" +msgid "Hotbar slot 23 key" msgstr "" #: src/settings_translation_file.cpp -msgid "VBO" +msgid "" +"Key for selecting the 23rd hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable VBO" +msgid "Hotbar slot 24 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Fog" +msgid "" +"Key for selecting the 24th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Whether to fog out the end of the visible area." +msgid "Hotbar slot 25 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Leaves style" +msgid "" +"Key for selecting the 25th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Leaves style:\n" -"- Fancy: all faces visible\n" -"- Simple: only outer faces, if defined special_tiles are used\n" -"- Opaque: disable transparency" +msgid "Hotbar slot 26 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Connect glass" +msgid "" +"Key for selecting the 26th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Connects glass if supported by node." +msgid "Hotbar slot 27 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Smooth lighting" +msgid "" +"Key for selecting the 27th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enable smooth lighting with simple ambient occlusion.\n" -"Disable for speed or for different looks." +msgid "Hotbar slot 28 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Clouds" +msgid "" +"Key for selecting the 28th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Clouds are a client side effect." +msgid "Hotbar slot 29 key" msgstr "" #: src/settings_translation_file.cpp -msgid "3D clouds" +msgid "" +"Key for selecting the 29th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Use 3D cloud look instead of flat." +msgid "Hotbar slot 30 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Node highlighting" +msgid "" +"Key for selecting the 30th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Method used to highlight selected object." +msgid "Hotbar slot 31 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Digging particles" +msgid "" +"Key for selecting the 31st hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Adds particles when digging a node." +msgid "Hotbar slot 32 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Filtering" +msgid "" +"Key for selecting the 32nd hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Mipmapping" +msgid "HUD toggle key" msgstr "" #: src/settings_translation_file.cpp -msgid "Use mip mapping to scale textures. May slightly increase performance." +msgid "" +"Key for toggling the display of the HUD.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Anisotropic filtering" +msgid "Chat toggle key" msgstr "" #: src/settings_translation_file.cpp -msgid "Use anisotropic filtering when viewing at textures from an angle." +msgid "" +"Key for toggling the display of chat.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Bilinear filtering" +msgid "Large chat console key" msgstr "" #: src/settings_translation_file.cpp -msgid "Use bilinear filtering when scaling textures." +msgid "" +"Key for toggling the display of the large chat console.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Trilinear filtering" +msgid "Fog toggle key" msgstr "" #: src/settings_translation_file.cpp -msgid "Use trilinear filtering when scaling textures." +msgid "" +"Key for toggling the display of fog.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Clean transparent textures" +msgid "Camera update toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Filtered textures can blend RGB values with fully-transparent neighbors,\n" -"which PNG optimizers usually discard, sometimes resulting in a dark or\n" -"light edge to transparent textures. Apply this filter to clean that up\n" -"at texture load time." +"Key for toggling the camera update. Only used for development\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Minimum texture size for filters" +msgid "Debug info toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"When using bilinear/trilinear/anisotropic filters, low-resolution textures\n" -"can be blurred, so automatically upscale them with nearest-neighbor\n" -"interpolation to preserve crisp pixels. This sets the minimum texture size\n" -"for the upscaled textures; higher values look sharper, but require more\n" -"memory. Powers of 2 are recommended. Setting this higher than 1 may not\n" -"have a visible effect unless bilinear/trilinear/anisotropic filtering is\n" -"enabled." +"Key for toggling the display of debug info.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "FSAA" +msgid "Profiler toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Experimental option, might cause visible spaces between blocks\n" -"when set to higher number than 0." +"Key for toggling the display of the profiler. Used for development.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Undersampling" +msgid "Toggle camera mode key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Undersampling is similar to using lower screen resolution, but it applies\n" -"to the game world only, keeping the GUI intact.\n" -"It should give significant performance boost at the cost of less detailed " -"image." +"Key for switching between first- and third-person camera.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Shaders allow advanced visual effects and may increase performance on some " -"video cards.\n" -"This only works with the OpenGL video backend." +msgid "View range increase key" msgstr "" #: src/settings_translation_file.cpp -msgid "Shader path" +msgid "" +"Key for increasing the viewing range.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Path to shader directory. If no path is defined, default location will be " -"used." +msgid "View range decrease key" msgstr "" #: src/settings_translation_file.cpp -msgid "Filmic tone mapping" +msgid "" +"Key for decreasing the viewing range.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Enables filmic tone mapping" +msgid "Graphics" msgstr "" #: src/settings_translation_file.cpp -msgid "Bumpmapping" +msgid "In-Game" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enables bumpmapping for textures. Normalmaps need to be supplied by the " -"texture pack\n" -"or need to be auto-generated.\n" -"Requires shaders to be enabled." +msgid "Basic" msgstr "" #: src/settings_translation_file.cpp -msgid "Generate normalmaps" +msgid "VBO" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enables on the fly normalmap generation (Emboss effect).\n" -"Requires bumpmapping to be enabled." +msgid "Enable VBO" msgstr "" #: src/settings_translation_file.cpp -msgid "Normalmaps strength" +msgid "Fog" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of generated normalmaps." +msgid "Whether to fog out the end of the visible area." msgstr "" #: src/settings_translation_file.cpp -msgid "Normalmaps sampling" +msgid "Leaves style" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Defines sampling step of texture.\n" -"A higher value results in smoother normal maps." +"Leaves style:\n" +"- Fancy: all faces visible\n" +"- Simple: only outer faces, if defined special_tiles are used\n" +"- Opaque: disable transparency" msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion" +msgid "Connect glass" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enables parallax occlusion mapping.\n" -"Requires shaders to be enabled." +msgid "Connects glass if supported by node." msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion mode" +msgid "Smooth lighting" msgstr "" #: src/settings_translation_file.cpp msgid "" -"0 = parallax occlusion with slope information (faster).\n" -"1 = relief mapping (slower, more accurate)." +"Enable smooth lighting with simple ambient occlusion.\n" +"Disable for speed or for different looks." msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" +msgid "Clouds" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Clouds are a client side effect." msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion iterations" +msgid "3D clouds" msgstr "" #: src/settings_translation_file.cpp -msgid "Number of parallax occlusion iterations." +msgid "Use 3D cloud look instead of flat." msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion Scale" +msgid "Node highlighting" msgstr "" #: src/settings_translation_file.cpp -msgid "Overall scale of parallax occlusion effect." +msgid "Method used to highlight selected object." msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion bias" +msgid "Digging particles" msgstr "" #: src/settings_translation_file.cpp -msgid "Overall bias of parallax occlusion effect, usually scale/2." +msgid "Adds particles when digging a node." msgstr "" #: src/settings_translation_file.cpp -msgid "Waving Nodes" +msgid "Filtering" msgstr "" #: src/settings_translation_file.cpp -msgid "Waving water" +msgid "Mipmapping" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Set to true enables waving water.\n" -"Requires shaders to be enabled." +"Use mip mapping to scale textures. May slightly increase performance,\n" +"especially when using a high resolution texture pack.\n" +"Gamma correct downscaling is not supported." msgstr "" #: src/settings_translation_file.cpp -msgid "Waving water height" +msgid "Anisotropic filtering" msgstr "" #: src/settings_translation_file.cpp -msgid "Waving water length" +msgid "Use anisotropic filtering when viewing at textures from an angle." msgstr "" #: src/settings_translation_file.cpp -msgid "Waving water speed" +msgid "Bilinear filtering" msgstr "" #: src/settings_translation_file.cpp -msgid "Waving leaves" +msgid "Use bilinear filtering when scaling textures." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Set to true enables waving leaves.\n" -"Requires shaders to be enabled." +msgid "Trilinear filtering" msgstr "" #: src/settings_translation_file.cpp -msgid "Waving plants" +msgid "Use trilinear filtering when scaling textures." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Set to true enables waving plants.\n" -"Requires shaders to be enabled." +msgid "Clean transparent textures" msgstr "" #: src/settings_translation_file.cpp -msgid "Advanced" +msgid "" +"Filtered textures can blend RGB values with fully-transparent neighbors,\n" +"which PNG optimizers usually discard, sometimes resulting in a dark or\n" +"light edge to transparent textures. Apply this filter to clean that up\n" +"at texture load time." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum FPS" +msgid "Minimum texture size" msgstr "" #: src/settings_translation_file.cpp msgid "" -"If FPS would go higher than this, limit it by sleeping\n" -"to not waste CPU power for no benefit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "FPS in pause menu" +"When using bilinear/trilinear/anisotropic filters, low-resolution textures\n" +"can be blurred, so automatically upscale them with nearest-neighbor\n" +"interpolation to preserve crisp pixels. This sets the minimum texture size\n" +"for the upscaled textures; higher values look sharper, but require more\n" +"memory. Powers of 2 are recommended. Setting this higher than 1 may not\n" +"have a visible effect unless bilinear/trilinear/anisotropic filtering is\n" +"enabled.\n" +"This is also used as the base node texture size for world-aligned\n" +"texture autoscaling." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum FPS when game is paused." +msgid "FSAA" msgstr "" #: src/settings_translation_file.cpp -msgid "Viewing range" +msgid "" +"Experimental option, might cause visible spaces between blocks\n" +"when set to higher number than 0." msgstr "" #: src/settings_translation_file.cpp -msgid "View distance in nodes." +msgid "Undersampling" msgstr "" #: src/settings_translation_file.cpp -msgid "Screen width" +msgid "" +"Undersampling is similar to using lower screen resolution, but it applies\n" +"to the game world only, keeping the GUI intact.\n" +"It should give significant performance boost at the cost of less detailed " +"image." msgstr "" #: src/settings_translation_file.cpp -msgid "Width component of the initial window size." +msgid "" +"Shaders allow advanced visual effects and may increase performance on some " +"video\n" +"cards.\n" +"This only works with the OpenGL video backend." msgstr "" #: src/settings_translation_file.cpp -msgid "Screen height" +msgid "Shader path" msgstr "" #: src/settings_translation_file.cpp -msgid "Height component of the initial window size." +msgid "" +"Path to shader directory. If no path is defined, default location will be " +"used." msgstr "" #: src/settings_translation_file.cpp -msgid "Full screen" +msgid "Filmic tone mapping" msgstr "" #: src/settings_translation_file.cpp -msgid "Fullscreen mode." +msgid "Enables filmic tone mapping" msgstr "" #: src/settings_translation_file.cpp -msgid "Full screen BPP" +msgid "Bumpmapping" msgstr "" #: src/settings_translation_file.cpp -msgid "Bits per pixel (aka color depth) in fullscreen mode." +msgid "" +"Enables bumpmapping for textures. Normalmaps need to be supplied by the " +"texture pack\n" +"or need to be auto-generated.\n" +"Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "V-Sync" +msgid "Generate normalmaps" msgstr "" #: src/settings_translation_file.cpp -msgid "Vertical screen synchronization." +msgid "" +"Enables on the fly normalmap generation (Emboss effect).\n" +"Requires bumpmapping to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Field of view" +msgid "Normalmaps strength" msgstr "" #: src/settings_translation_file.cpp -msgid "Field of view in degrees." +msgid "Strength of generated normalmaps." msgstr "" #: src/settings_translation_file.cpp -msgid "Field of view for zoom" +msgid "Normalmaps sampling" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Field of view while zooming in degrees.\n" -"This requires the \"zoom\" privilege on the server." +"Defines sampling step of texture.\n" +"A higher value results in smoother normal maps." msgstr "" #: src/settings_translation_file.cpp -msgid "Gamma" +msgid "Parallax occlusion" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Adjust the gamma encoding for the light tables. Higher numbers are " -"brighter.\n" -"This setting is for the client only and is ignored by the server." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Texture path" +"Enables parallax occlusion mapping.\n" +"Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Path to texture directory. All textures are first searched from here." +msgid "Parallax occlusion mode" msgstr "" #: src/settings_translation_file.cpp -msgid "Video driver" +msgid "" +"0 = parallax occlusion with slope information (faster).\n" +"1 = relief mapping (slower, more accurate)." msgstr "" #: src/settings_translation_file.cpp -msgid "The rendering back-end for Irrlicht." +msgid "Parallax occlusion strength" msgstr "" #: src/settings_translation_file.cpp -msgid "Cloud height" +msgid "Strength of parallax." msgstr "" #: src/settings_translation_file.cpp -msgid "Height on which clouds are appearing." +msgid "Parallax occlusion iterations" msgstr "" #: src/settings_translation_file.cpp -msgid "Cloud radius" +msgid "Number of parallax occlusion iterations." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Radius of cloud area stated in number of 64 node cloud squares.\n" -"Values larger than 26 will start to produce sharp cutoffs at cloud area " -"corners." +msgid "Parallax occlusion scale" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable view bobbing" +msgid "Overall scale of parallax occlusion effect." msgstr "" #: src/settings_translation_file.cpp -msgid "Enables view bobbing when walking." +msgid "Parallax occlusion bias" msgstr "" #: src/settings_translation_file.cpp -msgid "View bobbing factor" +msgid "Overall bias of parallax occlusion effect, usually scale/2." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enable view bobbing and amount of view bobbing.\n" -"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." +msgid "Waving Nodes" msgstr "" #: src/settings_translation_file.cpp -msgid "Fall bobbing factor" +msgid "Waving water" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Multiplier for fall bobbing.\n" -"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." +"Set to true enables waving water.\n" +"Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "3D mode" +msgid "Waving water height" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"3D support.\n" -"Currently supported:\n" -"- none: no 3d output.\n" -"- anaglyph: cyan/magenta color 3d.\n" -"- interlaced: odd/even line based polarisation screen support.\n" -"- topbottom: split screen top/bottom.\n" -"- sidebyside: split screen side by side.\n" -"- pageflip: quadbuffer based 3d." +msgid "Waving water length" msgstr "" #: src/settings_translation_file.cpp -msgid "Console height" +msgid "Waving water speed" msgstr "" #: src/settings_translation_file.cpp -msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." +msgid "Waving leaves" msgstr "" #: src/settings_translation_file.cpp -msgid "Console color" +msgid "" +"Set to true enables waving leaves.\n" +"Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "In-game chat console background color (R,G,B)." +msgid "Waving plants" msgstr "" #: src/settings_translation_file.cpp -msgid "Console alpha" +msgid "" +"Set to true enables waving plants.\n" +"Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." +msgid "Advanced" msgstr "" #: src/settings_translation_file.cpp -msgid "Selection box color" +msgid "Arm inertia" msgstr "" #: src/settings_translation_file.cpp -msgid "Selection box border color (R,G,B)." +msgid "" +"Arm inertia, gives a more realistic movement of\n" +"the arm when the camera moves." msgstr "" #: src/settings_translation_file.cpp -msgid "Selection box width" +msgid "Maximum FPS" msgstr "" #: src/settings_translation_file.cpp -msgid "Width of the selectionbox's lines around nodes." +msgid "" +"If FPS would go higher than this, limit it by sleeping\n" +"to not waste CPU power for no benefit." msgstr "" #: src/settings_translation_file.cpp -msgid "Crosshair color" +msgid "FPS in pause menu" msgstr "" #: src/settings_translation_file.cpp -msgid "Crosshair color (R,G,B)." +msgid "Maximum FPS when game is paused." msgstr "" #: src/settings_translation_file.cpp -msgid "Crosshair alpha" +msgid "Pause on lost window focus" msgstr "" #: src/settings_translation_file.cpp -msgid "Crosshair alpha (opaqueness, between 0 and 255)." +msgid "" +"Open the pause menu when the window's focus is lost. Does not pause if a " +"formspec is\n" +"open." msgstr "" #: src/settings_translation_file.cpp -msgid "Desynchronize block animation" +msgid "Viewing range" msgstr "" #: src/settings_translation_file.cpp -msgid "Whether node texture animations should be desynchronized per mapblock." +msgid "View distance in nodes." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum hotbar width" +msgid "Near plane" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Maximum proportion of current window to be used for hotbar.\n" -"Useful if there's something to be displayed right or left of hotbar." +"Camera near plane distance in nodes, between 0 and 0.5\n" +"Most users will not need to change this.\n" +"Increasing can reduce artifacting on weaker GPUs.\n" +"0.1 = Default, 0.25 = Good value for weaker tablets." msgstr "" #: src/settings_translation_file.cpp -msgid "HUD scale factor" +msgid "Screen width" msgstr "" #: src/settings_translation_file.cpp -msgid "Modifies the size of the hudbar elements." +msgid "Width component of the initial window size." msgstr "" #: src/settings_translation_file.cpp -msgid "Mesh cache" +msgid "Screen height" msgstr "" #: src/settings_translation_file.cpp -msgid "Enables caching of facedir rotated meshes." +msgid "Height component of the initial window size." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapblock mesh generation delay" +msgid "Autosave screen size" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Delay between mesh updates on the client in ms. Increasing this will slow\n" -"down the rate of mesh updates, thus reducing jitter on slower clients." +msgid "Save window size automatically when modified." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapblock mesh generator's MapBlock cache size MB" +msgid "Full screen" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Size of the MapBlock cache of the mesh generator. Increasing this will\n" -"increase the cache hit %, reducing the data being copied from the main\n" -"thread, thus reducing jitter." +msgid "Fullscreen mode." msgstr "" #: src/settings_translation_file.cpp -msgid "Minimap" +msgid "Full screen BPP" msgstr "" #: src/settings_translation_file.cpp -msgid "Enables minimap." +msgid "Bits per pixel (aka color depth) in fullscreen mode." msgstr "" #: src/settings_translation_file.cpp -msgid "Round minimap" +msgid "VSync" msgstr "" #: src/settings_translation_file.cpp -msgid "Shape of the minimap. Enabled = round, disabled = square." +msgid "Vertical screen synchronization." msgstr "" #: src/settings_translation_file.cpp -msgid "Minimap scan height" +msgid "Field of view" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"True = 256\n" -"False = 128\n" -"Useable to make minimap smoother on slower machines." +msgid "Field of view in degrees." msgstr "" #: src/settings_translation_file.cpp -msgid "Colored fog" +msgid "Gamma" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Make fog and sky colors depend on daytime (dawn/sunset) and view direction." +"Adjust the gamma encoding for the light tables. Higher numbers are " +"brighter.\n" +"This setting is for the client only and is ignored by the server." msgstr "" #: src/settings_translation_file.cpp -msgid "Ambient occlusion gamma" +msgid "Darkness sharpness" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The strength (darkness) of node ambient-occlusion shading.\n" -"Lower is darker, Higher is lighter. The valid range of values for this\n" -"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" -"set to the nearest valid value." +msgid "Gradient of light curve at minimum light level." msgstr "" #: src/settings_translation_file.cpp -msgid "Inventory items animations" +msgid "Lightness sharpness" msgstr "" #: src/settings_translation_file.cpp -msgid "Enables animation of inventory items." +msgid "Gradient of light curve at maximum light level." msgstr "" #: src/settings_translation_file.cpp -msgid "Inventory image hack" +msgid "Light curve mid boost" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Android systems only: Tries to create inventory textures from meshes\n" -"when no supported render was found." +msgid "Strength of light curve mid-boost." msgstr "" #: src/settings_translation_file.cpp -msgid "Fog Start" +msgid "Light curve mid boost center" msgstr "" #: src/settings_translation_file.cpp -msgid "Fraction of the visible distance at which fog starts to be rendered" +msgid "Center of light curve mid-boost." msgstr "" #: src/settings_translation_file.cpp -msgid "Opaque liquids" +msgid "Light curve mid boost spread" msgstr "" #: src/settings_translation_file.cpp -msgid "Makes all liquids opaque" +msgid "" +"Spread of light curve mid-boost.\n" +"Standard deviation of the mid-boost gaussian." msgstr "" #: src/settings_translation_file.cpp -msgid "Menus" +msgid "Texture path" msgstr "" #: src/settings_translation_file.cpp -msgid "Clouds in menu" +msgid "Path to texture directory. All textures are first searched from here." msgstr "" #: src/settings_translation_file.cpp -msgid "Use a cloud animation for the main menu background." +msgid "Video driver" msgstr "" #: src/settings_translation_file.cpp -msgid "GUI scaling" +msgid "" +"The rendering back-end for Irrlicht.\n" +"A restart is required after changing this.\n" +"Note: On Android, stick with OGLES1 if unsure! App may fail to start " +"otherwise.\n" +"On other platforms, OpenGL is recommended, and it’s the only driver with\n" +"shader support currently." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cloud radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Radius of cloud area stated in number of 64 node cloud squares.\n" +"Values larger than 26 will start to produce sharp cutoffs at cloud area " +"corners." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "View bobbing factor" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable view bobbing and amount of view bobbing.\n" +"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fall bobbing factor" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Multiplier for fall bobbing.\n" +"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"3D support.\n" +"Currently supported:\n" +"- none: no 3d output.\n" +"- anaglyph: cyan/magenta color 3d.\n" +"- interlaced: odd/even line based polarisation screen support.\n" +"- topbottom: split screen top/bottom.\n" +"- sidebyside: split screen side by side.\n" +"- crossview: Cross-eyed 3d\n" +"- pageflip: quadbuffer based 3d.\n" +"Note that the interlaced mode requires shaders to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Console height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Console color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "In-game chat console background color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Console alpha" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec Full-Screen Background Opacity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec full-screen background opacity (between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec Full-Screen Background Color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec full-screen background color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec Default Background Opacity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec default background opacity (between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec Default Background Color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec default background color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Selection box color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Selection box border color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Selection box width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Width of the selection box lines around nodes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Crosshair color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Crosshair color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Crosshair alpha" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Crosshair alpha (opaqueness, between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Recent Chat Messages" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of recent chat messages to show" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Desynchronize block animation" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Whether node texture animations should be desynchronized per mapblock." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum hotbar width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum proportion of current window to be used for hotbar.\n" +"Useful if there's something to be displayed right or left of hotbar." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HUD scale factor" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Modifies the size of the hudbar elements." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mesh cache" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables caching of facedir rotated meshes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock mesh generation delay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Delay between mesh updates on the client in ms. Increasing this will slow\n" +"down the rate of mesh updates, thus reducing jitter on slower clients." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock mesh generator's MapBlock cache size in MB" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Size of the MapBlock cache of the mesh generator. Increasing this will\n" +"increase the cache hit %, reducing the data being copied from the main\n" +"thread, thus reducing jitter." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimap" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables minimap." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Round minimap" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shape of the minimap. Enabled = round, disabled = square." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimap scan height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"True = 256\n" +"False = 128\n" +"Useable to make minimap smoother on slower machines." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Colored fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Make fog and sky colors depend on daytime (dawn/sunset) and view direction." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ambient occlusion gamma" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The strength (darkness) of node ambient-occlusion shading.\n" +"Lower is darker, Higher is lighter. The valid range of values for this\n" +"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" +"set to the nearest valid value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Inventory items animations" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables animation of inventory items." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fog start" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fraction of the visible distance at which fog starts to be rendered" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Opaque liquids" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Makes all liquids opaque" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "World-aligned textures mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Textures on a node may be aligned either to the node or to the world.\n" +"The former mode suits better things like machines, furniture, etc., while\n" +"the latter makes stairs and microblocks fit surroundings better.\n" +"However, as this possibility is new, thus may not be used by older servers,\n" +"this option allows enforcing it for certain node types. Note though that\n" +"that is considered EXPERIMENTAL and may not work properly." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Autoscaling mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"World-aligned textures may be scaled to span several nodes. However,\n" +"the server may not send the scale you want, especially if you use\n" +"a specially-designed texture pack; with this option, the client tries\n" +"to determine the scale automatically basing on the texture size.\n" +"See also texture_min_size.\n" +"Warning: This option is EXPERIMENTAL!" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Show entity selection boxes" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Menus" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Clouds in menu" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use a cloud animation for the main menu background." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI scaling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Scale GUI by a user specified value.\n" +"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" +"This will smooth over some of the rough edges, and blend\n" +"pixels when scaling down, at the cost of blurring some\n" +"edge pixels when images are scaled by non-integer sizes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI scaling filter" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"When gui_scaling_filter is true, all GUI images need to be\n" +"filtered in software, but some images are generated directly\n" +"to hardware (e.g. render-to-texture for nodes in inventory)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI scaling filter txr2img" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"When gui_scaling_filter_txr2img is true, copy those images\n" +"from hardware to software for scaling. When false, fall back\n" +"to the old scaling method, for video drivers that don't\n" +"properly support downloading textures back from hardware." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Tooltip delay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Delay showing tooltips, stated in milliseconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Append item name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Append item name to tooltip." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "FreeType fonts" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Whether FreeType fonts are used, requires FreeType support to be compiled in." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Path to TrueTypeFont or bitmap." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow offset, if 0 then shadow will not be drawn." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow alpha" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow alpha (opaqueness, between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fallback font" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "This font will be used for certain languages." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fallback font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fallback font shadow" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fallback font shadow alpha" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Screenshot folder" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Path to save screenshots at." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Screenshot format" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Format of screenshots." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Screenshot quality" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Screenshot quality. Only used for JPEG format.\n" +"1 means worst quality; 100 means best quality.\n" +"Use 0 for default quality." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "DPI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k " +"screens." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable console window" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Windows systems only: Start Minetest with the command line window in the " +"background.\n" +"Contains the same information as the file debug.txt (default name)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sound" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mute sound" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Network" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Address to connect to.\n" +"Leave this blank to start a local server.\n" +"Note that the address field in the main menu overrides this setting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Remote port" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Port to connect to (UDP).\n" +"Note that the port field in the main menu overrides this setting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Saving map received from server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Save the map received by the client on disk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Connect to external media server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable usage of remote media server (if provided by server).\n" +"Remote servers offer a significantly faster way to download media (e.g. " +"textures)\n" +"when connecting to the server." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client modding" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Scale gui by a user specified value.\n" -"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" -"This will smooth over some of the rough edges, and blend\n" -"pixels when scaling down, at the cost of blurring some\n" -"edge pixels when images are scaled by non-integer sizes." +"Enable Lua modding support on client.\n" +"This support is experimental and API can change." msgstr "" #: src/settings_translation_file.cpp -msgid "GUI scaling filter" +msgid "Serverlist URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "URL to the server list displayed in the Multiplayer Tab." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist file" msgstr "" #: src/settings_translation_file.cpp msgid "" -"When gui_scaling_filter is true, all GUI images need to be\n" -"filtered in software, but some images are generated directly\n" -"to hardware (e.g. render-to-texture for nodes in inventory)." +"File in client/serverlist/ that contains your favorite servers displayed in " +"the\n" +"Multiplayer Tab." msgstr "" #: src/settings_translation_file.cpp -msgid "GUI scaling filter txr2img" +msgid "Maximum size of the out chat queue" msgstr "" #: src/settings_translation_file.cpp msgid "" -"When gui_scaling_filter_txr2img is true, copy those images\n" -"from hardware to software for scaling. When false, fall back\n" -"to the old scaling method, for video drivers that don't\n" -"properly support downloading textures back from hardware." +"Maximum size of the out chat queue.\n" +"0 to disable queueing and -1 to make the queue size unlimited." msgstr "" #: src/settings_translation_file.cpp -msgid "Tooltip delay" +msgid "Mapblock unload timeout" msgstr "" #: src/settings_translation_file.cpp -msgid "Delay showing tooltips, stated in milliseconds." +msgid "Timeout for client to remove unused map data from memory." msgstr "" #: src/settings_translation_file.cpp -msgid "Freetype fonts" +msgid "Mapblock limit" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Whether freetype fonts are used, requires freetype support to be compiled in." +"Maximum number of mapblocks for client to be kept in memory.\n" +"Set to -1 for unlimited amount." msgstr "" #: src/settings_translation_file.cpp -msgid "Font path" +msgid "Show debug info" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to TrueTypeFont or bitmap." +msgid "" +"Whether to show the client debug info (has the same effect as hitting F5)." msgstr "" #: src/settings_translation_file.cpp -msgid "Font size" +msgid "Server / Singleplayer" msgstr "" #: src/settings_translation_file.cpp -msgid "Font shadow" +msgid "Server name" msgstr "" #: src/settings_translation_file.cpp -msgid "Font shadow offset, if 0 then shadow will not be drawn." +msgid "" +"Name of the server, to be displayed when players join and in the serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "Font shadow alpha" +msgid "Server description" msgstr "" #: src/settings_translation_file.cpp -msgid "Font shadow alpha (opaqueness, between 0 and 255)." +msgid "" +"Description of server, to be displayed when players join and in the " +"serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "Monospace font path" +msgid "Domain name of server, to be displayed in the serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "Monospace font size" +msgid "Server URL" msgstr "" #: src/settings_translation_file.cpp -msgid "Fallback font" +msgid "Homepage of server, to be displayed in the serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "This font will be used for certain languages." +msgid "Announce server" msgstr "" #: src/settings_translation_file.cpp -msgid "Fallback font size" +msgid "Automatically report to the serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "Fallback font shadow" +msgid "Announce to this serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "Fallback font shadow alpha" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Screenshot folder" +msgid "" +"Remove color codes from incoming chat messages\n" +"Use this to stop players from being able to use color in their messages" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "Server port" msgstr "" #: src/settings_translation_file.cpp -msgid "Screenshot format" +msgid "" +"Network port to listen (UDP).\n" +"This value will be overridden when starting from the main menu." msgstr "" #: src/settings_translation_file.cpp -msgid "Format of screenshots." +msgid "Bind address" msgstr "" #: src/settings_translation_file.cpp -msgid "Screenshot quality" +msgid "The network interface that the server listens on." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Screenshot quality. Only used for JPEG format.\n" -"1 means worst quality; 100 means best quality.\n" -"Use 0 for default quality." +"Enable to disallow old clients from connecting.\n" +"Older clients are compatible in the sense that they will not crash when " +"connecting\n" +"to new servers, but they may not support all new features that you are " +"expecting." msgstr "" #: src/settings_translation_file.cpp -msgid "DPI" +msgid "Remote media" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k " -"screens." +"Specifies URL from which client fetches media instead of using UDP.\n" +"$filename should be accessible from $remote_media$filename via cURL\n" +"(obviously, remote_media should end with a slash).\n" +"Files that are not present will be fetched the usual way." msgstr "" #: src/settings_translation_file.cpp -msgid "Enable console window" +msgid "IPv6 server" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Windows systems only: Start Minetest with the command line window in the " -"background.\n" -"Contains the same information as the file debug.txt (default name)." +"Enable/disable running an IPv6 server.\n" +"Ignored if bind_address is set." msgstr "" #: src/settings_translation_file.cpp -msgid "Sound" +msgid "Maximum simultaneous block sends per client" msgstr "" #: src/settings_translation_file.cpp -msgid "Volume" +msgid "" +"Maximum number of blocks that are simultaneously sent per client.\n" +"The maximum total count is calculated dynamically:\n" +"max_total = ceil((#clients + max_users) * per_client / 4)" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapblock unload timeout" +msgid "Delay in sending blocks after building" msgstr "" #: src/settings_translation_file.cpp -msgid "Timeout for client to remove unused map data from memory." +msgid "" +"To reduce lag, block transfers are slowed down when a player is building " +"something.\n" +"This determines how long they are slowed down after placing or removing a " +"node." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapblock limit" +msgid "Max. packets per iteration" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Maximum number of mapblocks for client to be kept in memory.\n" -"Set to -1 for unlimited amount." +"Maximum number of packets sent per send step, if you have a slow connection\n" +"try reducing it, but don't reduce it to a number below double of targeted\n" +"client number." msgstr "" #: src/settings_translation_file.cpp -msgid "Show debug info" +msgid "Default game" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Whether to show the client debug info (has the same effect as hitting F5)." +"Default game when creating a new world.\n" +"This will be overridden when creating a world from the main menu." msgstr "" #: src/settings_translation_file.cpp -msgid "Server / Singleplayer" +msgid "Message of the day" msgstr "" #: src/settings_translation_file.cpp -msgid "Server name" +msgid "Message of the day displayed to players connecting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum users" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of players that can be connected simultaneously." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map directory" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Name of the server, to be displayed when players join and in the serverlist." +"World directory (everything in the world is stored here).\n" +"Not needed if starting from the main menu." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Item entity TTL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Time in seconds for item entity (dropped items) to live.\n" +"Setting it to -1 disables the feature." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Damage" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable players getting damage and dying." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Creative" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable creative mode for new created maps." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fixed map seed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"A chosen map seed for a new map, leave empty for random.\n" +"Will be overridden when creating a new world in the main menu." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default password" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "New users need to input this password." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default privileges" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The privileges that new users automatically get.\n" +"See /privs in game for a full list on your server and mod configuration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Basic privileges" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Privileges that players with basic_privs can grant" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Unlimited player transfer distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Whether players are shown to clients without any range limit.\n" +"Deprecated, use the setting player_transfer_distance instead." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Player transfer distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Player versus player" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Whether to allow players to damage and kill each other." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mod channels" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mod channels support." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Static spawnpoint" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "If this is set, players will always (re)spawn at the given position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Disallow empty passwords" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "If enabled, new players cannot join with an empty password." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Disable anticheat" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "If enabled, disable cheat prevention in multiplayer." msgstr "" #: src/settings_translation_file.cpp -msgid "Server description" +msgid "Rollback recording" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Description of server, to be displayed when players join and in the " -"serverlist." +"If enabled, actions are recorded for rollback.\n" +"This option is only read when server starts." msgstr "" #: src/settings_translation_file.cpp -msgid "Domain name of server, to be displayed in the serverlist." +msgid "Shutdown message" msgstr "" #: src/settings_translation_file.cpp -msgid "Server URL" +msgid "A message to be displayed to all clients when the server shuts down." msgstr "" #: src/settings_translation_file.cpp -msgid "Homepage of server, to be displayed in the serverlist." +msgid "Crash message" msgstr "" #: src/settings_translation_file.cpp -msgid "Announce server" +msgid "A message to be displayed to all clients when the server crashes." msgstr "" #: src/settings_translation_file.cpp -msgid "Automaticaly report to the serverlist." +msgid "Ask to reconnect after crash" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Announce to this serverlist.\n" -"If you want to announce your ipv6 address, use serverlist_url = v6.servers." -"minetest.net." +"Whether to ask clients to reconnect after a (Lua) crash.\n" +"Set this to true if your server is set up to restart automatically." msgstr "" #: src/settings_translation_file.cpp -msgid "Disable escape sequences" +msgid "Active object send range" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Disable escape sequences, e.g. chat coloring.\n" -"Use this if you want to run a server with pre-0.4.14 clients and you want to " -"disable\n" -"the escape sequences generated by mods." +"From how far clients know about objects, stated in mapblocks (16 nodes).\n" +"\n" +"Setting this larger than active_block_range will also cause the server\n" +"to maintain active objects up to this distance in the direction the\n" +"player is looking. (This can avoid mobs suddenly disappearing from view)" msgstr "" #: src/settings_translation_file.cpp -msgid "Server port" +msgid "Active block range" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Network port to listen (UDP).\n" -"This value will be overridden when starting from the main menu." +"The radius of the volume of blocks around every player that is subject to " +"the\n" +"active block stuff, stated in mapblocks (16 nodes).\n" +"In active blocks objects are loaded and ABMs run.\n" +"This is also the minimum range in which active objects (mobs) are " +"maintained.\n" +"This should be configured together with active_object_range." msgstr "" #: src/settings_translation_file.cpp -msgid "Bind address" +msgid "Max block send distance" msgstr "" #: src/settings_translation_file.cpp -msgid "The network interface that the server listens on." +msgid "" +"From how far blocks are sent to clients, stated in mapblocks (16 nodes)." msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Maximum forceloaded blocks" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enable to disallow old clients from connecting.\n" -"Older clients are compatible in the sense that they will not crash when " -"connecting\n" -"to new servers, but they may not support all new features that you are " -"expecting." +msgid "Maximum number of forceloaded mapblocks." msgstr "" #: src/settings_translation_file.cpp -msgid "Remote media" +msgid "Time send interval" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Specifies URL from which client fetches media instead of using UDP.\n" -"$filename should be accessible from $remote_media$filename via cURL\n" -"(obviously, remote_media should end with a slash).\n" -"Files that are not present will be fetched the usual way." +msgid "Interval of sending time of day to clients." msgstr "" #: src/settings_translation_file.cpp -msgid "IPv6 server" +msgid "Time speed" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable/disable running an IPv6 server. An IPv6 server may be restricted\n" -"to IPv6 clients, depending on system configuration.\n" -"Ignored if bind_address is set." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum simultaneous block sends per client" +"Controls length of day/night cycle.\n" +"Examples:\n" +"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum number of blocks that are simultaneously sent per client." +msgid "World start time" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum simultaneous block sends total" +msgid "Time of day when a new world is started, in millihours (0-23999)." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum number of blocks that are simultaneously sent in total." +msgid "Map save interval" msgstr "" #: src/settings_translation_file.cpp -msgid "Delay in sending blocks after building" +msgid "Interval of saving important changes in the world, stated in seconds." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"To reduce lag, block transfers are slowed down when a player is building " -"something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +msgid "Chat message max length" msgstr "" #: src/settings_translation_file.cpp -msgid "Max. packets per iteration" +msgid "Set the maximum character length of a chat message sent by clients." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Maximum number of packets sent per send step, if you have a slow connection\n" -"try reducing it, but don't reduce it to a number below double of targeted\n" -"client number." +msgid "Chat message count limit" msgstr "" #: src/settings_translation_file.cpp -msgid "Default game" +msgid "Amount of messages a player may send per 10 seconds." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Default game when creating a new world.\n" -"This will be overridden when creating a world from the main menu." +msgid "Chat message kick threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Message of the day" +msgid "Kick players who sent more than X messages per 10 seconds." msgstr "" #: src/settings_translation_file.cpp -msgid "Message of the day displayed to players connecting." +msgid "Physics" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum users" +msgid "Default acceleration" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum number of players that can connect simultaneously." +msgid "Acceleration in air" msgstr "" #: src/settings_translation_file.cpp -msgid "Map directory" +msgid "Fast mode acceleration" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"World directory (everything in the world is stored here).\n" -"Not needed if starting from the main menu." +msgid "Walking speed" msgstr "" #: src/settings_translation_file.cpp -msgid "Item entity TTL" +msgid "Sneaking speed" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Time in seconds for item entity (dropped items) to live.\n" -"Setting it to -1 disables the feature." +msgid "Fast mode speed" msgstr "" #: src/settings_translation_file.cpp -msgid "Status message on connection" +msgid "Climbing speed" msgstr "" #: src/settings_translation_file.cpp -msgid "If enabled, show the server status message on player connection." +msgid "Jumping speed" msgstr "" #: src/settings_translation_file.cpp -msgid "Damage" +msgid "Liquid fluidity" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable players getting damage and dying." +msgid "Liquid fluidity smoothing" msgstr "" #: src/settings_translation_file.cpp -msgid "Creative" +msgid "Liquid sinking speed" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable creative mode for new created maps." +msgid "Gravity" msgstr "" #: src/settings_translation_file.cpp -msgid "Fixed map seed" +msgid "Deprecated Lua API handling" msgstr "" #: src/settings_translation_file.cpp msgid "" -"A chosen map seed for a new map, leave empty for random.\n" -"Will be overridden when creating a new world in the main menu." +"Handling for deprecated lua api calls:\n" +"- legacy: (try to) mimic old behaviour (default for release).\n" +"- log: mimic and log backtrace of deprecated call (default for debug).\n" +"- error: abort on usage of deprecated call (suggested for mod developers)." msgstr "" #: src/settings_translation_file.cpp -msgid "Default password" +msgid "Max. clearobjects extra blocks" msgstr "" #: src/settings_translation_file.cpp -msgid "New users need to input this password." +msgid "" +"Number of extra blocks that can be loaded by /clearobjects at once.\n" +"This is a trade-off between sqlite transaction overhead and\n" +"memory consumption (4096=100MB, as a rule of thumb)." msgstr "" #: src/settings_translation_file.cpp -msgid "Default privileges" +msgid "Unload unused server data" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The privileges that new users automatically get.\n" -"See /privs in game for a full list on your server and mod configuration." +"How much the server will wait before unloading unused mapblocks.\n" +"Higher value is smoother, but will use more RAM." msgstr "" #: src/settings_translation_file.cpp -msgid "Basic Privileges" +msgid "Maximum objects per block" msgstr "" #: src/settings_translation_file.cpp -msgid "Privileges that players with basic_privs can grant" +msgid "Maximum number of statically stored objects in a block." msgstr "" #: src/settings_translation_file.cpp -msgid "Unlimited player transfer distance" +msgid "Synchronous SQLite" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Whether players are shown to clients without any range limit.\n" -"Deprecated, use the setting player_transfer_distance instead." +msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "" #: src/settings_translation_file.cpp -msgid "Player transfer distance" +msgid "Dedicated server step" msgstr "" #: src/settings_translation_file.cpp -msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." +msgid "" +"Length of a server tick and the interval at which objects are generally " +"updated over\n" +"network." msgstr "" #: src/settings_translation_file.cpp -msgid "Player versus Player" +msgid "Active block management interval" msgstr "" #: src/settings_translation_file.cpp -msgid "Whether to allow players to damage and kill each other." +msgid "Length of time between active block management cycles" msgstr "" #: src/settings_translation_file.cpp -msgid "Static spawnpoint" +msgid "ABM interval" msgstr "" #: src/settings_translation_file.cpp -msgid "If this is set, players will always (re)spawn at the given position." +msgid "Length of time between Active Block Modifier (ABM) execution cycles" msgstr "" #: src/settings_translation_file.cpp -msgid "Disallow empty passwords" +msgid "NodeTimer interval" msgstr "" #: src/settings_translation_file.cpp -msgid "If enabled, new players cannot join with an empty password." +msgid "Length of time between NodeTimer execution cycles" msgstr "" #: src/settings_translation_file.cpp -msgid "Disable anticheat" +msgid "Ignore world errors" msgstr "" #: src/settings_translation_file.cpp -msgid "If enabled, disable cheat prevention in multiplayer." +msgid "" +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp -msgid "Rollback recording" +msgid "Liquid loop max" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +msgid "Max liquids processed per step." msgstr "" #: src/settings_translation_file.cpp -msgid "Shutdown message" +msgid "Liquid queue purge time" msgstr "" #: src/settings_translation_file.cpp -msgid "A message to be displayed to all clients when the server shuts down." +msgid "" +"The time (in seconds) that the liquids queue may grow beyond processing\n" +"capacity until an attempt is made to decrease its size by dumping old queue\n" +"items. A value of 0 disables the functionality." msgstr "" #: src/settings_translation_file.cpp -msgid "Crash message" +msgid "Liquid update tick" msgstr "" #: src/settings_translation_file.cpp -msgid "A message to be displayed to all clients when the server crashes." +msgid "Liquid update interval in seconds." msgstr "" #: src/settings_translation_file.cpp -msgid "Ask to reconnect after crash" +msgid "Block send optimize distance" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Whether to ask clients to reconnect after a (Lua) crash.\n" -"Set this to true if your server is set up to restart automatically." +"At this distance the server will aggressively optimize which blocks are sent " +"to\n" +"clients.\n" +"Small values potentially improve performance a lot, at the expense of " +"visible\n" +"rendering glitches (some blocks will not be rendered under water and in " +"caves,\n" +"as well as sometimes on land).\n" +"Setting this to a value greater than max_block_send_distance disables this\n" +"optimization.\n" +"Stated in mapblocks (16 nodes)." msgstr "" #: src/settings_translation_file.cpp -msgid "Active object send range" +msgid "Server side occlusion culling" msgstr "" #: src/settings_translation_file.cpp msgid "" -"From how far clients know about objects, stated in mapblocks (16 nodes)." +"If enabled the server will perform map block occlusion culling based on\n" +"on the eye position of the player. This can reduce the number of blocks\n" +"sent to the client 50-80%. The client will not longer receive most " +"invisible\n" +"so that the utility of noclip mode is reduced." msgstr "" #: src/settings_translation_file.cpp -msgid "Active block range" +msgid "Client side modding restrictions" msgstr "" #: src/settings_translation_file.cpp msgid "" -"How large area of blocks are subject to the active block stuff, stated in " -"mapblocks (16 nodes).\n" -"In active blocks objects are loaded and ABMs run." +"Restricts the access of certain client-side functions on servers\n" +"Combine these byteflags below to restrict client-side features:\n" +"LOAD_CLIENT_MODS: 1 (disable client mods loading)\n" +"CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n" +"READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n" +"READ_NODEDEFS: 8 (disable get_node_def call client-side)\n" +"LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n" +"csm_restriction_noderange)" msgstr "" #: src/settings_translation_file.cpp -msgid "Max block send distance" +msgid "Client side node lookup range restriction" msgstr "" #: src/settings_translation_file.cpp msgid "" -"From how far blocks are sent to clients, stated in mapblocks (16 nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum forceloaded blocks" +"If the CSM restriction for node range is enabled, get_node calls are " +"limited\n" +"to this distance from the player to the node." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum number of forceloaded mapblocks." +msgid "Security" msgstr "" #: src/settings_translation_file.cpp -msgid "Time send interval" +msgid "Enable mod security" msgstr "" #: src/settings_translation_file.cpp -msgid "Interval of sending time of day to clients." +msgid "Prevent mods from doing insecure things like running shell commands." msgstr "" #: src/settings_translation_file.cpp -msgid "Time speed" +msgid "Trusted mods" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Controls length of day/night cycle.\n" -"Examples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays " -"unchanged." +"Comma-separated list of trusted mods that are allowed to access insecure\n" +"functions even when mod security is on (via request_insecure_environment())." msgstr "" #: src/settings_translation_file.cpp -msgid "Map save interval" +msgid "HTTP mods" msgstr "" #: src/settings_translation_file.cpp -msgid "Interval of saving important changes in the world, stated in seconds." +msgid "" +"Comma-separated list of mods that are allowed to access HTTP APIs, which\n" +"allow them to upload and download data to/from the internet." msgstr "" #: src/settings_translation_file.cpp -msgid "Physics" +msgid "Profiling" msgstr "" #: src/settings_translation_file.cpp -msgid "Default acceleration" +msgid "Load the game profiler" msgstr "" #: src/settings_translation_file.cpp -msgid "Acceleration in air" +msgid "" +"Load the game profiler to collect game profiling data.\n" +"Provides a /profiler command to access the compiled profile.\n" +"Useful for mod developers and server operators." msgstr "" #: src/settings_translation_file.cpp -msgid "Fast mode acceleration" +msgid "Default report format" msgstr "" #: src/settings_translation_file.cpp -msgid "Walking speed" +msgid "" +"The default format in which profiles are being saved,\n" +"when calling `/profiler save [format]` without format." msgstr "" #: src/settings_translation_file.cpp -msgid "Crouch speed" +msgid "Report path" msgstr "" #: src/settings_translation_file.cpp -msgid "Fast mode speed" +msgid "" +"The file path relative to your worldpath in which profiles will be saved to." msgstr "" #: src/settings_translation_file.cpp -msgid "Climbing speed" +msgid "Instrumentation" msgstr "" #: src/settings_translation_file.cpp -msgid "Jumping speed" +msgid "Entity methods" msgstr "" #: src/settings_translation_file.cpp -msgid "Descending speed" +msgid "Instrument the methods of entities on registration." msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid fluidity" +msgid "Active Block Modifiers" msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid fluidity smoothing" +msgid "" +"Instrument the action function of Active Block Modifiers on registration." msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid sink" +msgid "Loading Block Modifiers" msgstr "" #: src/settings_translation_file.cpp -msgid "Gravity" +msgid "" +"Instrument the action function of Loading Block Modifiers on registration." msgstr "" #: src/settings_translation_file.cpp -msgid "Deprecated Lua API handling" +msgid "Chatcommands" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Handling for deprecated lua api calls:\n" -"- legacy: (try to) mimic old behaviour (default for release).\n" -"- log: mimic and log backtrace of deprecated call (default for debug).\n" -"- error: abort on usage of deprecated call (suggested for mod developers)." +msgid "Instrument chatcommands on registration." msgstr "" #: src/settings_translation_file.cpp -msgid "Max. clearobjects extra blocks" +msgid "Global callbacks" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of extra blocks that can be loaded by /clearobjects at once.\n" -"This is a trade-off between sqlite transaction overhead and\n" -"memory consumption (4096=100MB, as a rule of thumb)." +"Instrument global callback functions on registration.\n" +"(anything you pass to a minetest.register_*() function)" msgstr "" #: src/settings_translation_file.cpp -msgid "Unload unused server data" +msgid "Builtin" msgstr "" #: src/settings_translation_file.cpp msgid "" -"How much the server will wait before unloading unused mapblocks.\n" -"Higher value is smoother, but will use more RAM." +"Instrument builtin.\n" +"This is usually only needed by core/builtin contributors" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum objects per block" +msgid "Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Have the profiler instrument itself:\n" +"* Instrument an empty function.\n" +"This estimates the overhead, that instrumentation is adding (+1 function " +"call).\n" +"* Instrument the sampler being used to update the statistics." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum number of statically stored objects in a block." +msgid "Client and Server" msgstr "" #: src/settings_translation_file.cpp -msgid "Synchronous SQLite" +msgid "Player name" msgstr "" #: src/settings_translation_file.cpp -msgid "See http://www.sqlite.org/pragma.html#pragma_synchronous" +msgid "" +"Name of the player.\n" +"When running a server, clients connecting with this name are admins.\n" +"When starting from the main menu, this is overridden." msgstr "" #: src/settings_translation_file.cpp -msgid "Dedicated server step" +msgid "Language" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Length of a server tick and the interval at which objects are generally " -"updated over network." +"Set the language. Leave empty to use the system language.\n" +"A restart is required after changing this." msgstr "" #: src/settings_translation_file.cpp -msgid "Active Block Management interval" +msgid "Debug log level" msgstr "" #: src/settings_translation_file.cpp -msgid "Time in between active block management cycles" +msgid "" +"Level of logging to be written to debug.txt:\n" +"- (no logging)\n" +"- none (messages with no level)\n" +"- error\n" +"- warning\n" +"- action\n" +"- info\n" +"- verbose" msgstr "" #: src/settings_translation_file.cpp -msgid "Active Block Modifier interval" +msgid "IPv6" msgstr "" #: src/settings_translation_file.cpp -msgid "Length of time between ABM execution cycles" +msgid "IPv6 support." msgstr "" #: src/settings_translation_file.cpp -msgid "NodeTimer interval" +msgid "cURL timeout" msgstr "" #: src/settings_translation_file.cpp -msgid "Length of time between NodeTimer execution cycles" +msgid "" +"Default timeout for cURL, stated in milliseconds.\n" +"Only has an effect if compiled with cURL." msgstr "" #: src/settings_translation_file.cpp -msgid "Ignore world errors" +msgid "cURL parallel limit" msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"Limits number of parallel HTTP requests. Affects:\n" +"- Media fetch if server uses remote_media setting.\n" +"- Serverlist download and server announcement.\n" +"- Downloads performed by main menu (e.g. mod manager).\n" +"Only has an effect if compiled with cURL." msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid loop max" +msgid "cURL file download timeout" msgstr "" #: src/settings_translation_file.cpp -msgid "Max liquids processed per step." +msgid "Maximum time in ms a file download (e.g. a mod download) may take." msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid queue purge time" +msgid "High-precision FPU" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The time (in seconds) that the liquids queue may grow beyond processing\n" -"capacity until an attempt is made to decrease its size by dumping old queue\n" -"items. A value of 0 disables the functionality." +msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles." msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid update tick" +msgid "Main menu style" msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid update interval in seconds." +msgid "" +"Changes the main menu UI:\n" +"- Full: Multple singleplayer worlds, game choice, texture pack chooser, " +"etc.\n" +"- Simple: One singleplayer world, no game or texture pack choosers. May " +"be\n" +"necessary for smaller screens.\n" +"- Auto: Simple on Android, full on everything else." msgstr "" #: src/settings_translation_file.cpp -msgid "block send optimize distance" +msgid "Main menu script" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"At this distance the server will aggressively optimize which blocks are sent " -"to clients.\n" -"Small values potentially improve performance a lot, at the expense of " -"visible rendering glitches.\n" -"(some blocks will not be rendered under water and in caves, as well as " -"sometimes on land)\n" -"Setting this to a value greater than max_block_send_distance disables this " -"optimization.\n" -"Stated in mapblocks (16 nodes)" +msgid "Replaces the default main menu with a custom one." msgstr "" #: src/settings_translation_file.cpp -msgid "Server side occlusion culling" +msgid "Engine profiling data print interval" msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled the server will perform map block occlusion culling based on\n" -"on the eye position of the player. This can reduce the number of blocks\n" -"sent to the client 50-80%. The client will not longer receive most " -"invisible\n" -"so that the utility of noclip mode is reduced." +"Print the engine's profiling data in regular intervals (in seconds).\n" +"0 = disable. Useful for developers." msgstr "" #: src/settings_translation_file.cpp @@ -3568,7 +4757,11 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Name of map generator to be used when creating a new world.\n" -"Creating a world in the main menu will override this." +"Creating a world in the main menu will override this.\n" +"Current stable mapgens:\n" +"v5, v6, v7 (except floatlands), flat, singlenode.\n" +"'stable' means the terrain shape in an existing world will not be changed\n" +"in the future. Note that biomes are defined by games and may still change." msgstr "" #: src/settings_translation_file.cpp @@ -3609,152 +4802,135 @@ msgid "" "Global map generation attributes.\n" "In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" "and junglegrass, in all other mapgens this flag controls all decorations.\n" -"Flags that are not specified in the flag string are not modified from the " -"default.\n" +"Flags that are not enabled are not modified from the default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp -msgid "Chunk size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Size of chunks to be generated at once by mapgen, stated in mapblocks (16 " -"nodes)." +msgid "Projecting dungeons" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen debug" +msgid "Whether dungeons occasionally project from the terrain." msgstr "" #: src/settings_translation_file.cpp -msgid "Dump the mapgen debug infos." +msgid "Biome API temperature and humidity noise parameters" msgstr "" #: src/settings_translation_file.cpp -msgid "Absolute limit of emerge queues" +msgid "Heat noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum number of blocks that can be queued for loading." +msgid "Temperature variation for biomes." msgstr "" #: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" +msgid "Heat blend noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +msgid "Small-scale temperature variation for blending biomes on borders." msgstr "" #: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" +msgid "Humidity noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +msgid "Humidity variation for biomes." msgstr "" #: src/settings_translation_file.cpp -msgid "Number of emerge threads" +msgid "Humidity blend noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Number of emerge threads to use. Make this field blank, or increase this " -"number\n" -"to use multiple threads. On multiprocessor systems, this will improve mapgen " -"speed greatly\n" -"at the cost of slightly buggy caves." +msgid "Small-scale humidity variation for blending biomes on borders." msgstr "" #: src/settings_translation_file.cpp -msgid "Biome API temperature and humidity noise parameters" +msgid "Mapgen V5" msgstr "" #: src/settings_translation_file.cpp -msgid "Heat noise" +msgid "Mapgen V5 specific flags" msgstr "" #: src/settings_translation_file.cpp -msgid "Temperature variation for biomes." +msgid "" +"Map generation attributes specific to Mapgen v5.\n" +"Flags that are not enabled are not modified from the default.\n" +"Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp -msgid "Heat blend noise" +msgid "Cave width" msgstr "" #: src/settings_translation_file.cpp -msgid "Small-scale temperature variation for blending biomes on borders." +msgid "Controls width of tunnels, a smaller value creates wider tunnels." msgstr "" #: src/settings_translation_file.cpp -msgid "Humidity noise" +msgid "Large cave depth" msgstr "" #: src/settings_translation_file.cpp -msgid "Humidity variation for biomes." +msgid "Y of upper limit of large caves." msgstr "" #: src/settings_translation_file.cpp -msgid "Humidity blend noise" +msgid "Lava depth" msgstr "" #: src/settings_translation_file.cpp -msgid "Small-scale humidity variation for blending biomes on borders." +msgid "Y of upper limit of lava in large caves." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen v5" +msgid "Cavern limit" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen v5 specific flags" +msgid "Y-level of cavern upper limit." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen v5.\n" -"Flags that are not specified in the flag string are not modified from the " -"default.\n" -"Flags starting with 'no' are used to explicitly disable them." +msgid "Cavern taper" msgstr "" #: src/settings_translation_file.cpp -msgid "Cave width" +msgid "Y-distance over which caverns expand to full size." msgstr "" #: src/settings_translation_file.cpp -msgid "Controls width of tunnels, a smaller value creates wider tunnels." +msgid "Cavern threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Cavern limit" +msgid "Defines full size of caverns, smaller values create larger caverns." msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of cavern upper limit." +msgid "Dungeon minimum Y" msgstr "" #: src/settings_translation_file.cpp -msgid "Cavern taper" +msgid "Lower Y limit of dungeons." msgstr "" #: src/settings_translation_file.cpp -msgid "Y-distance over which caverns expand to full size." +msgid "Dungeon maximum Y" msgstr "" #: src/settings_translation_file.cpp -msgid "Cavern threshold" +msgid "Upper Y limit of dungeons." msgstr "" #: src/settings_translation_file.cpp -msgid "Defines full size of caverns, smaller values create larger caverns." +msgid "Noises" msgstr "" #: src/settings_translation_file.cpp @@ -3788,7 +4964,7 @@ msgid "Cave1 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "First of 2 3D noises that together define tunnels." +msgid "First of two 3D noises that together define tunnels." msgstr "" #: src/settings_translation_file.cpp @@ -3796,7 +4972,7 @@ msgid "Cave2 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Second of 2 3D noises that together define tunnels." +msgid "Second of two 3D noises that together define tunnels." msgstr "" #: src/settings_translation_file.cpp @@ -3808,11 +4984,19 @@ msgid "3D noise defining giant caverns." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen v6" +msgid "Ground noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining terrain." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V6" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen v6 specific flags" +msgid "Mapgen V6 specific flags" msgstr "" #: src/settings_translation_file.cpp @@ -3821,8 +5005,7 @@ msgid "" "The 'snowbiomes' flag enables the new 5 biome system.\n" "When the new biome system is enabled jungles are automatically enabled and\n" "the 'jungles' flag is ignored.\n" -"Flags that are not specified in the flag string are not modified from the " -"default.\n" +"Flags that are not enabled are not modified from the default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" @@ -3849,7 +5032,7 @@ msgid "Terrain base noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of lower terrain and lakebeds." +msgid "Y-level of lower terrain and seabed." msgstr "" #: src/settings_translation_file.cpp @@ -3857,7 +5040,7 @@ msgid "Terrain higher noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of higher (cliff-top) terrain." +msgid "Y-level of higher terrain that creates cliffs." msgstr "" #: src/settings_translation_file.cpp @@ -3873,7 +5056,7 @@ msgid "Height select noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Defines areas of 'terrain_higher' (cliff-top terrain)." +msgid "Defines distribution of higher terrain." msgstr "" #: src/settings_translation_file.cpp @@ -3921,752 +5104,648 @@ msgid "Defines areas where trees have apples." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen v7" +msgid "Mapgen V7" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen v7 specific flags" +msgid "Mapgen V7 specific flags" msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"The 'ridges' flag enables the rivers.\n" -"Floatlands are currently experimental and subject to change.\n" -"Flags that are not specified in the flag string are not modified from the " -"default.\n" +"'ridges' enables the rivers.\n" +"Flags that are not enabled are not modified from the default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp -msgid "Floatland mountain density" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Controls the density of floatland mountain terrain.\n" -"Is an offset added to the 'np_mountain' noise value." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland mountain height" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Typical maximum height, above and below midpoint, of floatland mountain " -"terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of floatland midpoint and lake surface." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level to which floatland shadows extend." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain alt noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain persistence noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Varies roughness of terrain.\n" -"Defines the 'persistence' value for terrain_base and terrain_alt noises." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Defines areas of higher (cliff-top) terrain and affects steepness of cliffs." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain height noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of maximum mountain height (in nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridge underwater noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines large-scale river channel structure." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland base noise" +msgid "Mountain zero level" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Defines areas of floatland smooth terrain.\n" -"Smooth floatlands occur when noise > 0." +"Y of mountain density gradient zero level. Used to shift mountains " +"vertically." msgstr "" #: src/settings_translation_file.cpp -msgid "Floatland base height noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of hill height and lake depth on floatland smooth terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain noise" +msgid "Floatland mountain density" msgstr "" #: src/settings_translation_file.cpp msgid "" -"3D noise defining mountain structure and height.\n" -"Also defines structure of floatland mountain terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridge noise" +"Controls the density of mountain-type floatlands.\n" +"Is a noise offset added to the 'mgv7_np_mountain' noise value." msgstr "" #: src/settings_translation_file.cpp -msgid "3D noise defining structure of river canyon walls." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen flat" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen flat specific flags" +msgid "Floatland mountain height" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen flat.\n" -"Occasional lakes and hills can be added to the flat world.\n" -"Flags that are not specified in the flag string are not modified from the " -"default.\n" -"Flags starting with 'no' are used to explicitly disable them." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ground level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y of flat ground." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave depth" +"Typical maximum height, above and below midpoint, of floatland mountains." msgstr "" #: src/settings_translation_file.cpp -msgid "Y of upper limit of large pseudorandom caves." +msgid "Floatland mountain exponent" msgstr "" #: src/settings_translation_file.cpp -msgid "Lake threshold" +msgid "Alters how mountain-type floatlands taper above and below midpoint." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Terrain noise threshold for lakes.\n" -"Controls proportion of world area covered by lakes.\n" -"Adjust towards 0.0 for a larger proportion." +msgid "Floatland level" msgstr "" #: src/settings_translation_file.cpp -msgid "Lake steepness" +msgid "Y-level of floatland midpoint and lake surface." msgstr "" #: src/settings_translation_file.cpp -msgid "Controls steepness/depth of lake depressions." +msgid "Shadow limit" msgstr "" #: src/settings_translation_file.cpp -msgid "Hill threshold" +msgid "Y-level to which floatland shadows extend." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Terrain noise threshold for hills.\n" -"Controls proportion of world area covered by hills.\n" -"Adjust towards 0.0 for a larger proportion." +msgid "Terrain alternative noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Hill steepness" +msgid "Terrain persistence noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Controls steepness/height of hills." +msgid "" +"Varies roughness of terrain.\n" +"Defines the 'persistence' value for terrain_base and terrain_alt noises." msgstr "" #: src/settings_translation_file.cpp -msgid "Terrain noise" +msgid "Defines distribution of higher terrain and steepness of cliffs." msgstr "" #: src/settings_translation_file.cpp -msgid "Defines location and terrain of optional hills and lakes." +msgid "Mountain height noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen fractal" +msgid "Variation of maximum mountain height (in nodes)." msgstr "" #: src/settings_translation_file.cpp -msgid "Fractal type" +msgid "Ridge underwater noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Choice of 18 fractals from 9 formulas.\n" -"1 = 4D \"Roundy\" mandelbrot set.\n" -"2 = 4D \"Roundy\" julia set.\n" -"3 = 4D \"Squarry\" mandelbrot set.\n" -"4 = 4D \"Squarry\" julia set.\n" -"5 = 4D \"Mandy Cousin\" mandelbrot set.\n" -"6 = 4D \"Mandy Cousin\" julia set.\n" -"7 = 4D \"Variation\" mandelbrot set.\n" -"8 = 4D \"Variation\" julia set.\n" -"9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n" -"10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n" -"11 = 3D \"Christmas Tree\" mandelbrot set.\n" -"12 = 3D \"Christmas Tree\" julia set.\n" -"13 = 3D \"Mandelbulb\" mandelbrot set.\n" -"14 = 3D \"Mandelbulb\" julia set.\n" -"15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n" -"16 = 3D \"Cosine Mandelbulb\" julia set.\n" -"17 = 4D \"Mandelbulb\" mandelbrot set.\n" -"18 = 4D \"Mandelbulb\" julia set." +msgid "Defines large-scale river channel structure." msgstr "" #: src/settings_translation_file.cpp -msgid "Iterations" +msgid "Floatland base noise" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Iterations of the recursive function.\n" -"Controls the amount of fine detail." +"Defines areas of floatland smooth terrain.\n" +"Smooth floatlands occur when noise > 0." msgstr "" #: src/settings_translation_file.cpp -msgid "Scale" +msgid "Floatland base height noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Approximate (X,Y,Z) scale of fractal in nodes." +msgid "Variation of hill height and lake depth on floatland smooth terrain." msgstr "" #: src/settings_translation_file.cpp -msgid "Offset" +msgid "Mountain noise" msgstr "" #: src/settings_translation_file.cpp msgid "" -"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n" -"Used to move a suitable spawn area of low land close to (0, 0).\n" -"The default is suitable for mandelbrot sets, it needs to be edited for julia " -"sets.\n" -"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." +"3D noise defining mountain structure and height.\n" +"Also defines structure of floatland mountain terrain." msgstr "" #: src/settings_translation_file.cpp -msgid "Slice w" +msgid "Ridge noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"W co-ordinate of the generated 3D slice of a 4D fractal.\n" -"Determines which 3D slice of the 4D shape is generated.\n" -"Has no effect on 3D fractals.\n" -"Range roughly -2 to 2." +msgid "3D noise defining structure of river canyon walls." msgstr "" #: src/settings_translation_file.cpp -msgid "Julia x" +msgid "Mapgen Carpathian" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Julia set only: X component of hypercomplex constant determining julia " -"shape.\n" -"Range roughly -2 to 2." +msgid "Mapgen Carpathian specific flags" msgstr "" #: src/settings_translation_file.cpp -msgid "Julia y" +msgid "" +"Map generation attributes specific to Mapgen Carpathian.\n" +"Flags that are not enabled are not modified from the default.\n" +"Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Julia set only: Y component of hypercomplex constant determining julia " -"shape.\n" -"Range roughly -2 to 2." +msgid "Base ground level" msgstr "" #: src/settings_translation_file.cpp -msgid "Julia z" +msgid "Defines the base ground level." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Julia set only: Z component of hypercomplex constant determining julia " -"shape.\n" -"Range roughly -2 to 2." +msgid "Hilliness1 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Julia w" +msgid "First of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Julia set only: W component of hypercomplex constant determining julia " -"shape.\n" -"Has no effect on 3D fractals.\n" -"Range roughly -2 to 2." +msgid "Hilliness2 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Seabed noise" +msgid "Second of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of seabed." +msgid "Hilliness3 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Valleys" +msgid "Third of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp -msgid "General" +msgid "Hilliness4 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Valleys C Flags" +msgid "Fourth of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen Valleys.\n" -"'altitude_chill' makes higher elevations colder, which may cause biome " -"issues.\n" -"'humid_rivers' modifies the humidity around rivers and in areas where water " -"would tend to pool,\n" -"it may interfere with delicately adjusted biomes.\n" -"Flags that are not specified in the flag string are not modified from the " -"default.\n" -"Flags starting with 'no' are used to explicitly disable them." +msgid "Rolling hills spread noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Altitude Chill" +msgid "2D noise that controls the size/occurance of rolling hills." msgstr "" #: src/settings_translation_file.cpp -msgid "The altitude at which temperature drops by 20C" +msgid "Ridge mountain spread noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Depth below which you'll find large caves." +msgid "2D noise that controls the size/occurance of ridged mountain ranges." msgstr "" #: src/settings_translation_file.cpp -msgid "Lava Features" +msgid "Step mountain spread noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Creates unpredictable lava features in caves.\n" -"These can make mining difficult. Zero disables them. (0-10)" +msgid "2D noise that controls the size/occurance of step mountain ranges." msgstr "" #: src/settings_translation_file.cpp -msgid "Massive cave depth" +msgid "Rolling hill size noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Depth below which you'll find massive caves." +msgid "2D noise that controls the shape/size of rolling hills." msgstr "" #: src/settings_translation_file.cpp -msgid "River Depth" +msgid "Ridged mountain size noise" msgstr "" #: src/settings_translation_file.cpp -msgid "How deep to make rivers" +msgid "2D noise that controls the shape/size of ridged mountains." msgstr "" #: src/settings_translation_file.cpp -msgid "River Size" +msgid "Step mountain size noise" msgstr "" #: src/settings_translation_file.cpp -msgid "How wide to make rivers" +msgid "2D noise that controls the shape/size of step mountains." msgstr "" #: src/settings_translation_file.cpp -msgid "Water Features" +msgid "Mountain variation noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Creates unpredictable water features in caves.\n" -"These can make mining difficult. Zero disables them. (0-10)" +msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." msgstr "" #: src/settings_translation_file.cpp -msgid "Noises" +msgid "Mapgen Flat" msgstr "" #: src/settings_translation_file.cpp -msgid "Cave noise #1" +msgid "Mapgen Flat specific flags" msgstr "" #: src/settings_translation_file.cpp -msgid "Caves and tunnels form at the intersection of the two noises" +msgid "" +"Map generation attributes specific to Mapgen flat.\n" +"Occasional lakes and hills can be added to the flat world.\n" +"Flags that are not enabled are not modified from the default.\n" +"Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp -msgid "Cave noise #2" +msgid "Ground level" msgstr "" #: src/settings_translation_file.cpp -msgid "Filler Depth" +msgid "Y of flat ground." msgstr "" #: src/settings_translation_file.cpp -msgid "The depth of dirt or other filler" +msgid "Lake threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Massive cave noise" +msgid "" +"Terrain noise threshold for lakes.\n" +"Controls proportion of world area covered by lakes.\n" +"Adjust towards 0.0 for a larger proportion." msgstr "" #: src/settings_translation_file.cpp -msgid "Massive caves form here." +msgid "Lake steepness" msgstr "" #: src/settings_translation_file.cpp -msgid "River Noise" +msgid "Controls steepness/depth of lake depressions." msgstr "" #: src/settings_translation_file.cpp -msgid "River noise -- rivers occur close to zero" +msgid "Hill threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Terrain Height" +msgid "" +"Terrain noise threshold for hills.\n" +"Controls proportion of world area covered by hills.\n" +"Adjust towards 0.0 for a larger proportion." msgstr "" #: src/settings_translation_file.cpp -msgid "Base terrain height" +msgid "Hill steepness" msgstr "" #: src/settings_translation_file.cpp -msgid "Valley Depth" +msgid "Controls steepness/height of hills." msgstr "" #: src/settings_translation_file.cpp -msgid "Raises terrain to make valleys around the rivers" +msgid "Terrain noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Valley Fill" +msgid "Defines location and terrain of optional hills and lakes." msgstr "" #: src/settings_translation_file.cpp -msgid "Slope and fill work together to modify the heights" +msgid "Mapgen Fractal" msgstr "" #: src/settings_translation_file.cpp -msgid "Valley Profile" +msgid "Fractal type" msgstr "" #: src/settings_translation_file.cpp -msgid "Amplifies the valleys" +msgid "" +"Selects one of 18 fractal types.\n" +"1 = 4D \"Roundy\" mandelbrot set.\n" +"2 = 4D \"Roundy\" julia set.\n" +"3 = 4D \"Squarry\" mandelbrot set.\n" +"4 = 4D \"Squarry\" julia set.\n" +"5 = 4D \"Mandy Cousin\" mandelbrot set.\n" +"6 = 4D \"Mandy Cousin\" julia set.\n" +"7 = 4D \"Variation\" mandelbrot set.\n" +"8 = 4D \"Variation\" julia set.\n" +"9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n" +"10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n" +"11 = 3D \"Christmas Tree\" mandelbrot set.\n" +"12 = 3D \"Christmas Tree\" julia set.\n" +"13 = 3D \"Mandelbulb\" mandelbrot set.\n" +"14 = 3D \"Mandelbulb\" julia set.\n" +"15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n" +"16 = 3D \"Cosine Mandelbulb\" julia set.\n" +"17 = 4D \"Mandelbulb\" mandelbrot set.\n" +"18 = 4D \"Mandelbulb\" julia set." msgstr "" #: src/settings_translation_file.cpp -msgid "Valley Slope" +msgid "Iterations" msgstr "" #: src/settings_translation_file.cpp -msgid "Security" +msgid "" +"Iterations of the recursive function.\n" +"Increasing this increases the amount of fine detail, but also\n" +"increases processing load.\n" +"At iterations = 20 this mapgen has a similar load to mapgen V7." msgstr "" #: src/settings_translation_file.cpp -msgid "Enable mod security" +msgid "" +"(X,Y,Z) scale of fractal in nodes.\n" +"Actual fractal size will be 2 to 3 times larger.\n" +"These numbers can be made very large, the fractal does\n" +"not have to fit inside the world.\n" +"Increase these to 'zoom' into the detail of the fractal.\n" +"Default is for a vertically-squashed shape suitable for\n" +"an island, set all 3 numbers equal for the raw shape." msgstr "" #: src/settings_translation_file.cpp -msgid "Prevent mods from doing insecure things like running shell commands." +msgid "" +"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" +"Can be used to move a desired point to (0, 0) to create a\n" +"suitable spawn point, or to allow 'zooming in' on a desired\n" +"point by increasing 'scale'.\n" +"The default is tuned for a suitable spawn point for mandelbrot\n" +"sets with default parameters, it may need altering in other\n" +"situations.\n" +"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." msgstr "" #: src/settings_translation_file.cpp -msgid "Trusted mods" +msgid "Slice w" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Comma-separated list of trusted mods that are allowed to access insecure\n" -"functions even when mod security is on (via request_insecure_environment())." +"W coordinate of the generated 3D slice of a 4D fractal.\n" +"Determines which 3D slice of the 4D shape is generated.\n" +"Alters the shape of the fractal.\n" +"Has no effect on 3D fractals.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp -msgid "HTTP Mods" +msgid "Julia x" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Comma-separated list of mods that are allowed to access HTTP APIs, which\n" -"allow them to upload and download data to/from the internet." +"Julia set only.\n" +"X component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp -msgid "Profiling" +msgid "Julia y" msgstr "" #: src/settings_translation_file.cpp -msgid "Load the game profiler" +msgid "" +"Julia set only.\n" +"Y component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia z" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Load the game profiler to collect game profiling data.\n" -"Provides a /profiler command to access the compiled profile.\n" -"Useful for mod developers and server operators." +"Julia set only.\n" +"Z component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp -msgid "Default report format" +msgid "Julia w" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The default format in which profiles are being saved,\n" -"when calling `/profiler save [format]` without format." +"Julia set only.\n" +"W component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Has no effect on 3D fractals.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp -msgid "Report path" +msgid "Seabed noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The file path relative to your worldpath in which profiles will be saved to." +msgid "Y-level of seabed." msgstr "" #: src/settings_translation_file.cpp -msgid "Instrumentation" +msgid "Mapgen Valleys" msgstr "" #: src/settings_translation_file.cpp -msgid "Entity methods" +msgid "Mapgen Valleys specific flags" msgstr "" #: src/settings_translation_file.cpp -msgid "Instrument the methods of entities on registration." +msgid "" +"Map generation attributes specific to Mapgen Valleys.\n" +"'altitude_chill': Reduces heat with altitude.\n" +"'humid_rivers': Increases humidity around rivers and where water pools.\n" +"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" +"to become shallower and occasionally dry.\n" +"'altitude_dry': Reduces humidity with altitude." msgstr "" #: src/settings_translation_file.cpp -msgid "Active Block Modifiers" +msgid "Altitude chill" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Instrument the action function of Active Block Modifiers on registration." +"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" +"enabled. Also the vertical distance over which humidity drops by 10 if\n" +"'altitude_dry' is enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Loading Block Modifiers" +msgid "Depth below which you'll find large caves." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Instrument the action function of Loading Block Modifiers on registration." +msgid "Cavern upper limit" msgstr "" #: src/settings_translation_file.cpp -msgid "Chatcommands" +msgid "Depth below which you'll find giant caverns." msgstr "" #: src/settings_translation_file.cpp -msgid "Instrument chatcommands on registration." +msgid "River depth" msgstr "" #: src/settings_translation_file.cpp -msgid "Global callbacks" +msgid "How deep to make rivers." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Instrument global callback functions on registration.\n" -"(anything you pass to a minetest.register_*() function)" +msgid "River size" msgstr "" #: src/settings_translation_file.cpp -msgid "Builtin" +msgid "How wide to make rivers." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Instrument builtin.\n" -"This is usually only needed by core/builtin contributors" +msgid "Cave noise #1" msgstr "" #: src/settings_translation_file.cpp -msgid "Profiler" +msgid "Cave noise #2" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Have the profiler instrument itself:\n" -"* Instrument an empty function.\n" -"This estimates the overhead, that instrumentation is adding (+1 function " -"call).\n" -"* Instrument the sampler being used to update the statistics." +msgid "Filler depth" msgstr "" #: src/settings_translation_file.cpp -msgid "Client and Server" +msgid "The depth of dirt or other biome filler node." msgstr "" #: src/settings_translation_file.cpp -msgid "Player name" +msgid "River noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Name of the player.\n" -"When running a server, clients connecting with this name are admins.\n" -"When starting from the main menu, this is overridden." +msgid "Terrain height" msgstr "" #: src/settings_translation_file.cpp -msgid "Language" +msgid "Base terrain height." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Set the language. Leave empty to use the system language.\n" -"A restart is required after changing this." +msgid "Valley depth" msgstr "" #: src/settings_translation_file.cpp -msgid "Debug log level" +msgid "Raises terrain to make valleys around the rivers." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Level of logging to be written to debug.txt:\n" -"- (no logging)\n" -"- none (messages with no level)\n" -"- error\n" -"- warning\n" -"- action\n" -"- info\n" -"- verbose" +msgid "Valley fill" msgstr "" #: src/settings_translation_file.cpp -msgid "IPv6" +msgid "Slope and fill work together to modify the heights." msgstr "" #: src/settings_translation_file.cpp -msgid "IPv6 support." +msgid "Valley profile" msgstr "" #: src/settings_translation_file.cpp -msgid "cURL timeout" +msgid "Amplifies the valleys." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Default timeout for cURL, stated in milliseconds.\n" -"Only has an effect if compiled with cURL." +msgid "Valley slope" msgstr "" #: src/settings_translation_file.cpp -msgid "cURL parallel limit" +msgid "Chunk size" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Limits number of parallel HTTP requests. Affects:\n" -"- Media fetch if server uses remote_media setting.\n" -"- Serverlist download and server announcement.\n" -"- Downloads performed by main menu (e.g. mod manager).\n" -"Only has an effect if compiled with cURL." +"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" +"WARNING!: There is no benefit, and there are several dangers, in\n" +"increasing this value above 5.\n" +"Reducing this value increases cave and dungeon density.\n" +"Altering this value is for special usage, leaving it unchanged is\n" +"recommended." msgstr "" #: src/settings_translation_file.cpp -msgid "cURL file download timeout" +msgid "Mapgen debug" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum time in ms a file download (e.g. a mod download) may take." +msgid "Dump the mapgen debug information." msgstr "" #: src/settings_translation_file.cpp -msgid "High-precision FPU" +msgid "Absolute limit of emerge queues" msgstr "" #: src/settings_translation_file.cpp -msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles." +msgid "Maximum number of blocks that can be queued for loading." msgstr "" #: src/settings_translation_file.cpp -msgid "Main menu script" +msgid "Limit of emerge queues on disk" msgstr "" #: src/settings_translation_file.cpp -msgid "Replaces the default main menu with a custom one." +msgid "" +"Maximum number of blocks to be queued that are to be loaded from file.\n" +"Set to blank for an appropriate amount to be chosen automatically." msgstr "" #: src/settings_translation_file.cpp -msgid "Main menu game manager" +msgid "Limit of emerge queues to generate" msgstr "" #: src/settings_translation_file.cpp -msgid "Main menu mod manager" +msgid "" +"Maximum number of blocks to be queued that are to be generated.\n" +"Set to blank for an appropriate amount to be chosen automatically." msgstr "" #: src/settings_translation_file.cpp -msgid "Modstore download URL" +msgid "Number of emerge threads" msgstr "" #: src/settings_translation_file.cpp -msgid "Modstore mods list URL" +msgid "" +"Number of emerge threads to use.\n" +"Make this field blank or 0, or increase this number to use multiple " +"threads.\n" +"On multiprocessor systems, this will improve mapgen speed greatly at the " +"cost\n" +"of slightly buggy caves." msgstr "" #: src/settings_translation_file.cpp -msgid "Modstore details URL" +msgid "Content Store" msgstr "" #: src/settings_translation_file.cpp -msgid "Engine profiling data print interval" +msgid "Show non-free packages" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Print the engine's profiling data in regular intervals (in seconds). 0 = " -"disable. Useful for developers." +"Show packages in the content store that do not qualify as 'free software'\n" +"as defined by the Free Software Foundation." msgstr ""