X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=po%2Fminetest.pot;h=3f343389ae5b2915dd98ed59836ef35aac492195;hb=72b93ec0d75e97ec343e5b936b858d686580677d;hp=7157641b0ec88b4eddd98bf852602fd62d04ef3d;hpb=b6d2c34a15f93c61a784696d895fc02a5d81d6de;p=minetest.git diff --git a/po/minetest.pot b/po/minetest.pot index 7157641b0..3f343389a 100644 --- a/po/minetest.pot +++ b/po/minetest.pot @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" @@ -25,6 +25,10 @@ msgstr "" msgid "Respawn" msgstr "" +#: builtin/fstk/dialog.lua builtin/fstk/ui.lua src/gui/modalMenu.cpp +msgid "OK" +msgstr "" + #: builtin/fstk/ui.lua msgid "The server has requested a reconnect:" msgstr "" @@ -45,10 +49,6 @@ msgstr "" msgid "An error occurred:" msgstr "" -#: builtin/fstk/ui.lua -msgid "Ok" -msgstr "" - #: builtin/mainmenu/common.lua src/client/game.cpp msgid "Loading..." msgstr "" @@ -128,6 +128,10 @@ msgstr "" msgid "Cancel" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Find More Mods" +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "Disable modpack" msgstr "" @@ -154,6 +158,10 @@ msgid "" "characters [a-z0-9_] are allowed." msgstr "" +#: builtin/mainmenu/dlg_contentstore.lua +msgid "ContentDB is not available when Minetest was compiled without cURL" +msgstr "" + #: builtin/mainmenu/dlg_contentstore.lua msgid "All packages" msgstr "" @@ -177,61 +185,144 @@ msgid "Failed to download $1" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Downloading and installing $1, please wait..." +#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_online.lua +msgid "Search" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Back" +msgid "Back to Main Menu" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Install" +msgid "No results" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Update" +msgid "No packages could be retrieved" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Uninstall" +msgid "Downloading..." msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_online.lua -msgid "Search" +msgid "Install" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Back to Main Menu" +msgid "Update" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "No results" +msgid "Uninstall" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "No packages could be retrieved" +msgid "View" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "World name" +msgid "Caverns" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -#: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Seed" +msgid "Very large caverns deep in the underground" msgstr "" -#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Mapgen" +#: builtin/mainmenu/dlg_create_world.lua +msgid "Sea level rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Mountains" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Floatlands (experimental)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Floating landmasses in the sky" msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Game" +msgid "Altitude chill" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Create" +msgid "Reduces heat with altitude" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Altitude dry" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Reduces humidity with altitude" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Humid rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Increases humidity around rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Vary river depth" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Low humidity and high heat causes shallow or dry rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Hills" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Lakes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Additional terrain" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Generate non-fractal terrain: Oceans and underground" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Trees and jungle grass" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Flat terrain" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Mud flow" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Terrain surface erosion" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert, Jungle, Tundra, Taiga" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert, Jungle" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -243,13 +334,80 @@ msgid "Download one from minetest.net" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Warning: The minimal development test is meant for developers." +msgid "Caves" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Dungeons" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Decorations" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "" +"Structures appearing on the terrain (no effect on trees and jungle grass " +"created by v6)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Structures appearing on the terrain, typically trees and plants" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Network of tunnels and caves" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Biomes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Biome blending" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Smooth transition between biomes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen flags" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Mapgen-specific flags" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Warning: The Development Test is meant for developers." msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Download a game, such as Minetest Game, from minetest.net" msgstr "" +#: builtin/mainmenu/dlg_create_world.lua +msgid "World name" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Seed" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Game" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Create" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -529,6 +687,10 @@ msgstr "" msgid "Previous Contributors" msgstr "" +#: builtin/mainmenu/tab_local.lua +msgid "Install games from ContentDB" +msgstr "" + #: builtin/mainmenu/tab_local.lua msgid "Configure" msgstr "" @@ -934,12 +1096,20 @@ msgstr "" msgid "Sound unmuted" msgstr "" +#: src/client/game.cpp +msgid "Sound system is disabled" +msgstr "" + #: src/client/game.cpp #, c-format msgid "Volume changed to %d%%" msgstr "" -#: src/client/game.cpp src/gui/modalMenu.cpp +#: src/client/game.cpp +msgid "Sound system is not supported on this build" +msgstr "" + +#: src/client/game.cpp msgid "ok" msgstr "" @@ -2982,14 +3152,6 @@ msgid "" "1 = relief mapping (slower, more accurate)." msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "" - #: src/settings_translation_file.cpp msgid "Parallax occlusion iterations" msgstr "" @@ -3337,6 +3499,14 @@ msgid "" "Note that the interlaced mode requires shaders to be enabled." msgstr "" +#: src/settings_translation_file.cpp +msgid "3D mode parallax strength" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Console height" msgstr "" @@ -3798,12 +3968,24 @@ msgid "" "unavailable." msgstr "" +#: src/settings_translation_file.cpp +msgid "Chat font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "Screenshot folder" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -3909,6 +4091,18 @@ msgid "" "Note that the port field in the main menu overrides this setting." msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Saving map received from server" msgstr "" @@ -4196,6 +4390,17 @@ msgid "" "Setting it to -1 disables the feature." msgstr "" +#: src/settings_translation_file.cpp +msgid "Default stack size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "Damage" msgstr "" @@ -4378,7 +4583,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -4937,6 +5142,14 @@ msgid "" "debug.txt is only moved if this setting is positive." msgstr "" +#: src/settings_translation_file.cpp +msgid "Chat log level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "IPv6" msgstr "" @@ -5059,10 +5272,6 @@ msgid "" "Value is stored per-world." msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Global map generation attributes.\n" @@ -5408,7 +5617,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -5421,6 +5632,80 @@ msgid "" "vertically." msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Exponent of the floatland tapering. Alters the tapering behaviour.\n" +"Value = 1.0 creates a uniform, linear tapering.\n" +"Values > 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +#, c-format +msgid "" +"Adjusts the density of the floatland layer.\n" +"Increase value to increase density. Can be positive or negative.\n" +"Value = 0.0: 50% of volume is floatland.\n" +"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" +"to be sure) creates a solid floatland layer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Terrain alternative noise" msgstr "" @@ -5473,6 +5758,18 @@ msgstr "" msgid "3D noise defining structure of river canyon walls." msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"3D noise defining structure of floatlands.\n" +"If altered from the default, the noise 'scale' (0.7 by default) may need\n" +"to be adjusted, as floatland tapering functions best when this noise has\n" +"a value range of approximately -2.0 to 2.0." +msgstr "" + #: src/settings_translation_file.cpp msgid "Mapgen Carpathian" msgstr "" @@ -5846,10 +6143,6 @@ msgid "" "'altitude_dry': Reduces humidity with altitude." msgstr "" -#: src/settings_translation_file.cpp -msgid "Altitude chill" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" @@ -5960,7 +6253,7 @@ msgid "Dump the mapgen debug information." msgstr "" #: src/settings_translation_file.cpp -msgid "Absolute limit of emerge queues" +msgid "Absolute limit of queued blocks to emerge" msgstr "" #: src/settings_translation_file.cpp @@ -5968,23 +6261,23 @@ msgid "Maximum number of blocks that can be queued for loading." msgstr "" #: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" +msgid "Per-player limit of queued blocks load from disk" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" +msgid "Per-player limit of queued blocks to generate" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -5994,9 +6287,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n"