X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=po%2Fminetest.pot;h=0cddb4abfae4296749b13ee271096d3ca6668cee;hb=faecff570c48350c599bcf043a7004a52ddf1b39;hp=4f61c9046de7cd8bebfe2e9a4d7d734664ee884f;hpb=ae92bbe508221850f369475125cfbe2c264717cb;p=dragonfireclient.git diff --git a/po/minetest.pot b/po/minetest.pot index 4f61c9046..0cddb4abf 100644 --- a/po/minetest.pot +++ b/po/minetest.pot @@ -8,15 +8,51 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2019-09-08 09:20+0200\n" +"POT-Creation-Date: 2022-01-25 23:19+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" -"Content-Type: text/plain; charset=UTF-8\n" +"Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" +#: builtin/client/chatcommands.lua +msgid "Issued command: " +msgstr "" + +#: builtin/client/chatcommands.lua +msgid "Empty command." +msgstr "" + +#: builtin/client/chatcommands.lua +msgid "Invalid command: " +msgstr "" + +#: builtin/client/chatcommands.lua +msgid "List online players" +msgstr "" + +#: builtin/client/chatcommands.lua +msgid "This command is disabled by server." +msgstr "" + +#: builtin/client/chatcommands.lua +msgid "Online players: " +msgstr "" + +#: builtin/client/chatcommands.lua +msgid "Exit to main menu" +msgstr "" + +#: builtin/client/chatcommands.lua +msgid "Clear the out chat queue" +msgstr "" + +#: builtin/client/chatcommands.lua +msgid "The out chat queue is now empty." +msgstr "" + #: builtin/client/death_formspec.lua src/client/game.cpp msgid "You died" msgstr "" @@ -25,36 +61,57 @@ msgstr "" msgid "Respawn" msgstr "" -#: builtin/fstk/ui.lua -msgid "The server has requested a reconnect:" +#: builtin/common/chatcommands.lua +msgid "Available commands: " msgstr "" -#: builtin/fstk/ui.lua -msgid "Reconnect" +#: builtin/common/chatcommands.lua +msgid "" +"Use '.help ' to get more information, or '.help all' to list everything." +msgstr "" + +#: builtin/common/chatcommands.lua +msgid "Available commands:" +msgstr "" + +#: builtin/common/chatcommands.lua +msgid "Command not available: " +msgstr "" + +#: builtin/common/chatcommands.lua +msgid "[all | ]" +msgstr "" + +#: builtin/common/chatcommands.lua +msgid "Get help for commands" +msgstr "" + +#: builtin/fstk/dialog.lua builtin/fstk/ui.lua src/gui/modalMenu.cpp +msgid "OK" msgstr "" #: builtin/fstk/ui.lua -msgid "Main menu" +msgid "" msgstr "" #: builtin/fstk/ui.lua -msgid "An error occurred in a Lua script:" +msgid "The server has requested a reconnect:" msgstr "" #: builtin/fstk/ui.lua -msgid "An error occurred:" +msgid "Reconnect" msgstr "" #: builtin/fstk/ui.lua -msgid "Ok" +msgid "Main menu" msgstr "" -#: builtin/mainmenu/common.lua src/client/game.cpp -msgid "Loading..." +#: builtin/fstk/ui.lua +msgid "An error occurred in a Lua script:" msgstr "" -#: builtin/mainmenu/common.lua -msgid "Try reenabling public serverlist and check your internet connection." +#: builtin/fstk/ui.lua +msgid "An error occurred:" msgstr "" #: builtin/mainmenu/common.lua @@ -105,7 +162,8 @@ msgstr "" msgid "Optional dependencies:" msgstr "" -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_contentstore.lua +#: builtin/mainmenu/tab_content.lua msgid "Dependencies:" msgstr "" @@ -118,7 +176,8 @@ msgstr "" msgid "Save" msgstr "" -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_contentstore.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua #: builtin/mainmenu/dlg_rename_modpack.lua @@ -128,6 +187,10 @@ msgstr "" msgid "Cancel" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Find More Mods" +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "Disable modpack" msgstr "" @@ -154,6 +217,10 @@ msgid "" "characters [a-z0-9_] are allowed." msgstr "" +#: builtin/mainmenu/dlg_contentstore.lua +msgid "ContentDB is not available when Minetest was compiled without cURL" +msgstr "" + #: builtin/mainmenu/dlg_contentstore.lua msgid "All packages" msgstr "" @@ -177,34 +244,83 @@ msgid "Failed to download $1" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Downloading and installing $1, please wait..." +msgid "Install: Unsupported file type or broken archive" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Back" +msgid "Already installed" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Install" +msgid "$1 by $2" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Update" +msgid "Not found" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Uninstall" +msgid "$1 and $2 dependencies will be installed." msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_online.lua -msgid "Search" +msgid "$1 will be installed, and $2 dependencies will be skipped." +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "$1 required dependencies could not be found." +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "Please check that the base game is correct." +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "Install $1" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "Base Game:" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "Install missing dependencies" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "Install" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "\"$1\" already exists. Would you like to overwrite it?" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "Overwrite" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "Back to Main Menu" msgstr "" +#: builtin/mainmenu/dlg_contentstore.lua +msgid "" +"$1 downloading,\n" +"$2 queued" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "$1 downloading..." +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "No updates" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "Update All [$1]" +msgstr "" + #: builtin/mainmenu/dlg_contentstore.lua msgid "No results" msgstr "" @@ -213,25 +329,128 @@ msgstr "" msgid "No packages could be retrieved" msgstr "" +#: builtin/mainmenu/dlg_contentstore.lua +msgid "Downloading..." +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "Queued" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "Update" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "Uninstall" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "View more information in a web browser" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua -msgid "World name" +msgid "Caverns" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -#: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Seed" +msgid "Very large caverns deep in the underground" msgstr "" -#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Mapgen" +#: builtin/mainmenu/dlg_create_world.lua +msgid "Rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Sea level rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Mountains" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Floatlands (experimental)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Floating landmasses in the sky" msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Game" +msgid "Altitude chill" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Create" +msgid "Reduces heat with altitude" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Altitude dry" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Reduces humidity with altitude" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Humid rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Increases humidity around rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Vary river depth" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Low humidity and high heat causes shallow or dry rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Hills" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Lakes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Additional terrain" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Generate non-fractal terrain: Oceans and underground" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Trees and jungle grass" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Flat terrain" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Mud flow" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Terrain surface erosion" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert, Jungle, Tundra, Taiga" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert, Jungle" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -243,7 +462,53 @@ msgid "Download one from minetest.net" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Warning: The minimal development test is meant for developers." +msgid "Caves" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Dungeons" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Decorations" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "" +"Structures appearing on the terrain (no effect on trees and jungle grass " +"created by v6)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Structures appearing on the terrain, typically trees and plants" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Network of tunnels and caves" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Biomes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Biome blending" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Smooth transition between biomes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen flags" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Mapgen-specific flags" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Warning: The Development Test is meant for developers." msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -251,13 +516,34 @@ msgid "Download a game, such as Minetest Game, from minetest.net" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "A world named \"$1\" already exists" +msgid "World name" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Seed" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Game" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Create" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "No game selected" msgstr "" +#: builtin/mainmenu/dlg_create_world.lua +msgid "A world named \"$1\" already exists" +msgstr "" + #: builtin/mainmenu/dlg_delete_content.lua msgid "Are you sure you want to delete \"$1\"?" msgstr "" @@ -294,7 +580,7 @@ msgstr "" msgid "Rename Modpack:" msgstr "" -#: builtin/mainmenu/dlg_settings_advanced.lua +#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_settings.lua msgid "Disabled" msgstr "" @@ -335,21 +621,32 @@ msgid "Octaves" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Persistance" +msgid "Persistence" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Lacunarity" msgstr "" +#. ~ "defaults" is a noise parameter flag. +#. It describes the default processing options +#. for noise settings in main menu -> "All Settings". #: builtin/mainmenu/dlg_settings_advanced.lua msgid "defaults" msgstr "" +#. ~ "eased" is a noise parameter flag. +#. It is used to make the map smoother and +#. can be enabled in noise settings in +#. main menu -> "All Settings". #: builtin/mainmenu/dlg_settings_advanced.lua msgid "eased" msgstr "" +#. ~ "absvalue" is a noise parameter flag. +#. It is short for "absolute value". +#. It can be enabled in noise settings in +#. main menu -> "All Settings". #: builtin/mainmenu/dlg_settings_advanced.lua msgid "absvalue" msgstr "" @@ -394,6 +691,10 @@ msgstr "" msgid "Select file" msgstr "" +#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_online.lua +msgid "Search" +msgstr "" + #: builtin/mainmenu/dlg_settings_advanced.lua msgid "< Back to Settings page" msgstr "" @@ -447,15 +748,53 @@ msgid "Unable to install a game as a $1" msgstr "" #: builtin/mainmenu/pkgmgr.lua -msgid "Install: file: \"$1\"" +msgid "$1 mods" msgstr "" -#: builtin/mainmenu/pkgmgr.lua -msgid "Install: Unsupported file type \"$1\" or broken archive" +#: builtin/mainmenu/serverlistmgr.lua src/client/game.cpp +msgid "Loading..." msgstr "" -#: builtin/mainmenu/pkgmgr.lua -msgid "$1 mods" +#: builtin/mainmenu/serverlistmgr.lua +msgid "Try reenabling public serverlist and check your internet connection." +msgstr "" + +#: builtin/mainmenu/serverlistmgr.lua +msgid "Public server list is disabled" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "About" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Core Developers" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Active Contributors" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Previous Core Developers" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Previous Contributors" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Active renderer:" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "" +"Opens the directory that contains user-provided worlds, games, mods,\n" +"and texture packs in a file manager / explorer." +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Open User Data Directory" msgstr "" #: builtin/mainmenu/tab_content.lua @@ -498,28 +837,24 @@ msgstr "" msgid "Content" msgstr "" -#: builtin/mainmenu/tab_credits.lua -msgid "Credits" -msgstr "" - -#: builtin/mainmenu/tab_credits.lua -msgid "Core Developers" +#: builtin/mainmenu/tab_local.lua +msgid "Install games from ContentDB" msgstr "" -#: builtin/mainmenu/tab_credits.lua -msgid "Active Contributors" +#: builtin/mainmenu/tab_local.lua +msgid "Creative Mode" msgstr "" -#: builtin/mainmenu/tab_credits.lua -msgid "Previous Core Developers" +#: builtin/mainmenu/tab_local.lua +msgid "Enable Damage" msgstr "" -#: builtin/mainmenu/tab_credits.lua -msgid "Previous Contributors" +#: builtin/mainmenu/tab_local.lua +msgid "Host Server" msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "Configure" +msgid "Select Mods" msgstr "" #: builtin/mainmenu/tab_local.lua @@ -530,18 +865,6 @@ msgstr "" msgid "Select World:" msgstr "" -#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua -msgid "Creative Mode" -msgstr "" - -#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua -msgid "Enable Damage" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Host Server" -msgstr "" - #: builtin/mainmenu/tab_local.lua msgid "Host Game" msgstr "" @@ -550,15 +873,19 @@ msgstr "" msgid "Announce Server" msgstr "" -#: builtin/mainmenu/tab_local.lua -msgid "Name/Password" +#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua +msgid "Name" +msgstr "" + +#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua +msgid "Password" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Bind Address" msgstr "" -#: builtin/mainmenu/tab_local.lua +#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua msgid "Port" msgstr "" @@ -578,40 +905,53 @@ msgstr "" msgid "Start Game" msgstr "" +#: builtin/mainmenu/tab_online.lua src/client/keycode.cpp +msgid "Clear" +msgstr "" + #: builtin/mainmenu/tab_online.lua -msgid "Address / Port" +msgid "Refresh" msgstr "" -#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua -msgid "Name / Password" +#: builtin/mainmenu/tab_online.lua +msgid "Address" msgstr "" -#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua -msgid "Connect" +#: builtin/mainmenu/tab_online.lua +msgid "Server Description" msgstr "" -#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua -msgid "Del. Favorite" +#: builtin/mainmenu/tab_online.lua +msgid "Connect" msgstr "" -#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua -msgid "Favorite" +#: builtin/mainmenu/tab_online.lua +msgid "Del. Favorite" msgstr "" -#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua +#: builtin/mainmenu/tab_online.lua msgid "Ping" msgstr "" -#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua +#: builtin/mainmenu/tab_online.lua msgid "Creative mode" msgstr "" -#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua -msgid "Damage enabled" +#. ~ PvP = Player versus Player +#: builtin/mainmenu/tab_online.lua +msgid "Damage / PvP" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Favorites" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Public Servers" msgstr "" -#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua -msgid "PvP enabled" +#: builtin/mainmenu/tab_online.lua +msgid "Incompatible Servers" msgstr "" #: builtin/mainmenu/tab_online.lua @@ -679,15 +1019,23 @@ msgid "8x" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Are you sure to reset your singleplayer world?" +msgid "Very Low" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Low" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Medium" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Yes" +msgid "High" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "No" +msgid "Ultra High" msgstr "" #: builtin/mainmenu/tab_settings.lua @@ -731,11 +1079,11 @@ msgid "Shaders" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Shaders (unavailable)" +msgid "Shaders (experimental)" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Reset singleplayer world" +msgid "Shaders (unavailable)" msgstr "" #: builtin/mainmenu/tab_settings.lua src/client/game.cpp @@ -750,22 +1098,10 @@ msgstr "" msgid "Touchthreshold: (px)" msgstr "" -#: builtin/mainmenu/tab_settings.lua -msgid "Bump Mapping" -msgstr "" - #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp msgid "Tone Mapping" msgstr "" -#: builtin/mainmenu/tab_settings.lua -msgid "Generate Normal Maps" -msgstr "" - -#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp -msgid "Parallax Occlusion" -msgstr "" - #: builtin/mainmenu/tab_settings.lua msgid "Waving Liquids" msgstr "" @@ -779,26 +1115,18 @@ msgid "Waving Plants" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "To enable shaders the OpenGL driver needs to be used." +msgid "Dynamic shadows: " msgstr "" -#: builtin/mainmenu/tab_settings.lua -msgid "Settings" -msgstr "" - -#: builtin/mainmenu/tab_simple_main.lua -msgid "Start Singleplayer" -msgstr "" - -#: builtin/mainmenu/tab_simple_main.lua -msgid "Config mods" +#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp +msgid "Dynamic shadows" msgstr "" -#: builtin/mainmenu/tab_simple_main.lua -msgid "Main" +#: builtin/mainmenu/tab_settings.lua +msgid "Settings" msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/client/game.cpp msgid "Connection timed out." msgstr "" @@ -826,10 +1154,6 @@ msgstr "" msgid "Main Menu" msgstr "" -#: src/client/clientlauncher.cpp -msgid "Player name too long." -msgstr "" - #: src/client/clientlauncher.cpp msgid "Connection error (timed out?)" msgstr "" @@ -842,6 +1166,10 @@ msgstr "" msgid "Please choose a name!" msgstr "" +#: src/client/clientlauncher.cpp +msgid "Player name too long." +msgstr "" + #: src/client/clientlauncher.cpp msgid "No world selected and no address provided. Nothing to do." msgstr "" @@ -851,17 +1179,13 @@ msgid "Provided world path doesn't exist: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Could not find or load game \"" +msgid "Could not find or load game: " msgstr "" #: src/client/clientlauncher.cpp msgid "Invalid gamespec." msgstr "" -#: src/client/fontengine.cpp -msgid "needs_fallback_font" -msgstr "" - #: src/client/game.cpp msgid "Shutting down..." msgstr "" @@ -870,18 +1194,54 @@ msgstr "" msgid "Creating server..." msgstr "" +#: src/client/game.cpp +#, c-format +msgid "Unable to listen on %s because IPv6 is disabled" +msgstr "" + #: src/client/game.cpp msgid "Creating client..." msgstr "" +#: src/client/game.cpp +msgid "Connection failed for unknown reason" +msgstr "" + +#: src/client/game.cpp +msgid "Singleplayer" +msgstr "" + +#: src/client/game.cpp +msgid "Multiplayer" +msgstr "" + #: src/client/game.cpp msgid "Resolving address..." msgstr "" +#: src/client/game.cpp +#, c-format +msgid "Couldn't resolve address: %s" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Unable to connect to %s because IPv6 is disabled" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Access denied. Reason: %s" +msgstr "" + #: src/client/game.cpp msgid "Connecting to server..." msgstr "" +#: src/client/game.cpp +msgid "Client disconnected" +msgstr "" + #: src/client/game.cpp msgid "Item definitions..." msgstr "" @@ -914,12 +1274,20 @@ msgstr "" msgid "Sound unmuted" msgstr "" +#: src/client/game.cpp +msgid "Sound system is disabled" +msgstr "" + #: src/client/game.cpp #, c-format msgid "Volume changed to %d%%" msgstr "" -#: src/client/game.cpp src/gui/modalMenu.cpp +#: src/client/game.cpp +msgid "Sound system is not supported on this build" +msgstr "" + +#: src/client/game.cpp msgid "ok" msgstr "" @@ -976,39 +1344,31 @@ msgid "Cinematic mode disabled" msgstr "" #: src/client/game.cpp -msgid "Automatic forward enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Automatic forward disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Minimap in surface mode, Zoom x1" +msgid "Block bounds hidden" msgstr "" #: src/client/game.cpp -msgid "Minimap in surface mode, Zoom x2" +msgid "Block bounds shown for current block" msgstr "" #: src/client/game.cpp -msgid "Minimap in surface mode, Zoom x4" +msgid "Block bounds shown for nearby blocks" msgstr "" #: src/client/game.cpp -msgid "Minimap in radar mode, Zoom x1" +msgid "Block bounds shown for all blocks" msgstr "" #: src/client/game.cpp -msgid "Minimap in radar mode, Zoom x2" +msgid "Can't show block bounds (need 'basic_debug' privilege)" msgstr "" #: src/client/game.cpp -msgid "Minimap in radar mode, Zoom x4" +msgid "Automatic forward enabled" msgstr "" #: src/client/game.cpp -msgid "Minimap hidden" +msgid "Automatic forward disabled" msgstr "" #: src/client/game.cpp @@ -1102,13 +1462,13 @@ msgid "" "- %s: move backwards\n" "- %s: move left\n" "- %s: move right\n" -"- %s: jump/climb\n" -"- %s: sneak/go down\n" +"- %s: jump/climb up\n" +"- %s: dig/punch\n" +"- %s: place/use\n" +"- %s: sneak/climb down\n" "- %s: drop item\n" "- %s: inventory\n" "- Mouse: turn/look\n" -"- Mouse left: dig/punch\n" -"- Mouse right: place/use\n" "- Mouse wheel: select item\n" "- %s: chat\n" msgstr "" @@ -1161,10 +1521,6 @@ msgstr "" msgid "- Port: " msgstr "" -#: src/client/game.cpp -msgid "Singleplayer" -msgstr "" - #: src/client/game.cpp msgid "On" msgstr "" @@ -1173,24 +1529,26 @@ msgstr "" msgid "Off" msgstr "" +#. ~ PvP = Player versus Player #: src/client/game.cpp -msgid "- Damage: " +msgid "- PvP: " msgstr "" #: src/client/game.cpp -msgid "- Creative Mode: " +msgid "- Public: " msgstr "" #: src/client/game.cpp -msgid "- PvP: " +msgid "- Server Name: " msgstr "" #: src/client/game.cpp -msgid "- Public: " +#, c-format +msgid "The server is probably running a different version of %s." msgstr "" #: src/client/game.cpp -msgid "- Server Name: " +msgid "A serialization error occurred:" msgstr "" #: src/client/game.cpp @@ -1252,10 +1610,6 @@ msgstr "" msgid "Tab" msgstr "" -#: src/client/keycode.cpp -msgid "Clear" -msgstr "" - #: src/client/keycode.cpp msgid "Return" msgstr "" @@ -1268,6 +1622,7 @@ msgstr "" msgid "Control" msgstr "" +#. ~ Key name, common on Windows keyboards #: src/client/keycode.cpp msgid "Menu" msgstr "" @@ -1316,10 +1671,12 @@ msgstr "" msgid "Down" msgstr "" +#. ~ Key name #: src/client/keycode.cpp msgid "Select" msgstr "" +#. ~ "Print screen" key #: src/client/keycode.cpp msgid "Print" msgstr "" @@ -1484,6 +1841,32 @@ msgstr "" msgid "OEM Clear" msgstr "" +#: src/client/minimap.cpp +msgid "Minimap hidden" +msgstr "" + +#: src/client/minimap.cpp +#, c-format +msgid "Minimap in surface mode, Zoom x%d" +msgstr "" + +#: src/client/minimap.cpp +#, c-format +msgid "Minimap in radar mode, Zoom x%d" +msgstr "" + +#: src/client/minimap.cpp +msgid "Minimap in texture mode" +msgstr "" + +#: src/gui/guiChatConsole.cpp +msgid "Opening webpage" +msgstr "" + +#: src/gui/guiChatConsole.cpp +msgid "Failed to open webpage" +msgstr "" + #: src/gui/guiConfirmRegistration.cpp #, c-format msgid "" @@ -1511,7 +1894,7 @@ msgid "Keybindings. (If this menu screws up, remove stuff from minetest.conf)" msgstr "" #: src/gui/guiKeyChangeMenu.cpp -msgid "\"Special\" = climb down" +msgid "\"Aux1\" = climb down" msgstr "" #: src/gui/guiKeyChangeMenu.cpp @@ -1539,7 +1922,7 @@ msgid "Backward" msgstr "" #: src/gui/guiKeyChangeMenu.cpp -msgid "Special" +msgid "Aux1" msgstr "" #: src/gui/guiKeyChangeMenu.cpp @@ -1638,6 +2021,10 @@ msgstr "" msgid "Local command" msgstr "" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Block bounds" +msgstr "" + #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle HUD" msgstr "" @@ -1667,7 +2054,8 @@ msgid "Change" msgstr "" #: src/gui/guiVolumeChange.cpp -msgid "Sound Volume: " +#, c-format +msgid "Sound Volume: %d%%" msgstr "" #: src/gui/guiVolumeChange.cpp @@ -1678,11 +2066,16 @@ msgstr "" msgid "Muted" msgstr "" +#. ~ Imperative, as in "Enter/type in text". +#. Don't forget the space. #: src/gui/modalMenu.cpp msgid "Enter " msgstr "" -#: src/network/clientpackethandler.cpp +#. ~ DO NOT TRANSLATE THIS LITERALLY! +#. This is a special string which needs to contain the translation's +#. language code (e.g. "de" for German). +#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp msgid "LANG_CODE" msgstr "" @@ -1727,7 +2120,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Fast movement (via the \"special\" key).\n" +"Fast movement (via the \"Aux1\" key).\n" "This requires the \"fast\" privilege on the server." msgstr "" @@ -1785,13 +2178,13 @@ msgid "Mouse sensitivity multiplier." msgstr "" #: src/settings_translation_file.cpp -msgid "Special key for climbing/descending" +msgid "Aux1 key for climbing/descending" msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, \"special\" key instead of \"sneak\" key is used for climbing " -"down and\n" +"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down " +"and\n" "descending." msgstr "" @@ -1809,20 +2202,18 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If disabled, \"special\" key is used to fly fast if both fly and fast mode " -"are\n" +"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n" "enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Rightclick repetition interval" +msgid "Place repetition interval" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The time in seconds it takes between repeated right clicks when holding the " -"right\n" -"mouse button." +"The time in seconds it takes between repeated node placements when holding\n" +"the place button." msgstr "" #: src/settings_translation_file.cpp @@ -1876,13 +2267,13 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Virtual joystick triggers aux button" +msgid "Virtual joystick triggers Aux1 button" msgstr "" #: src/settings_translation_file.cpp msgid "" -"(Android) Use virtual joystick to trigger \"aux\" button.\n" -"If enabled, virtual joystick will also tap \"aux\" button when out of main " +"(Android) Use virtual joystick to trigger \"Aux1\" button.\n" +"If enabled, virtual joystick will also tap \"Aux1\" button when out of main " "circle." msgstr "" @@ -1916,6 +2307,14 @@ msgid "" "when holding down a joystick button combination." msgstr "" +#: src/settings_translation_file.cpp +msgid "Joystick dead zone" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The dead zone of the joystick" +msgstr "" + #: src/settings_translation_file.cpp msgid "Joystick frustum sensitivity" msgstr "" @@ -1923,7 +2322,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "The sensitivity of the joystick axes for moving the\n" -"ingame view frustum around." +"in-game view frustum around." msgstr "" #: src/settings_translation_file.cpp @@ -1995,6 +2394,28 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dig key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for digging.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Place key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for placing.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + #: src/settings_translation_file.cpp msgid "Inventory key" msgstr "" @@ -2007,7 +2428,7 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Special key" +msgid "Aux1 key" msgstr "" #: src/settings_translation_file.cpp @@ -2692,12 +3113,24 @@ msgstr "" msgid "Basic" msgstr "" +#: src/settings_translation_file.cpp +msgid "Show name tag backgrounds by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Whether name tag backgrounds should be shown by default.\n" +"Mods may still set a background." +msgstr "" + #: src/settings_translation_file.cpp msgid "VBO" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable VBO" +msgid "" +"Enable vertex buffer objects.\n" +"This should greatly improve graphics performance." msgstr "" #: src/settings_translation_file.cpp @@ -2738,6 +3171,16 @@ msgid "" "Disable for speed or for different looks." msgstr "" +#: src/settings_translation_file.cpp +msgid "Tradeoffs for performance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables tradeoffs that reduce CPU load or increase rendering performance\n" +"at the expense of minor visual glitches that do not impact game playability." +msgstr "" + #: src/settings_translation_file.cpp msgid "Clouds" msgstr "" @@ -2780,7 +3223,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Use mip mapping to scale textures. May slightly increase performance,\n" +"Use mipmapping to scale textures. May slightly increase performance,\n" "especially when using a high resolution texture pack.\n" "Gamma correct downscaling is not supported." msgstr "" @@ -2816,9 +3259,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Filtered textures can blend RGB values with fully-transparent neighbors,\n" -"which PNG optimizers usually discard, sometimes resulting in a dark or\n" -"light edge to transparent textures. Apply this filter to clean that up\n" -"at texture load time." +"which PNG optimizers usually discard, often resulting in dark or\n" +"light edges to transparent textures. Apply a filter to clean that up\n" +"at texture load time. This is automatically enabled if mipmapping is enabled." msgstr "" #: src/settings_translation_file.cpp @@ -2831,9 +3274,8 @@ msgid "" "can be blurred, so automatically upscale them with nearest-neighbor\n" "interpolation to preserve crisp pixels. This sets the minimum texture size\n" "for the upscaled textures; higher values look sharper, but require more\n" -"memory. Powers of 2 are recommended. Setting this higher than 1 may not\n" -"have a visible effect unless bilinear/trilinear/anisotropic filtering is\n" -"enabled.\n" +"memory. Powers of 2 are recommended. This setting is ONLY applied if\n" +"bilinear/trilinear/anisotropic filtering is enabled.\n" "This is also used as the base node texture size for world-aligned\n" "texture autoscaling." msgstr "" @@ -2844,8 +3286,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Experimental option, might cause visible spaces between blocks\n" -"when set to higher number than 0." +"Use multi-sample antialiasing (MSAA) to smooth out block edges.\n" +"This algorithm smooths out the 3D viewport while keeping the image sharp,\n" +"but it doesn't affect the insides of textures\n" +"(which is especially noticeable with transparent textures).\n" +"Visible spaces appear between nodes when shaders are disabled.\n" +"If set to 0, MSAA is disabled.\n" +"A restart is required after changing this option." msgstr "" #: src/settings_translation_file.cpp @@ -2854,10 +3301,11 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Undersampling is similar to using lower screen resolution, but it applies\n" +"Undersampling is similar to using a lower screen resolution, but it applies\n" "to the game world only, keeping the GUI intact.\n" -"It should give significant performance boost at the cost of less detailed " -"image." +"It should give a significant performance boost at the cost of less detailed " +"image.\n" +"Higher values result in a less detailed image." msgstr "" #: src/settings_translation_file.cpp @@ -2883,145 +3331,191 @@ msgid "Filmic tone mapping" msgstr "" #: src/settings_translation_file.cpp -msgid "Enables filmic tone mapping" +msgid "" +"Enables Hable's 'Uncharted 2' filmic tone mapping.\n" +"Simulates the tone curve of photographic film and how this approximates the\n" +"appearance of high dynamic range images. Mid-range contrast is slightly\n" +"enhanced, highlights and shadows are gradually compressed." msgstr "" #: src/settings_translation_file.cpp -msgid "Bumpmapping" +msgid "Waving Nodes" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enables bumpmapping for textures. Normalmaps need to be supplied by the " -"texture pack\n" -"or need to be auto-generated.\n" +"Set to true to enable waving liquids (like water).\n" "Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Generate normalmaps" +msgid "Waving liquids wave height" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enables on the fly normalmap generation (Emboss effect).\n" -"Requires bumpmapping to be enabled." +"The maximum height of the surface of waving liquids.\n" +"4.0 = Wave height is two nodes.\n" +"0.0 = Wave doesn't move at all.\n" +"Default is 1.0 (1/2 node).\n" +"Requires waving liquids to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids wavelength" msgstr "" #: src/settings_translation_file.cpp -msgid "Normalmaps strength" +msgid "" +"Length of liquid waves.\n" +"Requires waving liquids to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of generated normalmaps." +msgid "Waving liquids wave speed" msgstr "" #: src/settings_translation_file.cpp -msgid "Normalmaps sampling" +msgid "" +"How fast liquid waves will move. Higher = faster.\n" +"If negative, liquid waves will move backwards.\n" +"Requires waving liquids to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving leaves" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Set to true to enable waving leaves.\n" +"Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Defines sampling step of texture.\n" -"A higher value results in smoother normal maps." +msgid "Waving plants" msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion" +msgid "" +"Set to true to enable waving plants.\n" +"Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enables parallax occlusion mapping.\n" +"Set to true to enable Shadow Mapping.\n" "Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion mode" +msgid "Shadow strength" msgstr "" #: src/settings_translation_file.cpp msgid "" -"0 = parallax occlusion with slope information (faster).\n" -"1 = relief mapping (slower, more accurate)." +"Set the shadow strength.\n" +"Lower value means lighter shadows, higher value means darker shadows." msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" +msgid "Shadow map max distance in nodes to render shadows" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Maximum distance to render shadows." msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion iterations" +msgid "Shadow map texture size" msgstr "" #: src/settings_translation_file.cpp -msgid "Number of parallax occlusion iterations." +msgid "" +"Texture size to render the shadow map on.\n" +"This must be a power of two.\n" +"Bigger numbers create better shadows but it is also more expensive." msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion scale" +msgid "Shadow map texture in 32 bits" msgstr "" #: src/settings_translation_file.cpp -msgid "Overall scale of parallax occlusion effect." +msgid "" +"Sets shadow texture quality to 32 bits.\n" +"On false, 16 bits texture will be used.\n" +"This can cause much more artifacts in the shadow." msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion bias" +msgid "Poisson filtering" msgstr "" #: src/settings_translation_file.cpp -msgid "Overall bias of parallax occlusion effect, usually scale/2." +msgid "" +"Enable Poisson disk filtering.\n" +"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF " +"filtering." msgstr "" #: src/settings_translation_file.cpp -msgid "Waving Nodes" +msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Waving water" +msgid "" +"Define shadow filtering quality.\n" +"This simulates the soft shadows effect by applying a PCF or Poisson disk\n" +"but also uses more resources." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Set to true enables waving water.\n" -"Requires shaders to be enabled." +msgid "Colored shadows" msgstr "" #: src/settings_translation_file.cpp -msgid "Waving water wave height" +msgid "" +"Enable colored shadows.\n" +"On true translucent nodes cast colored shadows. This is expensive." msgstr "" #: src/settings_translation_file.cpp -msgid "Waving water wavelength" +msgid "Map shadows update frames" msgstr "" #: src/settings_translation_file.cpp -msgid "Waving water wave speed" +msgid "" +"Spread a complete update of shadow map over given amount of frames.\n" +"Higher values might make shadows laggy, lower values\n" +"will consume more resources.\n" +"Minimum value: 1; maximum value: 16" msgstr "" #: src/settings_translation_file.cpp -msgid "Waving leaves" +msgid "Soft shadow radius" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Set to true enables waving leaves.\n" -"Requires shaders to be enabled." +"Set the soft shadow radius size.\n" +"Lower values mean sharper shadows, bigger values mean softer shadows.\n" +"Minimum value: 1.0; maximum value: 10.0" msgstr "" #: src/settings_translation_file.cpp -msgid "Waving plants" +msgid "Sky Body Orbit Tilt" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Set to true enables waving plants.\n" -"Requires shaders to be enabled." +"Set the tilt of Sun/Moon orbit in degrees.\n" +"Value of 0 means no tilt / vertical orbit.\n" +"Minimum value: 0.0; maximum value: 60.0" msgstr "" #: src/settings_translation_file.cpp @@ -3049,11 +3543,11 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "FPS in pause menu" +msgid "FPS when unfocused or paused" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum FPS when game is paused." +msgid "Maximum FPS when the window is not focused, or when the game is paused." msgstr "" #: src/settings_translation_file.cpp @@ -3076,13 +3570,13 @@ msgid "View distance in nodes." msgstr "" #: src/settings_translation_file.cpp -msgid "Near clipping plane" +msgid "Near plane" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n" -"Most users will not need to change this.\n" +"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n" +"Only works on GLES platforms. Most users will not need to change this.\n" "Increasing can reduce artifacting on weaker GPUs.\n" "0.1 = Default, 0.25 = Good value for weaker tablets." msgstr "" @@ -3092,7 +3586,7 @@ msgid "Screen width" msgstr "" #: src/settings_translation_file.cpp -msgid "Width component of the initial window size." +msgid "Width component of the initial window size. Ignored in fullscreen mode." msgstr "" #: src/settings_translation_file.cpp @@ -3100,7 +3594,8 @@ msgid "Screen height" msgstr "" #: src/settings_translation_file.cpp -msgid "Height component of the initial window size." +msgid "" +"Height component of the initial window size. Ignored in fullscreen mode." msgstr "" #: src/settings_translation_file.cpp @@ -3119,14 +3614,6 @@ msgstr "" msgid "Fullscreen mode." msgstr "" -#: src/settings_translation_file.cpp -msgid "Full screen BPP" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bits per pixel (aka color depth) in fullscreen mode." -msgstr "" - #: src/settings_translation_file.cpp msgid "VSync" msgstr "" @@ -3144,56 +3631,68 @@ msgid "Field of view in degrees." msgstr "" #: src/settings_translation_file.cpp -msgid "Gamma" +msgid "Light curve gamma" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Adjust the gamma encoding for the light tables. Higher numbers are " -"brighter.\n" -"This setting is for the client only and is ignored by the server." +"Alters the light curve by applying 'gamma correction' to it.\n" +"Higher values make middle and lower light levels brighter.\n" +"Value '1.0' leaves the light curve unaltered.\n" +"This only has significant effect on daylight and artificial\n" +"light, it has very little effect on natural night light." msgstr "" #: src/settings_translation_file.cpp -msgid "Darkness sharpness" +msgid "Light curve low gradient" msgstr "" #: src/settings_translation_file.cpp -msgid "Gradient of light curve at minimum light level." +msgid "" +"Gradient of light curve at minimum light level.\n" +"Controls the contrast of the lowest light levels." msgstr "" #: src/settings_translation_file.cpp -msgid "Lightness sharpness" +msgid "Light curve high gradient" msgstr "" #: src/settings_translation_file.cpp -msgid "Gradient of light curve at maximum light level." +msgid "" +"Gradient of light curve at maximum light level.\n" +"Controls the contrast of the highest light levels." msgstr "" #: src/settings_translation_file.cpp -msgid "Light curve mid boost" +msgid "Light curve boost" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of light curve mid-boost." +msgid "" +"Strength of light curve boost.\n" +"The 3 'boost' parameters define a range of the light\n" +"curve that is boosted in brightness." msgstr "" #: src/settings_translation_file.cpp -msgid "Light curve mid boost center" +msgid "Light curve boost center" msgstr "" #: src/settings_translation_file.cpp -msgid "Center of light curve mid-boost." +msgid "" +"Center of light curve boost range.\n" +"Where 0.0 is minimum light level, 1.0 is maximum light level." msgstr "" #: src/settings_translation_file.cpp -msgid "Light curve mid boost spread" +msgid "Light curve boost spread" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Spread of light curve mid-boost.\n" -"Standard deviation of the mid-boost gaussian." +"Spread of light curve boost range.\n" +"Controls the width of the range to be boosted.\n" +"Standard deviation of the light curve boost Gaussian." msgstr "" #: src/settings_translation_file.cpp @@ -3210,12 +3709,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"The rendering back-end for Irrlicht.\n" +"The rendering back-end.\n" "A restart is required after changing this.\n" "Note: On Android, stick with OGLES1 if unsure! App may fail to start " "otherwise.\n" -"On other platforms, OpenGL is recommended, and it’s the only driver with\n" -"shader support currently." +"On other platforms, OpenGL is recommended.\n" +"Shaders are supported by OpenGL (desktop only) and OGLES2 (experimental)" msgstr "" #: src/settings_translation_file.cpp @@ -3267,6 +3766,14 @@ msgid "" "Note that the interlaced mode requires shaders to be enabled." msgstr "" +#: src/settings_translation_file.cpp +msgid "3D mode parallax strength" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Console height" msgstr "" @@ -3344,7 +3851,9 @@ msgid "Crosshair color" msgstr "" #: src/settings_translation_file.cpp -msgid "Crosshair color (R,G,B)." +msgid "" +"Crosshair color (R,G,B).\n" +"Also controls the object crosshair color" msgstr "" #: src/settings_translation_file.cpp @@ -3352,7 +3861,9 @@ msgid "Crosshair alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Crosshair alpha (opaqueness, between 0 and 255)." +msgid "" +"Crosshair alpha (opaqueness, between 0 and 255).\n" +"This also applies to the object crosshair." msgstr "" #: src/settings_translation_file.cpp @@ -3386,7 +3897,7 @@ msgid "HUD scale factor" msgstr "" #: src/settings_translation_file.cpp -msgid "Modifies the size of the hudbar elements." +msgid "Modifies the size of the HUD elements." msgstr "" #: src/settings_translation_file.cpp @@ -3442,7 +3953,7 @@ msgstr "" msgid "" "True = 256\n" "False = 128\n" -"Useable to make minimap smoother on slower machines." +"Usable to make minimap smoother on slower machines." msgstr "" #: src/settings_translation_file.cpp @@ -3522,6 +4033,12 @@ msgstr "" msgid "Show entity selection boxes" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Show entity selection boxes\n" +"A restart is required after changing this." +msgstr "" + #: src/settings_translation_file.cpp msgid "Menus" msgstr "" @@ -3587,20 +4104,30 @@ msgid "Append item name to tooltip." msgstr "" #: src/settings_translation_file.cpp -msgid "FreeType fonts" +msgid "Font bold by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font italic by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Whether FreeType fonts are used, requires FreeType support to be compiled in." +"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " +"drawn." msgstr "" #: src/settings_translation_file.cpp -msgid "Font path" +msgid "Font shadow alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to TrueTypeFont or bitmap." +msgid "" +"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." msgstr "" #: src/settings_translation_file.cpp @@ -3608,23 +4135,44 @@ msgid "Font size" msgstr "" #: src/settings_translation_file.cpp -msgid "Font shadow" +msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI" msgstr "" #: src/settings_translation_file.cpp -msgid "Font shadow offset, if 0 then shadow will not be drawn." +msgid "Font size divisible by" msgstr "" #: src/settings_translation_file.cpp -msgid "Font shadow alpha" +msgid "" +"For pixel-style fonts that do not scale well, this ensures that font sizes " +"used\n" +"with this font will always be divisible by this value, in pixels. For " +"instance,\n" +"a pixel font 16 pixels tall should have this set to 16, so it will only ever " +"be\n" +"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32." msgstr "" #: src/settings_translation_file.cpp -msgid "Font shadow alpha (opaqueness, between 0 and 255)." +msgid "Regular font path" msgstr "" #: src/settings_translation_file.cpp -msgid "Monospace font path" +msgid "" +"Path to the default font. Must be a TrueType font.\n" +"The fallback font will be used if the font cannot be loaded." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Italic font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold and italic font path" msgstr "" #: src/settings_translation_file.cpp @@ -3632,23 +4180,54 @@ msgid "Monospace font size" msgstr "" #: src/settings_translation_file.cpp -msgid "Fallback font" +msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font size divisible by" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to the monospace font. Must be a TrueType font.\n" +"This font is used for e.g. the console and profiler screen." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Italic monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold and italic monospace font path" msgstr "" #: src/settings_translation_file.cpp -msgid "This font will be used for certain languages." +msgid "Fallback font path" msgstr "" #: src/settings_translation_file.cpp -msgid "Fallback font size" +msgid "" +"Path of the fallback font. Must be a TrueType font.\n" +"This font will be used for certain languages or if the default font is " +"unavailable." msgstr "" #: src/settings_translation_file.cpp -msgid "Fallback font shadow" +msgid "Chat font size" msgstr "" #: src/settings_translation_file.cpp -msgid "Fallback font shadow alpha" +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." msgstr "" #: src/settings_translation_file.cpp @@ -3656,7 +4235,9 @@ msgid "Screenshot folder" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -3688,6 +4269,14 @@ msgid "" "screens." msgstr "" +#: src/settings_translation_file.cpp +msgid "Display Density Scaling Factor" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Adjust the detected display density, used for scaling UI elements." +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable console window" msgstr "" @@ -3703,18 +4292,58 @@ msgstr "" msgid "Sound" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Enables the sound system.\n" +"If disabled, this completely disables all sounds everywhere and the in-game\n" +"sound controls will be non-functional.\n" +"Changing this setting requires a restart." +msgstr "" + #: src/settings_translation_file.cpp msgid "Volume" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Volume of all sounds.\n" +"Requires the sound system to be enabled." +msgstr "" + #: src/settings_translation_file.cpp msgid "Mute sound" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Whether to mute sounds. You can unmute sounds at any time, unless the\n" +"sound system is disabled (enable_sound=false).\n" +"In-game, you can toggle the mute state with the mute key or by using the\n" +"pause menu." +msgstr "" + #: src/settings_translation_file.cpp msgid "Client" msgstr "" +#: src/settings_translation_file.cpp +msgid "Chat weblinks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console " +"output." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Weblink color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Optional override for chat weblink color." +msgstr "" + #: src/settings_translation_file.cpp msgid "Network" msgstr "" @@ -3740,6 +4369,18 @@ msgid "" "Note that the port field in the main menu overrides this setting." msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If Minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetched on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Saving map received from server" msgstr "" @@ -3943,7 +4584,8 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable/disable running an IPv6 server.\n" -"Ignored if bind_address is set." +"Ignored if bind_address is set.\n" +"Needs enable_ipv6 to be enabled." msgstr "" #: src/settings_translation_file.cpp @@ -3980,6 +4622,18 @@ msgid "" "client number." msgstr "" +#: src/settings_translation_file.cpp +msgid "Map Compression Level for Network Transfer" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Compression level to use when sending mapblocks to the client.\n" +"-1 - use default compression level\n" +"0 - least compression, fastest\n" +"9 - best compression, slowest" +msgstr "" + #: src/settings_translation_file.cpp msgid "Default game" msgstr "" @@ -4026,6 +4680,17 @@ msgid "" "Setting it to -1 disables the feature." msgstr "" +#: src/settings_translation_file.cpp +msgid "Default stack size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "Damage" msgstr "" @@ -4039,7 +4704,7 @@ msgid "Creative" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable creative mode for new created maps." +msgid "Enable creative mode for all players" msgstr "" #: src/settings_translation_file.cpp @@ -4157,6 +4822,16 @@ msgid "" "@name, @message, @timestamp (optional)" msgstr "" +#: src/settings_translation_file.cpp +msgid "Chat command time message threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If the execution of a chat command takes longer than this specified time in\n" +"seconds, add the time information to the chat command message" +msgstr "" + #: src/settings_translation_file.cpp msgid "Shutdown message" msgstr "" @@ -4208,7 +4883,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -4366,7 +5041,7 @@ msgid "Liquid fluidity" msgstr "" #: src/settings_translation_file.cpp -msgid "Decrease this to increase liquid resistence to movement." +msgid "Decrease this to increase liquid resistance to movement." msgstr "" #: src/settings_translation_file.cpp @@ -4375,7 +5050,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Maximum liquid resistence. Controls deceleration when entering liquid at\n" +"Maximum liquid resistance. Controls deceleration when entering liquid at\n" "high speed." msgstr "" @@ -4401,9 +5076,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Handling for deprecated lua api calls:\n" -"- legacy: (try to) mimic old behaviour (default for release).\n" -"- log: mimic and log backtrace of deprecated call (default for debug).\n" +"Handling for deprecated Lua API calls:\n" +"- none: Do not log deprecated calls\n" +"- log: mimic and log backtrace of deprecated call (default).\n" "- error: abort on usage of deprecated call (suggested for mod developers)." msgstr "" @@ -4414,7 +5089,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of extra blocks that can be loaded by /clearobjects at once.\n" -"This is a trade-off between sqlite transaction overhead and\n" +"This is a trade-off between SQLite transaction overhead and\n" "memory consumption (4096=100MB, as a rule of thumb)." msgstr "" @@ -4444,6 +5119,18 @@ msgstr "" msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "" +#: src/settings_translation_file.cpp +msgid "Map Compression Level for Disk Storage" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Compression level to use when saving mapblocks to disk.\n" +"-1 - use default compression level\n" +"0 - least compression, fastest\n" +"9 - best compression, slowest" +msgstr "" + #: src/settings_translation_file.cpp msgid "Dedicated server step" msgstr "" @@ -4471,6 +5158,16 @@ msgstr "" msgid "Length of time between Active Block Modifier (ABM) execution cycles" msgstr "" +#: src/settings_translation_file.cpp +msgid "ABM time budget" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time budget allowed for ABMs to execute on each step\n" +"(as a fraction of the ABM Interval)" +msgstr "" + #: src/settings_translation_file.cpp msgid "NodeTimer interval" msgstr "" @@ -4674,11 +5371,11 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Chatcommands" +msgid "Chat commands" msgstr "" #: src/settings_translation_file.cpp -msgid "Instrument chatcommands on registration." +msgid "Instrument chat commands on registration." msgstr "" #: src/settings_translation_file.cpp @@ -4767,22 +5464,32 @@ msgid "" "debug.txt is only moved if this setting is positive." msgstr "" +#: src/settings_translation_file.cpp +msgid "Chat log level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "IPv6" msgstr "" #: src/settings_translation_file.cpp -msgid "IPv6 support." +msgid "" +"Enable IPv6 support (for both client and server).\n" +"Required for IPv6 connections to work at all." msgstr "" #: src/settings_translation_file.cpp -msgid "cURL timeout" +msgid "cURL interactive timeout" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Default timeout for cURL, stated in milliseconds.\n" -"Only has an effect if compiled with cURL." +"Maximum time an interactive request (e.g. server list fetch) may take, " +"stated in milliseconds." msgstr "" #: src/settings_translation_file.cpp @@ -4802,30 +5509,10 @@ msgstr "" msgid "cURL file download timeout" msgstr "" -#: src/settings_translation_file.cpp -msgid "Maximum time in ms a file download (e.g. a mod download) may take." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "High-precision FPU" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Main menu style" -msgstr "" - #: src/settings_translation_file.cpp msgid "" -"Changes the main menu UI:\n" -"- Full: Multiple singleplayer worlds, game choice, texture pack chooser, " -"etc.\n" -"- Simple: One singleplayer world, no game or texture pack choosers. May " -"be\n" -"necessary for smaller screens." +"Maximum time a file download (e.g. a mod download) may take, stated in " +"milliseconds." msgstr "" #: src/settings_translation_file.cpp @@ -4887,23 +5574,11 @@ msgid "" "Value is stored per-world." msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Global map generation attributes.\n" "In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" -"and junglegrass, in all other mapgens this flag controls all decorations." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Projecting dungeons" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Whether dungeons occasionally project from the terrain." +"and jungle grass, in all other mapgens this flag controls all decorations." msgstr "" #: src/settings_translation_file.cpp @@ -4959,7 +5634,10 @@ msgid "Cave width" msgstr "" #: src/settings_translation_file.cpp -msgid "Controls width of tunnels, a smaller value creates wider tunnels." +msgid "" +"Controls width of tunnels, a smaller value creates wider tunnels.\n" +"Value >= 10.0 completely disables generation of tunnels and avoids the\n" +"intensive noise calculations." msgstr "" #: src/settings_translation_file.cpp @@ -4971,13 +5649,43 @@ msgid "Y of upper limit of large caves." msgstr "" #: src/settings_translation_file.cpp -msgid "Lava depth" +msgid "Small cave minimum number" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Deprecated, define and locate cave liquids using biome definitions instead.\n" -"Y of upper limit of lava in large caves." +msgid "Minimum limit of random number of small caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small cave maximum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum limit of random number of small caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave minimum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum limit of random number of large caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave maximum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum limit of random number of large caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave proportion flooded" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Proportion of large caves that contain liquid." msgstr "" #: src/settings_translation_file.cpp @@ -5211,7 +5919,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -5225,46 +5935,77 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Floatland mountain density" +msgid "Floatland minimum Y" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Controls the density of mountain-type floatlands.\n" -"Is a noise offset added to the 'mgv7_np_mountain' noise value." +msgid "Lower Y limit of floatlands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." msgstr "" #: src/settings_translation_file.cpp -msgid "Floatland mountain height" +msgid "Floatland tapering distance" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Typical maximum height, above and below midpoint, of floatland mountains." +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." msgstr "" #: src/settings_translation_file.cpp -msgid "Floatland mountain exponent" +msgid "Floatland taper exponent" msgstr "" #: src/settings_translation_file.cpp -msgid "Alters how mountain-type floatlands taper above and below midpoint." +msgid "" +"Exponent of the floatland tapering. Alters the tapering behaviour.\n" +"Value = 1.0 creates a uniform, linear tapering.\n" +"Values > 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." msgstr "" #: src/settings_translation_file.cpp -msgid "Floatland level" +msgid "Floatland density" msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of floatland midpoint and lake surface." +#, c-format +msgid "" +"Adjusts the density of the floatland layer.\n" +"Increase value to increase density. Can be positive or negative.\n" +"Value = 0.0: 50% of volume is floatland.\n" +"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" +"to be sure) creates a solid floatland layer." msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow limit" +msgid "Floatland water level" msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level to which floatland shadows extend." +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5302,39 +6043,33 @@ msgid "Defines large-scale river channel structure." msgstr "" #: src/settings_translation_file.cpp -msgid "Floatland base noise" +msgid "Mountain noise" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Defines areas of floatland smooth terrain.\n" -"Smooth floatlands occur when noise > 0." +"3D noise defining mountain structure and height.\n" +"Also defines structure of floatland mountain terrain." msgstr "" #: src/settings_translation_file.cpp -msgid "Floatland base height noise" +msgid "Ridge noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Variation of hill height and lake depth on floatland smooth terrain." +msgid "3D noise defining structure of river canyon walls." msgstr "" #: src/settings_translation_file.cpp -msgid "Mountain noise" +msgid "Floatland noise" msgstr "" #: src/settings_translation_file.cpp msgid "" -"3D noise defining mountain structure and height.\n" -"Also defines structure of floatland mountain terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridge noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise defining structure of river canyon walls." +"3D noise defining structure of floatlands.\n" +"If altered from the default, the noise 'scale' (0.7 by default) may need\n" +"to be adjusted, as floatland tapering functions best when this noise has\n" +"a value range of approximately -2.0 to 2.0." msgstr "" #: src/settings_translation_file.cpp @@ -5487,7 +6222,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen flat.\n" +"Map generation attributes specific to Mapgen Flat.\n" "Occasional lakes and hills can be added to the flat world." msgstr "" @@ -5555,7 +6290,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen flat.\n" +"Map generation attributes specific to Mapgen Fractal.\n" "'terrain' enables the generation of non-fractal terrain:\n" "ocean, islands and underground." msgstr "" @@ -5567,24 +6302,24 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Selects one of 18 fractal types.\n" -"1 = 4D \"Roundy\" mandelbrot set.\n" -"2 = 4D \"Roundy\" julia set.\n" -"3 = 4D \"Squarry\" mandelbrot set.\n" -"4 = 4D \"Squarry\" julia set.\n" -"5 = 4D \"Mandy Cousin\" mandelbrot set.\n" -"6 = 4D \"Mandy Cousin\" julia set.\n" -"7 = 4D \"Variation\" mandelbrot set.\n" -"8 = 4D \"Variation\" julia set.\n" -"9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n" -"10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n" -"11 = 3D \"Christmas Tree\" mandelbrot set.\n" -"12 = 3D \"Christmas Tree\" julia set.\n" -"13 = 3D \"Mandelbulb\" mandelbrot set.\n" -"14 = 3D \"Mandelbulb\" julia set.\n" -"15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n" -"16 = 3D \"Cosine Mandelbulb\" julia set.\n" -"17 = 4D \"Mandelbulb\" mandelbrot set.\n" -"18 = 4D \"Mandelbulb\" julia set." +"1 = 4D \"Roundy\" Mandelbrot set.\n" +"2 = 4D \"Roundy\" Julia set.\n" +"3 = 4D \"Squarry\" Mandelbrot set.\n" +"4 = 4D \"Squarry\" Julia set.\n" +"5 = 4D \"Mandy Cousin\" Mandelbrot set.\n" +"6 = 4D \"Mandy Cousin\" Julia set.\n" +"7 = 4D \"Variation\" Mandelbrot set.\n" +"8 = 4D \"Variation\" Julia set.\n" +"9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n" +"10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n" +"11 = 3D \"Christmas Tree\" Mandelbrot set.\n" +"12 = 3D \"Christmas Tree\" Julia set.\n" +"13 = 3D \"Mandelbulb\" Mandelbrot set.\n" +"14 = 3D \"Mandelbulb\" Julia set.\n" +"15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n" +"16 = 3D \"Cosine Mandelbulb\" Julia set.\n" +"17 = 4D \"Mandelbulb\" Mandelbrot set.\n" +"18 = 4D \"Mandelbulb\" Julia set." msgstr "" #: src/settings_translation_file.cpp @@ -5616,7 +6351,7 @@ msgid "" "Can be used to move a desired point to (0, 0) to create a\n" "suitable spawn point, or to allow 'zooming in' on a desired\n" "point by increasing 'scale'.\n" -"The default is tuned for a suitable spawn point for mandelbrot\n" +"The default is tuned for a suitable spawn point for Mandelbrot\n" "sets with default parameters, it may need altering in other\n" "situations.\n" "Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." @@ -5710,10 +6445,6 @@ msgid "" "'altitude_dry': Reduces humidity with altitude." msgstr "" -#: src/settings_translation_file.cpp -msgid "Altitude chill" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" @@ -5824,7 +6555,7 @@ msgid "Dump the mapgen debug information." msgstr "" #: src/settings_translation_file.cpp -msgid "Absolute limit of emerge queues" +msgid "Absolute limit of queued blocks to emerge" msgstr "" #: src/settings_translation_file.cpp @@ -5832,23 +6563,23 @@ msgid "Maximum number of blocks that can be queued for loading." msgstr "" #: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" +msgid "Per-player limit of queued blocks load from disk" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" +msgid "Per-player limit of queued blocks to generate" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -5858,9 +6589,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5898,3 +6626,14 @@ msgid "" "These flags are independent from Minetest versions,\n" "so see a full list at https://content.minetest.net/help/content_flags/" msgstr "" + +#: src/settings_translation_file.cpp +msgid "ContentDB Max Concurrent Downloads" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of concurrent downloads. Downloads exceeding this limit will " +"be queued.\n" +"This should be lower than curl_parallel_limit." +msgstr ""