X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=old_changelog.md;h=91457e48d53bc871d3b303a5d2963a7067004ec6;hb=3ebba96807e3a2ed894ea6a79ae624d90afc017e;hp=2e590f8bfd3b29fd07dae6b9cb02643da0dcc04e;hpb=183f0f3910502163949b5d429df72cf52587af1b;p=Crafter.git diff --git a/old_changelog.md b/old_changelog.md index 2e590f8..91457e4 100644 --- a/old_changelog.md +++ b/old_changelog.md @@ -34,3 +34,104 @@ - (not finished) redstone, make nodes drop multiple items individually - make item collection move with the player's speed - made saplings + + +## 0.03 +> It's A Real Game! Update +- make grass spread +- water buckets +- buckets water farmland +- pickaxe required to mine stone based nodes +- Crafting bench +- Farming with hoes, grass drops seeds, bread, etc +- simplify mobs ai +- running out of a node when placing tries to replace it with another of the same item in inventory +- crafting bench +- add in default furnace +- add backgrounds to all gui elements +- make furnaces drop all items on destroy instead of not allowing you to mine them +- added glass - smelt sand +- added boat +- rightclicking with tool places torch +- add chest +- make chest drop all items when you mine them +- add in redstone: +- torch, repeater, comparator, inverter, piston, player detector,light, +- redstone ore - drops 4,5 redstone dust, turns on when punched +- pressure plate, detects players (output max), detects items (output based on number of items) +- fix item size based on number of items in stack to fixed size +- add hoppers +- Add TooManyItems +- add function to check which nodes drop the item +- fix hoppers not activating furnace +- make pigs head turn smoothly +- Add in fences, walls, windows +- Overhaul doors +- Add credits screen +- Add stairs +- Add slabs +- 2 Music tracks (day and morning) +- Add snow +- Fix bed placement +- Add snow and snowballs +- Make snow falling node +- Add creative mode +- Add trap chest and sticky piston +- Added Et QtFunny font info +- Added footers and books +- Added rain +- Added Book sounds +- Changed TNT sound +- Overhauled eating +- Add in client weather handling +- Add in client movement handling +- Made sapling fuel +- Fix bed bed, boat, book, sapling, wood, minecart, rail, redstone, and boat placement +- Add sounds to redstone dust +- make redstone dust an attached node +- Fixed treecaptitator not cutting down part of tree when lever is powering one of it's nodes +- Added command for users with "server" privelage to control weather +- Added craft recipe to shears +- Moved to Minetest Engine Version 5.3.0 - DEV +- Added slimes +- Added mob criticals and client effects +- Added stream and river sound effect to client +- Moved underground cave noises to client +- Add line_of_sight so mobs can't hit you through walls +- Add nether prototype +- Fix water animation and add default Minetest water texture +- Tweak mob direct chase AI +- Add rain sound effect +- Updated nether prototype +- Added lava +- Added ichor weather +- Added nether portal node and fire +- Added in flint and steel, flint, and gravel and enabled dirt and gravel spawning +- Made nether portal function +- Beds and water explode in the nether +- Added better nether portal effect +- Make mobs less noisy +- Add buckets in +- Make buckets use special raycast function +- Fix clientside global counters to after statements +- Made snow, grass, and torches floodable +- Made lava spawn in blobs underground +- Added nether ores +- Make nether ores randomly explode when mined +- Added glowstone and glowstone dust +- Rubenwardy fixed error 23 +- Added in raycast TNT +- Merge Treer's group changes +- Make TNT cannons possible +- Add in Aether prototype dimension (21000-31000 on Y axis) +- Added in the early prototype of the VOID (made of bedrock for now) +- Treer fixed water spawning in other dimensions +- Make it so you can place down beds in the nether and void, but they explode when you try to sleep in them +- Made TNT even more efficient, stopped dropping of bedrock and obsidian +- Added sugarcane, sugar, and paper +- Books are now made out of paper and wood +- Made sugarcane grow near water +- Organized TooManyItems +- Added in 3D player model +- Added sneak animation to player model +- Added wield item to player model