X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=nodes.lua;h=aa3cc4b0b52ea2a984782c360474f926c94f46e0;hb=522dc7ef39feeff51057226dc184a5c04c6ecf96;hp=2490063317abf79ad58421148b94451f1df11d7b;hpb=f512bb7d00d5d4041b4a433653a7771defa75ffb;p=xdecor.git diff --git a/nodes.lua b/nodes.lua index 2490063..aa3cc4b 100644 --- a/nodes.lua +++ b/nodes.lua @@ -1,237 +1,515 @@ +screwdriver = screwdriver or {} + +xpanes.register_pane("bamboo_frame", { + description = "Bamboo Frame", + tiles = {"xdecor_bamboo_frame.png"}, + drawtype = "airlike", + paramtype = "light", + textures = {"xdecor_bamboo_frame.png", "xdecor_bamboo_frame.png", "xpanes_space.png"}, + inventory_image = "xdecor_bamboo_frame.png", + wield_image = "xdecor_bamboo_frame.png", + groups = {choppy=3, oddly_breakable_by_hand=2, pane=1, flammable=2}, + recipe = { + {"default:papyrus", "default:papyrus", "default:papyrus"}, + {"default:papyrus", "farming:cotton", "default:papyrus"}, + {"default:papyrus", "default:papyrus", "default:papyrus"} + } +}) + +xdecor.register("baricade", { + description = "Baricade", + drawtype = "plantlike", + walkable = false, + inventory_image = "xdecor_baricade.png", + tiles = {"xdecor_baricade.png"}, + groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3}, + damage_per_second = 4, + selection_box = xdecor.nodebox.slab_y(0.3) +}) + xdecor.register("barrel", { - description = "Barrel", inventory = {size=24}, infotext = "Barrel", + description = "Barrel", + inventory = {size=24}, + infotext = "Barrel", tiles = {"xdecor_barrel_top.png", "xdecor_barrel_sides.png"}, - groups = {snappy=3}, sounds = default.node_sound_wood_defaults() }) + groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3}, + sounds = default.node_sound_wood_defaults() +}) xdecor.register("cabinet", { - description = "Cabinet", inventory = {size=24}, infotext = "Cabinet", - tiles = {"default_wood.png", "default_wood.png", - "default_wood.png", "default_wood.png", - "default_wood.png","xdecor_cabinet_front.png"}, - groups = {snappy=3}, sounds = default.node_sound_wood_defaults() }) + description = "Wood Cabinet", + inventory = {size=24}, + infotext = "Wood Cabinet", + groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3}, + sounds = default.node_sound_wood_defaults(), + on_rotate = screwdriver.rotate_simple, + tiles = { + "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png", + "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png", + "xdecor_cabinet_sides.png", "xdecor_cabinet_front.png" + } +}) xdecor.register("cabinet_half", { - description = "Half Cabinet", inventory = {size=8}, infotext = "Half Cabinet", - tiles = {"default_wood.png", "default_wood.png", - "default_wood.png", "default_wood.png", - "default_wood.png", "xdecor_cabinet_half_front.png"}, - groups = {snappy=3}, sounds = default.node_sound_wood_defaults(), - node_box = {type="fixed", fixed={{-0.5, 0, -0.5, 0.5, 0.5, 0.5}}} }) + description = "Half Wood Cabinet", + inventory = {size=8}, + infotext = "Half Wood Cabinet", + groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3}, + sounds = default.node_sound_wood_defaults(), + node_box = xdecor.nodebox.slab_y(0.5, 0.5), + tiles = { + "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png", + "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_sides.png", + "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_front.png" + } +}) xdecor.register("candle", { - description = "Candle", light_source = 12, drawtype = "torchlike", - inventory_image = "xdecor_candle_inv.png", - wield_image = "xdecor_candle_inv.png", - paramtype2 = "wallmounted", legacy_wallmounted = true, - walkable = false, groups = {dig_immediate=3, attached_node=1}, - tiles = { {name="xdecor_candle_floor.png", - animation={type="vertical_frames", length=1.5}}, - {name="xdecor_candle_wall.png", - animation={type="vertical_frames", length=1.5}} }, - selection_box = {type="wallmounted", - wall_bottom={-0.25, -0.5, -0.25, 0.25, 0.1, 0.25}, - wall_side={-0.5, -0.35, -0.15, -0.15, 0.4, 0.15}} }) - -xdecor.register("cardboard_box", { - description = "Cardboard Box", groups = {snappy=3}, - inventory = {size=8}, infotext = "Cardboard Box", - tiles = {"xdecor_cardbox_top.png", "xdecor_cardbox_top.png", - "xdecor_cardbox_sides.png"}, - node_box = {type="fixed", - fixed={{-0.3125, -0.5, -0.3125, 0.3125, 0, 0.3125}}} }) - -xdecor.register("cauldron", { - description = "Cauldron", groups = {snappy=1}, - tiles = {{name="xdecor_cauldron_top_anim.png", - animation={type="vertical_frames", length=3.0}}, - "xdecor_cauldron_sides.png"} }) - -xdecor.register("chair", { - description = "Chair", tiles = {"xdecor_wood_tile.png"}, - sounds = default.node_sound_wood_defaults(), groups = {snappy=3}, - node_box = {type="fixed", fixed={ - {-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125}, - {0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125}, - {-0.1875, 0.025, 0.22, 0.1875, 0.45, 0.28}, - {-0.3125, -0.5, -0.3125, -0.1875, -0.125, -0.1875}, - {0.1875, -0.5, -0.3125, 0.3125, -0.125, -0.1875}, - {-0.3125, -0.125, -0.3125, 0.3125, 0, 0.1875}}} }) - -xdecor.register("chandelier", { - description = "Chandelier", drawtype = "plantlike", walkable = false, - inventory_image = "xdecor_chandelier.png", tiles = {"xdecor_chandelier.png"}, - groups = {dig_immediate=3}, light_source = 15 }) - -xdecor.register("coalstone_tile", { - description = "Coalstone Tile", tiles = {"xdecor_coalstone_tile.png"}, - groups = {snappy=3}, sounds = default.node_sound_stone_defaults() }) - -local curtaincolors = {"red"} -- add more curtains simply here -for _, c in ipairs(curtaincolors) do -xdecor.register("curtain_"..c, { - description = "Curtain ("..c..")", use_texture_alpha = true, walkable = false, - tiles = {"xdecor_curtain.png^[colorize:"..c..":130"}, - inventory_image = "xdecor_curtain_open.png^[colorize:"..c..":130", - wield_image = "xdecor_curtain.png^[colorize:"..c..":130", - drawtype = "signlike", paramtype2 = "wallmounted", - groups = {dig_immediate=3}, selection_box = {type="wallmounted"}, - on_rightclick = function(pos, node, clicker, itemstack) - local fdir = node.param2 - minetest.set_node(pos, {name="xdecor:curtain_open_"..c, param2=fdir}) - end }) - -xdecor.register("curtain_open_"..c, { - tiles = { "xdecor_curtain_open.png^[colorize:"..c..":130" }, - drawtype = "signlike", paramtype2 = "wallmounted", - use_texture_alpha = true, walkable = false, - groups = {dig_immediate=3, not_in_creative_inventory=1}, - selection_box = {type="wallmounted"}, drop = "xdecor:curtain_"..c, - on_rightclick = function(pos, node, clicker, itemstack) - local fdir = node.param2 - minetest.set_node(pos, { name="xdecor:curtain_"..c, param2=fdir }) - end }) - -minetest.register_craft({ - output = "xdecor:curtain_"..c.." 4", - recipe = {{"", "wool:"..c, ""}, - {"", "wool:"..c, ""}, - {"", "wool:"..c, ""}} }) + description = "Candle", + light_source = 12, + drawtype = "torchlike", + inventory_image = "xdecor_candle_inv.png", + wield_image = "xdecor_candle_wield.png", + paramtype2 = "wallmounted", + legacy_wallmounted = true, + walkable = false, + groups = {dig_immediate=3, attached_node=1}, + tiles = { + { name = "xdecor_candle_floor.png", + animation = {type="vertical_frames", length=1.5} }, + { name = "xdecor_candle_ceiling.png", + animation = {type="vertical_frames", length=1.5} }, + { name = "xdecor_candle_wall.png", + animation = {type="vertical_frames", length=1.5} } + }, + selection_box = { + type = "wallmounted", + wall_top = {-0.3, -0.4, -0.3, 0.3, 0.5, 0.3}, + wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.1, 0.25}, + wall_side = {-0.5, -0.35, -0.15, -0.15, 0.4, 0.15} + } +}) + +xpanes.register_pane("chainlink", { + description = "Chain Link", + tiles = {"xdecor_chainlink.png"}, + drawtype = "airlike", + paramtype = "light", + textures = {"xdecor_chainlink.png", "xdecor_chainlink.png", "xpanes_space.png"}, + inventory_image = "xdecor_chainlink.png", + wield_image = "xdecor_chainlink.png", + groups = {cracky=3, oddly_breakable_by_hand=2, pane=1}, + recipe = { + {"default:steel_ingot", "", "default:steel_ingot"}, + {"", "default:steel_ingot", ""}, + {"default:steel_ingot", "", "default:steel_ingot"} + } +}) + +-- The following nodedef is licensed under WTFPL for granting a possible re-use +-- in Minetest Game (https://github.com/minetest/minetest_game). +xdecor.register("cobweb", { + description = "Cobweb", + drawtype = "plantlike", + tiles = {"xdecor_cobweb.png"}, + inventory_image = "xdecor_cobweb.png", + liquid_viscosity = 8, + liquidtype = "source", + liquid_alternative_flowing = "xdecor:cobweb", + liquid_alternative_source = "xdecor:cobweb", + liquid_renewable = false, + liquid_range = 0, + walkable = false, + selection_box = {type = "regular"}, + groups = {dig_immediate=3, liquid=3, flammable=3}, + sounds = default.node_sound_leaves_defaults() +}) + +for _, c in pairs({"red"}) do -- Add more curtains colors simply here. + xdecor.register("curtain_"..c, { + description = c:gsub("^%l", string.upper).." Curtain", + walkable = false, + tiles = {"wool_white.png^[colorize:"..c..":170"}, + inventory_image = "wool_white.png^[colorize:"..c..":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126", + wield_image = "wool_white.png^[colorize:"..c..":170", + drawtype = "signlike", + paramtype2 = "wallmounted", + groups = {dig_immediate=3, flammable=3}, + selection_box = {type="wallmounted"}, + on_rightclick = function(pos, node) + minetest.set_node(pos, {name="xdecor:curtain_open_"..c, param2=node.param2}) + end + }) + + xdecor.register("curtain_open_"..c, { + tiles = {"wool_white.png^[colorize:"..c..":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126"}, + drawtype = "signlike", + paramtype2 = "wallmounted", + walkable = false, + groups = {dig_immediate=3, flammable=3, not_in_creative_inventory=1}, + selection_box = {type="wallmounted"}, + drop = "xdecor:curtain_"..c, + on_rightclick = function(pos, node) + minetest.set_node(pos, {name="xdecor:curtain_"..c, param2=node.param2}) + end + }) + + minetest.register_craft({ + output = "xdecor:curtain_"..c.." 4", + recipe = { + {"", "wool:"..c, ""}, + {"", "wool:"..c, ""} + } + }) end -xdecor.register("cushion", { - description = "Cushion", tiles = {"xdecor_cushion.png"}, - groups = {snappy=3}, on_place = minetest.rotate_node, - node_box = {type="fixed", fixed={{-0.5, -0.5, -0.5, 0.5, 0, 0.5}}} }) +xdecor.register("crate", { + description = "Crate", + inventory = {size=24}, + infotext = "Crate", + tiles = {"xdecor_crate.png"}, + groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3}, + sounds = default.node_sound_wood_defaults() +}) + +xdecor.register("cushion_block", { + tiles = {"xdecor_cushion.png"}, + groups = {snappy=3, flammable=3, fall_damage_add_percent=-75, not_in_creative_inventory=1}, + drop = "xdecor:cushion 2" +}) + +local function door_access(door) + return door:find("prison") +end -xdecor.register("empty_shelf", { - description = "Empty Shelf", inventory = {size=24}, infotext = "Empty Shelf", - tiles = {"default_wood.png", "xdecor_empty_shelf.png"}, - groups = {snappy=3}, sounds = default.node_sound_wood_defaults() }) +local door_types = { + {"japanese", "brown"}, {"prison", "grey"}, {"prison_rust", "rust"}, + {"screen", "brownb"}, {"slide", "brownc"}, {"woodglass", "brown"} +} + +for _, d in pairs(door_types) do + doors.register_door("xdecor:"..d[1].."_door", { + description = string.gsub(" "..d[1], "%W%l", string.upper):sub(2):gsub("_", " ").." Door", + inventory_image = "xdecor_"..d[1].."_door_inv.png", + groups = {choppy=3, cracky=3, oddly_breakable_by_hand=1, flammable=2, door=1}, + tiles_bottom = {"xdecor_"..d[1].."_door_b.png", "xdecor_"..d[2]..".png"}, + tiles_top = {"xdecor_"..d[1].."_door_a.png", "xdecor_"..d[2]..".png"}, + only_placer_can_open = door_access(d[1]), + sounds = default.node_sound_wood_defaults(), + sunlight = false + }) +end -xdecor.register("fence_wrought_iron", { - description = "Wrought Iron Fence", drawtype = "fencelike", - tiles = {"default_stone.png^[colorize:#2a2420:180"}, groups = {snappy=3}, - inventory_image = "default_fence_overlay.png^default_stone.png^[colorize:#2a2420:160^default_fence_overlay.png^[makealpha:255,126,126" }) +xdecor.register("empty_shelf", { + description = "Empty Shelf", + inventory = {size=24}, + infotext = "Empty Shelf", + tiles = {"default_wood.png", "default_wood.png^xdecor_empty_shelf.png"}, + groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3}, + sounds = default.node_sound_wood_defaults(), + on_rotate = screwdriver.rotate_simple +}) + +xdecor.register("enderchest", { + description = "Ender Chest", + tiles = { + "xdecor_enderchest_top.png", "xdecor_enderchest_top.png", + "xdecor_enderchest_side.png", "xdecor_enderchest_side.png", + "xdecor_enderchest_side.png", "xdecor_enderchest_front.png" + }, + groups = {cracky=1, choppy=1, oddly_breakable_by_hand=1}, + sounds = default.node_sound_stone_defaults(), + on_rotate = screwdriver.rotate_simple, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", [[ size[8,9] + list[current_player;enderchest;0,0;8,4;] + list[current_player;main;0,5;8,4;] + listring[current_player;enderchest] + listring[current_player;main] ]] + ..xbg..default.get_hotbar_bg(0,5)) + meta:set_string("infotext", "Ender Chest") + end +}) + +minetest.register_on_joinplayer(function(player) + local inv = player:get_inventory() + inv:set_size("enderchest", 8*4) +end) xdecor.register("fire", { - description = "Fake Fire", light_source = 14, walkable = false, - tiles = {{name="xdecor_fire_anim.png", - animation={type="vertical_frames", length=1.5}}}, - drawtype = "plantlike", damage_per_second = 2, drop = "", - groups = {dig_immediate=3, not_in_creative_inventory=1} }) - -minetest.register_tool("xdecor:flint_steel", { - description = "Flint & Steel", stack_max = 1, - inventory_image = "xdecor_flint_steel.png", - tool_capabilities = {groupcaps={flamable={uses=65, maxlevel=1}}}, - on_use = function(itemstack, user, pointed_thing) - if pointed_thing.type == "node" and minetest.get_node(pointed_thing.above).name == "air" then - if not minetest.is_protected(pointed_thing.above, user:get_player_name()) then - minetest.set_node(pointed_thing.above, {name="xdecor:fire"}) - else minetest.chat_send_player(user:get_player_name(), "This area is protected!") end - else return end - - itemstack:add_wear(65535/65) - return itemstack - end }) + description = "Fancy Fire", + drawtype = "plantlike", + light_source = 14, + walkable = false, + tiles = { + { name = "xdecor_fire_anim.png", + animation = {type="vertical_frames", length=1.5} } + }, + damage_per_second = 4, + drop = "", + selection_box = { + type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, -0.3, 0.3} + }, + groups = {dig_immediate=3, hot=3, not_in_creative_inventory=1} +}) + +xdecor.register("ivy", { + description = "Ivy", + drawtype = "signlike", + walkable = false, + climbable = true, + groups = {dig_immediate=3, flammable=3, plant=1}, + paramtype2 = "wallmounted", + selection_box = {type="wallmounted"}, + legacy_wallmounted = true, + tiles = {"xdecor_ivy.png"}, + inventory_image = "xdecor_ivy.png", + wield_image = "xdecor_ivy.png", + sounds = default.node_sound_leaves_defaults() +}) xdecor.register("lantern", { - description = "Lantern", light_source = 12, drawtype = "torchlike", - inventory_image = "xdecor_lantern_floor.png", + description = "Lantern", + light_source = 12, + drawtype = "torchlike", + inventory_image = "xdecor_lantern_floor.png", wield_image = "xdecor_lantern_floor.png", - paramtype2 = "wallmounted", legacy_wallmounted = true, - walkable = false, groups = {dig_immediate=3, attached_node=1}, - tiles = {"xdecor_lantern_floor.png", "xdecor_lantern_ceiling.png", "xdecor_lantern.png"}, - selection_box = {type="wallmounted", + paramtype2 = "wallmounted", + legacy_wallmounted = true, + walkable = false, + groups = {dig_immediate=3, attached_node=1}, + tiles = {"xdecor_lantern_floor.png", "xdecor_lantern_ceiling.png", + "xdecor_lantern.png"}, + selection_box = { + type = "wallmounted", wall_top = {-0.25, -0.4, -0.25, 0.25, 0.5, 0.25}, wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}, - wall_side = {-0.5, -0.5, -0.15, 0.5, 0.5, 0.15}} }) - -flowerstype = {"dandelion_white", "dandelion_yellow", "geranium", "rose", "tulip", "viola"} -for _, f in ipairs(flowerstype) do -xdecor.register("potted_"..f, { - description = "Potted Flowers ("..f..")", walkable = false, - groups = {dig_immediate=3}, - tiles = {"xdecor_"..f.."_pot.png"}, inventory_image = "xdecor_"..f.."_pot.png", - drawtype = "plantlike", sounds = default.node_sound_leaves_defaults() }) - -minetest.register_craft({ - type = "shapeless", output = "xdecor:potted_"..f.." 2", - recipe = {"flowers:"..f, "xdecor:plant_pot"} }) + wall_side = {-0.5, -0.5, -0.15, 0.5, 0.5, 0.15} + } +}) + +for _, l in pairs({"iron", "wooden"}) do + xdecor.register(l.."_lightbox", { + description = l:gsub("^%l", string.upper).." Light Box", + tiles = {"xdecor_"..l.."_lightbox.png"}, + groups = {cracky=3, choppy=3, oddly_breakable_by_hand=2}, + light_source = 13, + sounds = default.node_sound_glass_defaults() + }) +end + +minetest.register_alias("xdecor:lightbox", "xdecor:wooden_lightbox") + +xdecor.register("packed_ice", { + drawtype = "normal", + description = "Packed Ice", + tiles = {"xdecor_packed_ice.png"}, + groups = {cracky=1, puts_out_fire=1}, + sounds = default.node_sound_glass_defaults() +}) + +local flowers = {"dandelion_white", "dandelion_yellow", "geranium", "rose", + "tulip", "viola"} + +for _, f in pairs(flowers) do + xdecor.register("potted_"..f, { + description = string.gsub("Potted Flowers ("..f..")", "_", " "), + walkable = false, + groups = {dig_immediate=3, flammable=3, plant=1, flower=1}, + tiles = {"xdecor_"..f.."_pot.png"}, + inventory_image = "xdecor_"..f.."_pot.png", + drawtype = "plantlike", + sounds = default.node_sound_leaves_defaults(), + selection_box = xdecor.nodebox.slab_y(0.3) + }) + + minetest.register_craft({ + output = "xdecor:potted_"..f, + recipe = { + {"default:clay_brick", "flowers:"..f, "default:clay_brick"}, + {"", "default:clay_brick", ""} + } + }) +end + +xdecor.register("painting_1", { + description = "Painting", + tiles = {"xdecor_painting_1.png"}, + inventory_image = "xdecor_painting_empty.png", + wield_image = "xdecor_painting_empty.png", + paramtype2 = "wallmounted", + legacy_wallmounted = true, + wield_image = "xdecor_painting_empty.png", + sunlight_propagates = true, + groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3, attached_node=1}, + sounds = default.node_sound_wood_defaults(), + node_box = { + type = "wallmounted", + wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125}, + wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125}, + wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375} + }, + on_construct = function(pos) + local node = minetest.get_node(pos) + local random = math.random(4) + if random == 1 then return end + minetest.set_node(pos, {name="xdecor:painting_"..random, param2=node.param2}) + end +}) + +for i = 2, 4 do + xdecor.register("painting_"..i, { + tiles = {"xdecor_painting_"..i..".png"}, + paramtype2 = "wallmounted", + legacy_wallmounted = true, + drop = "xdecor:painting_1", + sunlight_propagates = true, + groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3, attached_node=1, not_in_creative_inventory=1}, + sounds = default.node_sound_wood_defaults(), + node_box = { + type = "wallmounted", + wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125}, + wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125}, + wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375} + } + }) end -xdecor.register("painting", { - description = "Painting", drawtype = "signlike", - tiles = {"xdecor_painting.png"}, inventory_image = "xdecor_painting.png", - paramtype2 = "wallmounted", legacy_wallmounted = true, walkable = false, - wield_image = "xdecor_painting.png", selection_box = {type = "wallmounted"}, - groups = {dig_immediate=3, attached_node=1}, - sounds = default.node_sound_wood_defaults() }) - -xdecor.register("plant_pot", { - description = "Plant Pot", groups = {snappy=3}, - tiles = {"xdecor_plant_pot_top.png", "xdecor_plant_pot_sides.png"} }) - -xdecor.register("metal_cabinet", { - description = "Metal Cabinet", inventory = {size=24}, - tiles = {"xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png", - "xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png", - "xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_front.png"}, - groups = {snappy=2}, infotext = "Metal Cabinet" }) - -xdecor.register("moonbrick", { - description = "Moonbrick", tiles = {"xdecor_moonbrick.png"}, - groups = {snappy=3}, sounds = default.node_sound_stone_defaults() }) +for _, b in pairs({{"cactus", "cactus"}, {"moon", "stone"}}) do + xdecor.register(b[1].."brick", { + drawtype = "normal", + description = b[1]:gsub("^%l", string.upper).." Brick", + tiles = {"xdecor_"..b[1].."brick.png"}, + groups = {cracky=2}, + sounds = default.node_sound_stone_defaults(), + }) + + minetest.register_craft({ + output = "xdecor:"..b[1].."brick", + recipe = { + {"default:brick", "default:"..b[2]} + } +}) +end xdecor.register("multishelf", { - description = "Multi Shelf", inventory = {size=24}, infotext = "Multi Shelf", - tiles = {"default_wood.png", "xdecor_multishelf.png"}, - groups = {snappy=3}, sounds = default.node_sound_wood_defaults() }) - -local rope_sbox = {type="fixed", fixed={-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}} -xdecor.register("rope", { - description = "Rope", walkable = false, climbable = true, - groups = {dig_immediate=3}, selection_box = rope_sbox, - tiles = {"xdecor_rope.png"}, inventory_image = "xdecor_rope_inv.png", - wield_image = "xdecor_rope_inv.png", drawtype = "plantlike" }) - -xdecor.register("stereo", { - description = "Stereo", groups = {snappy=3}, - tiles = {"xdecor_stereo_top.png", "xdecor_stereo_bottom.png", - "xdecor_stereo_left.png^[transformFX", "xdecor_stereo_left.png", - "xdecor_stereo_back.png", "xdecor_stereo_front.png"} }) - -xdecor.register("stone_rune", { - description = "Stone Rune", tiles = {"xdecor_stone_rune.png"}, - groups = {snappy=3}, sounds = default.node_sound_stone_defaults() }) - -xdecor.register("stone_tile", { - description = "Stone Tile", tiles = {"xdecor_stone_tile.png"}, - groups = {snappy=3}, sounds = default.node_sound_stone_defaults() }) + description = "Multi Shelf", + inventory = {size=24}, + infotext = "Multi Shelf", + on_rotate = screwdriver.rotate_simple, + tiles = {"default_wood.png", "default_wood.png^xdecor_multishelf.png"}, + groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3}, + sounds = default.node_sound_wood_defaults() +}) + +xpanes.register_pane("rust_bar", { + description = "Rust Bars", + tiles = {"xdecor_rust_bars.png"}, + drawtype = "airlike", + paramtype = "light", + textures = {"xdecor_rust_bars.png", "xdecor_rust_bars.png", "xpanes_space.png"}, + inventory_image = "xdecor_rust_bars.png", + wield_image = "xdecor_rust_bars.png", + groups = {cracky=3, oddly_breakable_by_hand=2, pane=1}, + recipe = { + {"", "default:dirt", ""}, + {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, + {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"} + } +}) + +xdecor.register("stonepath", { + description = "Garden Stone Path", + tiles = {"default_stone.png"}, + groups = {snappy=3}, + on_rotate = screwdriver.rotate_simple, + sounds = default.node_sound_stone_defaults(), + sunlight_propagates = true, + node_box = xdecor.pixelnodebox(16, { + {8, 0, 8, 6, 0.5, 6}, + {1, 0, 1, 6, 0.5, 6}, + {1, 0, 10, 5, 0.5, 5}, + {10, 0, 2, 4, 0.5, 4} + }), + selection_box = xdecor.nodebox.slab_y(0.05) +}) + +local stonish = {"desertstone_tile", "stone_tile", "stone_rune", + "coalstone_tile", "hard_clay"} + +for _, t in pairs(stonish) do + xdecor.register(t, { + drawtype = "normal", + description = string.gsub(" "..t, "%W%l", string.upper):sub(2):gsub("_", " "), + tiles = {"xdecor_"..t..".png"}, + groups = {cracky=1}, + sounds = default.node_sound_stone_defaults() + }) +end xdecor.register("table", { - description = "Table", tiles = {"xdecor_wood_tile.png"}, - groups = {snappy=3}, sounds = default.node_sound_wood_defaults(), - node_box = {type="fixed", fixed={ - {-0.5, 0.4, -0.5, 0.5, 0.5, 0.5}, - {-0.15, -0.5, -0.15, 0.15, 0.4, 0.15}}} }) + description = "Table", + tiles = {"xdecor_wood.png"}, + groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3}, + sounds = default.node_sound_wood_defaults(), + node_box = xdecor.pixelnodebox(16, { + {0, 14, 0, 16, 2, 16}, {5.5, 0, 5.5, 5, 14, 6} + }) +}) + +xdecor.register("tatami", { + description = "Tatami", + tiles = {"xdecor_tatami.png"}, + wield_image = "xdecor_tatami.png", + groups = {snappy=3, flammable=3}, + node_box = xdecor.nodebox.slab_y(0.0625) +}) xdecor.register("tv", { - description = "Television", light_source = 11, groups = {snappy=3}, + description = "Television", + light_source = 11, + groups = {snappy=3}, + on_rotate = screwdriver.rotate_simple, tiles = { "xdecor_television_left.png^[transformR270", "xdecor_television_left.png^[transformR90", "xdecor_television_left.png^[transformFX", - "xdecor_television_left.png", - "xdecor_television_back.png", - {name="xdecor_television_front_animated.png", - animation = {type="vertical_frames", length=80.0}}} }) - + "xdecor_television_left.png", "xdecor_television_back.png", + { name = "xdecor_television_front_animated.png", + animation = {type="vertical_frames", length=80.0} } + } +}) + +xpanes.register_pane("wood_frame", { + description = "Wood Frame", + tiles = {"xdecor_wood_frame.png"}, + drawtype = "airlike", + paramtype = "light", + textures = {"xdecor_wood_frame.png", "xdecor_wood_frame.png", "xpanes_space.png"}, + inventory_image = "xdecor_wood_frame.png", + wield_image = "xdecor_wood_frame.png", + groups = {choppy=3, oddly_breakable_by_hand=2, pane=1, flammable=3}, + sounds = default.node_sound_wood_defaults(), + recipe = { + {"group:wood", "group:stick", "group:wood"}, + {"group:stick", "group:stick", "group:stick"}, + {"group:wood", "group:stick", "group:wood"} + } +}) + xdecor.register("woodframed_glass", { - description = "Wood Framed Glass", drawtype = "glasslike_framed_optional", - tiles = {"xdecor_framed_glass.png", "xdecor_framed_glass_detail.png"}, - groups = {snappy=3}, sounds = default.node_sound_glass_defaults() }) + description = "Wood Framed Glass", + drawtype = "glasslike_framed", + tiles = {"xdecor_woodframed_glass.png", "xdecor_woodframed_glass_detail.png"}, + groups = {cracky=3, oddly_breakable_by_hand=2}, + sounds = default.node_sound_glass_defaults() +}) xdecor.register("wood_tile", { - description = "Wood Tile", tiles = {"xdecor_wood_tile.png"}, - groups = {snappy=3, wood=1}, sounds = default.node_sound_wood_defaults() }) + description = "Wood Tile", + tiles = {"xdecor_wood_tile.png"}, + drawtype = "normal", + groups = {choppy=1, oddly_breakable_by_hand=1, wood=1, flammable=2}, + sounds = default.node_sound_wood_defaults() +})