X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=nodes.lua;h=3a44feba9d3fc2cabdc3383d93883ebbccd6a310;hb=8bd1628a24511f90eebe98a90fc24abc310cbbad;hp=42578e38a2ea39a2f0b3aaf75a42ea38998b8b14;hpb=cdfbf017054d7e1c43221073b25a8f869f605020;p=xdecor.git diff --git a/nodes.lua b/nodes.lua index 42578e3..3a44feb 100644 --- a/nodes.lua +++ b/nodes.lua @@ -1,14 +1,14 @@ +screwdriver = screwdriver or {} + xpanes.register_pane("bamboo_frame", { description = "Bamboo Frame", tiles = {"xdecor_bamboo_frame.png"}, drawtype = "airlike", paramtype = "light", - sunlight_propagates = true, - textures = {"xdecor_bamboo_frame.png", "xdecor_bamboo_frame.png", - "xpanes_space.png"}, + textures = {"xdecor_bamboo_frame.png", "xdecor_bamboo_frame.png", "xpanes_space.png"}, inventory_image = "xdecor_bamboo_frame.png", wield_image = "xdecor_bamboo_frame.png", - groups = {snappy=3, pane=1, flammable=2}, + groups = {choppy=3, oddly_breakable_by_hand=2, pane=1, flammable=2}, recipe = { {"default:papyrus", "default:papyrus", "default:papyrus"}, {"default:papyrus", "farming:cotton", "default:papyrus"}, @@ -22,9 +22,9 @@ xdecor.register("baricade", { walkable = false, inventory_image = "xdecor_baricade.png", tiles = {"xdecor_baricade.png"}, - groups = {snappy=3, flammable=2}, + groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3}, damage_per_second = 4, - selection_box = xdecor.nodebox.slab_y(0.5, 0) + selection_box = xdecor.nodebox.slab_y(0.3) }) xdecor.register("barrel", { @@ -32,34 +32,35 @@ xdecor.register("barrel", { inventory = {size=24}, infotext = "Barrel", tiles = {"xdecor_barrel_top.png", "xdecor_barrel_sides.png"}, - groups = {choppy=3, flammable=2}, - sounds = xdecor.wood + groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3}, + sounds = default.node_sound_wood_defaults() }) xdecor.register("cabinet", { - description = "Cabinet", + description = "Wood Cabinet", inventory = {size=24}, - infotext = "Cabinet", - groups = {choppy=3, flammable=2}, - sounds = xdecor.wood, + infotext = "Wood Cabinet", + groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3}, + sounds = default.node_sound_wood_defaults(), + on_rotate = screwdriver.rotate_simple, tiles = { - "default_wood.png", "default_wood.png", - "default_wood.png", "default_wood.png", - "default_wood.png", "xdecor_cabinet_front.png" + "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png", + "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png", + "xdecor_cabinet_sides.png", "xdecor_cabinet_front.png" } }) xdecor.register("cabinet_half", { - description = "Half Cabinet", + description = "Half Wood Cabinet", inventory = {size=8}, - infotext = "Half Cabinet", - groups = {choppy=3, flammable=3}, - sounds = xdecor.wood, + infotext = "Half Wood Cabinet", + groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3}, + sounds = default.node_sound_wood_defaults(), node_box = xdecor.nodebox.slab_y(0.5, 0.5), tiles = { - "default_wood.png", "default_wood.png", - "default_wood.png", "default_wood.png", - "default_wood.png", "xdecor_cabinet_half_front.png" + "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png", + "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_sides.png", + "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_front.png" } }) @@ -68,7 +69,7 @@ xdecor.register("candle", { light_source = 12, drawtype = "torchlike", inventory_image = "xdecor_candle_inv.png", - wield_image = "xdecor_candle_inv.png", + wield_image = "xdecor_candle_wield.png", paramtype2 = "wallmounted", legacy_wallmounted = true, walkable = false, @@ -76,102 +77,35 @@ xdecor.register("candle", { tiles = { { name = "xdecor_candle_floor.png", animation = {type="vertical_frames", length=1.5} }, + { name = "xdecor_candle_ceiling.png", + animation = {type="vertical_frames", length=1.5} }, { name = "xdecor_candle_wall.png", animation = {type="vertical_frames", length=1.5} } }, selection_box = { type = "wallmounted", + wall_top = {-0.3, -0.4, -0.3, 0.3, 0.5, 0.3}, wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.1, 0.25}, wall_side = {-0.5, -0.35, -0.15, -0.15, 0.4, 0.15} } }) -xdecor.register("cardboard_box", { - description = "Cardboard Box", - inventory = {size=8}, - infotext = "Cardboard Box", - groups = {snappy=3, flammable=3}, - tiles = {"xdecor_cardbox_top.png", "xdecor_cardbox_top.png", - "xdecor_cardbox_sides.png"}, - node_box = { - type = "fixed", - fixed = { - {-0.3125, -0.5, -0.3125, 0.3125, 0, 0.3125} - } - } -}) - -xdecor.register("cauldron", { - description = "Cauldron", - groups = {cracky=1}, - tiles = { - { name = "xdecor_cauldron_top_anim.png", - animation = {type="vertical_frames", length=3.0} }, - "xdecor_cauldron_sides.png" - } -}) - -if minetest.get_modpath("bucket") then - local original_bucket_on_use = minetest.registered_items["bucket:bucket_empty"].on_use - minetest.override_item("bucket:bucket_empty", { - on_use = function(itemstack, user, pointed_thing) - local inv = user:get_inventory() - local player = user:get_player_name() - - if pointed_thing.type == "node" and - minetest.get_node(pointed_thing.under).name == "xdecor:cauldron" then - if inv:room_for_item("main", "bucket:bucket_water 1") then - itemstack:take_item() - inv:add_item("main", "bucket:bucket_water 1") - else - minetest.chat_send_player(player, "No enough room in your inventory.") - end - return itemstack - else if original_bucket_on_use then - return original_bucket_on_use(itemstack, user, pointed_thing) - else return end - end - end - }) -end - -xdecor.register("chair", { - description = "Chair", - tiles = {"xdecor_wood.png"}, - sounds = xdecor.wood, - groups = {choppy=3, flammable=2}, - node_box = { - type = "fixed", - fixed = { - {-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125}, - {0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125}, - {-0.1875, 0.025, 0.22, 0.1875, 0.45, 0.28}, - {-0.3125, -0.5, -0.3125, -0.1875, -0.125, -0.1875}, - {0.1875, -0.5, -0.3125, 0.3125, -0.125, -0.1875}, - {-0.3125, -0.125, -0.3125, 0.3125, 0, 0.1875} - } +xpanes.register_pane("chainlink", { + description = "Chain Link", + tiles = {"xdecor_chainlink.png"}, + drawtype = "airlike", + paramtype = "light", + textures = {"xdecor_chainlink.png", "xdecor_chainlink.png", "xpanes_space.png"}, + inventory_image = "xdecor_chainlink.png", + wield_image = "xdecor_chainlink.png", + groups = {cracky=3, oddly_breakable_by_hand=2, pane=1}, + recipe = { + {"default:steel_ingot", "", "default:steel_ingot"}, + {"", "default:steel_ingot", ""}, + {"default:steel_ingot", "", "default:steel_ingot"} } }) -xdecor.register("chandelier", { - description = "Chandelier", - drawtype = "plantlike", - walkable = false, - inventory_image = "xdecor_chandelier.png", - tiles = {"xdecor_chandelier.png"}, - groups = {dig_immediate=3}, - light_source = 14, - selection_box = xdecor.nodebox.slab_y(0.5, 0.5) -}) - -xdecor.register("coalstone_tile", { - drawtype = "normal", - description = "Coalstone Tile", - tiles = {"xdecor_coalstone_tile.png"}, - groups = {cracky=2, stone=1}, - sounds = xdecor.stone -}) - xdecor.register("cobweb", { description = "Cobweb", drawtype = "plantlike", @@ -186,38 +120,34 @@ xdecor.register("cobweb", { walkable = false, selection_box = {type = "regular"}, groups = {dig_immediate=3, liquid=3, flammable=3}, - sounds = xdecor.leaves + sounds = default.node_sound_leaves_defaults() }) -local colors = {"red"} -- Add more curtains colors simply here. - -for _, c in ipairs(colors) do +for _, c in pairs({"red"}) do -- Add more curtains colors simply here. xdecor.register("curtain_"..c, { - description = "Curtain ("..c..")", - use_texture_alpha = true, + description = c:gsub("^%l", string.upper).." Curtain", walkable = false, - tiles = {"xdecor_curtain.png^[colorize:"..c..":130"}, - inventory_image = "xdecor_curtain_open.png^[colorize:"..c..":130", - wield_image = "xdecor_curtain.png^[colorize:"..c..":130", + tiles = {"wool_white.png^[colorize:"..c..":170"}, + inventory_image = "wool_white.png^[colorize:"..c..":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126", + wield_image = "wool_white.png^[colorize:"..c..":170", drawtype = "signlike", paramtype2 = "wallmounted", groups = {dig_immediate=3, flammable=3}, selection_box = {type="wallmounted"}, - on_rightclick = function(pos, node, clicker, itemstack) + on_rightclick = function(pos, node) minetest.set_node(pos, {name="xdecor:curtain_open_"..c, param2=node.param2}) end }) xdecor.register("curtain_open_"..c, { - tiles = {"xdecor_curtain_open.png^[colorize:"..c..":130"}, + tiles = {"wool_white.png^[colorize:"..c..":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126"}, drawtype = "signlike", paramtype2 = "wallmounted", - use_texture_alpha = true, walkable = false, groups = {dig_immediate=3, flammable=3, not_in_creative_inventory=1}, selection_box = {type="wallmounted"}, drop = "xdecor:curtain_"..c, - on_rightclick = function(pos, node, clicker, itemstack) + on_rightclick = function(pos, node) minetest.set_node(pos, {name="xdecor:curtain_"..c, param2=node.param2}) end }) @@ -231,25 +161,34 @@ for _, c in ipairs(colors) do }) end -xdecor.register("cushion", { - description = "Cushion", - tiles = {"xdecor_cushion.png"}, - groups = {snappy=3, flammable=3, fall_damage_add_percent=-50}, - on_place = minetest.rotate_node, - node_box = xdecor.nodebox.slab_y(-0.5, 0.5) +xdecor.register("crate", { + description = "Crate", + inventory = {size=24}, + infotext = "Crate", + tiles = {"xdecor_crate.png"}, + groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3}, + sounds = default.node_sound_wood_defaults() }) -local door_types = {"woodglass", "japanese"} +local function door_access(door) + return door:find("prison") +end + +local door_types = { + {"japanese", "brown"}, {"prison", "grey"}, {"prison_rust", "rust"}, + {"screen", "brownb"}, {"slide", "brownc"}, {"woodglass", "brown"} +} for _, d in pairs(door_types) do - doors.register_door("xdecor:"..d.."_door", { - description = string.sub(string.upper(d), 0, 1).. - string.sub(d, 2).." Door", - inventory_image = "xdecor_"..d.."_door_inv.png", - groups = {choppy=3, flammable=2, door=1}, - tiles_bottom = {"xdecor_"..d.."_door_b.png", "xdecor_brown.png"}, - tiles_top = {"xdecor_"..d.."_door_a.png", "xdecor_brown.png"}, - sounds = xdecor.wood + doors.register_door("xdecor:"..d[1].."_door", { + description = string.gsub(d[1]:gsub("^%l", string.upper), "_r", " R").." Door", + inventory_image = "xdecor_"..d[1].."_door_inv.png", + groups = {choppy=3, cracky=3, oddly_breakable_by_hand=1, flammable=2, door=1}, + tiles_bottom = {"xdecor_"..d[1].."_door_b.png", "xdecor_"..d[2]..".png"}, + tiles_top = {"xdecor_"..d[1].."_door_a.png", "xdecor_"..d[2]..".png"}, + only_placer_can_open = door_access(d[1]), + sounds = default.node_sound_wood_defaults(), + sunlight = false }) end @@ -257,29 +196,30 @@ xdecor.register("empty_shelf", { description = "Empty Shelf", inventory = {size=24}, infotext = "Empty Shelf", - tiles = {"default_wood.png", "xdecor_empty_shelf.png"}, - groups = {choppy=3, flammable=2}, - sounds = xdecor.wood + tiles = {"default_wood.png", "default_wood.png^xdecor_empty_shelf.png"}, + groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3}, + sounds = default.node_sound_wood_defaults(), + on_rotate = screwdriver.rotate_simple }) xdecor.register("enderchest", { description = "Ender Chest", tiles = { - "xdecor_enderchest_top.png", - "xdecor_enderchest_top.png", - "xdecor_enderchest_side.png", - "xdecor_enderchest_side.png", - "xdecor_enderchest_side.png", - "xdecor_enderchest_front.png" + "xdecor_enderchest_top.png", "xdecor_enderchest_top.png", + "xdecor_enderchest_side.png", "xdecor_enderchest_side.png", + "xdecor_enderchest_side.png", "xdecor_enderchest_front.png" }, - groups = {cracky=2}, - sounds = xdecor.stone, + groups = {cracky=1, choppy=1, oddly_breakable_by_hand=1}, + sounds = default.node_sound_stone_defaults(), + on_rotate = screwdriver.rotate_simple, on_construct = function(pos) local meta = minetest.get_meta(pos) - meta:set_string("formspec", - "size[8,9]"..xdecor.fancy_gui.. - "list[current_player;enderchest;0,0;8,4;]".. - "list[current_player;main;0,5;8,4;]") + meta:set_string("formspec", [[ size[8,9] + list[current_player;enderchest;0,0;8,4;] + list[current_player;main;0,5;8,4;] + listring[current_player;enderchest] + listring[current_player;main] ]] + ..xbg..default.get_hotbar_bg(0,5)) meta:set_string("infotext", "Ender Chest") end }) @@ -289,78 +229,36 @@ minetest.register_on_joinplayer(function(player) inv:set_size("enderchest", 8*4) end) -local fence_sbox = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7} -} - -xdecor.register("fence_wrought_iron", { - description = "Wrought Iron Fence", - drawtype = "fencelike", - groups = {cracky=2}, - tiles = {"xdecor_wrought_iron.png"}, - selection_box = fence_sbox, - inventory_image = "default_fence_overlay.png^xdecor_wrought_iron.png^default_fence_overlay.png^[makealpha:255,126,126" -}) - xdecor.register("fire", { description = "Fancy Fire", + drawtype = "plantlike", light_source = 14, walkable = false, tiles = { { name = "xdecor_fire_anim.png", animation = {type="vertical_frames", length=1.5} } }, - drawtype = "plantlike", - damage_per_second = 2, + damage_per_second = 4, drop = "", selection_box = { - type = "fixed", - fixed = {-1/3.5, -1/2, -1/3.5, 1/3.5, -1/2+2/16, 1/3.5} + type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, -0.3, 0.3} }, groups = {dig_immediate=3, hot=3, not_in_creative_inventory=1} }) -minetest.register_tool("xdecor:flint_steel", { - description = "Flint & Steel", - inventory_image = "xdecor_flint_steel.png", - tool_capabilities = { - groupcaps = { igniter = {uses=65, maxlevel=1} } - }, - on_use = function(itemstack, user, pointed_thing) - local player = user:get_player_name() - if pointed_thing.type == "node" and - minetest.get_node(pointed_thing.above).name == "air" then - if not minetest.is_protected(pointed_thing.above, player) then - minetest.set_node(pointed_thing.above, {name="xdecor:fire"}) - else - minetest.chat_send_player(player, "This area is protected.") - end - else return end - - itemstack:add_wear(65535/65) - return itemstack - end -}) - -minetest.register_tool("xdecor:hammer", { - description = "Hammer", - inventory_image = "xdecor_hammer.png" -}) - xdecor.register("ivy", { description = "Ivy", drawtype = "signlike", walkable = false, climbable = true, - groups = {dig_immediate=3, flammable=2, plant=1}, + groups = {dig_immediate=3, flammable=3, plant=1}, paramtype2 = "wallmounted", selection_box = {type="wallmounted"}, legacy_wallmounted = true, tiles = {"xdecor_ivy.png"}, inventory_image = "xdecor_ivy.png", wield_image = "xdecor_ivy.png", - sounds = xdecor.leaves + sounds = default.node_sound_leaves_defaults() }) xdecor.register("lantern", { @@ -374,7 +272,7 @@ xdecor.register("lantern", { walkable = false, groups = {dig_immediate=3, attached_node=1}, tiles = {"xdecor_lantern_floor.png", "xdecor_lantern_ceiling.png", - "xdecor_lantern.png"}, + "xdecor_lantern.png"}, selection_box = { type = "wallmounted", wall_top = {-0.25, -0.4, -0.25, 0.25, 0.5, 0.25}, @@ -383,76 +281,114 @@ xdecor.register("lantern", { } }) -local flowerstype = { "dandelion_white", "dandelion_yellow", "geranium", - "rose", "tulip", "viola" } +xdecor.register("lightbox", { + description = "Light Box", + tiles = {"xdecor_lightbox.png"}, + groups = {cracky=3, choppy=3, oddly_breakable_by_hand=2}, + light_source = 13, + sounds = default.node_sound_glass_defaults() +}) + +xdecor.register("packed_ice", { + drawtype = "normal", + description = "Packed Ice", + tiles = {"xdecor_packed_ice.png"}, + groups = {cracky=1, puts_out_fire=1}, + sounds = default.node_sound_glass_defaults() +}) + +local flowers = {"dandelion_white", "dandelion_yellow", "geranium", "rose", + "tulip", "viola"} -for _, f in ipairs(flowerstype) do +for _, f in pairs(flowers) do xdecor.register("potted_"..f, { - description = "Potted Flowers ("..f..")", + description = string.gsub("Potted Flowers ("..f..")", "_", " "), walkable = false, groups = {dig_immediate=3, flammable=3, plant=1, flower=1}, tiles = {"xdecor_"..f.."_pot.png"}, inventory_image = "xdecor_"..f.."_pot.png", drawtype = "plantlike", - sounds = xdecor.leaves, - selection_box = xdecor.nodebox.slab_y(0.5, 0) + sounds = default.node_sound_leaves_defaults(), + selection_box = xdecor.nodebox.slab_y(0.3) }) minetest.register_craft({ - output = "xdecor:potted_"..f.." 2", + output = "xdecor:potted_"..f, recipe = { - {"flowers:"..f, "xdecor:plant_pot"} + {"default:clay_brick", "flowers:"..f, "default:clay_brick"}, + {"", "default:clay_brick", ""} } }) end -xdecor.register("painting", { +xdecor.register("painting_1", { description = "Painting", - drawtype = "signlike", - tiles = {"xdecor_painting.png"}, - inventory_image = "xdecor_painting.png", + tiles = {"xdecor_painting_1.png"}, + inventory_image = "xdecor_painting_empty.png", + wield_image = "xdecor_painting_empty.png", paramtype2 = "wallmounted", legacy_wallmounted = true, - walkable = false, - wield_image = "xdecor_painting.png", - selection_box = {type="wallmounted"}, - groups = {dig_immediate=3, flammable=2, attached_node=1} + wield_image = "xdecor_painting_empty.png", + sunlight_propagates = true, + groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3, attached_node=1}, + sounds = default.node_sound_wood_defaults(), + node_box = { + type = "wallmounted", + wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125}, + wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125}, + wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375} + }, + on_construct = function(pos) + local node = minetest.get_node(pos) + minetest.set_node(pos, {name="xdecor:painting_"..math.random(1,4), param2=node.param2}) + end }) -xdecor.register("plant_pot", { - description = "Plant Pot", - groups = {snappy=3}, - tiles = {"xdecor_plant_pot_top.png", "xdecor_plant_pot_bottom.png", - "xdecor_plant_pot_sides.png"} -}) +minetest.register_alias("xdecor:painting", "xdecor:painting_1") -- legacy code -xdecor.register("metal_cabinet", { - description = "Metal Cabinet", - inventory = {size=24}, - groups = {cracky=2}, - infotext = "Metal Cabinet", - tiles = { - "xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png", - "xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png", - "xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_front.png" - } -}) +for i = 2, 4 do + xdecor.register("painting_"..i, { + tiles = {"xdecor_painting_"..i..".png"}, + paramtype2 = "wallmounted", + legacy_wallmounted = true, + drop = "xdecor:painting_1", + sunlight_propagates = true, + groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3, attached_node=1, not_in_creative_inventory=1}, + sounds = default.node_sound_wood_defaults(), + node_box = { + type = "wallmounted", + wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125}, + wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125}, + wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375} + } + }) +end -xdecor.register("moonbrick", { - drawtype = "normal", - description = "Moonbrick", - tiles = {"xdecor_moonbrick.png"}, - groups = {cracky=2}, - sounds = xdecor.stone +for _, b in pairs({{"cactus", "cactus"}, {"moon", "stone"}}) do + xdecor.register(b[1].."brick", { + drawtype = "normal", + description = b[1]:gsub("^%l", string.upper).." Brick", + tiles = {"xdecor_"..b[1].."brick.png"}, + groups = {cracky=2}, + sounds = default.node_sound_stone_defaults(), + }) + + minetest.register_craft({ + output = "xdecor:"..b[1].."brick", + recipe = { + {"default:brick", "default:"..b[2]} + } }) +end xdecor.register("multishelf", { description = "Multi Shelf", inventory = {size=24}, infotext = "Multi Shelf", - tiles = {"default_wood.png", "xdecor_multishelf.png"}, - groups = {choppy=3, flammable=2}, - sounds = xdecor.wood + on_rotate = screwdriver.rotate_simple, + tiles = {"default_wood.png", "default_wood.png^xdecor_multishelf.png"}, + groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3}, + sounds = default.node_sound_wood_defaults() }) xpanes.register_pane("rust_bar", { @@ -460,78 +396,56 @@ xpanes.register_pane("rust_bar", { tiles = {"xdecor_rust_bars.png"}, drawtype = "airlike", paramtype = "light", - sunlight_propagates = true, - textures = {"xdecor_rust_bars.png", "xdecor_rust_bars.png", - "xpanes_space.png"}, + textures = {"xdecor_rust_bars.png", "xdecor_rust_bars.png", "xpanes_space.png"}, inventory_image = "xdecor_rust_bars.png", wield_image = "xdecor_rust_bars.png", - groups = {snappy=2, pane=1}, + groups = {cracky=3, oddly_breakable_by_hand=2, pane=1}, recipe = { - {"xpanes:bar", "default:dirt"} - } -}) - -xdecor.register("stereo", { - description = "Stereo", - groups = {snappy=2}, - tiles = { - "xdecor_stereo_top.png", "xdecor_stereo_bottom.png", - "xdecor_stereo_left.png^[transformFX", "xdecor_stereo_left.png", - "xdecor_stereo_back.png", "xdecor_stereo_front.png" + {"", "default:dirt", ""}, + {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, + {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"} } }) -xdecor.register("stone_rune", { - description = "Stone Rune", - tiles = {"xdecor_stone_rune.png"}, - drawtype = "normal", - groups = {cracky=2, stone=1}, - sounds = xdecor.stone -}) - xdecor.register("stonepath", { description = "Garden Stone Path", tiles = {"default_stone.png"}, - groups = {snappy=3, stone=1}, - sounds = xdecor.stone, + groups = {snappy=3}, + on_rotate = screwdriver.rotate_simple, + sounds = default.node_sound_stone_defaults(), + sunlight_propagates = true, node_box = { type = "fixed", - fixed = { - {-0.4375, -0.5, 0.3125, -0.3125, -0.48, 0.4375}, - {-0.25, -0.5, 0.125, 0, -0.48, 0.375}, - {0.125, -0.5, 0.125, 0.4375, -0.48, 0.4375}, - {-0.4375, -0.5, -0.125, -0.25, -0.48, 0.0625}, - {-0.0625, -0.5, -0.25, 0.25, -0.48, 0.0625}, - {0.3125, -0.5, -0.25, 0.4375, -0.48, -0.125}, - {-0.3125, -0.5, -0.375, -0.125, -0.48, -0.1875}, - {0.125, -0.5, -0.4375, 0.25, -0.48, -0.3125} - } + fixed = {{0, -0.5, 0, 0.375, -0.47, 0.375}, + {-0.4375, -0.5, -0.4375, -0.0625, -0.47, -0.0625}, + {-0.4375, -0.5, 0.125, -0.125, -0.47, 0.4375}, + {0.125, -0.5, -0.375, 0.375, -0.47, -0.125}} }, - selection_box = { - type = "fixed", - fixed = {-0.4375, -0.5, -0.4375, 0.4375, -0.4, 0.4375} - } + selection_box = xdecor.nodebox.slab_y(0.05) }) -xdecor.register("stone_tile", { - description = "Stone Tile", - tiles = {"xdecor_stone_tile.png"}, - drawtype = "normal", - groups = {cracky=2, stone=1}, - sounds = xdecor.stone -}) +local stonish = {"desertstone_tile", "stone_tile", "stone_rune", + "coalstone_tile", "hard_clay"} + +for _, t in pairs(stonish) do + xdecor.register(t, { + drawtype = "normal", + description = string.gsub(" "..t, "%W%l", string.upper):sub(2):gsub("_", " "), + tiles = {"xdecor_"..t..".png"}, + groups = {cracky=1}, + sounds = default.node_sound_stone_defaults() + }) +end xdecor.register("table", { description = "Table", tiles = {"xdecor_wood.png"}, - groups = {choppy=3, flammable=2}, - sounds = xdecor.wood, + groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3}, + sounds = default.node_sound_wood_defaults(), node_box = { type = "fixed", - fixed = { - {-0.5, 0.4, -0.5, 0.5, 0.5, 0.5}, - {-0.15, -0.5, -0.15, 0.15, 0.4, 0.15} - } + fixed = {{-0.5, 0.4, -0.5, 0.5, 0.5, 0.5}, + {-0.15, -0.5, -0.15, 0.15, 0.4, 0.15}} } }) @@ -539,56 +453,17 @@ xdecor.register("tatami", { description = "Tatami", tiles = {"xdecor_tatami.png"}, wield_image = "xdecor_tatami.png", - groups = {snappy=3, flammable=2}, + groups = {snappy=3, flammable=3}, node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5} - } + type = "fixed", fixed = {{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}} } }) -xdecor.register("trash_can", { - description = "Trash Can", - tiles = {"xdecor_wood.png"}, - groups = {choppy=3, flammable=2}, - sounds = xdecor.wood, - node_box = { - type = "fixed", - fixed = { - {-0.3125, -0.5, 0.3125, 0.3125, 0.5, 0.375}, - {0.3125, -0.5, -0.375, 0.375, 0.5, 0.375}, - {-0.3125, -0.5, -0.375, 0.3125, 0.5, -0.3125}, - {-0.375, -0.5, -0.375, -0.3125, 0.5, 0.375}, - {-0.3125, -0.5, -0.3125, 0.3125, -0.4375, 0.3125} - } - }, - collision_box = { - type = "fixed", - fixed = { - {-0.375, -0.5, -0.375, 0.375, 0.19, 0.375} - } - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", "Trash Can - throw your waste here!") - end -}) - --- Thanks to Evergreen for this code. -local old_on_step = minetest.registered_entities["__builtin:item"].on_step -minetest.registered_entities["__builtin:item"].on_step = function(self, dtime) - if minetest.get_node(self.object:getpos()).name == "xdecor:trash_can" then - self.object:remove() - return - end - old_on_step(self, dtime) -end - xdecor.register("tv", { description = "Television", light_source = 11, - groups = {snappy=2}, + groups = {snappy=3}, + on_rotate = screwdriver.rotate_simple, tiles = { "xdecor_television_left.png^[transformR270", "xdecor_television_left.png^[transformR90", @@ -599,18 +474,35 @@ xdecor.register("tv", { } }) +xpanes.register_pane("wood_frame", { + description = "Wood Frame", + tiles = {"xdecor_wood_frame.png"}, + drawtype = "airlike", + paramtype = "light", + textures = {"xdecor_wood_frame.png", "xdecor_wood_frame.png", "xpanes_space.png"}, + inventory_image = "xdecor_wood_frame.png", + wield_image = "xdecor_wood_frame.png", + groups = {choppy=3, oddly_breakable_by_hand=2, pane=1, flammable=3}, + sounds = default.node_sound_wood_defaults(), + recipe = { + {"group:wood", "group:stick", "group:wood"}, + {"group:stick", "group:stick", "group:stick"}, + {"group:wood", "group:stick", "group:wood"} + } +}) + xdecor.register("woodframed_glass", { description = "Wood Framed Glass", drawtype = "glasslike_framed", - tiles = {"xdecor_framed_glass.png", "xdecor_framed_glass_detail.png"}, - groups = {cracky=3}, - sounds = xdecor.glass + tiles = {"xdecor_woodframed_glass.png", "xdecor_woodframed_glass_detail.png"}, + groups = {cracky=3, oddly_breakable_by_hand=2}, + sounds = default.node_sound_glass_defaults() }) xdecor.register("wood_tile", { description = "Wood Tile", tiles = {"xdecor_wood_tile.png"}, drawtype = "normal", - groups = {choppy=2, wood=1, flammable=2}, - sounds = xdecor.wood + groups = {choppy=1, oddly_breakable_by_hand=1, wood=1, flammable=2}, + sounds = default.node_sound_wood_defaults() })