X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=mods%2Fmain%2Fmapgen.lua;h=2507fe735b4051ca7627da4b3d3b113871fd65b5;hb=48aa89197636250b3e494e9124c7c5c6e2d63dea;hp=45464d2c353e593ac4d51d9a51fad1507111497c;hpb=de15023901d76e2f507321012177955d164b73d9;p=Crafter.git diff --git a/mods/main/mapgen.lua b/mods/main/mapgen.lua index 45464d2..2507fe7 100644 --- a/mods/main/mapgen.lua +++ b/mods/main/mapgen.lua @@ -2,13 +2,12 @@ minetest.register_alias("mapgen_stone", "main:stone") minetest.register_alias("mapgen_dirt", "main:dirt") minetest.register_alias("mapgen_dirt_with_grass", "main:grass") minetest.register_alias("mapgen_water_source", "main:water") +minetest.register_alias("mapgen_river_water_source", "main:water") minetest.register_alias("mapgen_sand", "main:sand") minetest.register_alias("mapgen_tree", "main:tree") minetest.register_alias("mapgen_leaves", "main:leaves") minetest.register_alias("mapgen_apple", "main:leaves") - -print("Initializing biomes") --[[ minetest.register_biome({ name = "greenhills", @@ -36,16 +35,75 @@ minetest.register_biome({ depth_filler = 3, node_riverbed = "main:dirt", depth_riverbed = 2, - --node_dungeon = "default:cobble", - --node_dungeon_alt = "default:mossycobble", - --node_dungeon_stair = "stairs:stair_cobble", + node_dungeon = "main:cobble", + node_dungeon_alt = "main:mossy_cobble", + node_dungeon_stair = "stairs:mossy_cobble_stair", y_max = 256, y_min = 6, heat_point = 50, humidity_point = 35, }) +--[[ +minetest.register_biome({ + name = "snowland", + node_dust = "weather:snow", + node_top = "weather:snow_block", + depth_top = 4, + node_stone = "main:ice_mapgen", + node_filler = "main:dirt", + depth_filler = 0, + node_riverbed = "main:sand", + depth_riverbed = 2, + node_dungeon = "main:cobble", + node_dungeon_alt = "main:mossy_cobble", + node_dungeon_stair = "stairs:mossy_cobble_stair", + y_max = 31000, + y_min = 4, + heat_point = 25, + humidity_point = 70, + }) - +minetest.register_biome({ + name = "snowcean", + node_dust = "main:snow", + node_top = "main:sand", + depth_top = 1, + node_stone = "main:ice_mapgen", + node_filler = "main:sand", + depth_filler = 3, + node_riverbed = "main:sand", + depth_riverbed = 2, + node_cave_liquid = "main:water", + node_dungeon = "main:cobble", + node_dungeon_alt = "main:mossy_cobble", + node_dungeon_stair = "main:mossy_cobble_stair", + vertical_blend = 1, + y_max = 3, + y_min = -255, + heat_point = 25, + humidity_point = 70, + }) +minetest.register_biome({ + name = "icesheet", + node_dust = "weather:snow", + node_top = "weather:snow_block", + depth_top = 1, + node_filler = "weather:snow_block", + depth_filler = 3, + node_stone = "main:ice_mapgen", + node_water_top = "main:ice_mapgen", + depth_water_top = 10, + node_river_water = "main:ice_mapgen", + node_riverbed = "main:gravel", + depth_riverbed = 2, + node_dungeon = "main:ice_mapgen", + node_dungeon_stair = "stairs:glass_stair", + y_max = 31000, + y_min = -8, + heat_point = 0, + humidity_point = 73, + }) +]]-- minetest.register_biome({ name = "sandDunes", node_top = "main:sand", @@ -54,9 +112,9 @@ minetest.register_biome({ depth_filler = 2, node_riverbed = "main:sand", depth_riverbed = 2, - --node_dungeon = "default:cobble", - --node_dungeon_alt = "default:mossycobble", - --node_dungeon_stair = "stairs:stair_cobble", + node_dungeon = "main:cobble", + node_dungeon_alt = "main:mossy_cobble", + node_dungeon_stair = "stairs:mossy_cobble_stair", vertical_blend = 1, y_max = 5, y_min = 4, @@ -73,34 +131,58 @@ minetest.register_biome({ node_riverbed = "main:sand", depth_riverbed = 2, node_cave_liquid = "main:water", - --node_dungeon = "main:cobble", - --node_dungeon_alt = "default:mossycobble", - --node_dungeon_stair = "stairs:stair_cobble", + node_dungeon = "main:cobble", + node_dungeon_alt = "main:mossy_cobble", + node_dungeon_stair = "stairs:mossy_cobble_stair", y_max = 3, y_min = -255, heat_point = 50, humidity_point = 35, }) +--[[ minetest.register_decoration({ name = "main:tree", + deco_type = "simple", + place_on = {"main:grass"}, + sidelen = 16, + fill_ratio = 0.005, + biomes = {"grassland"}, + y_max = 31000, + y_min = 0, + --schematic = treeSchematic, + --flags = "place_center_x, place_center_z, force_placement", + --rotation = "random", + decoration = "main:tree", + height = 4, + height_max = 6, +}) +]]-- +minetest.register_decoration({ + name = "main:tree_big", deco_type = "schematic", place_on = {"main:grass"}, sidelen = 16, - noise_params = { - offset = 0.024, - scale = 0.015, - spread = {x = 250, y = 250, z = 250}, - seed = 2, - octaves = 3, - persist = 0.66 - }, + fill_ratio = 0.0025, biomes = {"grassland"}, y_max = 31000, y_min = 0, - schematic = treeSchematic, + schematic = tree_big, flags = "place_center_x, place_center_z", rotation = "random", + place_offset_y = 1, +}) +minetest.register_decoration({ + name = "main:tree_small", + deco_type = "schematic", + place_on = {"main:grass"}, + sidelen = 16, + fill_ratio = 0.0025, + biomes = {"grassland"}, + y_max = 31000, + y_min = 0, + schematic = tree_small, + flags = "place_center_x, place_center_z", + rotation = "random", + place_offset_y = 1, }) - -