X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=minetest.conf.example;h=e90d18b06058bf76b9283aa420d5a6e9c3cddbcc;hb=2f10cfb226c6de8024f5efa9bf14ea22b5b90ce2;hp=4306740e9b7180a3c157ef3f176f4e5d525eda8d;hpb=3af90db5b51da0c37f77fe6410e488c8c27acd67;p=dragonfireclient.git diff --git a/minetest.conf.example b/minetest.conf.example index 4306740e9..e90d18b06 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -8,7 +8,7 @@ # Uncomment settings by removing the preceding #. # # Further documentation: -# http://wiki.minetest.com/ +# http://wiki.minetest.net/ # # NOTE: This file might not be up-to-date, refer to the # defaultsettings.cpp file for an up-to-date list: @@ -107,14 +107,13 @@ #liquid_fast_flood = 1 # Underground water and lava springs, its infnity sources if liquid_finite enabled #underground_springs = 1 +# Enable weather (cold-hot, water freeze-melt). use only with liquid_finite=1 +#weather = false # Enable nice leaves; disable for speed #new_style_leaves = true # Enable smooth lighting with simple ambient occlusion; # disable for speed or for different looks. #smooth_lighting = true -# Enable combining mainly used textures to a bigger one for improved speed -# disable if it causes graphics glitches. -#enable_texture_atlas = false # Path to texture directory. All textures are first searched from here. #texture_path = # Video back-end. @@ -128,10 +127,6 @@ #fast_move = false # Invert mouse #invert_mouse = false -# FarMesh thingy -#enable_farmesh = false -#farmesh_trees = true -#farmesh_distance = 40 # Enable/disable clouds #enable_clouds = true #cloud_height = 120 @@ -171,10 +166,10 @@ #trilinear_filter = false # Set to true to pre-generate all item visuals #preload_item_visuals = true -# 0: disable shaders -# (1: low level shaders; not implemented) -# 2: enable high level shaders -#enable_shaders = 2 +# Set to true to enable shaders. Disable them if video_driver = direct3d9/8. +#enable_shaders = true +# Set to true to enable textures bumpmapping. Requires shaders enabled. +#enable_bumpmapping = false # The time in seconds it takes between repeated # right clicks when holding the right mouse button #repeat_rightclick_time = 0.25 @@ -188,11 +183,18 @@ # File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab #serverlist_file = favoriteservers.txt +# Whether freetype fonts are used, requires freetype support to be compiled in +#freetype = true +# Path to TrueTypeFont or bitmap #font_path = fonts/liberationsans.ttf #font_size = 13 #mono_font_path = fonts/liberationmono.ttf #mono_font_size = 13 +# This font will be used for certain languages +#fallback_font_path = fonts/DroidSansFallbackFull.ttf +#fallback_font_size = 13 + # # Server stuff # @@ -207,6 +209,8 @@ #server_url = http://minetest.net # Automaticaly report to masterserver #server_announce = 0 +# Announce to this masterserver. if you want to announce your ipv6 address - use serverlist_url = v6.servers.minetest.net +#serverlist_url = servers.minetest.net # Default game (default when creating a new world) #default_game = minetest # World directory (everything in the world is stored here) @@ -214,7 +218,7 @@ # Message of the Day #motd = Welcome to this awesome Minetest server! # Maximum number of players connected simultaneously -#max_users = 100 +#max_users = 15 # Set to true to disallow old clients from connecting #strict_protocol_version_checking = false # Set to true to enable creative mode (unlimited inventory) @@ -267,10 +271,16 @@ # Interval of sending time of day to clients #time_send_interval = 5 # Length of day/night cycle. 72=20min, 360=4min, 1=24hour, 0=day/night/whatever stays unchanged -#time_speed = 96 +#time_speed = 72 +# Length of year in days for seasons change. With default time_speed 365 days = 5 real days for year. 30 days = 10 real hours +#year_days = 30 #server_unload_unused_data_timeout = 29 +# Maximum number of statically stored objects in a block +#max_objects_per_block = 49 # Interval of saving important changes in the world #server_map_save_interval = 5.3 +# http://www.sqlite.org/pragma.html#pragma_synchronous only numeric values: 0 1 2 +#sqlite_synchronous = 2 # To reduce lag, block transfers are slowed down when a player is building something. # This determines how long they are slowed down after placing or removing a node. #full_block_send_enable_min_time_from_building = 2.0 @@ -325,13 +335,13 @@ # Mapgen stuff # -# Name of map generator to be used. Currently v6, indev and singlenode are supported. +# Name of map generator to be used. Currently supported: v6, indev, singlenode, math #mg_name = v6 # Water level of map. #water_level = 1 # Size of chunks to be generated. #chunksize = 5 -# Map generation attributes. Currently supported: trees, caves, flat, v6_biome_blend, v6_jungles, dungeons +# Map generation attributes. Currently supported: trees, caves, flat, v6_biome_blend, v6_jungles, dungeons, nolight #mg_flags = trees, caves, v6_biome_blend # How large deserts and beaches are #mgv6_freq_desert = 0.45 @@ -367,3 +377,26 @@ # Float islands starts from height, 0 to disable #mgindev_float_islands = 500 + +# Math mapgen generator: sphere, mandelbox, mengersponge dont forget to lower water_level = -30000 +#mgmath_generator = mandelbox + +# Enable/disable IPv6 +#enable_ipv6 = true +# Enable/disable running an IPv6 server. An IPv6 server may be restricted +# to IPv6 clients, depending on system configuration. +#ipv6_server = false + +#main_menu_script = +#main_menu_game_mgr = 0 +#main_menu_mod_mgr = 1 +#modstore_download_url = https://forum.minetest.net/media/ +#modstore_listmods_url = https://forum.minetest.net/mmdb/mods/ +#modstore_details_url = https://forum.minetest.net/mmdb/mod/*/ + +# Makes DirectX work with LuaJIT. Disable if it causes troubles. +#high_precision_fpu = true + +# Override language. When no value is provided (default) system language is used. +# Check "locale" directory for the list of available translations. +#language =