X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=minetest.conf.example;h=6f817d3372d8e3dba47bbb9493985f51b6244de7;hb=9b907dd65a2c045d10605894fdaea504200e2be7;hp=4b1600609fa85f8325790c52f423e4b8e220f4ef;hpb=bb9650aed989b917a745eac39871c09caf5aaa5b;p=dragonfireclient.git diff --git a/minetest.conf.example b/minetest.conf.example index 4b1600609..6f817d337 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -39,6 +39,8 @@ #keymap_jump = KEY_SPACE #keymap_sneak = KEY_LSHIFT #keymap_inventory = KEY_KEY_I +# Go down ladder / go down in fly mode / go fast in fast mode +#keymap_special1 = KEY_KEY_E #keymap_chat = KEY_KEY_T #keymap_rangeselect = KEY_KEY_R #keymap_freemove = KEY_KEY_K @@ -46,7 +48,6 @@ #keymap_frametime_graph = KEY_F1 #keymap_screenshot = KEY_F12 # Some (temporary) keys for debugging -#keymap_special1 = KEY_KEY_E #keymap_print_debug_stacks = KEY_KEY_P # The desired FPS @@ -58,8 +59,8 @@ #viewing_range_nodes_max = 300 #viewing_range_nodes_min = 25 # Initial window size -screenW# = 800 -screenH# = 600 +#screenW = 800 +#screenH = 600 # Address to connect to (#blank = start local server) #address = # Enable random user input, for testing @@ -95,39 +96,51 @@ screenH# = 600 #invert_mouse = false # FarMesh thingy #enable_farmesh = false +#farmesh_trees = true +#farmesh_distance = 40 # Enable/disable clouds #enable_clouds = true # Don't draw stone (for testing) #invisible_stone = false # Path for screenshots #screenshot_path = . +# Amount of view bobbing (0 = no view bobbing, 1.0 = normal, 2.0 = double) +#view_bobbing_amount = 1.0 # # Server stuff # # Map directory (everything in the world is stored here) -#map-#dir = /custom/map +#map-dir = /custom/map # Message of the Day #motd = Welcome to this awesome Minetest server! +# Maximum number of players connected simultaneously +#max_users = 20 +# Set to false to allow old clients to connect +#strict_protocol_version_checking = true # Set to true to enable creative mode (unlimited inventory) #creative_mode = false +# Enable players getting damage and dying #enable_damage = false +# Despawn all non-peaceful mobs +#only_peaceful_mobs = false +# A chosen map seed for a new map, leave empty for random +#fixed_map_seed = # Gives some stuff to players at the beginning #give_initial_stuff = false +# New users need to input this password #default_password = # Available privileges: build, teleport, settime, privs, shout #default_privs = build, shout -# Set to true to enable experimental features or stuff that is tested -# (varies from version to version, usually not useful at all) -#enable_experimental = false # Profiler data print interval. #0 = disable. #profiler_print_interval = 0 #enable_mapgen_debug_info = false # Player and object positions are sent at intervals specified by this #objectdata_interval = 0.2 -#active_object_range = 2 +#active_object_send_range_blocks = 3 +#active_block_range = 2 #max_simultaneous_block_sends_per_client = 2 #max_simultaneous_block_sends_server_total = 8 #max_block_send_distance = 8 @@ -138,4 +151,7 @@ screenH# = 600 #server_unload_unused_data_timeout = 60 #server_map_save_interval = 60 #full_block_send_enable_min_time_from_building = 2.0 +# Set to true to enable experimental features or stuff that is tested +# (varies from version to version, usually not useful at all) +#enable_experimental = false