X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=minetest.conf.example;h=6559ac88bd8710052a6549deed534b50f41012b1;hb=bcc0ca93d463ec7bdf6ff1ef621f7777014c404a;hp=64cb877270a2dbbc15cb60247a80487890553469;hpb=96a286dcf501e1a749767e20327613c02bb1ff63;p=dragonfireclient.git diff --git a/minetest.conf.example b/minetest.conf.example index 64cb87727..6559ac88b 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -51,6 +51,10 @@ #keymap_screenshot = KEY_F12 # If true, keymap_special1 instead of keymap_sneak is used for climbing down and descending #aux1_descends = false +# Doubletaping the jump key toogles fly mode +#doubletap_jump = false +# If false aux1 is used to fly fast +#always_fly_fast = true # Some (temporary) keys for debugging #keymap_print_debug_stacks = KEY_KEY_P #keymap_quicktune_prev = KEY_HOME @@ -117,15 +121,47 @@ #screenshot_path = . # Amount of view bobbing (0 = no view bobbing, 1.0 = normal, 2.0 = double) #view_bobbing_amount = 1.0 +# Anaglyph stereo +#anaglyph = false +#anaglyph_strength = 0.1 # In-game chat console background color (R,G,B) #console_color = (0,0,0) # In-game chat console background alpha (opaqueness, between 0 and 255) #console_alpha = 200 +# Selection box border color (R,G,B) +#selectionbox_color = (0,0,0) +# Crosshair color (R,G,B) +#crosshair_color = (255,255,255) +# Cross alpha (opaqueness, between 0 and 255) +#crosshair_alpha = 255 # Sound settings #enable_sound = true #sound_volume = 0.7 # Whether node texture animations should be desynchronized per MapBlock #desynchronize_mapblock_texture_animation = true +# Texture filtering settings +#mip_map = false +#anisotropic_filter = false +#bilinear_filter = false +#trilinear_filter = false +# Set to true to pre-generate all item visuals +#preload_item_visuals = true +# 0: disable shaders +# (1: low level shaders; not implemented) +# 2: enable high level shaders +#enable_shaders = 2 +# The time in seconds it takes between repeated +# right clicks when holding the right mouse button +#repeat_rightclick_time = 0.25 + +# will only work for servers which use remote_media setting +# and only for clients compiled with cURL +#media_fetch_threads = 8 + +# Url to the server list displayed in the Multiplayer Tab +#serverlist_url = servers.minetest.ru/server.list +# File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab +#serverlist_file = favoriteservers.txt # # Server stuff @@ -198,3 +234,31 @@ #dedicated_server_step = 0.1 # Can be set to true to disable shutting down on invalid world data #ignore_world_load_errors = false +# Congestion control parameters +# time in seconds, rate in ~500B packets +#congestion_control_aim_rtt = 0.2 +#congestion_control_max_rate = 400 +#congestion_control_min_rate = 10 +#remote_media = + +# Mapgen stuff +#mg_name = v6 +#water_level = 1 +#chunksize = 5 +#mg_flags = 19 +#mgv6_freq_desert = 0.45 +#mgv6_freq_beach = 0.15 +#mgv6_np_terrain_base = -4, 20, (250.0, 250, 250), 82341, 5, 0.6 +#mgv6_np_terrain_higher = 20, 16, (500, 500, 500), 85039, 5, 0.6 +#mgv6_np_steepness = 0.85, 0.5, (125, 125, 125), -932, 5, 0.7 +#mgv6_np_height_select = 0.5, 1, (250, 250, 250), 4213, 5, 0.69 +#mgv6_np_trees = 0, 1, (125, 125, 125), 2, 4, 0.66 +#mgv6_np_mud = 4, 2, (200, 200, 200), 91013, 3, 0.55 +#mgv6_np_beach = 0, 1, (250, 250, 250), 59420, 3, 0.50 +#mgv6_np_biome = 0, 1, (250, 250, 250), 9130, 3, 0.50 +#mgv6_np_cave = 6, 6, (250, 250, 250), 34329, 3, 0.50 +#mgv7_np_terrain = 10, 12, (350, 350, 350), 82341, 5, 0.6 +#mgv7_np_bgroup = 0.5, 0.3125, (350, 350, 350), 5923, 2, 0.6 +#mgv7_np_heat = 25, 50, (500, 500, 500), 35293, 1, 0 +#mgv7_np_humidity = 50, 31.25, (750, 750, 750), 12094, 2, 0.6 +