X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=minetest.conf.example;h=6413d136a9e05a319da7d8100d3b736a6c96cb8c;hb=ad9677a14fb8ad1b4048e83a779e5ad36a99f2d0;hp=32d0e77186100ef56ac9ed63eb06065f21ed3a54;hpb=028c9f899f291402cd839fd56ec571b4dee43df3;p=minetest.git diff --git a/minetest.conf.example b/minetest.conf.example index 32d0e7718..6413d136a 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -28,7 +28,7 @@ # type: bool # free_move = false -# Fast movement (via special key). +# Fast movement (via the "special" key). # This requires the "fast" privilege on the server. # type: bool # fast_move = false @@ -75,6 +75,11 @@ # type: float # repeat_rightclick_time = 0.25 +# Prevent digging and placing from repeating when holding the mouse buttons. +# Enable this when you dig or place too often by accident. +# type: bool +# safe_dig_and_place = false + # Enable random user input (only used for testing). # type: bool # random_input = false @@ -141,7 +146,7 @@ # type: key # keymap_inventory = KEY_KEY_I -# Key for moving fast in fast mode (known as "special"). +# Key for moving fast in fast mode. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 # type: key # keymap_special1 = KEY_KEY_E @@ -241,153 +246,176 @@ # type: key # keymap_zoom = KEY_KEY_Z -# Key for toggling the display of the HUD. -# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 -# type: key -# keymap_toggle_hud = KEY_F1 - -# Key for toggling the display of the chat. -# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 -# type: key -# keymap_toggle_chat = KEY_F2 - -# Key for toggling the display of the large chat console. -# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 -# type: key -# keymap_console = KEY_F10 - -# Key for toggling the display of the fog. -# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 -# type: key -# keymap_toggle_force_fog_off = KEY_F3 - -# Key for toggling the camera update. Only used for development -# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 -# type: key -# keymap_toggle_update_camera = - -# Key for toggling the display of debug info. -# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 -# type: key -# keymap_toggle_debug = KEY_F5 - -# Key for toggling the display of the profiler. Used for development. -# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 -# type: key -# keymap_toggle_profiler = KEY_F6 - -# Key for switching between first- and third-person camera. -# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 -# type: key -# keymap_camera_mode = KEY_F7 - -# Key for increasing the viewing range. -# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 -# type: key -# keymap_increase_viewing_range_min = + - -# Key for decreasing the viewing range. -# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 -# type: key -# keymap_decrease_viewing_range_min = - - -# Key for printing debug stacks. Used for development. -# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 -# type: key -# keymap_print_debug_stacks = KEY_KEY_P - # Key for selecting the first hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot1 = KEY_KEY_1 # Key for selecting the second hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot2 = KEY_KEY_2 # Key for selecting the third hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot3 = KEY_KEY_3 # Key for selecting the fourth hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot4 = KEY_KEY_4 # Key for selecting the fifth hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot5 = KEY_KEY_5 # Key for selecting the sixth hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot6 = KEY_KEY_6 # Key for selecting the seventh hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot7 = KEY_KEY_7 # Key for selecting the eighth hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot8 = KEY_KEY_8 # Key for selecting the ninth hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot9 = KEY_KEY_9 # Key for selecting the tenth hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot10 = KEY_KEY_0 # Key for selecting the 11th hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot11 = # Key for selecting the 12th hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot12 = # Key for selecting the 13th hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot13 = # Key for selecting the 14th hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot14 = # Key for selecting the 15th hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot15 = # Key for selecting the 16th hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot16 = # Key for selecting the 17th hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot17 = # Key for selecting the 18th hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot18 = # Key for selecting the 19th hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot19 = # Key for selecting the 20th hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot20 = # Key for selecting the 21th hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot21 = # Key for selecting the 22th hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot22 = # Key for selecting the 23th hotbar slot. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key # keymap_slot23 = +# Key for toggling the display of the HUD. +# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key +# keymap_toggle_hud = KEY_F1 + +# Key for toggling the display of the chat. +# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key +# keymap_toggle_chat = KEY_F2 + +# Key for toggling the display of the large chat console. +# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key +# keymap_console = KEY_F10 + +# Key for toggling the display of the fog. +# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key +# keymap_toggle_force_fog_off = KEY_F3 + +# Key for toggling the camera update. Only used for development +# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key +# keymap_toggle_update_camera = + +# Key for toggling the display of debug info. +# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key +# keymap_toggle_debug = KEY_F5 + +# Key for toggling the display of the profiler. Used for development. +# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key +# keymap_toggle_profiler = KEY_F6 + +# Key for switching between first- and third-person camera. +# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key +# keymap_camera_mode = KEY_F7 + +# Key for increasing the viewing range. +# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key +# keymap_increase_viewing_range_min = + + +# Key for decreasing the viewing range. +# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key +# keymap_decrease_viewing_range_min = - + +# Key for printing debug stacks. Used for development. +# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 +# type: key +# keymap_print_debug_stacks = KEY_KEY_P + ## Network # Address to connect to. @@ -679,8 +707,14 @@ # Adjust the gamma encoding for the light tables. Higher numbers are brighter. # This setting is for the client only and is ignored by the server. -# type: float min: 1 max: 3 -# display_gamma = 2.2 +# type: float min: 0.5 max: 3.0 +# display_gamma = 1.0 + +# type: float min: 0.0 max: 4.0 +# lighting_alpha = 0.0 + +# type: float min: 0.0 max: 4.0 +# lighting_beta = 0.0 # Path to texture directory. All textures are first searched from here. # type: path @@ -1212,7 +1246,7 @@ # Length of a server tick and the interval at which objects are generally updated over network. # type: float -# dedicated_server_step = 0.1 +# dedicated_server_step = 0.09 # Time in between active block management cycles # type: float @@ -1267,13 +1301,156 @@ # READ_ITEMDEFS: 4 (disable get_item_def call client-side) # READ_NODEDEFS: 8 (disable get_node_def call client-side) # type: int +# type: int # csm_flavour_limits = 3 -# If the CSM flavour for node range is enabled, get_node is limited to -# this many nodes from the player. -# csm_flavour_noderange_limit 8 +# If the CSM flavour for node range is enabled, get_node is limited to +# this many nodes from the player. +# type: int +# csm_flavour_noderange_limit = 8 + +## Security + +# Prevent mods from doing insecure things like running shell commands. +# type: bool +# secure.enable_security = true + +# Comma-separated list of trusted mods that are allowed to access insecure +# functions even when mod security is on (via request_insecure_environment()). +# type: string +# secure.trusted_mods = + +# Comma-separated list of mods that are allowed to access HTTP APIs, which +# allow them to upload and download data to/from the internet. +# type: string +# secure.http_mods = + +## Advanced + +### Profiling -## Mapgen +# Load the game profiler to collect game profiling data. +# Provides a /profiler command to access the compiled profile. +# Useful for mod developers and server operators. +# type: bool +# profiler.load = false + +# The default format in which profiles are being saved, +# when calling `/profiler save [format]` without format. +# type: enum values: txt, csv, lua, json, json_pretty +# profiler.default_report_format = txt + +# The file path relative to your worldpath in which profiles will be saved to. +# type: string +# profiler.report_path = "" + +#### Instrumentation + +# Instrument the methods of entities on registration. +# type: bool +# instrument.entity = true + +# Instrument the action function of Active Block Modifiers on registration. +# type: bool +# instrument.abm = true + +# Instrument the action function of Loading Block Modifiers on registration. +# type: bool +# instrument.lbm = true + +# Instrument chatcommands on registration. +# type: bool +# instrument.chatcommand = true + +# Instrument global callback functions on registration. +# (anything you pass to a minetest.register_*() function) +# type: bool +# instrument.global_callback = true + +##### Advanced + +# Instrument builtin. +# This is usually only needed by core/builtin contributors +# type: bool +# instrument.builtin = false + +# Have the profiler instrument itself: +# * Instrument an empty function. +# This estimates the overhead, that instrumentation is adding (+1 function call). +# * Instrument the sampler being used to update the statistics. +# type: bool +# instrument.profiler = false + +# +# Client and Server +# + +# Name of the player. +# When running a server, clients connecting with this name are admins. +# When starting from the main menu, this is overridden. +# type: string +# name = + +# Set the language. Leave empty to use the system language. +# A restart is required after changing this. +# type: enum values: , be, ca, cs, da, de, en, eo, es, et, fr, he, hu, id, it, ja, jbo, ko, ky, lt, nb, nl, pl, pt, pt_BR, ro, ru, sr_Cyrl, tr, uk, zh_CN, zh_TW +# language = + +# Level of logging to be written to debug.txt: +# - (no logging) +# - none (messages with no level) +# - error +# - warning +# - action +# - info +# - verbose +# type: enum values: , none, error, warning, action, info, verbose +# debug_log_level = action + +# IPv6 support. +# type: bool +# enable_ipv6 = true + +## Advanced + +# Default timeout for cURL, stated in milliseconds. +# Only has an effect if compiled with cURL. +# type: int +# curl_timeout = 5000 + +# Limits number of parallel HTTP requests. Affects: +# - Media fetch if server uses remote_media setting. +# - Serverlist download and server announcement. +# - Downloads performed by main menu (e.g. mod manager). +# Only has an effect if compiled with cURL. +# type: int +# curl_parallel_limit = 8 + +# Maximum time in ms a file download (e.g. a mod download) may take. +# type: int +# curl_file_download_timeout = 300000 + +# Makes DirectX work with LuaJIT. Disable if it causes troubles. +# type: bool +# high_precision_fpu = true + +# Replaces the default main menu with a custom one. +# type: string +# main_menu_script = + +# type: int +# main_menu_game_mgr = 0 + +# type: int +# main_menu_mod_mgr = 1 + +# Print the engine's profiling data in regular intervals (in seconds). 0 = disable. Useful for developers. +# type: int +# profiler_print_interval = 0 + +# +# Mapgen +# # Name of map generator to be used when creating a new world. # Creating a world in the main menu will override this. @@ -1306,37 +1483,7 @@ # type: bool # projecting_dungeons = true -### Advanced - -# Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes). -# type: int -# chunksize = 5 - -# Dump the mapgen debug infos. -# type: bool -# enable_mapgen_debug_info = false - -# Maximum number of blocks that can be queued for loading. -# type: int -# emergequeue_limit_total = 256 - -# Maximum number of blocks to be queued that are to be loaded from file. -# Set to blank for an appropriate amount to be chosen automatically. -# type: int -# emergequeue_limit_diskonly = 32 - -# Maximum number of blocks to be queued that are to be generated. -# Set to blank for an appropriate amount to be chosen automatically. -# type: int -# emergequeue_limit_generate = 32 - -# Number of emerge threads to use. Make this field blank, or increase this number -# to use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly -# at the cost of slightly buggy caves. -# type: int -# num_emerge_threads = 1 - -#### Biome API temperature and humidity noise parameters +## Biome API temperature and humidity noise parameters # Temperature variation for biomes. # type: noise_params @@ -1354,7 +1501,7 @@ # type: noise_params # mg_biome_np_humidity_blend = 0, 1.5, (8, 8, 8), 90003, 2, 1.0, 2.0 -#### Mapgen v5 +## Mapgen V5 # Map generation attributes specific to Mapgen v5. # Flags that are not specified in the flag string are not modified from the default. @@ -1386,6 +1533,8 @@ # type: float # mgv5_cavern_threshold = 0.7 +### Noises + # Variation of biome filler depth. # type: noise_params # mgv5_np_filler_depth = 0, 1, (150, 150, 150), 261, 4, 0.7, 2.0 @@ -1411,7 +1560,7 @@ # type: noise_params # mgv5_np_cavern = 0, 1, (384, 128, 384), 723, 5, 0.63, 2.0 -#### Mapgen v6 +## Mapgen V6 # Map generation attributes specific to Mapgen v6. # The 'snowbiomes' flag enables the new 5 biome system. @@ -1431,6 +1580,8 @@ # type: float # mgv6_freq_beach = 0.15 +### Noises + # Y-level of lower terrain and lakebeds. # type: noise_params # mgv6_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6, 2.0 @@ -1475,7 +1626,7 @@ # type: noise_params # mgv6_np_apple_trees = 0, 1, (100, 100, 100), 342902, 3, 0.45, 2.0 -#### Mapgen v7 +## Mapgen V7 # Map generation attributes specific to Mapgen v7. # 'ridges' enables the rivers. @@ -1530,6 +1681,8 @@ # type: float # mgv7_cavern_threshold = 0.7 +### Noises + # Y-level of higher (cliff-top) terrain. # type: noise_params # mgv7_np_terrain_base = 4, 70, (600, 600, 600), 82341, 5, 0.6, 2.0 @@ -1589,7 +1742,7 @@ # type: noise_params # mgv7_np_cave2 = 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0 -#### Mapgen carpathian +## Mapgen Carpathian # Map generation attributes specific to Mapgen Carpathian. # Flags that are not specified in the flag string are not modified from the default. @@ -1621,6 +1774,8 @@ # type: float # mgcarpathian_cavern_threshold = 0.7 +### Noises + # 2D noise that defines the base ground level. # type: noise_params # mgcarpathian_np_base = 12, 1, (2557, 2557, 2557), 6538, 4, 0.8, 0.5 @@ -1637,7 +1792,7 @@ # type: noise_params # mgcarpathian_np_height2 = 0, 5, (383, 383, 383), 1949, 5, 0.5, 2.0 -# Third of 4 3D noises that together definehill/mountain range height. +# Third of 4 3D noises that together define hill/mountain range height. # type: noise_params # mgcarpathian_np_height3 = 0, 5, (509, 509, 509), 3211, 5, 0.5, 2.0 @@ -1685,7 +1840,7 @@ # type: noise_params # mgcarpathian_np_cavern = 0, 1, (384, 128, 384), 723, 5, 0.63, 2.0 -#### Mapgen flat +## Mapgen Flat # Map generation attributes specific to Mapgen flat. # Occasional lakes and hills can be added to the flat world. @@ -1730,6 +1885,8 @@ # type: float # mgflat_hill_steepness = 64.0 +### Noises + # Defines location and terrain of optional hills and lakes. # type: noise_params # mgflat_np_terrain = 0, 1, (600, 600, 600), 7244, 5, 0.6, 2.0 @@ -1746,7 +1903,7 @@ # type: noise_params # mgflat_np_cave2 = 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0 -#### Mapgen fractal +## Mapgen Fractal # Controls width of tunnels, a smaller value creates wider tunnels. # type: float @@ -1826,6 +1983,8 @@ # type: float # mgfractal_julia_w = 0.33 +### Noises + # Y-level of seabed. # type: noise_params # mgfractal_np_seabed = -14, 9, (600, 600, 600), 41900, 5, 0.6, 2.0 @@ -1842,9 +2001,7 @@ # type: noise_params # mgfractal_np_cave2 = 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0 -#### Mapgen Valleys - -##### General +## Mapgen Valleys # Map generation attributes specific to Mapgen Valleys. # 'altitude_chill' makes higher elevations colder, which may cause biome issues. @@ -1889,7 +2046,7 @@ # type: float # mgvalleys_cave_width = 0.09 -##### Noises +### Noises # Caves and tunnels form at the intersection of the two noises # type: noise_params @@ -1931,141 +2088,33 @@ # type: noise_params # mgvalleys_np_inter_valley_slope = 0.5, 0.5, (128, 128, 128), 746, 1, 1.0, 2.0 -## Security - -# Prevent mods from doing insecure things like running shell commands. -# type: bool -# secure.enable_security = true - -# Comma-separated list of trusted mods that are allowed to access insecure -# functions even when mod security is on (via request_insecure_environment()). -# type: string -# secure.trusted_mods = - -# Comma-separated list of mods that are allowed to access HTTP APIs, which -# allow them to upload and download data to/from the internet. -# type: string -# secure.http_mods = - ## Advanced -### Profiling - -# Load the game profiler to collect game profiling data. -# Provides a /profiler command to access the compiled profile. -# Useful for mod developers and server operators. -# type: bool -# profiler.load = false - -# The default format in which profiles are being saved, -# when calling `/profiler save [format]` without format. -# type: enum values: txt, csv, lua, json, json_pretty -# profiler.default_report_format = txt - -# The file path relative to your worldpath in which profiles will be saved to. -# type: string -# profiler.report_path = "" - -#### Instrumentation - -# Instrument the methods of entities on registration. -# type: bool -# instrument.entity = true - -# Instrument the action function of Active Block Modifiers on registration. -# type: bool -# instrument.abm = true - -# Instrument the action function of Loading Block Modifiers on registration. -# type: bool -# instrument.lbm = true - -# Instrument chatcommands on registration. -# type: bool -# instrument.chatcommand = true - -# Instrument global callback functions on registration. -# (anything you pass to a minetest.register_*() function) -# type: bool -# instrument.global_callback = true - -##### Advanced - -# Instrument builtin. -# This is usually only needed by core/builtin contributors -# type: bool -# instrument.builtin = false - -# Have the profiler instrument itself: -# * Instrument an empty function. -# This estimates the overhead, that instrumentation is adding (+1 function call). -# * Instrument the sampler being used to update the statistics. -# type: bool -# instrument.profiler = false - -# -# Client and Server -# - -# Name of the player. -# When running a server, clients connecting with this name are admins. -# When starting from the main menu, this is overridden. -# type: string -# name = - -# Set the language. Leave empty to use the system language. -# A restart is required after changing this. -# type: enum values: , be, ca, cs, da, de, en, eo, es, et, fr, he, hu, id, it, ja, jbo, ko, ky, lt, nb, nl, pl, pt, pt_BR, ro, ru, sr_Cyrl, tr, uk, zh_CN, zh_TW -# language = - -# Level of logging to be written to debug.txt: -# - (no logging) -# - none (messages with no level) -# - error -# - warning -# - action -# - info -# - verbose -# type: enum values: , none, error, warning, action, info, verbose -# debug_log_level = action +# Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes). +# type: int +# chunksize = 5 -# IPv6 support. +# Dump the mapgen debug infos. # type: bool -# enable_ipv6 = true - -## Advanced - -# Default timeout for cURL, stated in milliseconds. -# Only has an effect if compiled with cURL. -# type: int -# curl_timeout = 5000 +# enable_mapgen_debug_info = false -# Limits number of parallel HTTP requests. Affects: -# - Media fetch if server uses remote_media setting. -# - Serverlist download and server announcement. -# - Downloads performed by main menu (e.g. mod manager). -# Only has an effect if compiled with cURL. +# Maximum number of blocks that can be queued for loading. # type: int -# curl_parallel_limit = 8 +# emergequeue_limit_total = 256 -# Maximum time in ms a file download (e.g. a mod download) may take. +# Maximum number of blocks to be queued that are to be loaded from file. +# Set to blank for an appropriate amount to be chosen automatically. # type: int -# curl_file_download_timeout = 300000 - -# Makes DirectX work with LuaJIT. Disable if it causes troubles. -# type: bool -# high_precision_fpu = true - -# Replaces the default main menu with a custom one. -# type: string -# main_menu_script = +# emergequeue_limit_diskonly = 32 +# Maximum number of blocks to be queued that are to be generated. +# Set to blank for an appropriate amount to be chosen automatically. # type: int -# main_menu_game_mgr = 0 +# emergequeue_limit_generate = 32 +# Number of emerge threads to use. Make this field blank, or increase this number +# to use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly +# at the cost of slightly buggy caves. # type: int -# main_menu_mod_mgr = 1 +# num_emerge_threads = 1 -# Print the engine's profiling data in regular intervals (in seconds). 0 = disable. Useful for developers. -# type: int -# profiler_print_interval = 0