X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=minetest.conf.example;h=4a2c491b0870e895b7a12921a5a8d5e05ae9f8e0;hb=99047ac802a5dcde28824eaa9afbe664fd4f54e8;hp=3dd4a1c5b654f5f5a4eb5994550537f11ab4bfbb;hpb=4e249fb3fbf75f0359758760d88e22aa5b14533c;p=minetest.git diff --git a/minetest.conf.example b/minetest.conf.example index 3dd4a1c5b..4a2c491b0 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -3,42 +3,93 @@ # ../../minetest.conf # Any other path can be chosen by passing the path as a parameter # to the program, eg. "minetest.exe ../minetest.conf.example" +# +# By default, all the settings are commented and not functional. +# Uncomment settings by removing the preceding #. -dedicated_server = - +# # Client side stuff +# + +#keymap_forward = KEY_KEY_W +#keymap_backward = KEY_KEY_S +#keymap_left = KEY_KEY_A +#keymap_right = KEY_KEY_D +#keymap_jump = KEY_SPACE +#keymap_sneak = KEY_LSHIFT +#keymap_inventory = KEY_KEY_I +#keymap_chat = KEY_KEY_T +#keymap_rangeselect = KEY_KEY_R +# Some (temporary) keys for debugging +#keymap_special1 = KEY_KEY_E +#keymap_print_debug_stacks = KEY_KEY_P + +#wanted_fps = 30 +#fps_max = 60 +#viewing_range_nodes_max = 300 +#viewing_range_nodes_min = 35 +#screenW = 800 +#screenH = 600 +#port = 30000 +#address = +#name = -wanted_fps = 30 -fps_max = 60 -viewing_range_nodes_max = 300 -viewing_range_nodes_min = 20 -screenW = -screenH = -host_game = -port = 30000 -address = celer.oni.biz -name = +# Whether to try to fog out the border of the visible area +#enable_fog = true +# Enable a bit lower water surface; disable for speed +#new_style_water = true +# Enable nice leaves; disable for speed +#new_style_leaves = true +# Enable smooth lighting with simple ambient occlusion; disable for speed +#smooth_lighting = true +# Whether to draw a frametime graph +#frametime_graph = false +# Enable combining mainly used textures to a bigger one +#enable_texture_atlas = true +# Path to texture directory +#texture_path = +# Possible values: null, software, burningsvideo, direct3d8, direct3d9, opengl +#video_driver = opengl -random_input = false -client_delete_unused_sectors_timeout = 1200 +# +#random_input = false +#client_delete_unused_sectors_timeout = 1200 +# # Server side stuff +# + +# Set to true to enable experimental features +#enable_experimental = false + +#map-dir = /home/palle/custom_map + +# Set to true to enable creative mode (unlimited inventory) +#creative_mode = false + +#enable_damage = false + +#give_initial_stuff = false + +# Player and object positions are sent at intervals specified by this +#objectdata_inverval = 0.2 + +#active_object_range = 2 -# - The possible generators are: -# (Indeed you can do all of them with only "power" 8)) -# H=value: -# constant -# H=slope.dot(pos): -# linear -# H=slope.dot(pos^power): -# power +#max_simultaneous_block_sends_per_client = 1 +#max_simultaneous_block_sends_server_total = 4 -mapgen_heightmap_blocksize = 64 -mapgen_height_randmax = constant 70.0 -mapgen_height_randfactor = constant 0.6 -mapgen_height_base = linear 0 80 0 -mapgen_plants_amount = constant 1.0 +#max_block_send_distance = 5 +#max_block_generate_distance = 4 -creative_mode = false +# 20 min/day +#time_speed = 72 +# 4 min/day +#time_speed = 360 +# 1 min/day +#time_speed = 1440 +#time_send_interval = 5 +#server_unload_unused_sectors_timeout = 60 +#server_map_save_interval = 60