X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=library%2Falloc%2Fsrc%2Fslice.rs;h=093dcbbe8bf775c3b437ee7329527ca7ed5d6da7;hb=ba80c662f448c69cbd184d18630b8824f0169b2e;hp=e9886fc5717990ec4a93feafa5901aa4235ca9fd;hpb=44a500c8c187b245638684748f54bd6ec67e0b25;p=rust.git diff --git a/library/alloc/src/slice.rs b/library/alloc/src/slice.rs index e9886fc5717..093dcbbe8bf 100644 --- a/library/alloc/src/slice.rs +++ b/library/alloc/src/slice.rs @@ -19,10 +19,12 @@ use core::mem::{self, SizedTypeProperties}; #[cfg(not(no_global_oom_handling))] use core::ptr; +#[cfg(not(no_global_oom_handling))] +use core::slice::sort; use crate::alloc::Allocator; #[cfg(not(no_global_oom_handling))] -use crate::alloc::Global; +use crate::alloc::{self, Global}; #[cfg(not(no_global_oom_handling))] use crate::borrow::ToOwned; use crate::boxed::Box; @@ -206,7 +208,7 @@ pub fn sort(&mut self) where T: Ord, { - merge_sort(self, T::lt); + stable_sort(self, T::lt); } /// Sorts the slice with a comparator function. @@ -262,7 +264,7 @@ pub fn sort_by(&mut self, mut compare: F) where F: FnMut(&T, &T) -> Ordering, { - merge_sort(self, |a, b| compare(a, b) == Less); + stable_sort(self, |a, b| compare(a, b) == Less); } /// Sorts the slice with a key extraction function. @@ -305,7 +307,7 @@ pub fn sort_by_key(&mut self, mut f: F) F: FnMut(&T) -> K, K: Ord, { - merge_sort(self, |a, b| f(a).lt(&f(b))); + stable_sort(self, |a, b| f(a).lt(&f(b))); } /// Sorts the slice with a key extraction function. @@ -780,21 +782,17 @@ fn borrow_mut(&mut self) -> &mut [T] { } } +// Specializable trait for implementing ToOwned::clone_into. This is +// public in the crate and has the Allocator parameter so that +// vec::clone_from use it too. #[cfg(not(no_global_oom_handling))] -#[stable(feature = "rust1", since = "1.0.0")] -impl ToOwned for [T] { - type Owned = Vec; - #[cfg(not(test))] - fn to_owned(&self) -> Vec { - self.to_vec() - } - - #[cfg(test)] - fn to_owned(&self) -> Vec { - hack::to_vec(self, Global) - } +pub(crate) trait SpecCloneIntoVec { + fn clone_into(&self, target: &mut Vec); +} - fn clone_into(&self, target: &mut Vec) { +#[cfg(not(no_global_oom_handling))] +impl SpecCloneIntoVec for [T] { + default fn clone_into(&self, target: &mut Vec) { // drop anything in target that will not be overwritten target.truncate(self.len()); @@ -808,328 +806,83 @@ fn clone_into(&self, target: &mut Vec) { } } -//////////////////////////////////////////////////////////////////////////////// -// Sorting -//////////////////////////////////////////////////////////////////////////////// - -/// Inserts `v[0]` into pre-sorted sequence `v[1..]` so that whole `v[..]` becomes sorted. -/// -/// This is the integral subroutine of insertion sort. #[cfg(not(no_global_oom_handling))] -fn insert_head(v: &mut [T], is_less: &mut F) -where - F: FnMut(&T, &T) -> bool, -{ - if v.len() >= 2 && is_less(&v[1], &v[0]) { - unsafe { - // There are three ways to implement insertion here: - // - // 1. Swap adjacent elements until the first one gets to its final destination. - // However, this way we copy data around more than is necessary. If elements are big - // structures (costly to copy), this method will be slow. - // - // 2. Iterate until the right place for the first element is found. Then shift the - // elements succeeding it to make room for it and finally place it into the - // remaining hole. This is a good method. - // - // 3. Copy the first element into a temporary variable. Iterate until the right place - // for it is found. As we go along, copy every traversed element into the slot - // preceding it. Finally, copy data from the temporary variable into the remaining - // hole. This method is very good. Benchmarks demonstrated slightly better - // performance than with the 2nd method. - // - // All methods were benchmarked, and the 3rd showed best results. So we chose that one. - let tmp = mem::ManuallyDrop::new(ptr::read(&v[0])); - - // Intermediate state of the insertion process is always tracked by `hole`, which - // serves two purposes: - // 1. Protects integrity of `v` from panics in `is_less`. - // 2. Fills the remaining hole in `v` in the end. - // - // Panic safety: - // - // If `is_less` panics at any point during the process, `hole` will get dropped and - // fill the hole in `v` with `tmp`, thus ensuring that `v` still holds every object it - // initially held exactly once. - let mut hole = InsertionHole { src: &*tmp, dest: &mut v[1] }; - ptr::copy_nonoverlapping(&v[1], &mut v[0], 1); - - for i in 2..v.len() { - if !is_less(&v[i], &*tmp) { - break; - } - ptr::copy_nonoverlapping(&v[i], &mut v[i - 1], 1); - hole.dest = &mut v[i]; - } - // `hole` gets dropped and thus copies `tmp` into the remaining hole in `v`. - } - } - - // When dropped, copies from `src` into `dest`. - struct InsertionHole { - src: *const T, - dest: *mut T, - } - - impl Drop for InsertionHole { - fn drop(&mut self) { - unsafe { - ptr::copy_nonoverlapping(self.src, self.dest, 1); - } - } +impl SpecCloneIntoVec for [T] { + fn clone_into(&self, target: &mut Vec) { + target.clear(); + target.extend_from_slice(self); } } -/// Merges non-decreasing runs `v[..mid]` and `v[mid..]` using `buf` as temporary storage, and -/// stores the result into `v[..]`. -/// -/// # Safety -/// -/// The two slices must be non-empty and `mid` must be in bounds. Buffer `buf` must be long enough -/// to hold a copy of the shorter slice. Also, `T` must not be a zero-sized type. #[cfg(not(no_global_oom_handling))] -unsafe fn merge(v: &mut [T], mid: usize, buf: *mut T, is_less: &mut F) -where - F: FnMut(&T, &T) -> bool, -{ - let len = v.len(); - let v = v.as_mut_ptr(); - let (v_mid, v_end) = unsafe { (v.add(mid), v.add(len)) }; - - // The merge process first copies the shorter run into `buf`. Then it traces the newly copied - // run and the longer run forwards (or backwards), comparing their next unconsumed elements and - // copying the lesser (or greater) one into `v`. - // - // As soon as the shorter run is fully consumed, the process is done. If the longer run gets - // consumed first, then we must copy whatever is left of the shorter run into the remaining - // hole in `v`. - // - // Intermediate state of the process is always tracked by `hole`, which serves two purposes: - // 1. Protects integrity of `v` from panics in `is_less`. - // 2. Fills the remaining hole in `v` if the longer run gets consumed first. - // - // Panic safety: - // - // If `is_less` panics at any point during the process, `hole` will get dropped and fill the - // hole in `v` with the unconsumed range in `buf`, thus ensuring that `v` still holds every - // object it initially held exactly once. - let mut hole; - - if mid <= len - mid { - // The left run is shorter. - unsafe { - ptr::copy_nonoverlapping(v, buf, mid); - hole = MergeHole { start: buf, end: buf.add(mid), dest: v }; - } - - // Initially, these pointers point to the beginnings of their arrays. - let left = &mut hole.start; - let mut right = v_mid; - let out = &mut hole.dest; - - while *left < hole.end && right < v_end { - // Consume the lesser side. - // If equal, prefer the left run to maintain stability. - unsafe { - let to_copy = if is_less(&*right, &**left) { - get_and_increment(&mut right) - } else { - get_and_increment(left) - }; - ptr::copy_nonoverlapping(to_copy, get_and_increment(out), 1); - } - } - } else { - // The right run is shorter. - unsafe { - ptr::copy_nonoverlapping(v_mid, buf, len - mid); - hole = MergeHole { start: buf, end: buf.add(len - mid), dest: v_mid }; - } - - // Initially, these pointers point past the ends of their arrays. - let left = &mut hole.dest; - let right = &mut hole.end; - let mut out = v_end; - - while v < *left && buf < *right { - // Consume the greater side. - // If equal, prefer the right run to maintain stability. - unsafe { - let to_copy = if is_less(&*right.sub(1), &*left.sub(1)) { - decrement_and_get(left) - } else { - decrement_and_get(right) - }; - ptr::copy_nonoverlapping(to_copy, decrement_and_get(&mut out), 1); - } - } - } - // Finally, `hole` gets dropped. If the shorter run was not fully consumed, whatever remains of - // it will now be copied into the hole in `v`. - - unsafe fn get_and_increment(ptr: &mut *mut T) -> *mut T { - let old = *ptr; - *ptr = unsafe { ptr.add(1) }; - old - } - - unsafe fn decrement_and_get(ptr: &mut *mut T) -> *mut T { - *ptr = unsafe { ptr.sub(1) }; - *ptr +#[stable(feature = "rust1", since = "1.0.0")] +impl ToOwned for [T] { + type Owned = Vec; + #[cfg(not(test))] + fn to_owned(&self) -> Vec { + self.to_vec() } - // When dropped, copies the range `start..end` into `dest..`. - struct MergeHole { - start: *mut T, - end: *mut T, - dest: *mut T, + #[cfg(test)] + fn to_owned(&self) -> Vec { + hack::to_vec(self, Global) } - impl Drop for MergeHole { - fn drop(&mut self) { - // `T` is not a zero-sized type, and these are pointers into a slice's elements. - unsafe { - let len = self.end.sub_ptr(self.start); - ptr::copy_nonoverlapping(self.start, self.dest, len); - } - } + fn clone_into(&self, target: &mut Vec) { + SpecCloneIntoVec::clone_into(self, target); } } -/// This merge sort borrows some (but not all) ideas from TimSort, which is described in detail -/// [here](https://github.com/python/cpython/blob/main/Objects/listsort.txt). -/// -/// The algorithm identifies strictly descending and non-descending subsequences, which are called -/// natural runs. There is a stack of pending runs yet to be merged. Each newly found run is pushed -/// onto the stack, and then some pairs of adjacent runs are merged until these two invariants are -/// satisfied: -/// -/// 1. for every `i` in `1..runs.len()`: `runs[i - 1].len > runs[i].len` -/// 2. for every `i` in `2..runs.len()`: `runs[i - 2].len > runs[i - 1].len + runs[i].len` -/// -/// The invariants ensure that the total running time is *O*(*n* \* log(*n*)) worst-case. +//////////////////////////////////////////////////////////////////////////////// +// Sorting +//////////////////////////////////////////////////////////////////////////////// + +#[inline] #[cfg(not(no_global_oom_handling))] -fn merge_sort(v: &mut [T], mut is_less: F) +fn stable_sort(v: &mut [T], mut is_less: F) where F: FnMut(&T, &T) -> bool, { - // Slices of up to this length get sorted using insertion sort. - const MAX_INSERTION: usize = 20; - // Very short runs are extended using insertion sort to span at least this many elements. - const MIN_RUN: usize = 10; - - // Sorting has no meaningful behavior on zero-sized types. if T::IS_ZST { + // Sorting has no meaningful behavior on zero-sized types. Do nothing. return; } - let len = v.len(); - - // Short arrays get sorted in-place via insertion sort to avoid allocations. - if len <= MAX_INSERTION { - if len >= 2 { - for i in (0..len - 1).rev() { - insert_head(&mut v[i..], &mut is_less); - } - } - return; - } - - // Allocate a buffer to use as scratch memory. We keep the length 0 so we can keep in it - // shallow copies of the contents of `v` without risking the dtors running on copies if - // `is_less` panics. When merging two sorted runs, this buffer holds a copy of the shorter run, - // which will always have length at most `len / 2`. - let mut buf = Vec::with_capacity(len / 2); - - // In order to identify natural runs in `v`, we traverse it backwards. That might seem like a - // strange decision, but consider the fact that merges more often go in the opposite direction - // (forwards). According to benchmarks, merging forwards is slightly faster than merging - // backwards. To conclude, identifying runs by traversing backwards improves performance. - let mut runs = vec![]; - let mut end = len; - while end > 0 { - // Find the next natural run, and reverse it if it's strictly descending. - let mut start = end - 1; - if start > 0 { - start -= 1; - unsafe { - if is_less(v.get_unchecked(start + 1), v.get_unchecked(start)) { - while start > 0 && is_less(v.get_unchecked(start), v.get_unchecked(start - 1)) { - start -= 1; - } - v[start..end].reverse(); - } else { - while start > 0 && !is_less(v.get_unchecked(start), v.get_unchecked(start - 1)) - { - start -= 1; - } - } - } - } + let elem_alloc_fn = |len: usize| -> *mut T { + // SAFETY: Creating the layout is safe as long as merge_sort never calls this with len > + // v.len(). Alloc in general will only be used as 'shadow-region' to store temporary swap + // elements. + unsafe { alloc::alloc(alloc::Layout::array::(len).unwrap_unchecked()) as *mut T } + }; - // Insert some more elements into the run if it's too short. Insertion sort is faster than - // merge sort on short sequences, so this significantly improves performance. - while start > 0 && end - start < MIN_RUN { - start -= 1; - insert_head(&mut v[start..end], &mut is_less); + let elem_dealloc_fn = |buf_ptr: *mut T, len: usize| { + // SAFETY: Creating the layout is safe as long as merge_sort never calls this with len > + // v.len(). The caller must ensure that buf_ptr was created by elem_alloc_fn with the same + // len. + unsafe { + alloc::dealloc(buf_ptr as *mut u8, alloc::Layout::array::(len).unwrap_unchecked()); } + }; - // Push this run onto the stack. - runs.push(Run { start, len: end - start }); - end = start; - - // Merge some pairs of adjacent runs to satisfy the invariants. - while let Some(r) = collapse(&runs) { - let left = runs[r + 1]; - let right = runs[r]; - unsafe { - merge( - &mut v[left.start..right.start + right.len], - left.len, - buf.as_mut_ptr(), - &mut is_less, - ); - } - runs[r] = Run { start: left.start, len: left.len + right.len }; - runs.remove(r + 1); + let run_alloc_fn = |len: usize| -> *mut sort::TimSortRun { + // SAFETY: Creating the layout is safe as long as merge_sort never calls this with an + // obscene length or 0. + unsafe { + alloc::alloc(alloc::Layout::array::(len).unwrap_unchecked()) + as *mut sort::TimSortRun } - } + }; - // Finally, exactly one run must remain in the stack. - debug_assert!(runs.len() == 1 && runs[0].start == 0 && runs[0].len == len); - - // Examines the stack of runs and identifies the next pair of runs to merge. More specifically, - // if `Some(r)` is returned, that means `runs[r]` and `runs[r + 1]` must be merged next. If the - // algorithm should continue building a new run instead, `None` is returned. - // - // TimSort is infamous for its buggy implementations, as described here: - // http://envisage-project.eu/timsort-specification-and-verification/ - // - // The gist of the story is: we must enforce the invariants on the top four runs on the stack. - // Enforcing them on just top three is not sufficient to ensure that the invariants will still - // hold for *all* runs in the stack. - // - // This function correctly checks invariants for the top four runs. Additionally, if the top - // run starts at index 0, it will always demand a merge operation until the stack is fully - // collapsed, in order to complete the sort. - #[inline] - fn collapse(runs: &[Run]) -> Option { - let n = runs.len(); - if n >= 2 - && (runs[n - 1].start == 0 - || runs[n - 2].len <= runs[n - 1].len - || (n >= 3 && runs[n - 3].len <= runs[n - 2].len + runs[n - 1].len) - || (n >= 4 && runs[n - 4].len <= runs[n - 3].len + runs[n - 2].len)) - { - if n >= 3 && runs[n - 3].len < runs[n - 1].len { Some(n - 3) } else { Some(n - 2) } - } else { - None + let run_dealloc_fn = |buf_ptr: *mut sort::TimSortRun, len: usize| { + // SAFETY: The caller must ensure that buf_ptr was created by elem_alloc_fn with the same + // len. + unsafe { + alloc::dealloc( + buf_ptr as *mut u8, + alloc::Layout::array::(len).unwrap_unchecked(), + ); } - } + }; - #[derive(Clone, Copy)] - struct Run { - start: usize, - len: usize, - } + sort::merge_sort(v, &mut is_less, elem_alloc_fn, elem_dealloc_fn, run_alloc_fn, run_dealloc_fn); }