X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=itemframe.lua;h=9b795f341c554fc2e4b36b0a4de0332abdb1d93f;hb=8fea48634705cb692e24082d8ab9d1f645be657a;hp=b1dcddac529a6095185879a5f2b6c937ca7daddb;hpb=6231ecaed3670d9c464f3f04ba15e373d209cc25;p=xdecor.git diff --git a/itemframe.lua b/itemframe.lua index b1dcdda..9b795f3 100644 --- a/itemframe.lua +++ b/itemframe.lua @@ -5,28 +5,28 @@ minetest.register_entity("xdecor:f_item", { hp_max = 1, visual = "wielditem", visual_size = {x=.33, y=.33}, - collisionbox = {0, 0, 0, 0, 0, 0}, + collisionbox = {0}, physical = false, textures = {"air"}, on_activate = function(self, staticdata) - if tmp.nodename ~= nil and tmp.texture ~= nil then + if tmp.nodename and tmp.texture then self.nodename = tmp.nodename tmp.nodename = nil self.texture = tmp.texture tmp.texture = nil - elseif staticdata ~= nil and staticdata ~= "" then + elseif staticdata and staticdata ~= "" then local data = staticdata:split(";") if data and data[1] and data[2] then self.nodename = data[1] self.texture = data[2] end end - if self.texture ~= nil then + if self.texture then self.object:set_properties({textures={self.texture}}) end end, get_staticdata = function(self) - if self.nodename ~= nil and self.texture ~= nil then + if self.nodename and self.texture then return self.nodename..";"..self.texture end return "" @@ -34,8 +34,7 @@ minetest.register_entity("xdecor:f_item", { }) local remove_item = function(pos, node) - local objs = nil - objs = minetest.get_objects_inside_radius(pos, .5) + local objs = minetest.get_objects_inside_radius(pos, 0.5) if not objs then return end for _, obj in pairs(objs) do @@ -55,87 +54,89 @@ facedir[3] = {x=-1, y=0, z=0} local update_item = function(pos, node) remove_item(pos, node) local meta = minetest.get_meta(pos) - local str_item = meta:get_string("item") - if str_item == "" then return end - + local itemstring = meta:get_string("item") local posad = facedir[node.param2] - if not posad then return end + if not posad or itemstring == "" then return end + pos.x = pos.x + posad.x * 6.5/16 pos.y = pos.y + posad.y * 6.5/16 pos.z = pos.z + posad.z * 6.5/16 tmp.nodename = node.name - tmp.texture = ItemStack(str_item):get_name() + tmp.texture = ItemStack(itemstring):get_name() - local e = minetest.add_entity(pos, "xdecor:f_item") + local entity = minetest.add_entity(pos, "xdecor:f_item") local yaw = math.pi*2 - node.param2 * math.pi/2 - e:setyaw(yaw) + entity:setyaw(yaw) end local drop_item = function(pos, node) local meta = minetest.get_meta(pos) if meta:get_string("item") == "" then return end + minetest.add_item(pos, meta:get_string("item")) meta:set_string("item", "") remove_item(pos, node) end xdecor.register("frame", { - description = "Item frame", - groups = {choppy=3, snappy=2}, - sounds = xdecor.wood, + description = "Item Frame", + groups = {choppy=3, oddly_breakable_by_hand=2}, + sounds = default.node_sound_wood_defaults(), on_rotate = screwdriver.disallow, - node_box = { - type = "fixed", - fixed = {-0.5, -0.5, 7/16, 0.5, 0.5, 0.5} - }, + sunlight_propagates = true, + inventory_image = "xdecor_frame.png", + node_box = xdecor.nodebox.slab_z(0.9375), tiles = { "xdecor_wood.png", "xdecor_wood.png", "xdecor_wood.png", "xdecor_wood.png", "xdecor_wood.png", "xdecor_frame.png" - }, - inventory_image = "xdecor_frame.png", + }, after_place_node = function(pos, placer, itemstack) local meta = minetest.get_meta(pos) local name = placer:get_player_name() + meta:set_string("owner", name) - meta:set_string("infotext", "Item frame (owned by "..name..")") + meta:set_string("infotext", "Item Frame (owned by "..name..")") end, on_rightclick = function(pos, node, clicker, itemstack) - if not itemstack then return end local meta = minetest.get_meta(pos) local player = clicker:get_player_name() - if player ~= meta:get_string("owner") then return end + + if player ~= meta:get_string("owner") or not itemstack then + return + end drop_item(pos, node) - local s = itemstack:take_item() - meta:set_string("item", s:to_string()) + local itemstring = itemstack:take_item():to_string() + meta:set_string("item", itemstring) update_item(pos, node) + return itemstack end, on_punch = function(pos, node, puncher) local meta = minetest.get_meta(pos) local player = puncher:get_player_name() + if player ~= meta:get_string("owner") then return end drop_item(pos, node) end, can_dig = function(pos, player) local meta = minetest.get_meta(pos) - return player:get_player_name() == meta:get_string("owner") + local owner = meta:get_string("owner") + + if not player or player:get_player_name() ~= owner then + return false + end + + return true end, - on_destruct = function(pos) - local meta = minetest.get_meta(pos) - local node = minetest.get_node(pos) - if meta:get_string("item") == "" then return end - drop_item(pos, node) - end + after_destruct = remove_item }) minetest.register_abm({ nodenames = {"xdecor:frame"}, - interval = 10, chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - local num - if node.name ~= "xdecor:frame" then return end - num = #minetest.get_objects_inside_radius(pos, 0.5) + interval = 15, chance = 1, + action = function(pos, node) + local num = #minetest.get_objects_inside_radius(pos, 0.5) if num > 0 then return end update_item(pos, node) end