X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=include%2FIFileSystem.h;h=5b528d1569399ae7138c3401818b953f5d29228d;hb=128cf1696c2803e12ebbdd3ee034e0c9eea90fae;hp=afecaf17a386b7104c2e96142689022540fea316;hpb=729c214c003efb738c08f27817d569feb318dbf5;p=irrlicht.git diff --git a/include/IFileSystem.h b/include/IFileSystem.h index afecaf1..5b528d1 100644 --- a/include/IFileSystem.h +++ b/include/IFileSystem.h @@ -315,14 +315,6 @@ public: /** \param filename is the string identifying the file which should be tested for existence. \return True if file exists, and false if it does not exist or an error occurred. */ virtual bool existFile(const path& filename) const =0; - - //! Creates a new empty collection of attributes, usable for serialization and more. - /** \param driver: Video driver to be used to load textures when specified as attribute values. - Can be null to prevent automatic texture loading by attributes. - \return Pointer to the created object. - If you no longer need the object, you should call IAttributes::drop(). - See IReferenceCounted::drop() for more information. */ - virtual IAttributes* createEmptyAttributes(video::IVideoDriver* driver=0) =0; };