X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=doc%2Fchangelog.txt;h=b27fc506bb190735534bd5fe93cd743ac1dc693e;hb=81385682c8c1da90f2366452b10e20a93c0865fb;hp=dee648e5326e6aa7e5b8054fefc8729bc88ea4e9;hpb=ef397dca7c4adb4216e5063a01a487889bf28abd;p=minetest.git diff --git a/doc/changelog.txt b/doc/changelog.txt index dee648e53..b27fc506b 100644 --- a/doc/changelog.txt +++ b/doc/changelog.txt @@ -3,12 +3,29 @@ Minetest-c55 changelog This should contain all the major changes. For minor stuff, refer to the commit log of the repository. +0.3.1: (released on 2011-11-09) +- Fix frustum culling (previous versions have rendered too much stuff that is not actually visible (about 180 degrees, while should have been more like 100.)) +- Add occlusion culling (improves performance a lot) +- Add “3d clouds” on/off checkbox in main menu +- Add “opaque water” on/off checkbox +- Fix some random minor stuff +- Turn mipmapping off (This makes far-away textures a bit noisier but better looking) +- Add Command-line signal handler for Windows (contributed by SpeedProg) +- Fix network layer segmentation fault introduced in 0.3.dev-20111021 +- Fix water-glass and water-lava and lava-glass surfaces + +0.3.0: (released on 2011-11-01) +- Some small fixes +0.3.dev-20111021: +- Modify dungeon masters to only try to shoot players +- Fix object duplication bug at block load/unload bug +- Improve network layer 0.3.dev-20111016: -- Locked chest +- Locked chest (contributed) - Server user limit setting (max_users) -- Wielded tool is shown in HUD -- View bobbing -- Saplings that drop from leaf blocks and when placed on ground will grow to trees +- Wielded tool is shown in HUD (contributed) +- View bobbing (contributed) +- Saplings that drop from leaf blocks and when placed on ground will grow to trees (contributed) - Optimized map saving (does not re-save everything all the time) - New mob system and new mob: dungeon master - Death/respawn screen