X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=doc%2FREADME.txt;h=645e2a560b7047bd16bb485a529184eec419da32;hb=3f0ac7adce0985b5ca35342f4b94dc218b922dd9;hp=12e58e457e4f047d584fc8bd5f51683425110cdd;hpb=f5f15e38a592b714e024821096348ad91673762d;p=dragonfireclient.git diff --git a/doc/README.txt b/doc/README.txt index 12e58e457..645e2a560 100644 --- a/doc/README.txt +++ b/doc/README.txt @@ -3,6 +3,12 @@ Minetest-c55 An InfiniMiner/Minecraft inspired game. Copyright (c) 2010-2011 Perttu Ahola +Further documentation: +---------------------- +- Website: http://celeron.55.lt/~celeron55/minetest/ +- Wiki: http://celeron.55.lt/~celeron55/minetest/wiki/ +- Forum: http://celeron.55.lt/~celeron55/minetest/forum/ + This is a development version: ------------------------------ - Don't expect it to work as well as a finished game will. @@ -12,6 +18,7 @@ This is a development version: Controls: --------- - See the in-game pause menu +- Settable in the configuration file, see the section below. Map directory: -------------- @@ -143,8 +150,7 @@ Compiling on Windows: If using MSVC: - Open the generated minetest.sln - The project defaults to the "Debug" configuration. Make very sure to - select "Release", unless you like to have a very glitchy gaming - experience. + select "Release", unless you want to debug some stuff (it's slower) - Build the ALL_BUILD project - Build the INSTALL project - You should now have a working game with the executable in @@ -153,6 +159,7 @@ Compiling on Windows: project. If using MinGW: - Using the command line, browse to the build directory and run 'make' + (or mingw32-make or whatever it happens to be) - You should now have a working game with the executable in DIR/minetest/bin/minetest.exe