X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=builtin%2Fsettingtypes.txt;h=39a6f72317e0a1109b6b54296448a1af14e40c88;hb=f97763dc7020f2bb43e70520907dd569999662f8;hp=b66ac3538691ba3b2f8b9f6cec50e5270cbac473;hpb=0a285dd338fb415744e3fb8d6a1cc3763d796c4a;p=dragonfireclient.git diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index b66ac3538..39a6f7231 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -152,6 +152,9 @@ joystick_type (Joystick type) enum auto auto,generic,xbox # when holding down a joystick button combination. repeat_joystick_button_time (Joystick button repetition interval) float 0.17 0.001 +# The deadzone of the joystick +joystick_deadzone (Joystick deadzone) int 2048 + # The sensitivity of the joystick axes for moving the # ingame view frustum around. joystick_frustum_sensitivity (Joystick frustum sensitivity) float 170 @@ -529,8 +532,8 @@ texture_min_size (Minimum texture size) int 64 # This algorithm smooths out the 3D viewport while keeping the image sharp, # but it doesn't affect the insides of textures # (which is especially noticeable with transparent textures). -# This option is experimental and might cause visible spaces between blocks -# when set above 0. +# Visible spaces appear between nodes when shaders are disabled. +# If set to 0, MSAA is disabled. # A restart is required after changing this option. fsaa (FSAA) enum 0 0,1,2,4,8,16 @@ -759,7 +762,7 @@ mesh_generation_interval (Mapblock mesh generation delay) int 0 0 50 # Size of the MapBlock cache of the mesh generator. Increasing this will # increase the cache hit %, reducing the data being copied from the main # thread, thus reducing jitter. -meshgen_block_cache_size (Mapblock mesh generator's MapBlock cache size in MB) int 40 0 1000 +meshgen_block_cache_size (Mapblock mesh generator's MapBlock cache size in MB) int 20 0 1000 # Enables minimap. enable_minimap (Minimap) bool true @@ -1049,7 +1052,7 @@ ipv6_server (IPv6 server) bool false # Maximum number of blocks that are simultaneously sent per client. # The maximum total count is calculated dynamically: # max_total = ceil((#clients + max_users) * per_client / 4) -max_simultaneous_block_sends_per_client (Maximum simultaneous block sends per client) int 128 +max_simultaneous_block_sends_per_client (Maximum simultaneous block sends per client) int 40 # To reduce lag, block transfers are slowed down when a player is building something. # This determines how long they are slowed down after placing or removing a node. @@ -1060,6 +1063,13 @@ full_block_send_enable_min_time_from_building (Delay in sending blocks after bui # client number. max_packets_per_iteration (Max. packets per iteration) int 1024 +# ZLib compression level to use when sending mapblocks to the client. +# -1 - Zlib's default compression level +# 0 - no compresson, fastest +# 9 - best compression, slowest +# (levels 1-3 use Zlib's "fast" method, 4-9 use the normal method) +map_compression_level_net (Map Compression Level for Network Transfer) int -1 -1 9 + [*Game] # Default game when creating a new world. @@ -1252,6 +1262,13 @@ max_objects_per_block (Maximum objects per block) int 64 # See https://www.sqlite.org/pragma.html#pragma_synchronous sqlite_synchronous (Synchronous SQLite) enum 2 0,1,2 +# ZLib compression level to use when saving mapblocks to disk. +# -1 - Zlib's default compression level +# 0 - no compresson, fastest +# 9 - best compression, slowest +# (levels 1-3 use Zlib's "fast" method, 4-9 use the normal method) +map_compression_level_disk (Map Compression Level for Disk Storage) int 3 -1 9 + # Length of a server tick and the interval at which objects are generally updated over # network. dedicated_server_step (Dedicated server step) float 0.09 @@ -2200,6 +2217,7 @@ contentdb_url (ContentDB URL) string https://content.minetest.net contentdb_flag_blacklist (ContentDB Flag Blacklist) string nonfree, desktop_default # Maximum number of concurrent downloads. Downloads exceeding this limit will be queued. +# This should be lower than curl_parallel_limit. contentdb_max_concurrent_downloads (ContentDB Max Concurrent Downloads) int 3 [Cheat Menu] @@ -2227,6 +2245,12 @@ cheat_menu_selected_font_color (Selected font color) v3f 255, 252, 88 cheat_menu_selected_font_color_alpha (Selected font color alpha) int 255 +cheat_menu_head_height (Head height) int 50 + +cheat_menu_entry_height (Entry height) int 40 + +cheat_menu_entry_width (Entry width) int 200 + [Cheats] fullbright (Fullbright) bool false @@ -2249,19 +2273,13 @@ prevent_natural_damage (NoFallDamage) bool true freecam (Freecam) bool false -killaura (Killaura) bool false - no_hurt_cam (NoHurtCam) bool false -increase_tool_range (IncreasedRange) bool true - -increase_tool_range_plus (IncreasedRangePlus) bool true - hud_flags_bypass (HUDBypass) bool true antiknockback (AntiKnockback) bool false -entity_speed (GodMode) bool false +entity_speed (EntitySpeed) bool false jesus (Jesus) bool false @@ -2273,78 +2291,16 @@ coords (Coords) bool false point_liquids (PointLiquids) bool false -log_particles (ParticleExploit) bool false - spamclick (FastHit) bool false no_force_rotate (NoForceRotate) bool false no_slow (NoSlow) bool false -ignore_status_messages (IgnoreStatus) bool true - -mark_deathmessages (Deathmessages) bool true - -autosneak (AutoSneak) bool false - -autoeject (AutoEject) bool false - -eject_items (AutoEject Items) string - -autotool (AutoTool) bool false - -autorespawn (AutoRespawn) bool false - -scaffold (Scaffold) bool false - -scaffold_plus (ScaffoldPlus) bool false - -block_water (BlockWater) bool false - -autotnt (PlaceOnTop) bool false - -replace (Replace) bool false - -crystal_pvp (CrystalPvP) bool false - -autototem (AutoTotem) bool false - -dont_point_nodes (ThroughWalls) bool false - -strip (Strip) bool false - -autorefill (AutoRefill) bool false - -nuke (Nuke) bool false - -chat_color (Chat Color) string rainbow - -use_chat_color (ColoredChat) bool false - -chat_reverse (ReversedChat) bool false - -forcefield (Forcefield) bool false - -friendlist (Killaura / Forcefield Friendlist) string - cheat_hud (CheatHUD) bool true node_esp_nodes (NodeESP Nodes) string -autosprint (AutoSprint) bool false - -override_speed (SpeedOverride) bool false - -override_jump (JumpOverride) bool false - -override_gravity (GravityOverride) bool false - -override_speed_factor (SpeedOverride Factor) float 1.2 - -override_jump_factor (JumpOverride Factor) float 2.0 - -override_gravity_factor (GravityOverride) float 0.8 - jetpack (JetPack) bool false autohit (AutoHit) bool false @@ -2366,3 +2322,7 @@ enable_node_tracers (NodeTracers) bool false entity_esp_color (EntityESP Color) v3f 255, 255, 255 player_esp_color (PlayerESP Color) v3f 0, 255, 0 + +tool_range (Additional Tool Range) int 2 + +reach (Reach) bool false