X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=builtin%2Fmainmenu%2Fcommon.lua;h=6db3510481e1701c89d2090f8de2f7643513cdc1;hb=4f613bbf5118ebe8c3610514e7f4206e930783bf;hp=d2994e19b4c18b3ae74bf864414c236ace4857da;hpb=733d3182bde69f949851970c08bf09b328deaa53;p=dragonfireclient.git diff --git a/builtin/mainmenu/common.lua b/builtin/mainmenu/common.lua index d2994e19b..6db351048 100644 --- a/builtin/mainmenu/common.lua +++ b/builtin/mainmenu/common.lua @@ -14,204 +14,235 @@ --You should have received a copy of the GNU Lesser General Public License along --with this program; if not, write to the Free Software Foundation, Inc., --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. --------------------------------------------------------------------------------- + -- Global menu data ---------------------------------------------------------------------------------- menudata = {} --------------------------------------------------------------------------------- +-- Local cached values +local min_supp_proto, max_supp_proto + +function common_update_cached_supp_proto() + min_supp_proto = core.get_min_supp_proto() + max_supp_proto = core.get_max_supp_proto() +end +common_update_cached_supp_proto() + -- Menu helper functions --------------------------------------------------------------------------------- --------------------------------------------------------------------------------- local function render_client_count(n) - if n > 99 then - return '99+' - elseif n >= 0 then - return tostring(n) - else - return '?' + if n > 999 then return '99+' + elseif n >= 0 then return tostring(n) + else return '?' end +end + +local function configure_selected_world_params(idx) + local worldconfig = pkgmgr.get_worldconfig(menudata.worldlist:get_list()[idx].path) + if worldconfig.creative_mode then + core.settings:set("creative_mode", worldconfig.creative_mode) + end + if worldconfig.enable_damage then + core.settings:set("enable_damage", worldconfig.enable_damage) end end --------------------------------------------------------------------------------- -function render_favorite(spec,render_details) +function render_serverlist_row(spec) local text = "" - - if spec.name ~= nil then + if spec.name then text = text .. core.formspec_escape(spec.name:trim()) - --- if spec.description ~= nil and --- core.formspec_escape(spec.description):trim() ~= "" then --- text = text .. " (" .. core.formspec_escape(spec.description) .. ")" --- end - else - if spec.address ~= nil then - text = text .. spec.address:trim() - - if spec.port ~= nil then - text = text .. ":" .. spec.port - end + elseif spec.address then + text = text .. core.formspec_escape(spec.address:trim()) + if spec.port then + text = text .. ":" .. spec.port end end - if not render_details then - return text + local grey_out = not spec.is_compatible + + local details = {} + + if spec.lag or spec.ping then + local lag = (spec.lag or 0) * 1000 + (spec.ping or 0) * 250 + if lag <= 125 then + table.insert(details, "1") + elseif lag <= 175 then + table.insert(details, "2") + elseif lag <= 250 then + table.insert(details, "3") + else + table.insert(details, "4") + end + else + table.insert(details, "0") end - local details = "" + table.insert(details, ",") - if spec.clients ~= nil and spec.clients_max ~= nil then - local clients_color = '' + local color = (grey_out and "#aaaaaa") or ((spec.is_favorite and "#ddddaa") or "#ffffff") + if spec.clients and (spec.clients_max or 0) > 0 then local clients_percent = 100 * spec.clients / spec.clients_max -- Choose a color depending on how many clients are connected -- (relatively to clients_max) - if spec.clients == 0 then - clients_color = '' -- 0 players: default/white - elseif spec.clients == spec.clients_max then - clients_color = '#dd5b5b' -- full server: red (darker) - elseif clients_percent <= 60 then - clients_color = '#a1e587' -- 0-60%: green - elseif clients_percent <= 90 then - clients_color = '#ffdc97' -- 60-90%: yellow - else - clients_color = '#ffba97' -- 90-100%: orange + local clients_color + if grey_out then clients_color = '#aaaaaa' + elseif spec.clients == 0 then clients_color = '' -- 0 players: default/white + elseif clients_percent <= 60 then clients_color = '#a1e587' -- 0-60%: green + elseif clients_percent <= 90 then clients_color = '#ffdc97' -- 60-90%: yellow + elseif clients_percent == 100 then clients_color = '#dd5b5b' -- full server: red (darker) + else clients_color = '#ffba97' -- 90-100%: orange end - details = details .. - clients_color .. ',' .. - render_client_count(spec.clients) .. ',' .. - '/,' .. - render_client_count(spec.clients_max) .. ',' + table.insert(details, clients_color) + table.insert(details, render_client_count(spec.clients) .. " / " .. + render_client_count(spec.clients_max)) else - details = details .. ',?,/,?,' + table.insert(details, color) + table.insert(details, "?") end if spec.creative then - details = details .. "1," - else - details = details .. "0," - end - - if spec.damage then - details = details .. "1," + table.insert(details, "1") -- creative icon else - details = details .. "0," + table.insert(details, "0") end if spec.pvp then - details = details .. "1," + table.insert(details, "2") -- pvp icon + elseif spec.damage then + table.insert(details, "1") -- heart icon else - details = details .. "0," + table.insert(details, "0") end - return details .. text + table.insert(details, color) + table.insert(details, text) + + return table.concat(details, ",") end -------------------------------------------------------------------------------- os.tempfolder = function() - if core.setting_get("TMPFolder") then - return core.setting_get("TMPFolder") .. DIR_DELIM .. "MT_" .. math.random(0,10000) - end - - local filetocheck = os.tmpname() - os.remove(filetocheck) - - local randname = "MTTempModFolder_" .. math.random(0,10000) - if DIR_DELIM == "\\" then - local tempfolder = os.getenv("TEMP") - return tempfolder .. filetocheck - else - local backstring = filetocheck:reverse() - return filetocheck:sub(0,filetocheck:len()-backstring:find(DIR_DELIM)+1) ..randname - end - + local temp = core.get_temp_path() + return temp .. DIR_DELIM .. "MT_" .. math.random(0, 10000) end +os.tmpname = function() + local path = os.tempfolder() + io.open(path, "w"):close() + return path +end -------------------------------------------------------------------------------- + function menu_render_worldlist() local retval = "" - local current_worldlist = menudata.worldlist:get_list() - for i,v in ipairs(current_worldlist) do - if retval ~= "" then - retval = retval .."," - end - + for i, v in ipairs(current_worldlist) do + if retval ~= "" then retval = retval .. "," end retval = retval .. core.formspec_escape(v.name) .. - " \\[" .. core.formspec_escape(v.gameid) .. "\\]" + " \\[" .. core.formspec_escape(v.gameid) .. "\\]" end return retval end --------------------------------------------------------------------------------- -function menu_handle_key_up_down(fields,textlist,settingname) - - if fields["key_up"] then - local oldidx = core.get_textlist_index(textlist) - - if oldidx ~= nil and oldidx > 1 then - local newidx = oldidx -1 - core.setting_set(settingname, - menudata.worldlist:get_raw_index(newidx)) +function menu_handle_key_up_down(fields, textlist, settingname) + local oldidx, newidx = core.get_textlist_index(textlist), 1 + if fields.key_up or fields.key_down then + if fields.key_up and oldidx and oldidx > 1 then + newidx = oldidx - 1 + elseif fields.key_down and oldidx and + oldidx < menudata.worldlist:size() then + newidx = oldidx + 1 end + core.settings:set(settingname, menudata.worldlist:get_raw_index(newidx)) + configure_selected_world_params(newidx) return true end + return false +end - if fields["key_down"] then - local oldidx = core.get_textlist_index(textlist) +function text2textlist(xpos, ypos, width, height, tl_name, textlen, text, transparency) + local textlines = core.wrap_text(text, textlen, true) + local retval = "textlist[" .. xpos .. "," .. ypos .. ";" .. width .. + "," .. height .. ";" .. tl_name .. ";" - if oldidx ~= nil and oldidx < menudata.worldlist:size() then - local newidx = oldidx + 1 - core.setting_set(settingname, - menudata.worldlist:get_raw_index(newidx)) - end - + for i = 1, #textlines do + textlines[i] = textlines[i]:gsub("\r", "") + retval = retval .. core.formspec_escape(textlines[i]) .. "," + end + + retval = retval .. ";0;" + if transparency then retval = retval .. "true" end + retval = retval .. "]" + + return retval +end + +function is_server_protocol_compat(server_proto_min, server_proto_max) + if (not server_proto_min) or (not server_proto_max) then + -- There is no info. Assume the best and act as if we would be compatible. return true end - - return false + return min_supp_proto <= server_proto_max and max_supp_proto >= server_proto_min end --------------------------------------------------------------------------------- -function asyncOnlineFavourites() - - menudata.favorites = {} - core.handle_async( - function(param) - return core.get_favorites("online") - end, - nil, - function(result) - menudata.favorites = result - core.event_handler("Refresh") +function is_server_protocol_compat_or_error(server_proto_min, server_proto_max) + if not is_server_protocol_compat(server_proto_min, server_proto_max) then + local server_prot_ver_info, client_prot_ver_info + local s_p_min = server_proto_min + local s_p_max = server_proto_max + + if s_p_min ~= s_p_max then + server_prot_ver_info = fgettext_ne("Server supports protocol versions between $1 and $2. ", + s_p_min, s_p_max) + else + server_prot_ver_info = fgettext_ne("Server enforces protocol version $1. ", + s_p_min) end - ) + if min_supp_proto ~= max_supp_proto then + client_prot_ver_info= fgettext_ne("We support protocol versions between version $1 and $2.", + min_supp_proto, max_supp_proto) + else + client_prot_ver_info = fgettext_ne("We only support protocol version $1.", min_supp_proto) + end + gamedata.errormessage = fgettext_ne("Protocol version mismatch. ") + .. server_prot_ver_info + .. client_prot_ver_info + return false + end + + return true end --------------------------------------------------------------------------------- -function text2textlist(xpos,ypos,width,height,tl_name,textlen,text,transparency) - local textlines = core.splittext(text,textlen) - - local retval = "textlist[" .. xpos .. "," .. ypos .. ";" - .. width .. "," .. height .. ";" - .. tl_name .. ";" - - for i=1, #textlines, 1 do - textlines[i] = textlines[i]:gsub("\r","") - retval = retval .. core.formspec_escape(textlines[i]) .. "," - end - - retval = retval .. ";0;" - - if transparency then - retval = retval .. "true" +function menu_worldmt(selected, setting, value) + local world = menudata.worldlist:get_list()[selected] + if world then + local filename = world.path .. DIR_DELIM .. "world.mt" + local world_conf = Settings(filename) + + if value then + if not world_conf:write() then + core.log("error", "Failed to write world config file") + end + world_conf:set(setting, value) + world_conf:write() + else + return world_conf:get(setting) + end + else + return nil end - - retval = retval .. "]" +end - return retval +function menu_worldmt_legacy(selected) + local modes_names = {"creative_mode", "enable_damage", "server_announce"} + for _, mode_name in pairs(modes_names) do + local mode_val = menu_worldmt(selected, mode_name) + if mode_val then + core.settings:set(mode_name, mode_val) + else + menu_worldmt(selected, mode_name, core.settings:get(mode_name)) + end + end end