X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=builtin%2Fgame%2Fregister.lua;h=ec6f28097c8543698e8d9bceb20def960c1f0ea2;hb=e8fb1f79bcd4261e2ed58f2f4286994d947572e2;hp=3a13abfb35e364b9fc71ce981d589a8a03da46ff;hpb=aa13baa30a45b0f834c23bd5c0407895eb8ec0ee;p=dragonfireclient.git diff --git a/builtin/game/register.lua b/builtin/game/register.lua index 3a13abfb3..ec6f28097 100644 --- a/builtin/game/register.lua +++ b/builtin/game/register.lua @@ -7,14 +7,18 @@ local register_item_raw = core.register_item_raw core.register_item_raw = nil +local unregister_item_raw = core.unregister_item_raw +core.unregister_item_raw = nil + local register_alias_raw = core.register_alias_raw core.register_alias_raw = nil -- --- Item / entity / ABM registration functions +-- Item / entity / ABM / LBM registration functions -- core.registered_abms = {} +core.registered_lbms = {} core.registered_entities = {} core.registered_items = {} core.registered_nodes = {} @@ -51,27 +55,39 @@ local forbidden_item_names = { local function check_modname_prefix(name) if name:sub(1,1) == ":" then - -- Escape the modname prefix enforcement mechanism + -- If the name starts with a colon, we can skip the modname prefix + -- mechanism. return name:sub(2) else - -- Modname prefix enforcement + -- Enforce that the name starts with the correct mod name. local expected_prefix = core.get_current_modname() .. ":" if name:sub(1, #expected_prefix) ~= expected_prefix then error("Name " .. name .. " does not follow naming conventions: " .. - "\"modname:\" or \":\" prefix required") + "\"" .. expected_prefix .. "\" or \":\" prefix required") end + + -- Enforce that the name only contains letters, numbers and underscores. local subname = name:sub(#expected_prefix+1) - if subname:find("[^abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_]") then + if subname:find("[^%w_]") then error("Name " .. name .. " does not follow naming conventions: " .. "contains unallowed characters") end + return name end end function core.register_abm(spec) -- Add to core.registered_abms - core.registered_abms[#core.registered_abms+1] = spec + core.registered_abms[#core.registered_abms + 1] = spec + spec.mod_origin = core.get_current_modname() or "??" +end + +function core.register_lbm(spec) + -- Add to core.registered_lbms + check_modname_prefix(spec.name) + core.registered_lbms[#core.registered_lbms + 1] = spec + spec.mod_origin = core.get_current_modname() or "??" end function core.register_entity(name, prototype) @@ -86,6 +102,7 @@ function core.register_entity(name, prototype) -- Add to core.registered_entities core.registered_entities[name] = prototype + prototype.mod_origin = core.get_current_modname() or "??" end function core.register_item(name, itemdef) @@ -110,6 +127,11 @@ function core.register_item(name, itemdef) fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8}, } end + if itemdef.light_source and itemdef.light_source > core.LIGHT_MAX then + itemdef.light_source = core.LIGHT_MAX + core.log("warning", "Node 'light_source' value exceeds maximum," .. + " limiting to maximum: " ..name) + end setmetatable(itemdef, {__index = core.nodedef_default}) core.registered_nodes[itemdef.name] = itemdef elseif itemdef.type == "craft" then @@ -147,6 +169,8 @@ function core.register_item(name, itemdef) end -- END Legacy stuff + itemdef.mod_origin = core.get_current_modname() or "??" + -- Disable all further modifications getmetatable(itemdef).__newindex = {} @@ -156,6 +180,27 @@ function core.register_item(name, itemdef) register_item_raw(itemdef) end +function core.unregister_item(name) + if not core.registered_items[name] then + core.log("warning", "Not unregistering item " ..name.. + " because it doesn't exist.") + return + end + -- Erase from registered_* table + local type = core.registered_items[name].type + if type == "node" then + core.registered_nodes[name] = nil + elseif type == "craft" then + core.registered_craftitems[name] = nil + elseif type == "tool" then + core.registered_tools[name] = nil + end + core.registered_items[name] = nil + + + unregister_item_raw(name) +end + function core.register_node(name, nodedef) nodedef.type = "node" core.register_item(name, nodedef) @@ -217,7 +262,7 @@ function core.register_alias(name, convert_to) error("Unable to register alias: Name is forbidden: " .. name) end if core.registered_items[name] ~= nil then - core.log("WARNING: Not registering alias, item with same name" .. + core.log("warning", "Not registering alias, item with same name" .. " is already defined: " .. name .. " -> " .. convert_to) else --core.log("Registering alias: " .. name .. " -> " .. convert_to) @@ -226,6 +271,20 @@ function core.register_alias(name, convert_to) end end +function core.register_alias_force(name, convert_to) + if forbidden_item_names[name] then + error("Unable to register alias: Name is forbidden: " .. name) + end + if core.registered_items[name] ~= nil then + core.unregister_item(name) + core.log("info", "Removed item " ..name.. + " while attempting to force add an alias") + end + --core.log("Registering alias: " .. name .. " -> " .. convert_to) + core.registered_aliases[name] = convert_to + register_alias_raw(name, convert_to) +end + function core.on_craft(itemstack, player, old_craft_list, craft_inv) for _, func in ipairs(core.registered_on_crafts) do itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack @@ -264,6 +323,7 @@ core.register_item(":unknown", { description = "Unknown Item", inventory_image = "unknown_item.png", on_place = core.item_place, + on_secondary_use = core.item_secondary_use, on_drop = core.item_drop, groups = {not_in_creative_inventory=1}, diggable = true, @@ -271,8 +331,8 @@ core.register_item(":unknown", { core.register_node(":air", { description = "Air (you hacker you!)", - inventory_image = "unknown_node.png", - wield_image = "unknown_node.png", + inventory_image = "air.png", + wield_image = "air.png", drawtype = "airlike", paramtype = "light", sunlight_propagates = true, @@ -280,6 +340,7 @@ core.register_node(":air", { pointable = false, diggable = false, buildable_to = true, + floodable = true, air_equivalent = true, drop = "", groups = {not_in_creative_inventory=1}, @@ -287,8 +348,8 @@ core.register_node(":air", { core.register_node(":ignore", { description = "Ignore (you hacker you!)", - inventory_image = "unknown_node.png", - wield_image = "unknown_node.png", + inventory_image = "ignore.png", + wield_image = "ignore.png", drawtype = "airlike", paramtype = "none", sunlight_propagates = false, @@ -326,6 +387,8 @@ function core.override_item(name, redefinition) end +core.callback_origins = {} + function core.run_callbacks(callbacks, mode, ...) assert(type(callbacks) == "table") local cb_len = #callbacks @@ -338,6 +401,14 @@ function core.run_callbacks(callbacks, mode, ...) end local ret = nil for i = 1, cb_len do + local origin = core.callback_origins[callbacks[i]] + if origin then + core.set_last_run_mod(origin.mod) + --print("Running " .. tostring(callbacks[i]) .. + -- " (a " .. origin.name .. " callback in " .. origin.mod .. ")") + else + --print("No data associated with callback") + end local cb_ret = callbacks[i](...) if mode == 0 and i == 1 then @@ -370,13 +441,29 @@ end local function make_registration() local t = {} - local registerfunc = function(func) table.insert(t, func) end + local registerfunc = function(func) + t[#t + 1] = func + core.callback_origins[func] = { + mod = core.get_current_modname() or "??", + name = debug.getinfo(1, "n").name or "??" + } + --local origin = core.callback_origins[func] + --print(origin.name .. ": " .. origin.mod .. " registering cbk " .. tostring(func)) + end return t, registerfunc end local function make_registration_reverse() local t = {} - local registerfunc = function(func) table.insert(t, 1, func) end + local registerfunc = function(func) + table.insert(t, 1, func) + core.callback_origins[func] = { + mod = core.get_current_modname() or "??", + name = debug.getinfo(1, "n").name or "??" + } + --local origin = core.callback_origins[func] + --print(origin.name .. ": " .. origin.mod .. " registering cbk " .. tostring(func)) + end return t, registerfunc end @@ -408,6 +495,7 @@ local function make_registration_wrap(reg_fn_name, clear_fn_name) end core.registered_on_player_hpchanges = { modifiers = { }, loggers = { } } + function core.registered_on_player_hpchange(player, hp_change) local last = false for i = #core.registered_on_player_hpchanges.modifiers, 1, -1 do @@ -427,12 +515,17 @@ function core.registered_on_player_hpchange(player, hp_change) end return hp_change end + function core.register_on_player_hpchange(func, modifier) if modifier then - table.insert(core.registered_on_player_hpchanges.modifiers, func) + core.registered_on_player_hpchanges.modifiers[#core.registered_on_player_hpchanges.modifiers + 1] = func else - table.insert(core.registered_on_player_hpchanges.loggers, func) + core.registered_on_player_hpchanges.loggers[#core.registered_on_player_hpchanges.loggers + 1] = func end + core.callback_origins[func] = { + mod = core.get_current_modname() or "??", + name = debug.getinfo(1, "n").name or "??" + } end core.registered_biomes = make_registration_wrap("register_biome", "clear_registered_biomes")