X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=builtin%2Fgame%2Fchatcommands.lua;h=24792bc8a3e0a920a235e03272e41cc075745fe9;hb=0b0075e6ad0b3110cabdfc92cedb0a24d2b5ec42;hp=7480446f2552625547ae3d81734631dd0bfd9360;hpb=17bfe2fe5b24aa7cf097bfe0a18dd3a66a0cee38;p=dragonfireclient.git diff --git a/builtin/game/chatcommands.lua b/builtin/game/chatcommands.lua index 7480446f2..24792bc8a 100644 --- a/builtin/game/chatcommands.lua +++ b/builtin/game/chatcommands.lua @@ -14,19 +14,6 @@ function core.register_chatcommand(cmd, def) core.chatcommands[cmd] = def end -if core.setting_getbool("mod_profiling") then - local tracefct = profiling_print_log - profiling_print_log = nil - core.register_chatcommand("save_mod_profile", - { - params = "", - description = "save mod profiling data to logfile " .. - "(depends on default loglevel)", - func = tracefct, - privs = { server=true } - }) -end - core.register_on_chat_message(function(name, message) local cmd, param = string.match(message, "^/([^ ]+) *(.*)") if not param then @@ -51,6 +38,12 @@ core.register_on_chat_message(function(name, message) return true -- Handled chat message end) +if core.setting_getbool("profiler.load") then + -- Run after register_chatcommand and its register_on_chat_message + -- Before any chattcommands that should be profiled + profiler.init_chatcommand() +end + -- Parses a "range" string in the format of "here (number)" or -- "(x1, y1, z1) (x2, y2, z2)", returning two position vectors local function parse_range_str(player_name, str) @@ -102,7 +95,7 @@ core.register_chatcommand("help", { description = "Get help for commands or list privileges", func = function(name, param) local function format_help_line(cmd, def) - local msg = "/"..cmd + local msg = core.colorize("#00ffff", "/"..cmd) if def.params and def.params ~= "" then msg = msg .. " " .. def.params end @@ -352,10 +345,16 @@ core.register_chatcommand("teleport", { p.x = tonumber(p.x) p.y = tonumber(p.y) p.z = tonumber(p.z) - teleportee = core.get_player_by_name(name) - if teleportee and p.x and p.y and p.z then - teleportee:setpos(p) - return true, "Teleporting to "..core.pos_to_string(p) + if p.x and p.y and p.z then + local lm = tonumber(minetest.setting_get("map_generation_limit") or 31000) + if p.x < -lm or p.x > lm or p.y < -lm or p.y > lm or p.z < -lm or p.z > lm then + return false, "Cannot teleport out of map bounds!" + end + teleportee = core.get_player_by_name(name) + if teleportee then + teleportee:setpos(p) + return true, "Teleporting to "..core.pos_to_string(p) + end end local teleportee = nil