X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=Tutorial.md;h=1ed399831ecdb0a1af6317c7954fda15be3f176f;hb=46055962155887dc028a76ed608d8a9e18ccde0c;hp=411236b90d652453fbc2446e808eccdda54cc637;hpb=1024eace6f342a340ef84583b2c0c97d657ad326;p=worldedit.git diff --git a/Tutorial.md b/Tutorial.md index 411236b..1ed3998 100644 --- a/Tutorial.md +++ b/Tutorial.md @@ -29,7 +29,7 @@ Step 1: Selecting a region -------------------------- ### Chat Commands -In the chat prompt, enter `/we-p set`. In the chat, you are prompted to punch two nodes to set the positions of the two markers. +In the chat prompt, enter `//p set`. In the chat, you are prompted to punch two nodes to set the positions of the two markers. Punch a nearby node. Be careful of breakable ones such as torches. A black cube reading "1" will appear around the node. This is the marker for WorldEdit position 1. @@ -53,13 +53,13 @@ Step 2: Region commands ----------------------- ### Chat Commands -In the chat prompt, enter `/we-set mese`. In the chat, you will see a message showing the number of nodes set after a small delay. +In the chat prompt, enter `//set mese`. In the chat, you will see a message showing the number of nodes set after a small delay. Look at the place between the two markers: it is now filled with MESE blocks! -The `/we-set ` command fills the region with whatever node you want. It is a region-oriented command, which means it works inside the WorldEdit region only. +The `//set ` command fills the region with whatever node you want. It is a region-oriented command, which means it works inside the WorldEdit region only. -Now, try a few different variations, such as `/we-set torch`, `/we-set cobble`, and `/we-set water`. +Now, try a few different variations, such as `//set torch`, `//set cobble`, and `//set water`. ### WorldEdit GUI @@ -81,11 +81,11 @@ Step 3: Position commands ------------------------- ### Chat Commands -In the chat prompt, enter `/we-hollowdome 30 glass`. In the chat, you will see a message showing the number of nodes set after a small delay. +In the chat prompt, enter `//hollowdome 30 glass`. In the chat, you will see a message showing the number of nodes set after a small delay. Look around marker 1: it is now surrounded by a hollow glass dome! -The `/we-hollowdome ` command creates a hollow dome centered around marker 1, made of any node you want. It is a position-oriented command, which means it works around marker 1 and can go outside the WorldEdit region. +The `//hollowdome ` command creates a hollow dome centered around marker 1, made of any node you want. It is a position-oriented command, which means it works around marker 1 and can go outside the WorldEdit region. ### WorldEdit GUI @@ -107,14 +107,14 @@ Step 4: Other commands ---------------------- ### Chat Commands -There are many more commands than what is shown here. See the [Chat Commands Reference](Chat Commands.md) for a detailed list of them, along with descriptions and examples for every single one. +There are many more commands than what is shown here. See the [Chat Commands Reference](ChatCommands.md) for a detailed list of them, along with descriptions and examples for every single one. -If you're in-game and forgot how a command works, just use the `/help ` command, without the first forward slash. For example, to see some information about the `/we-set ` command mentioned earlier, simply use `/help /set`. +If you're in-game and forgot how a command works, just use the `/help ` command, without the first forward slash. For example, to see some information about the `//set ` command mentioned earlier, simply use `/help /set`. -A very useful command to check out is the `/we-save ` command, which can save everything inside the WorldEdit region to a file, stored on the computer hosting the server (the player's computer, in single player mode). You can then later use `/we-load ` to load the data in a file into a world, even another world on another computer. +A very useful command to check out is the `//save ` command, which can save everything inside the WorldEdit region to a file, stored on the computer hosting the server (the player's computer, in single player mode). You can then later use `//load ` to load the data in a file into a world, even another world on another computer. ### WorldEdit GUI -This only scratches the surface of what WorldEdit is capable of. Most of the functions in the WorldEdit GUI correspond to chat commands, and so the [Chat Commands Reference](Chat Commands.md) may be useful if you get stuck. +This only scratches the surface of what WorldEdit is capable of. Most of the functions in the WorldEdit GUI correspond to chat commands, and so the [Chat Commands Reference](ChatCommands.md) may be useful if you get stuck. -It is helpful to explore the various buttons in the interface and check out what they do. Learning the chat command interface is also useful if you use WorldEdit intensively - an experienced chat command user can usually work faster than an experienced WorldEdit GUI user. +It is helpful to explore the various buttons in the interface and check out what they do. Learning the chat command interface is also useful if you use WorldEdit intensively - an experienced chat command user can usually work faster than an experienced WorldEdit GUI user. \ No newline at end of file