X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=README.txt;h=6e8889e89fdfe8235fa9305c0c7779ee707a5766;hb=7d1ac4d1f6b53fb5e99ba86dd654d27b27146898;hp=c10fa753771da951e015d747b6b3399113d6c051;hpb=3e6e35f383b913bf94205314bf47b6e6540d0097;p=dragonfireclient.git diff --git a/README.txt b/README.txt index c10fa7537..6e8889e89 100644 --- a/README.txt +++ b/README.txt @@ -1,7 +1,7 @@ Minetest-c55 --------------- An InfiniMiner/Minecraft inspired game. -Copyright (c) 2010-2011 Perttu Ahola +Copyright (c) 2010-2012 Perttu Ahola (see source files for other contributors) Further documentation: @@ -100,6 +100,7 @@ Compiling on Windows: - Make sure you have CMake and a compiler installed. - Download all the other stuff to DIR and extract them into there. ("extract here", not "extract to packagename/") + NOTE: zlib125dll.zip needs to be extracted into zlib125dll - All those packages contain a nice base directory in them, which should end up being the direct subdirectories of DIR. - You will end up with a directory structure like this (+=dir, -=file): @@ -176,24 +177,37 @@ Compiling on Windows: If using MinGW: - Using the command line, browse to the build directory and run 'make' (or mingw32-make or whatever it happens to be) + - You may need to copy some of the downloaded DLLs into bin/, see what + running the produced executable tells you it doesn't have. - You should now have a working game with the executable in DIR/minetest/bin/minetest.exe Windows releases of minetest are built using a bat script like this: -------------------------------------------------------------------- +set sourcedir=%CD% set installpath="C:\tmp\minetest_install" set irrlichtpath="C:\tmp\irrlicht-1.7.2" -set sourcedir=%CD% set builddir=%sourcedir%\bvc10 mkdir %builddir% pushd %builddir% cmake %sourcedir% -G "Visual Studio 10" -DIRRLICHT_SOURCE_DIR=%irrlichtpath% -DRUN_IN_PLACE=1 -DCMAKE_INSTALL_PREFIX=%installpath% +if %errorlevel% neq 0 goto fail "C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" ALL_BUILD.vcxproj /p:Configuration=Release +if %errorlevel% neq 0 goto fail "C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" INSTALL.vcxproj /p:Configuration=Release +if %errorlevel% neq 0 goto fail "C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" PACKAGE.vcxproj /p:Configuration=Release +if %errorlevel% neq 0 goto fail +popd +echo Finished. +exit /b 0 + +:fail popd +echo Failed. +exit /b 1 License of Minetest-c55 textures and sounds ------------------------------------------- @@ -277,3 +291,21 @@ FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +Fonts +--------------- + +DejaVu Sans Mono: + + Fonts are (c) Bitstream (see below). DejaVu changes are in public domain. + Glyphs imported from Arev fonts are (c) Tavmjong Bah (see below) + + Bitstream Vera Fonts Copyright: + + Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera is + a trademark of Bitstream, Inc. + + Arev Fonts Copyright: + + Copyright (c) 2006 by Tavmjong Bah. All Rights Reserved. + +