X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=README.md;h=f8110de4e26adcb9137b6feca9c7ea09269851f7;hb=HEAD;hp=0e1c3f3b96bd8609d1597248a40f7c9f8a56cb11;hpb=8d2457c75d7f560be534159cec29091121b18ad8;p=Crafter.git diff --git a/README.md b/README.md index 0e1c3f3..f8110de 100644 --- a/README.md +++ b/README.md @@ -1,84 +1,76 @@ - + -> Designed for Minetest 5.2.0 +> Designed for Minetest 5.3.0 >Built using textures from Mineclone 2 --- -## Be sure to install the clientside mod for this game mode: Download here +## Be sure to install the clientside mod for this game mode: Download here + + + + +## If you want to run this on a server you must add this to your server minetest.conf: + +``` +enable_client_modding = true +csm_restriction_flags = 0 +enable_mod_channels = true +secure.http_mods = skins +max_objects_per_block = 4096 +max_packets_per_iteration = 10096 +``` + + + +## This game is in early alpha and uses a lot of experimental features in the engine --- # ALPHA STATE CHANGELOG -> Old Version Changelogs - -## 0.03 -> It's A Real Game! Update -- make grass spread -- water buckets -- buckets water farmland -- pickaxe required to mine stone based nodes -- Crafting bench -- Farming with hoes, grass drops seeds, bread, etc -- simplify mobs ai -- running out of a node when placing tries to replace it with another of the same item in inventory -- crafting bench -- add in default furnace -- add backgrounds to all gui elements -- make furnaces drop all items on destroy instead of not allowing you to mine them -- added glass - smelt sand -- added boat -- rightclicking with tool places torch -- add chest -- make chest drop all items when you mine them -- add in redstone: -- torch, repeater, comparator, inverter, piston, player detector,light, -- redstone ore - drops 4,5 redstone dust, turns on when punched -- pressure plate, detects players (output max), detects items (output based on number of items) -- fix item size based on number of items in stack to fixed size -- add hoppers -- Add TooManyItems -- add function to check which nodes drop the item -- fix hoppers not activating furnace -- make pigs head turn smoothly -- Add in fences, walls, windows -- Overhaul doors -- Add credits screen -- Add stairs -- Add slabs -- 2 Music tracks (day and morning) -- Add snow -- Fix bed placement -- Add snow and snowballs -- Make snow falling node -- Add creative mode -- Add trap chest and sticky piston -- Added Et QtFunny font info -- Added footers and books -- Added rain -- Added Book sounds -- Changed TNT sound -- Overhauled eating -- Add in client weather handling -- Add in client movement handling -- Made sapling fuel -- Fix bed bed, boat, book, sapling, wood, minecart, rail, redstone, and boat placement -- Add sounds to redstone dust -- make redstone dust an attached node +> Old Version Changelogs + +## Alpha 0.07 +> RailRoad Tech + +- Seasons +- Better 3rd persion visuals +- Warning when clientmod is not installed +- Bucket sounds +- Inventory improvements +- Added suffocation +- The /home command requires a priv now +- Added in better minecart algorithm +- Added in ability to link minecarts +- Added in train wrench +- Added in prototype of Engine by using a furnace on a minecart +- Added in SolarShrine's vignette + --- # IDEAS: - ## REDSTONE: - breaker (mines whatever is in front of it) - dispenser (shoots out first item in inventory, or shoots item into pipe) -- sticky piston (pulls node in front of it) - piston in general (if node is falling and piston is pointing up then FLING IT, if detects falling node entity FLING IT) +- redstone bugs which spawn and try to kill you if a stack overflow detection occurs + +--- + + + +## BUILDTEST: +- quarry +- filter +- siv +- mining lazer +- trains + --- @@ -86,8 +78,20 @@ ## MOBS: -> #1 idea, - make mobs pathfind +> #1 idea: weakness items, items that damage the mob more than diamond swords + +## redstone bugs +- spawn when a stack overflow detection occurs and is very hostile + +## zombies +- zombies drop limbs randomly and a player can use them as a very low durability weapon and place them in the world +## spider +- spider eyes randomly drop as an object and players can wear them and place them + +### snowman +- you can put a pumpkin on it's head to make it survive when it's not snowing out +- drops snowballs, coal, or carrot ### sheep - sheep can be punched to drop wool without damage @@ -116,20 +120,17 @@ - drops all nodes that it's made of when killed -### Exploder -- sneaks up on you and then explodes -- drops gun powder - --- ## Game Mechanics: -- xp (edit the node drops code to check if node has tag for xp) - brewing - enchanting/upgrading - magic (wands, spells, etc) - better combat ( sweep hit enemies, falling while hitting deals more damage ) +- Enchanting food - gives buffs +- LATE effects https://forum.minetest.net/viewtopic.php?t=20724 --- @@ -152,7 +153,6 @@ ### HALLOWEEN! -- pumpkins - Jack O'Lanterns - corn and corn stalks - decorations @@ -178,8 +178,8 @@ ### Fishing -- have a rod that you can cast into water -- bobber entity which goes under water when fish on line +- enchanted fish +- player casts out a better lure if on a boat --- @@ -189,11 +189,9 @@ > These don't seem to fit into any theme so list them all here -- sugar and sugar cane (grow near water on sand) - rope and tnt arrows - vehicles (car, powered minecarts, trains) - hitscan flintlocks -- bows --- @@ -208,7 +206,6 @@ - upgrade minecart physics even more - make torches abm that checks if player in area - make furnace abm that checks if player in area -- 3d character - make tnt hurt player - rewrite minecart - fix tool rightclick torch placement to replace buildable to nodes @@ -270,3 +267,5 @@ if object:is_player() and object:get_player_name() ~= self.rider then - object:add_player_velocity(acceleration) end ``` + +If you want to support the project: https://www.patreon.com/oil_boi