X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=README.md;h=f3df32a546decd4eca996057c81f918ef05c6fba;hb=4f3137a8e1dd39c9a35ac2069e50291e6cf31839;hp=21e1c55eae867b334dee844d0dd52ff6fbfc72a2;hpb=11583db49c7d356582272b07c38435635ee85bf8;p=Crafter.git
diff --git a/README.md b/README.md
index 21e1c55..f3df32a 100644
--- a/README.md
+++ b/README.md
@@ -1,4 +1,4 @@
-
+
> Designed for Minetest 5.3.0-DEV
@@ -8,94 +8,64 @@
## Be sure to install the clientside mod for this game mode: Download here
+
+
+
+## If you want to run this on a server you must add this to your server minetest.conf:
+
+```
+enable_client_modding = true
+csm_restriction_flags = 0
+enable_mod_channels = true
+secure.http_mods = skins
+max_objects_per_block = 4096
+max_packets_per_iteration = 10096
+```
+
+
+
+## This game is in early alpha and uses a lot of experimental features in the engine
+
---
# ALPHA STATE CHANGELOG
-> Old Version Changelogs
-
-## 0.03
-> It's A Real Game! Update
-- make grass spread
-- water buckets
-- buckets water farmland
-- pickaxe required to mine stone based nodes
-- Crafting bench
-- Farming with hoes, grass drops seeds, bread, etc
-- simplify mobs ai
-- running out of a node when placing tries to replace it with another of the same item in inventory
-- crafting bench
-- add in default furnace
-- add backgrounds to all gui elements
-- make furnaces drop all items on destroy instead of not allowing you to mine them
-- added glass - smelt sand
-- added boat
-- rightclicking with tool places torch
-- add chest
-- make chest drop all items when you mine them
-- add in redstone:
-- torch, repeater, comparator, inverter, piston, player detector,light,
-- redstone ore - drops 4,5 redstone dust, turns on when punched
-- pressure plate, detects players (output max), detects items (output based on number of items)
-- fix item size based on number of items in stack to fixed size
-- add hoppers
-- Add TooManyItems
-- add function to check which nodes drop the item
-- fix hoppers not activating furnace
-- make pigs head turn smoothly
-- Add in fences, walls, windows
-- Overhaul doors
-- Add credits screen
-- Add stairs
-- Add slabs
-- 2 Music tracks (day and morning)
-- Add snow
-- Fix bed placement
-- Add snow and snowballs
-- Make snow falling node
-- Add creative mode
-- Add trap chest and sticky piston
-- Added Et QtFunny font info
-- Added footers and books
-- Added rain
-- Added Book sounds
-- Changed TNT sound
-- Overhauled eating
-- Add in client weather handling
-- Add in client movement handling
-- Made sapling fuel
-- Fix bed bed, boat, book, sapling, wood, minecart, rail, redstone, and boat placement
-- Add sounds to redstone dust
-- make redstone dust an attached node
-- Fixed treecaptitator not cutting down part of tree when lever is powering one of it's nodes
-- Added command for users with "server" privelage to control weather
-- Added craft recipe to shears
-- Moved to Minetest Engine Version 5.3.0 - DEV
-- Added slimes
-- Added mob criticals and client effects
-- Added stream and river sound effect to client
-- Moved underground cave noises to client
-- Add line_of_sight so mobs can't hit you through walls
-- Add nether prototype
-- Fix water animation and add default Minetest water texture
-- Tweak mob direct chase AI
-- Add rain sound effect
-- Updated nether prototype
-- Added lava
-- Added ithor weather
-- Added nether portal node and fire
+> Old Version Changelogs
+
+## Alpha 0.07
+> RailRoad Tech
+
+- Added Suffocation
+- The /home command requires a priv now
+- Added in better minecart algorithm
+- Added in ability to link minecarts
+- Added in train wrench
+- Added in prototype of Engine by using a furnace on a minecart
+- Added in SolarShrine's vignette
+
---
# IDEAS:
-
## REDSTONE:
- breaker (mines whatever is in front of it)
- dispenser (shoots out first item in inventory, or shoots item into pipe)
-- sticky piston (pulls node in front of it)
- piston in general (if node is falling and piston is pointing up then FLING IT, if detects falling node entity FLING IT)
+- redstone bugs which spawn and try to kill you if a stack overflow detection occurs
+
+---
+
+
+
+## BUILDTEST:
+- quarry
+- filter
+- siv
+- mining lazer
+- trains
+
---
@@ -103,8 +73,20 @@
## MOBS:
-> #1 idea, - make mobs pathfind
+> #1 idea: weakness items, items that damage the mob more than diamond swords
+
+## redstone bugs
+- spawn when a stack overflow detection occurs and is very hostile
+
+## zombies
+- zombies drop limbs randomly and a player can use them as a very low durability weapon and place them in the world
+## spider
+- spider eyes randomly drop as an object and players can wear them and place them
+
+### snowman
+- you can put a pumpkin on it's head to make it survive when it's not snowing out
+- drops snowballs, coal, or carrot
### sheep
- sheep can be punched to drop wool without damage
@@ -133,20 +115,17 @@
- drops all nodes that it's made of when killed
-### Exploder
-- sneaks up on you and then explodes
-- drops gun powder
-
---
## Game Mechanics:
-- xp (edit the node drops code to check if node has tag for xp)
- brewing
- enchanting/upgrading
- magic (wands, spells, etc)
- better combat ( sweep hit enemies, falling while hitting deals more damage )
+- Enchanting food - gives buffs
+- LATE effects https://forum.minetest.net/viewtopic.php?t=20724
---
@@ -169,8 +148,6 @@
### HALLOWEEN!
-- lava acts like water in the nether but lava in the other worlds
-- pumpkins
- Jack O'Lanterns
- corn and corn stalks
- decorations
@@ -196,8 +173,8 @@
### Fishing
-- have a rod that you can cast into water
-- bobber entity which goes under water when fish on line
+- enchanted fish
+- player casts out a better lure if on a boat
---
@@ -207,11 +184,9 @@
> These don't seem to fit into any theme so list them all here
-- sugar and sugar cane (grow near water on sand)
- rope and tnt arrows
- vehicles (car, powered minecarts, trains)
- hitscan flintlocks
-- bows
---
@@ -226,7 +201,6 @@
- upgrade minecart physics even more
- make torches abm that checks if player in area
- make furnace abm that checks if player in area
-- 3d character
- make tnt hurt player
- rewrite minecart
- fix tool rightclick torch placement to replace buildable to nodes
@@ -288,3 +262,5 @@ if object:is_player() and object:get_player_name() ~= self.rider then
- object:add_player_velocity(acceleration)
end
```
+
+If you want to support the project: https://www.patreon.com/oil_boi