X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=README.md;h=dd9c812d6c1dcb22651aa8c376a9087e57060565;hb=48aa89197636250b3e494e9124c7c5c6e2d63dea;hp=a330da7018da910f1ee879083c4b8b870dd2b445;hpb=e6a1bdca1f6f73cd3ae4bd04c8a9c9097f090fa9;p=Crafter.git diff --git a/README.md b/README.md index a330da7..dd9c812 100644 --- a/README.md +++ b/README.md @@ -17,6 +17,9 @@ enable_client_modding = true csm_restriction_flags = 0 enable_mod_channels = true +secure.http_mods = skins +max_objects_per_block = 4096 +max_packets_per_iteration = 10096 ``` @@ -29,39 +32,74 @@ enable_mod_channels = true > Old Version Changelogs -## 0.04 -> Endless Horizons Update - -- Added in prototype for new mechanics built ontop of the engine -- Added cactus -- Make cactus hurt player when they touch it using touch_hurt group -- Added aether portals -- Make flying pigs drop 1-6 gold -- Make mobs use builtin minetest.throw_item function (custom) -- Double flying pigs sight radius -- Add hurt_inside group -- Add lava and fire to hurt_inside group +## Alpha 0.05 + +> Multiplayer Polishing Update +- Fixed only one player being able to run on a server +- Fixed only one person being able to teleport in the same server step +- Players now use the same damage mechaninism as mobs +- Fixed wrong variable for durability assigned to all swords +- Fix bug in experience +- Fully implemented bows and arrows +- Tuned the bow and arrows even further +- Snowmen now drop a carrot, coal, stick, or snowball +- Added in armor +- Tuned a lot of things +- Made armor work +- Added in Krock's awesome Colored Names mod for csm chat +- Added sheep +- Fixed global mob handling +- Added in better fire +- Overhauled weather effects +- Added in clientside modchannel lockout to check if server sending message +- Added in capes +- Overhauled client mod version checking +- Overhauled mob pathfinding AI +- Overhauled fire +- Fixed Crafter Client from crashing if joining a non-crafter server +- Heavily optimized network usage with player mechanics to client mod +- Updated player_api for next step in optimization +- ElCeejo remodeled and fixed snowman head tracking. Thanks! +- Overhauled everything --- # IDEAS: +## jetpack: +- equipped like armor +- uses XP ## REDSTONE: - breaker (mines whatever is in front of it) - dispenser (shoots out first item in inventory, or shoots item into pipe) -- sticky piston (pulls node in front of it) - piston in general (if node is falling and piston is pointing up then FLING IT, if detects falling node entity FLING IT) +--- + + + +## BUILDTEST: +- quarry +- filter +- siv +- mining lazer +- trains + + + --- ## MOBS: -> #1 idea, - make mobs pathfind +> #1 idea: weakness items, items that damage the mob more than diamond swords +### snowman +- you can put a pumpkin on it's head to make it survive when it's not snowing out +- drops snowballs, coal, or carrot ### sheep - sheep can be punched to drop wool without damage @@ -90,20 +128,17 @@ enable_mod_channels = true - drops all nodes that it's made of when killed -### Exploder -- sneaks up on you and then explodes -- drops gun powder - --- ## Game Mechanics: -- xp (edit the node drops code to check if node has tag for xp) - brewing - enchanting/upgrading - magic (wands, spells, etc) - better combat ( sweep hit enemies, falling while hitting deals more damage ) +- Enchanting food - gives buffs +- LATE effects https://forum.minetest.net/viewtopic.php?t=20724 --- @@ -126,8 +161,6 @@ enable_mod_channels = true ### HALLOWEEN! -- lava acts like water in the nether but lava in the other worlds -- pumpkins - Jack O'Lanterns - corn and corn stalks - decorations @@ -153,8 +186,8 @@ enable_mod_channels = true ### Fishing -- have a rod that you can cast into water -- bobber entity which goes under water when fish on line +- enchanted fish +- player casts out a better lure if on a boat --- @@ -164,11 +197,9 @@ enable_mod_channels = true > These don't seem to fit into any theme so list them all here -- sugar and sugar cane (grow near water on sand) - rope and tnt arrows - vehicles (car, powered minecarts, trains) - hitscan flintlocks -- bows --- @@ -183,7 +214,6 @@ enable_mod_channels = true - upgrade minecart physics even more - make torches abm that checks if player in area - make furnace abm that checks if player in area -- 3d character - make tnt hurt player - rewrite minecart - fix tool rightclick torch placement to replace buildable to nodes @@ -245,3 +275,5 @@ if object:is_player() and object:get_player_name() ~= self.rider then - object:add_player_velocity(acceleration) end ``` + +If you want to support the project: https://www.patreon.com/oil_boi \ No newline at end of file