X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=README.md;h=82cee9219310f47f18aa040f6be5b68dca44904c;hb=e935fe1bbc1da1d6cdfac5128857bd9f0247fa1f;hp=e262ae05d0b608b333e4b674de42bcd84e9bfafb;hpb=c44c0a4938ca4bb5aaf5df9d58ca26565cd31dc9;p=Crafter.git diff --git a/README.md b/README.md index e262ae0..82cee92 100644 --- a/README.md +++ b/README.md @@ -8,95 +8,55 @@ ## Be sure to install the clientside mod for this game mode: Download here + + + +## If you want to run this on a server you must add this to your server minetest.conf: + +``` +enable_client_modding = true +csm_restriction_flags = 0 +enable_mod_channels = true +``` + + + +## This game is in early alpha and uses a lot of experimental features in the engine + --- # ALPHA STATE CHANGELOG > Old Version Changelogs -## 0.03 -> It's A Real Game! Update -- make grass spread -- water buckets -- buckets water farmland -- pickaxe required to mine stone based nodes -- Crafting bench -- Farming with hoes, grass drops seeds, bread, etc -- simplify mobs ai -- running out of a node when placing tries to replace it with another of the same item in inventory -- crafting bench -- add in default furnace -- add backgrounds to all gui elements -- make furnaces drop all items on destroy instead of not allowing you to mine them -- added glass - smelt sand -- added boat -- rightclicking with tool places torch -- add chest -- make chest drop all items when you mine them -- add in redstone: -- torch, repeater, comparator, inverter, piston, player detector,light, -- redstone ore - drops 4,5 redstone dust, turns on when punched -- pressure plate, detects players (output max), detects items (output based on number of items) -- fix item size based on number of items in stack to fixed size -- add hoppers -- Add TooManyItems -- add function to check which nodes drop the item -- fix hoppers not activating furnace -- make pigs head turn smoothly -- Add in fences, walls, windows -- Overhaul doors -- Add credits screen -- Add stairs -- Add slabs -- 2 Music tracks (day and morning) -- Add snow -- Fix bed placement -- Add snow and snowballs -- Make snow falling node -- Add creative mode -- Add trap chest and sticky piston -- Added Et QtFunny font info -- Added footers and books -- Added rain -- Added Book sounds -- Changed TNT sound -- Overhauled eating -- Add in client weather handling -- Add in client movement handling -- Made sapling fuel -- Fix bed bed, boat, book, sapling, wood, minecart, rail, redstone, and boat placement -- Add sounds to redstone dust -- make redstone dust an attached node -- Fixed treecaptitator not cutting down part of tree when lever is powering one of it's nodes -- Added command for users with "server" privelage to control weather -- Added craft recipe to shears -- Moved to Minetest Engine Version 5.3.0 - DEV -- Added slimes -- Added mob criticals and client effects -- Added stream and river sound effect to client -- Moved underground cave noises to client -- Add line_of_sight so mobs can't hit you through walls -- Add nether prototype -- Fix water animation and add default Minetest water texture -- Tweak mob direct chase AI -- Add rain sound effect -- Updated nether prototype -- Added lava -- Added ichor weather -- Added nether portal node and fire -- Added in flint and steel, flint, and gravel and enabled dirt and gravel spawning -- Made nether portal function -- Beds and water explode in the nether -- Added better nether portal effect -- Make mobs less noisy -- Add buckets in -- Make buckets use special raycast function -- Fix clientside global counters to after statements -- Made snow and grass floodable -- Made lava spawn in blobs underground -- Added nether ores -- Added glowstone and glowstone dust -- Rubenwardy fixed error 23 +## 0.04 +> Endless Horizons Update + +- Added in prototype for new mechanics built ontop of the engine +- Added cactus +- Make cactus hurt player when they touch it using touch_hurt group +- Added aether portals +- Make flying pigs drop 1-6 gold +- Make mobs use builtin minetest.throw_item function (custom) +- Double flying pigs sight radius +- Add hurt_inside group +- Add lava and fire to hurt_inside group +- Make mobs get damaged in fire and lava +- Add prototype mining lazer +- Add prototype gravity gun +- Added ice +- Make players get suffocated inside solid nodes +- Ice now breaks into water +- Ice spawns when snowing, replaces water under air +- Players sneaking hide nametag +- Updated main menu texture to have better brightness/contrast +- Turned mobs into API +- Added creepig +- Flying Pig now throws TNT at player +- Redid fishing mechanics +- Redid bows and arrows +- Added collision detection to mobs +- Add fall damage to mobs --- @@ -107,10 +67,22 @@ ## REDSTONE: - breaker (mines whatever is in front of it) - dispenser (shoots out first item in inventory, or shoots item into pipe) -- sticky piston (pulls node in front of it) - piston in general (if node is falling and piston is pointing up then FLING IT, if detects falling node entity FLING IT) +--- + + + +## BUILDTEST: +- quarry +- filter +- siv +- mining lazer +- trains + + + ---