X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=README.md;h=5f75b25b9b003bd4c9018cba0e33823bbab84fd8;hb=46bde8c2981928effd9286bc7a89fcfdab79e75b;hp=b6ca4433c9367b2a4723199036568819afdc3c31;hpb=6a2f3b67c096ced5f6cdca67828630a5583b7dee;p=Crafter.git diff --git a/README.md b/README.md index b6ca443..5f75b25 100644 --- a/README.md +++ b/README.md @@ -17,6 +17,9 @@ enable_client_modding = true csm_restriction_flags = 0 enable_mod_channels = true +secure.http_mods = skins +max_objects_per_block = 4096 +max_packets_per_iteration = 10096 ``` @@ -29,45 +32,38 @@ enable_mod_channels = true > Old Version Changelogs -## 0.04 -> Endless Horizons Update - -- Added in prototype for new mechanics built ontop of the engine -- Added cactus -- Make cactus hurt player when they touch it using touch_hurt group -- Added aether portals -- Make flying pigs drop 1-6 gold -- Make mobs use builtin minetest.throw_item function (custom) -- Double flying pigs sight radius -- Add hurt_inside group -- Add lava and fire to hurt_inside group -- Make mobs get damaged in fire and lava -- Add prototype mining lazer -- Add prototype gravity gun -- Added ice -- Make players get suffocated inside solid nodes -- Ice now breaks into water -- Ice spawns when snowing, replaces water under air -- Players sneaking hide nametag -- Updated main menu texture to have better brightness/contrast -- Turned mobs into API -- Added creepig -- Flying Pig now throws TNT at player -- Redid fishing mechanics -- Redid bows and arrows -- Added collision detection to mobs -- Add fall damage to mobs +## Alpha 0.07 +> RailRoad Tech + +- Added in better minecart algorithm +- Added in ability to link minecarts +- Added in train wrench +- Added in prototype of Engine by using a furnace on a minecart +- Added in SolarShrine's vignette + --- # IDEAS: - ## REDSTONE: - breaker (mines whatever is in front of it) - dispenser (shoots out first item in inventory, or shoots item into pipe) - piston in general (if node is falling and piston is pointing up then FLING IT, if detects falling node entity FLING IT) +- redstone bugs which spawn and try to kill you if a stack overflow detection occurs + +--- + + + +## BUILDTEST: +- quarry +- filter +- siv +- mining lazer +- trains + --- @@ -75,8 +71,20 @@ enable_mod_channels = true ## MOBS: -> #1 idea, - make mobs pathfind +> #1 idea: weakness items, items that damage the mob more than diamond swords + +## redstone bugs +- spawn when a stack overflow detection occurs and is very hostile + +## zombies +- zombies drop limbs randomly and a player can use them as a very low durability weapon and place them in the world +## spider +- spider eyes randomly drop as an object and players can wear them and place them + +### snowman +- you can put a pumpkin on it's head to make it survive when it's not snowing out +- drops snowballs, coal, or carrot ### sheep - sheep can be punched to drop wool without damage @@ -105,20 +113,17 @@ enable_mod_channels = true - drops all nodes that it's made of when killed -### Exploder -- sneaks up on you and then explodes -- drops gun powder - --- ## Game Mechanics: -- xp (edit the node drops code to check if node has tag for xp) - brewing - enchanting/upgrading - magic (wands, spells, etc) - better combat ( sweep hit enemies, falling while hitting deals more damage ) +- Enchanting food - gives buffs +- LATE effects https://forum.minetest.net/viewtopic.php?t=20724 --- @@ -141,8 +146,6 @@ enable_mod_channels = true ### HALLOWEEN! -- lava acts like water in the nether but lava in the other worlds -- pumpkins - Jack O'Lanterns - corn and corn stalks - decorations @@ -168,8 +171,8 @@ enable_mod_channels = true ### Fishing -- have a rod that you can cast into water -- bobber entity which goes under water when fish on line +- enchanted fish +- player casts out a better lure if on a boat --- @@ -179,11 +182,9 @@ enable_mod_channels = true > These don't seem to fit into any theme so list them all here -- sugar and sugar cane (grow near water on sand) - rope and tnt arrows - vehicles (car, powered minecarts, trains) - hitscan flintlocks -- bows --- @@ -198,7 +199,6 @@ enable_mod_channels = true - upgrade minecart physics even more - make torches abm that checks if player in area - make furnace abm that checks if player in area -- 3d character - make tnt hurt player - rewrite minecart - fix tool rightclick torch placement to replace buildable to nodes @@ -260,3 +260,5 @@ if object:is_player() and object:get_player_name() ~= self.rider then - object:add_player_velocity(acceleration) end ``` + +If you want to support the project: https://www.patreon.com/oil_boi \ No newline at end of file