X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=CMakeLists.txt;h=f8278522eb7a2b6abc2c46e39e6fec92f2012162;hb=9943ae3f1a4fa1b687c780419b7f3a2d8091abe0;hp=672fb5b7305a846ac100f734eced2767500fdf97;hpb=96f285f71e75b5ff80357b994e3284adc163d5e5;p=minetest.git diff --git a/CMakeLists.txt b/CMakeLists.txt index 672fb5b73..f8278522e 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,69 +1,64 @@ cmake_minimum_required(VERSION 2.6) + if(${CMAKE_VERSION} STREQUAL "2.8.2") - # bug http://vtk.org/Bug/view.php?id=11020 - message( WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!") -endif(${CMAKE_VERSION} STREQUAL "2.8.2") + # Bug http://vtk.org/Bug/view.php?id=11020 + message(WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!") +endif() # This can be read from ${PROJECT_NAME} after project() is called project(minetest) +set(PROJECT_NAME_CAPITALIZED "Minetest") -set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string") -# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing +# Also remember to set PROTOCOL_VERSION in network/networkprotocol.h when releasing set(VERSION_MAJOR 0) set(VERSION_MINOR 4) -set(VERSION_PATCH 10) -set(VERSION_PATCH_ORIG ${VERSION_PATCH}) +set(VERSION_PATCH 13) +set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string") + +# Change to false for releases +set(DEVELOPMENT_BUILD TRUE) +set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}") if(VERSION_EXTRA) - set(VERSION_PATCH ${VERSION_PATCH}-${VERSION_EXTRA}) -else() - # Comment the following line during release - # set(VERSION_PATCH ${VERSION_PATCH}-dev) + set(VERSION_STRING ${VERSION_STRING}-${VERSION_EXTRA}) +elseif(DEVELOPMENT_BUILD) + set(VERSION_STRING "${VERSION_STRING}-dev") endif() -set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}") -MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***") +message(STATUS "*** Will build version ${VERSION_STRING} ***") -# Configuration options +# Configuration options +set(DEFAULT_RUN_IN_PLACE FALSE) if(WIN32) - set(RUN_IN_PLACE 1 CACHE BOOL "Run directly in source directory structure") -else() - set(RUN_IN_PLACE 0 CACHE BOOL "Run directly in source directory structure") + set(DEFAULT_RUN_IN_PLACE TRUE) endif() +set(RUN_IN_PLACE ${DEFAULT_RUN_IN_PLACE} CACHE BOOL + "Run directly in source directory structure") -# RUN_IN_PLACE is exported as a #define value, ensure it's 1/0 instead of ON/OFF -if(RUN_IN_PLACE) - set(RUN_IN_PLACE 1) -else() - set(RUN_IN_PLACE 0) -endif() -set(BUILD_CLIENT 1 CACHE BOOL "Build client") -if(WIN32) - set(BUILD_SERVER 0 CACHE BOOL "Build server") -else() - set(BUILD_SERVER 1 CACHE BOOL "Build server") -endif() +set(BUILD_CLIENT TRUE CACHE BOOL "Build client") +set(BUILD_SERVER FALSE CACHE BOOL "Build server") + -set(WARN_ALL 1 CACHE BOOL "Enable -Wall for Release build") +set(WARN_ALL TRUE CACHE BOOL "Enable -Wall for Release build") if(NOT CMAKE_BUILD_TYPE) # Default to release set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE) endif() + # Included stuff set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/") -include(${CMAKE_SOURCE_DIR}/cmake/Modules/misc.cmake) -# This is done here so that relative search paths are more reasnable + +# This is done here so that relative search paths are more reasonable find_package(Irrlicht) -# + # Installation -# if(WIN32) set(SHAREDIR ".") @@ -72,11 +67,13 @@ if(WIN32) set(EXAMPLE_CONF_DIR ".") set(LOCALEDIR "locale") elseif(APPLE) - set(SHAREDIR ".") - set(BINDIR "./bin") - set(DOCDIR "./doc/${PROJECT_NAME}") + set(BUNDLE_NAME ${PROJECT_NAME}.app) + set(BUNDLE_PATH "${BUNDLE_NAME}") + set(BINDIR ${BUNDLE_NAME}/Contents/MacOS) + set(SHAREDIR ${BUNDLE_NAME}/Contents/Resources) + set(DOCDIR "${SHAREDIR}/${PROJECT_NAME}") set(EXAMPLE_CONF_DIR ${DOCDIR}) - set(LOCALEDIR "locale") + set(LOCALEDIR "${SHAREDIR}/locale") elseif(UNIX) # Linux, BSD etc if(RUN_IN_PLACE) set(SHAREDIR ".") @@ -106,54 +103,55 @@ if(NOT CUSTOM_SHAREDIR STREQUAL "") set(SHAREDIR "${CUSTOM_SHAREDIR}") message(STATUS "Using SHAREDIR=${SHAREDIR}") endif() + set(CUSTOM_BINDIR "" CACHE STRING "Directory to install binaries into") if(NOT CUSTOM_BINDIR STREQUAL "") set(BINDIR "${CUSTOM_BINDIR}") message(STATUS "Using BINDIR=${BINDIR}") endif() + set(CUSTOM_DOCDIR "" CACHE STRING "Directory to install documentation into") if(NOT CUSTOM_DOCDIR STREQUAL "") set(DOCDIR "${CUSTOM_DOCDIR}") message(STATUS "Using DOCDIR=${DOCDIR}") endif() + set(CUSTOM_MANDIR "" CACHE STRING "Directory to install manpages into") if(NOT CUSTOM_MANDIR STREQUAL "") set(MANDIR "${CUSTOM_MANDIR}") message(STATUS "Using MANDIR=${MANDIR}") endif() + set(CUSTOM_EXAMPLE_CONF_DIR "" CACHE STRING "Directory to install example config file into") if(NOT CUSTOM_EXAMPLE_CONF_DIR STREQUAL "") set(EXAMPLE_CONF_DIR "${CUSTOM_EXAMPLE_CONF_DIR}") message(STATUS "Using EXAMPLE_CONF_DIR=${EXAMPLE_CONF_DIR}") endif() + set(CUSTOM_XDG_APPS_DIR "" CACHE STRING "Directory to install .desktop files into") if(NOT CUSTOM_XDG_APPS_DIR STREQUAL "") set(XDG_APPS_DIR "${CUSTOM_XDG_APPS_DIR}") message(STATUS "Using XDG_APPS_DIR=${XDG_APPS_DIR}") endif() + set(CUSTOM_ICONDIR "" CACHE STRING "Directory to install icons into") if(NOT CUSTOM_ICONDIR STREQUAL "") set(ICONDIR "${CUSTOM_ICONDIR}") message(STATUS "Using ICONDIR=${ICONDIR}") endif() + set(CUSTOM_LOCALEDIR "" CACHE STRING "Directory to install l10n files into") if(NOT CUSTOM_LOCALEDIR STREQUAL "") set(LOCALEDIR "${CUSTOM_LOCALEDIR}") message(STATUS "Using LOCALEDIR=${LOCALEDIR}") endif() + install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}") install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client" DESTINATION "${SHAREDIR}") -install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games") -set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game") -if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE}) - install(FILES ${MINETEST_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/minetest_game/") - install(FILES ${MINETEST_GAME_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/minetest_game/") - install(DIRECTORY ${MINETEST_GAME_SOURCE}/mods DESTINATION "${SHAREDIR}/games/minetest_game") - install(DIRECTORY ${MINETEST_GAME_SOURCE}/menu DESTINATION "${SHAREDIR}/games/minetest_game") -endif() +install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games" DESTINATION "${SHAREDIR}" PATTERN ".git*" EXCLUDE) + if(BUILD_CLIENT) - #install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base") install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base") endif() if(RUN_IN_PLACE) @@ -166,23 +164,28 @@ install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}") install(FILES "README.txt" DESTINATION "${DOCDIR}") install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}") install(FILES "doc/menu_lua_api.txt" DESTINATION "${DOCDIR}") -install(FILES "doc/mapformat.txt" DESTINATION "${DOCDIR}") +install(FILES "doc/world_format.txt" DESTINATION "${DOCDIR}") install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}") if(UNIX AND NOT APPLE) install(FILES "doc/minetest.6" "doc/minetestserver.6" DESTINATION "${MANDIR}/man6") install(FILES "misc/minetest.desktop" DESTINATION "${XDG_APPS_DIR}") install(FILES "misc/minetest.appdata.xml" DESTINATION "${APPDATADIR}") - install(FILES "misc/minetest-icon.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps") + install(FILES "misc/minetest.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps") +endif() + +if(APPLE) + install(FILES "misc/minetest-icon.icns" DESTINATION "${SHAREDIR}") + install(FILES "misc/Info.plist" DESTINATION "${BUNDLE_PATH}/Contents") endif() -# + # Subdirectories # Be sure to add all relevant definitions above this -# add_subdirectory(src) + # CPack set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An InfiniMiner/Minecraft inspired game") @@ -193,30 +196,17 @@ set(CPACK_PACKAGE_VENDOR "celeron55") set(CPACK_PACKAGE_CONTACT "Perttu Ahola ") if(WIN32) - # For some reason these aren't copied otherwise - # NOTE: For some reason now it seems to work without these - #if(BUILD_CLIENT) - # install(FILES bin/minetest.exe DESTINATION bin) - #endif() - #if(BUILD_SERVER) - # install(FILES bin/minetestserver.exe DESTINATION bin) - #endif() - - set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32") + if(CMAKE_SIZEOF_VOID_P EQUAL 8) + set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win64") + else() + set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32") + endif() set(CPACK_GENERATOR ZIP) - - # This might be needed for some installer - #set(CPACK_PACKAGE_EXECUTABLES bin/minetest.exe "Minetest" bin/minetestserver.exe "Minetest Server") elseif(APPLE) - # see http://cmake.org/Wiki/CMake:CPackPackageGenerators#Bundle_.28OSX_only.29 + set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0) set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx") - set(CPACK_PACKAGE_ICON ${CMAKE_CURRENT_SOURCE_DIR}/misc/mac/minetest-icon.icns) - set(CPACK_BUNDLE_NAME ${PROJECT_NAME}) - set(CPACK_BUNDLE_ICON ${CPACK_PACKAGE_ICON}) - set(CPACK_BUNDLE_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/misc/mac/Info.plist) - set(CPACK_BUNDLE_STARTUP_COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/misc/mac/minetest-mac.sh) - set(CPACK_GENERATOR "Bundle") + set(CPACK_GENERATOR ZIP) else() set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-linux") set(CPACK_GENERATOR TGZ) @@ -225,3 +215,16 @@ endif() include(CPack) + +# Add a target to generate API documentation with Doxygen +find_package(Doxygen) +if(DOXYGEN_FOUND) + configure_file(${CMAKE_CURRENT_SOURCE_DIR}/doc/Doxyfile.in + ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile @ONLY) + add_custom_target(doc + ${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile + WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/doc + COMMENT "Generating API documentation with Doxygen" VERBATIM + ) +endif() +