X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=CMakeLists.txt;h=99f54ba54ba652026327283bcdc53929722d4c27;hb=e2e8da5ee44f71c22996a780caff67e48e79fae4;hp=3d68d352fa16aea2635547c35077ecf5c64b3d1b;hpb=0ff94978f5f0494df9057adf1ea21c34d9a15fd7;p=minetest.git diff --git a/CMakeLists.txt b/CMakeLists.txt index 3d68d352f..99f54ba54 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,52 +1,64 @@ cmake_minimum_required(VERSION 2.6) + if(${CMAKE_VERSION} STREQUAL "2.8.2") - # bug http://vtk.org/Bug/view.php?id=11020 - message( WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!") -endif(${CMAKE_VERSION} STREQUAL "2.8.2") + # Bug http://vtk.org/Bug/view.php?id=11020 + message(WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!") +endif() # This can be read from ${PROJECT_NAME} after project() is called project(minetest) +set(PROJECT_NAME_CAPITALIZED "Minetest") -# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing + +# Also remember to set PROTOCOL_VERSION in network/networkprotocol.h when releasing set(VERSION_MAJOR 0) set(VERSION_MINOR 4) -set(VERSION_PATCH dev-20120326) +set(VERSION_PATCH 15) +set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string") + +# Change to false for releases +set(DEVELOPMENT_BUILD TRUE) + set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}") +if(VERSION_EXTRA) + set(VERSION_STRING ${VERSION_STRING}-${VERSION_EXTRA}) +elseif(DEVELOPMENT_BUILD) + set(VERSION_STRING "${VERSION_STRING}-dev") +endif() -MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***") +message(STATUS "*** Will build version ${VERSION_STRING} ***") -# Configuration options +# Configuration options +set(DEFAULT_RUN_IN_PLACE FALSE) if(WIN32) - set(RUN_IN_PLACE 1 CACHE BOOL "Run directly in source directory structure") -else() - set(RUN_IN_PLACE 0 CACHE BOOL "Run directly in source directory structure") + set(DEFAULT_RUN_IN_PLACE TRUE) endif() +set(RUN_IN_PLACE ${DEFAULT_RUN_IN_PLACE} CACHE BOOL + "Run directly in source directory structure") + + +set(BUILD_CLIENT TRUE CACHE BOOL "Build client") +set(BUILD_SERVER FALSE CACHE BOOL "Build server") -set(BUILD_CLIENT 1 CACHE BOOL "Build client") -if(WIN32) - set(BUILD_SERVER 0 CACHE BOOL "Build server") -else() - set(BUILD_SERVER 1 CACHE BOOL "Build server") -endif() -set(WARN_ALL 1 CACHE BOOL "Enable -Wall for Release build") +set(WARN_ALL TRUE CACHE BOOL "Enable -Wall for Release build") if(NOT CMAKE_BUILD_TYPE) # Default to release set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE) endif() + # Included stuff set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/") -include(${CMAKE_SOURCE_DIR}/cmake/Modules/misc.cmake) -# This is done here so that relative search paths are more reasnable + +# This is done here so that relative search paths are more reasonable find_package(Irrlicht) -# + # Installation -# if(WIN32) set(SHAREDIR ".") @@ -55,13 +67,13 @@ if(WIN32) set(EXAMPLE_CONF_DIR ".") set(LOCALEDIR "locale") elseif(APPLE) - # Random placeholders; this isn't usually used and may not work - # See https://github.com/toabi/minetest-mac/ - set(SHAREDIR "share/${PROJECT_NAME}") - set(BINDIR "bin") - set(DOCDIR "share/doc/${PROJECT_NAME}") + set(BUNDLE_NAME ${PROJECT_NAME}.app) + set(BUNDLE_PATH "${BUNDLE_NAME}") + set(BINDIR ${BUNDLE_NAME}/Contents/MacOS) + set(SHAREDIR ${BUNDLE_NAME}/Contents/Resources) + set(DOCDIR "${SHAREDIR}/${PROJECT_NAME}") set(EXAMPLE_CONF_DIR ${DOCDIR}) - set(LOCALEDIR "locale") + set(LOCALEDIR "${SHAREDIR}/locale") elseif(UNIX) # Linux, BSD etc if(RUN_IN_PLACE) set(SHAREDIR ".") @@ -70,52 +82,117 @@ elseif(UNIX) # Linux, BSD etc set(EXAMPLE_CONF_DIR ".") set(MANDIR "unix/man") set(XDG_APPS_DIR "unix/applications") + set(APPDATADIR "unix/appdata") set(ICONDIR "unix/icons") set(LOCALEDIR "locale") else() - set(SHAREDIR "share/${PROJECT_NAME}") - set(BINDIR "bin") - set(DOCDIR "share/doc/${PROJECT_NAME}") - set(MANDIR "share/man") + set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}") + set(BINDIR "${CMAKE_INSTALL_PREFIX}/bin") + set(DOCDIR "${CMAKE_INSTALL_PREFIX}/share/doc/${PROJECT_NAME}") + set(MANDIR "${CMAKE_INSTALL_PREFIX}/share/man") set(EXAMPLE_CONF_DIR ${DOCDIR}) - set(XDG_APPS_DIR "share/applications") - set(ICONDIR "share/icons") - set(LOCALEDIR "share/locale") + set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/share/applications") + set(APPDATADIR "${CMAKE_INSTALL_PREFIX}/share/appdata") + set(ICONDIR "${CMAKE_INSTALL_PREFIX}/share/icons") + set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}/locale") endif() endif() -install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}") -install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games") -set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game") -if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE}) - install(DIRECTORY ${MINETEST_GAME_SOURCE} DESTINATION "${SHAREDIR}/games") +set(CUSTOM_SHAREDIR "" CACHE STRING "Directory to install data files into") +if(NOT CUSTOM_SHAREDIR STREQUAL "") + set(SHAREDIR "${CUSTOM_SHAREDIR}") + message(STATUS "Using SHAREDIR=${SHAREDIR}") +endif() + +set(CUSTOM_BINDIR "" CACHE STRING "Directory to install binaries into") +if(NOT CUSTOM_BINDIR STREQUAL "") + set(BINDIR "${CUSTOM_BINDIR}") + message(STATUS "Using BINDIR=${BINDIR}") +endif() + +set(CUSTOM_DOCDIR "" CACHE STRING "Directory to install documentation into") +if(NOT CUSTOM_DOCDIR STREQUAL "") + set(DOCDIR "${CUSTOM_DOCDIR}") + if(NOT RUN_IN_PLACE) + set(EXAMPLE_CONF_DIR ${DOCDIR}) + endif() + message(STATUS "Using DOCDIR=${DOCDIR}") endif() + +set(CUSTOM_MANDIR "" CACHE STRING "Directory to install manpages into") +if(NOT CUSTOM_MANDIR STREQUAL "") + set(MANDIR "${CUSTOM_MANDIR}") + message(STATUS "Using MANDIR=${MANDIR}") +endif() + +set(CUSTOM_EXAMPLE_CONF_DIR "" CACHE STRING "Directory to install example config file into") +if(NOT CUSTOM_EXAMPLE_CONF_DIR STREQUAL "") + set(EXAMPLE_CONF_DIR "${CUSTOM_EXAMPLE_CONF_DIR}") + message(STATUS "Using EXAMPLE_CONF_DIR=${EXAMPLE_CONF_DIR}") +endif() + +set(CUSTOM_XDG_APPS_DIR "" CACHE STRING "Directory to install .desktop files into") +if(NOT CUSTOM_XDG_APPS_DIR STREQUAL "") + set(XDG_APPS_DIR "${CUSTOM_XDG_APPS_DIR}") + message(STATUS "Using XDG_APPS_DIR=${XDG_APPS_DIR}") +endif() + +set(CUSTOM_ICONDIR "" CACHE STRING "Directory to install icons into") +if(NOT CUSTOM_ICONDIR STREQUAL "") + set(ICONDIR "${CUSTOM_ICONDIR}") + message(STATUS "Using ICONDIR=${ICONDIR}") +endif() + +set(CUSTOM_LOCALEDIR "" CACHE STRING "Directory to install l10n files into") +if(NOT CUSTOM_LOCALEDIR STREQUAL "") + set(LOCALEDIR "${CUSTOM_LOCALEDIR}") + message(STATUS "Using LOCALEDIR=${LOCALEDIR}") +endif() + + +install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}") +install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client" DESTINATION "${SHAREDIR}") +install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games" DESTINATION "${SHAREDIR}" PATTERN ".git*" EXCLUDE) + if(BUILD_CLIENT) - #install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base") install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base") endif() if(RUN_IN_PLACE) - install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/minetest/mods_here.txt" DESTINATION "${SHAREDIR}/mods/minetest") + install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/mods_here.txt" DESTINATION "${SHAREDIR}/mods") + install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/texture_packs_here.txt" DESTINATION "${SHAREDIR}/textures") endif() +install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}") + install(FILES "README.txt" DESTINATION "${DOCDIR}") install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}") -install(FILES "doc/mapformat.txt" DESTINATION "${DOCDIR}") +install(FILES "doc/menu_lua_api.txt" DESTINATION "${DOCDIR}") +install(FILES "doc/texture_packs.txt" DESTINATION "${DOCDIR}") +install(FILES "doc/world_format.txt" DESTINATION "${DOCDIR}") install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}") -if(UNIX) +if(UNIX AND NOT APPLE) install(FILES "doc/minetest.6" "doc/minetestserver.6" DESTINATION "${MANDIR}/man6") install(FILES "misc/minetest.desktop" DESTINATION "${XDG_APPS_DIR}") - install(FILES "misc/minetest-icon.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps") + install(FILES "misc/minetest.appdata.xml" DESTINATION "${APPDATADIR}") + install(FILES "misc/minetest.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps") + install(FILES "misc/minetest-xorg-icon-128.png" + DESTINATION "${ICONDIR}/hicolor/128x128/apps" + RENAME "minetest.png") +endif() + +if(APPLE) + install(FILES "misc/minetest-icon.icns" DESTINATION "${SHAREDIR}") + install(FILES "misc/Info.plist" DESTINATION "${BUNDLE_PATH}/Contents") endif() -# + # Subdirectories # Be sure to add all relevant definitions above this -# add_subdirectory(src) + # CPack set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An InfiniMiner/Minecraft inspired game") @@ -126,32 +203,17 @@ set(CPACK_PACKAGE_VENDOR "celeron55") set(CPACK_PACKAGE_CONTACT "Perttu Ahola ") if(WIN32) - # For some reason these aren't copied otherwise - # NOTE: For some reason now it seems to work without these - #if(BUILD_CLIENT) - # install(FILES bin/minetest.exe DESTINATION bin) - #endif() - #if(BUILD_SERVER) - # install(FILES bin/minetestserver.exe DESTINATION bin) - #endif() - - set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32") + if(CMAKE_SIZEOF_VOID_P EQUAL 8) + set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win64") + else() + set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32") + endif() set(CPACK_GENERATOR ZIP) - - # This might be needed for some installer - #set(CPACK_PACKAGE_EXECUTABLES bin/minetest.exe "Minetest" bin/minetestserver.exe "Minetest Server") elseif(APPLE) - # TODO - # see http://cmake.org/Wiki/CMake:CPackPackageGenerators#Bundle_.28OSX_only.29 - # + set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0) set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx") - set(CPACK_PACKAGE_ICON "") - set(CPACK_BUNDLE_NAME ${PROJECT_NAME}) - set(CPACK_BUNDLE_ICON "") - set(CPACK_BUNDLE_PLIST "") - set(CPACK_BUNDLE_STARTUP_COMMAND "Contents/MacOS/${PROJECT_NAME}") - set(CPACK_GENERATOR "Bundle") + set(CPACK_GENERATOR ZIP) else() set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-linux") set(CPACK_GENERATOR TGZ) @@ -160,3 +222,16 @@ endif() include(CPack) + +# Add a target to generate API documentation with Doxygen +find_package(Doxygen) +if(DOXYGEN_FOUND) + configure_file(${CMAKE_CURRENT_SOURCE_DIR}/doc/Doxyfile.in + ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile @ONLY) + add_custom_target(doc + ${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile + WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/doc + COMMENT "Generating API documentation with Doxygen" VERBATIM + ) +endif() +