X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=CMakeLists.txt;h=80b34e41f0fe0e34f4ee1ed3a534ad68749fa7e4;hb=1b5b6fe6929404ae416ac33c31df7d795d444614;hp=437d31cf597dda53d40015151f584286c86b16fe;hpb=b6dcadeb796db23310a3b7b43b75f1b11287bc8d;p=minetest.git diff --git a/CMakeLists.txt b/CMakeLists.txt index 437d31cf5..80b34e41f 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -12,9 +12,12 @@ set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string") # Also remember to set PROTOCOL_VERSION in clientserver.h when releasing set(VERSION_MAJOR 0) set(VERSION_MINOR 4) -set(VERSION_PATCH 5) +set(VERSION_PATCH 9) if(VERSION_EXTRA) set(VERSION_PATCH ${VERSION_PATCH}-${VERSION_EXTRA}) +else() + # Comment the following line during release + set(VERSION_PATCH ${VERSION_PATCH}-dev) endif() set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}") @@ -28,6 +31,13 @@ else() set(RUN_IN_PLACE 0 CACHE BOOL "Run directly in source directory structure") endif() +# RUN_IN_PLACE is exported as a #define value, ensure it's 1/0 instead of ON/OFF +if(RUN_IN_PLACE) + set(RUN_IN_PLACE 1) +else() + set(RUN_IN_PLACE 0) +endif() + set(BUILD_CLIENT 1 CACHE BOOL "Build client") if(WIN32) set(BUILD_SERVER 0 CACHE BOOL "Build server") @@ -85,7 +95,7 @@ elseif(UNIX) # Linux, BSD etc set(EXAMPLE_CONF_DIR ${DOCDIR}) set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/share/applications") set(ICONDIR "${CMAKE_INSTALL_PREFIX}/share/icons") - set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/locale") + set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}/locale") endif() endif() @@ -133,24 +143,20 @@ endif() install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}") install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client" DESTINATION "${SHAREDIR}") install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games") -set(COMMON_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/common") -if(EXISTS ${COMMON_SOURCE} AND IS_DIRECTORY ${COMMON_SOURCE}) - install(FILES ${COMMON_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/common/") - install(DIRECTORY ${COMMON_SOURCE}/mods DESTINATION "${SHAREDIR}/games/common") -endif() set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game") if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE}) install(FILES ${MINETEST_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/minetest_game/") install(FILES ${MINETEST_GAME_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/minetest_game/") install(DIRECTORY ${MINETEST_GAME_SOURCE}/mods DESTINATION "${SHAREDIR}/games/minetest_game") + install(DIRECTORY ${MINETEST_GAME_SOURCE}/menu DESTINATION "${SHAREDIR}/games/minetest_game") endif() if(BUILD_CLIENT) #install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base") install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base") endif() if(RUN_IN_PLACE) - install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/minetest/mods_here.txt" DESTINATION "${SHAREDIR}/mods/minetest") - install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/all/textures_here.txt" DESTINATION "${SHAREDIR}/textures/all") + install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/mods_here.txt" DESTINATION "${SHAREDIR}/mods") + install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/texture_packs_here.txt" DESTINATION "${SHAREDIR}/textures") endif() install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}")