X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=CMakeLists.txt;h=4f550000dd1ca76fbde628b151d4af212f39d631;hb=88a9d51075e8a739d2a2925e1a33ebbe7f0e3f54;hp=d07141704ef4068d3b72d7f28ae807b0deacdb22;hpb=a2d914f555251c2333bd503bc1ee5860d7156e91;p=nothing.git diff --git a/CMakeLists.txt b/CMakeLists.txt index d0714170..4f550000 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -10,12 +10,13 @@ endif() set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH}) find_package(SDL2 REQUIRED) - find_package(SDL2_mixer REQUIRED) +find_package(SDL2_ttf REQUIRED) include_directories(src/) include_directories(${SDL2_INCLUDE_DIR}) include_directories(${SDL2_MIXER_INCLUDE_DIR}) +include_directories(${SDL2_TTF_DIR}) set(SOURCE_FILES src/color.c @@ -27,6 +28,7 @@ set(SOURCE_FILES src/game/level/goals.c src/game/level/lava.c src/game/level/lava/wavy_rect.c + src/game/level/physical_world.c src/game/level/platforms.c src/game/level/player.c src/game/level/player/dying_rect.c @@ -42,19 +44,21 @@ set(SOURCE_FILES src/sdl/renderer.c src/system/error.c src/system/lt.c + src/system/lt/lt_adapters.c src/system/lt/lt_slot.c ) set(HEADER_FILES src/color.h src/game.h - src/game/level/boxes.h src/game/camera.h src/game/level.h src/game/level/background.h + src/game/level/boxes.h src/game/level/goals.h src/game/level/lava.h src/game/level/lava/wavy_rect.h + src/game/level/physical_world.c src/game/level/platforms.h src/game/level/player.h src/game/level/player/dying_rect.h @@ -70,11 +74,12 @@ set(HEADER_FILES src/sdl/renderer.h src/system/error.h src/system/lt.h + src/system/lt/lt_adapters.h src/system/lt/lt_slot.h ) add_executable(nothing ${SOURCE_FILES} ${HEADER_FILES}) -target_link_libraries(nothing ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY}) +target_link_libraries(nothing ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} ${SDL2_TTF_LIBRARY}) if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "CLANG")) set(CMAKE_C_FLAGS @@ -100,6 +105,7 @@ if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" ST -Wshadow \ -Wstrict-prototypes \ -Wwrite-strings \ + -Wswitch \ -fno-common \ -pedantic \ -std=c11 \ @@ -111,3 +117,4 @@ if(WIN32) endif() file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/sounds DESTINATION ${CMAKE_CURRENT_BINARY_DIR}) +file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/fonts DESTINATION ${CMAKE_CURRENT_BINARY_DIR})