X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;ds=sidebyside;f=worktable.lua;h=c67b5d74e2ad5377b595886f115870598d3b6c53;hb=f2d17916a29de47b3962f08891d7656d0c05c907;hp=0b3ddddb6d32a55acdc0f221a5dae89335fcba76;hpb=7978618ac0e412684a9c999d77c95405898aefd7;p=xdecor.git diff --git a/worktable.lua b/worktable.lua index 0b3dddd..c67b5d7 100644 --- a/worktable.lua +++ b/worktable.lua @@ -1,9 +1,9 @@ local worktable = {} screwdriver = screwdriver or {} -local xbg = default.gui_bg..default.gui_bg_img..default.gui_slots..default.get_hotbar_bg(0,3.25) +local xbg = default.gui_bg..default.gui_bg_img..default.gui_slots local nodes = { -- Nodes allowed to be cut. Mod name = {node name}. - default = {"wood", "junglewood", "pine_wood", "acacia_wood", + ["default"] = {"wood", "junglewood", "pine_wood", "acacia_wood", "tree", "jungletree", "pine_tree", "acacia_tree", "cobble", "mossycobble", "desert_cobble", "stone", "sandstone", "desert_stone", "obsidian", @@ -12,11 +12,11 @@ local nodes = { -- Nodes allowed to be cut. Mod name = {node name}. "bronzeblock", "mese", "diamondblock", "brick", "cactus", "ice", "meselamp", "glass", "obsidian_glass"}, - xdecor = {"coalstone_tile", "desertstone_tile", "stone_rune", "stone_tile", + ["xdecor"] = {"coalstone_tile", "desertstone_tile", "stone_rune", "stone_tile", "cactusbrick", "hard_clay", "packed_ice", "moonbrick", "woodframed_glass", "wood_tile"}, - oresplus = {"emerald_block", "glowstone"}, + ["oresplus"] = {"emerald_block", "glowstone"}, } local def = { -- Nodebox name, yield, definition. @@ -34,59 +34,285 @@ local def = { -- Nodebox name, yield, definition. {"innerstair", 1, {{-.5,-.5,-.5,.5,0,.5},{-.5,0,0,.5,.5,.5},{-.5,0,-.5,0,.5,0}}} } -function worktable.crafting() - return "size[8,7;]"..xbg.. - "list[current_player;main;0,3.3;8,4;]image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]list[current_player;craft;2,0;3,3;]list[current_player;craftpreview;6,1;1,1;]" +function worktable.craft_output_recipe(pos, start_i, pagenum, stackname, recipe_num, filter) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local inventory_size = #meta:to_table().inventory.inv_items_list + local pagemax = math.floor((inventory_size - 1) / (8*4) + 1) + + local formspec = [[ size[8,8;] + list[context;item_craft_input;3,6.3;1,1;] + tablecolumns[color;text;color;text] + tableoptions[background=#00000000;highlight=#00000000;border=false] + button[5.5,0;0.7,1;prev;<] + button[7.3,0;0.7,1;next;>] + button[4,0.2;0.7,0.5;search;?] + button[4.6,0.2;0.7,0.5;clearfilter;X] + button[0,0;1.5,1;backcraft;< Back] + tooltip[search;Search] + tooltip[clearfilter;Reset] + label[3,5.8;Input] ]].. + "list[context;inv_items_list;0,1;8,4;"..tostring(start_i).."]".. + "table[6.1,0.2;1.1,0.5;pagenum;#FFFF00,"..tostring(math.floor(pagenum)).. + ",#FFFFFF,/ "..tostring(pagemax).."]".. + "field[1.8,0.32;2.6,1;filter;;"..filter.."]"..xbg + + if stackname then + local items_num = #minetest.get_all_craft_recipes(stackname) + if recipe_num > items_num then + recipe_num = 1 + end + + --print(dump(minetest.get_all_craft_recipes(stackname))) + local stack_width = minetest.get_all_craft_recipes(stackname)[recipe_num].width + local stack_items = minetest.get_all_craft_recipes(stackname)[recipe_num].items + local stack_type = minetest.get_all_craft_recipes(stackname)[recipe_num].type + local stack_output = minetest.get_all_craft_recipes(stackname)[recipe_num].output + local stack_count = stack_output:match("%s(%d+)") + + if items_num > 1 then + formspec = formspec.."button[0,5.7;1.6,1;alternate;Alternate]".. + "label[0,5.2;Recipe "..recipe_num.." of "..items_num.."]" + end + + if stack_count then + inv:set_stack("item_craft_input", 1, stackname.." "..stack_count) + else + inv:set_stack("item_craft_input", 1, stackname) + end + + if stack_width == 0 then + if #stack_items <= 2 then + formspec = formspec.."list[context;craft_output_recipe;5,6.3;2,1;]" + inv:set_size("craft_output_recipe", 2) + elseif #stack_items > 2 and #stack_items <= 4 then + formspec = formspec.."list[context;craft_output_recipe;5,5.3;2,2;]" + inv:set_size("craft_output_recipe", 2*2) + else + formspec = formspec.."list[context;craft_output_recipe;5,5.3;3,3;]" + inv:set_size("craft_output_recipe", 3*3) + end + elseif stack_width == 1 then + if #stack_items == 1 then + formspec = formspec.."list[context;craft_output_recipe;5,6.3;1,1;]" + else + formspec = formspec.."list[context;craft_output_recipe;5,5.3;1,"..#stack_items..";]" + end + inv:set_size("craft_output_recipe", #stack_items) + elseif stack_width == 2 then + formspec = formspec.."list[context;craft_output_recipe;5,5.3;2,3;]" + inv:set_size("craft_output_recipe", 2*3) + elseif stack_width == 3 then + if stack_type == "cooking" then + formspec = formspec..[[ list[context;craft_output_recipe;5,6.3;1,1;] + image[4.25,5.9;0.5,0.5;default_furnace_fire_fg.png] ]] + inv:set_size("craft_output_recipe", 1) + else + formspec = formspec.."list[context;craft_output_recipe;5,5.3;3,3;]" + inv:set_size("craft_output_recipe", 3*3) + end + elseif stack_type == "cooking" and stack_width > 3 then + formspec = formspec..[[ list[context;craft_output_recipe;5,6.3;1,1;] + image[4.25,5.9;0.5,0.5;default_furnace_fire_fg.png] ]] + + inv:set_size("craft_output_recipe", 1) + end + + local craft = {} + for k, def in pairs(stack_items) do + craft[#craft+1] = def + if def and def:find("^group:") then + if def:find("wool$") then + def = "wool:white" + elseif def:find("dye$") then + def = "dye:white" + else + if minetest.registered_items["default:"..def:match("^group:([%w_]+)$")] then + def = def:gsub("group", "default") + else + for node, definition in pairs(minetest.registered_items) do + for group in pairs(definition.groups) do + if def:match("^group:"..group.."$") or + ((def:find("dye") or def:find("flower")) and + group == def:match("^group:.*,("..group..")")) then + def = node + end + end + end + end + end + end + + inv:set_stack("craft_output_recipe", k, def) + end + + formspec = formspec..[[ image[4,6.3;1,1;gui_furnace_arrow_bg.png^[transformR90] + button[0,6.5;1.6,1;trash;Clear] ]].. + "label[0,7.5;"..stackname:sub(1,30).."]" + end + + meta:set_string("formspec", formspec) +end + +function worktable.craftguide_update(pos, filter) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local inv_items_list = {} + + for name, def in pairs(minetest.registered_items) do + if not (def.groups.not_in_creative_inventory == 1) and + minetest.get_craft_recipe(name).items and + def.description and def.description ~= "" and + (not filter or def.name:find(filter, 1, true)) then + inv_items_list[#inv_items_list+1] = name + end + end + table.sort(inv_items_list) + + inv:set_size("inv_items_list", #inv_items_list) + inv:set_list("inv_items_list", inv_items_list) +end + +function worktable.crafting(pos) + local meta = minetest.get_meta(pos) + local formspec = [[ size[8,7;] + list[current_player;main;0,3.3;8,4;] + image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270] + button[0,0;1.5,1;back;< Back] + button[0,1;1.5,1;craftguide;Guide] + list[current_player;craft;2,0;3,3;] + list[current_player;craftpreview;6,1;1,1;] + listring[current_player;main] + listring[current_player;craft] ]] + ..xbg..default.get_hotbar_bg(0,3.3) + + meta:set_string("formspec", formspec) end function worktable.storage(pos) - local inv = minetest.get_meta(pos):get_inventory() - local f = "size[8,7]"..xbg.. - "list[context;storage;0,0;8,2;]list[current_player;main;0,3.25;8,4;]" - inv:set_size("storage", 8*2) - return f + local meta = minetest.get_meta(pos) + local formspec = [[ size[8,7] + list[context;storage;0,1;8,2;] + list[current_player;main;0,3.25;8,4;] + listring[context;storage] + listring[current_player;main] + button[0,0;1.5,1;back;< Back] ]] + ..xbg..default.get_hotbar_bg(0,3.25) + + meta:set_string("formspec", formspec) +end + +function worktable.main(pos) + local meta = minetest.get_meta(pos) + local formspec = [[ size[8,7;] + label[0.9,1.23;Cut] + label[0.9,2.23;Repair] + box[-0.05,1;2.05,0.9;#555555] + box[-0.05,2;2.05,0.9;#555555] + image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270] + image[0,1;1,1;worktable_saw.png] + image[0,2;1,1;worktable_anvil.png] + image[3,2;1,1;hammer_layout.png] + list[context;input;2,1;1,1;] + list[context;tool;2,2;1,1;] + list[context;hammer;3,2;1,1;] + list[context;forms;4,0;4,3;] + list[current_player;main;0,3.25;8,4;] + button[0,0;2,1;craft;Crafting] + button[2,0;2,1;storage;Storage] ]] + ..xbg..default.get_hotbar_bg(0,3.25) + + meta:set_string("formspec", formspec) end function worktable.construct(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() - local formspec = "size[8,7;]"..xbg.. - "list[context;forms;4,0;4,3;]label[0.95,1.23;Cut]box[-0.05,1;2.05,0.9;#555555]image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]label[0.95,2.23;Repair]box[-0.05,2;2.05,0.9;#555555]image[0,1;1,1;worktable_saw.png]image[0,2;1,1;worktable_anvil.png]image[3,2;1,1;hammer_layout.png]list[context;input;2,1;1,1;]list[context;tool;2,2;1,1;]list[context;hammer;3,2;1,1;]button[0,0;2,1;craft;Crafting]button[2,0;2,1;storage;Storage]list[current_player;main;0,3.25;8,4;]" - - inv:set_size("forms", 4*3) - inv:set_size("input", 1) inv:set_size("tool", 1) + inv:set_size("input", 1) inv:set_size("hammer", 1) - - meta:set_string("formspec", formspec) + inv:set_size("forms", 4*3) + inv:set_size("storage", 8*2) + inv:set_size("item_craft_input", 1) meta:set_string("infotext", "Work Table") + + worktable.main(pos) + worktable.craftguide_update(pos, nil) end function worktable.fields(pos, _, fields, sender) - local player = sender:get_player_name() - local inv = minetest.get_meta(pos):get_inventory() + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local formspec = meta:to_table().fields.formspec + local filter = formspec:match("filter;;([%w_:]+)") or "" + local start_i = tonumber(formspec:match("inv_items_list;.*;(%d+)%]")) or 0 if fields.storage then - minetest.show_formspec(player, "", worktable.storage(pos)) - elseif fields.craft then - minetest.show_formspec(player, "", worktable.crafting(pos)) + worktable.storage(pos) + elseif fields.back then + worktable.main(pos) + elseif fields.backcraft or fields.craft then + if fields.backcraft then + inv:set_list("item_craft_input", {}) + inv:set_list("craft_output_recipe", {}) + end + worktable.crafting(pos) + elseif fields.craftguide then + if not meta:to_table().inventory.inv_items_list then return end -- legacy code + worktable.craft_output_recipe(pos, 0, 1, nil, 1, "") + elseif fields.alternate then + inv:set_list("craft_output_recipe", {}) + local inputstack = inv:get_stack("item_craft_input", 1):get_name() + local recipe_num = tonumber(formspec:match("Recipe%s(%d+)")) or 1 + + recipe_num = recipe_num + 1 + worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, inputstack, recipe_num, filter) + elseif fields.trash or fields.search or fields.clearfilter or + fields.prev or fields.next then + if fields.trash then + worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil, 1, filter) + elseif fields.search then + worktable.craftguide_update(pos, fields.filter:lower()) + worktable.craft_output_recipe(pos, 0, 1, nil, 1, fields.filter:lower()) + elseif fields.clearfilter then + worktable.craftguide_update(pos, nil) + worktable.craft_output_recipe(pos, 0, 1, nil, 1, "") + elseif fields.prev or fields.next then + local inventory_size = #meta:to_table().inventory.inv_items_list + + if fields.prev or start_i >= inventory_size then + start_i = start_i - 8*4 + elseif fields.next or start_i < 0 then + start_i = start_i + 8*4 + end + + if start_i >= inventory_size then + start_i = 0 + elseif start_i < 0 then + start_i = inventory_size - (inventory_size % (8*4)) + end + + worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil, 1, filter) + end + + inv:set_list("item_craft_input", {}) + inv:set_list("craft_output_recipe", {}) end end function worktable.dig(pos, _) local inv = minetest.get_meta(pos):get_inventory() - if not inv:is_empty("input") or not inv:is_empty("hammer") or not - inv:is_empty("tool") or not inv:is_empty("storage") then - return false - end - return true + return inv:is_empty("input") and inv:is_empty("hammer") and + inv:is_empty("tool") and inv:is_empty("storage") end function worktable.contains(table, element) if table then for _, value in pairs(table) do - if value == element then return true end + if value == element then + return true + end end end return false @@ -94,52 +320,73 @@ end function worktable.put(_, listname, _, stack, _) local stn = stack:get_name() - local count = stack:get_count() - local mod, node = stn:match("([%a_]+):([%a_]+)") - - if listname == "forms" then return 0 - elseif listname == "input" then - if not worktable.contains(nodes[mod], node) then return 0 end - elseif listname == "hammer" then - if stn ~= "xdecor:hammer" then return 0 end - elseif listname == "tool" then - local tdef = minetest.registered_tools[stn] - local twear = stack:get_wear() - if not (tdef and twear > 0) then return 0 end + local mod, node = stn:match("([%w_]+):([%w_]+)") + local tdef = minetest.registered_tools[stn] + local twear = stack:get_wear() + + if (listname == "input" and worktable.contains(nodes[mod], node)) or + listname == "storage" then + return stack:get_count() + elseif (listname == "hammer" and stn == "xdecor:hammer") or + (listname == "tool" and tdef and twear > 0) then + return 1 end - return count -end -function worktable.take(pos, listname, _, stack, _) - local inv = minetest.get_meta(pos):get_inventory() - local inputstack = inv:get_stack("input", 1):get_name() - local mod, node = inputstack:match("([%a_]+):([%a_]+)") + return 0 +end +function worktable.take(pos, listname, _, stack, player) if listname == "forms" then - if not worktable.contains(nodes[mod], node) then return 0 end - return -1 + local user_inv = player:get_inventory() + if user_inv:room_for_item("main", stack:get_name()) then + return -1 + end + return 0 + elseif listname == "inv_items_list" or listname == "item_craft_input" or + listname == "craft_output_recipe" then + return 0 end + return stack:get_count() end -function worktable.move(_, from_list, _, to_list, _, count, _) - if from_list == "storage" and to_list == "storage" then return count end +function worktable.move(pos, from_list, from_index, to_list, to_index, count, _) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + + if from_list == "storage" and to_list == "storage" then + return count + elseif inv:is_empty("item_craft_input") and from_list == "inv_items_list" and + to_list == "item_craft_input" then + local stackname = inv:get_stack(from_list, from_index):get_name() + local formspec = meta:to_table().fields.formspec + local filter = formspec:match("filter;;([%w_:]+)") or "" + local start_i = tonumber(formspec:match("inv_items_list;.*;(%d+)%]")) or 0 + + worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, stackname, 1, filter) + + minetest.after(0, function() + inv:set_stack(from_list, from_index, stackname) + end) + end + return 0 end local function update_inventory(inv, inputstack) - if inv:is_empty("input") then inv:set_list("forms", {}) return end + if inv:is_empty("input") then + inv:set_list("forms", {}) + return + end + local output = {} + local input = inv:get_stack("input", 1) for _, n in pairs(def) do - local mat = inputstack:get_name() - local input = inv:get_stack("input", 1) - local mod, node = mat:match("([%a_]+):([%a_]+)") - local count = math.min(n[2] * input:get_count(), inputstack:get_stack_max()) - - if not worktable.contains(nodes[mod], node) then return end - output[#output+1] = mat.."_"..n[1].." "..count + local count = math.min(n[2] * input:get_count(), input:get_stack_max()) + output[#output+1] = inputstack:get_name().."_"..n[1].." "..count end + inv:set_list("forms", output) end @@ -153,7 +400,11 @@ end function worktable.on_take(pos, listname, index, stack, _) local inv = minetest.get_meta(pos):get_inventory() if listname == "input" then - update_inventory(inv, stack) + if stack:get_name() == inv:get_stack("input", 1):get_name() then + update_inventory(inv, stack) + else + inv:set_list("forms", {}) + end elseif listname == "forms" then local inputstack = inv:get_stack("input", 1) inputstack:take_item(math.ceil(stack:get_count() / def[index][2])) @@ -187,12 +438,23 @@ for mod, n in pairs(nodes) do for _, name in pairs(n) do local ndef = minetest.registered_nodes[mod..":"..name] if ndef then - local groups = {} - groups.not_in_creative_inventory=1 + local groups, tiles, light = {}, {} + groups.not_in_creative_inventory = 1 for k, v in pairs(ndef.groups) do if k ~= "wood" and k ~= "stone" and k ~= "level" then - groups[k] = v end + groups[k] = v + end + end + + if #ndef.tiles > 1 and not ndef.drawtype:find("glass") then + tiles = ndef.tiles + else + tiles = {ndef.tiles[1]} + end + + if ndef.light_source > 3 then + light = ndef.light_source - 1 end minetest.register_node(":"..mod..":"..name.."_"..d[1], { @@ -200,16 +462,16 @@ for _, name in pairs(n) do paramtype = "light", paramtype2 = "facedir", drawtype = "nodebox", - light_source = ndef.light_source, + light_source = light, sounds = ndef.sounds, - tiles = {ndef.tiles[1]}, + tiles = tiles, groups = groups, node_box = {type = "fixed", fixed = d[3]}, sunlight_propagates = true, on_place = minetest.rotate_node }) end - minetest.register_alias("xdecor:"..d[1].."_"..name, mod..":"..name.."_"..d[1]) + minetest.register_alias("xdecor:"..d[1].."_"..name, mod..":"..name.."_"..d[1]) -- legacy code end end end @@ -223,13 +485,16 @@ minetest.register_abm({ local hammer = inv:get_stack("hammer", 1) local wear = tool:get_wear() - if tool:is_empty() or hammer:is_empty() or wear == 0 then return end + if tool:is_empty() or hammer:is_empty() or wear == 0 then + return + end -- Wear : 0-65535 | 0 = new condition. tool:add_wear(-500) - hammer:add_wear(300) + hammer:add_wear(700) inv:set_stack("tool", 1, tool) inv:set_stack("hammer", 1, hammer) end }) +