X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;ds=sidebyside;f=src%2Fserverlist.h;h=796b23b98a60b6bc0f987653ce819fe536fd9f0c;hb=1a88c4b7a5d2c35b125f45d0fbdf3f365a6a76b3;hp=8ffea44cc70e579f69f678fc6e0742aa2fd8b4c1;hpb=a9f81b729b1cc90db5574fdb97542901e695bf69;p=dragonfireclient.git diff --git a/src/serverlist.h b/src/serverlist.h index 8ffea44cc..796b23b98 100644 --- a/src/serverlist.h +++ b/src/serverlist.h @@ -20,31 +20,33 @@ with this program; if not, write to the Free Software Foundation, Inc., #include #include "config.h" #include "mods.h" -#include "json/json.h" +#include -#ifndef SERVERLIST_HEADER -#define SERVERLIST_HEADER +#pragma once typedef Json::Value ServerListSpec; namespace ServerList { - std::vector getLocal(); - std::vector getOnline(); - bool deleteEntry(const ServerListSpec &server); - bool insert(const ServerListSpec &server); - std::vector deSerialize(const std::string &liststring); - const std::string serialize(const std::vector &serverlist); - std::vector deSerializeJson(const std::string &liststring); - const std::string serializeJson(const std::vector &serverlist); - #if USE_CURL - void sendAnnounce(const std::string &action, const u16 port, - const std::vector &clients_names = std::vector(), - const double uptime = 0, const u32 game_time = 0, - const float lag = 0, const std::string &gameid = "", - const std::string &mg_name = "", - const std::vector &mods = std::vector()); - #endif -} // ServerList namespace - +std::vector getLocal(); +std::vector getOnline(); + +bool deleteEntry(const ServerListSpec &server); +bool insert(const ServerListSpec &server); + +std::vector deSerialize(const std::string &liststring); +const std::string serialize(const std::vector &serverlist); +std::vector deSerializeJson(const std::string &liststring); +const std::string serializeJson(const std::vector &serverlist); + +#if USE_CURL +enum AnnounceAction {AA_START, AA_UPDATE, AA_DELETE}; +void sendAnnounce(AnnounceAction, u16 port, + const std::vector &clients_names = std::vector(), + double uptime = 0, u32 game_time = 0, float lag = 0, + const std::string &gameid = "", const std::string &mg_name = "", + const std::vector &mods = std::vector(), + bool dedicated = false); #endif + +} // namespace ServerList