X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;ds=sidebyside;f=src%2Fserver.cpp;h=95d2371ff1153591957ab906f54f3edfa4e441ff;hb=4faaadc8d50d6ab7a19d22bd5a760c4b8321a51f;hp=b2fdecfa94d509d41e4f07cc558cf7e3e97b3c99;hpb=8bdde45895658f16aa6b2546ccb59c5c4c9fc699;p=dragonfireclient.git diff --git a/src/server.cpp b/src/server.cpp index b2fdecfa9..95d2371ff 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -47,7 +47,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mg_biome.h" #include "content_mapnode.h" #include "content_nodemeta.h" -#include "content_abm.h" #include "content_sao.h" #include "mods.h" #include "event_manager.h" @@ -157,41 +156,19 @@ Server::Server( m_simple_singleplayer_mode(simple_singleplayer_mode), m_dedicated(dedicated), m_async_fatal_error(""), - m_env(NULL), m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, ipv6, this), - m_banmanager(NULL), - m_rollback(NULL), - m_enable_rollback_recording(false), - m_emerge(NULL), - m_script(NULL), m_itemdef(createItemDefManager()), m_nodedef(createNodeDefManager()), m_craftdef(createCraftDefManager()), m_event(new EventManager()), - m_thread(NULL), - m_time_of_day_send_timer(0), m_uptime(0), m_clients(&m_con), - m_shutdown_requested(false), - m_shutdown_ask_reconnect(false), - m_shutdown_timer(0.0f), - m_admin_chat(iface), - m_ignore_map_edit_events(false), - m_ignore_map_edit_events_peer_id(0), - m_next_sound_id(0), - m_mod_storage_save_timer(10.0f) -{ - m_liquid_transform_timer = 0.0; - m_liquid_transform_every = 1.0; - m_masterserver_timer = 0.0; - m_emergethread_trigger_timer = 0.0; - m_savemap_timer = 0.0; - - m_step_dtime = 0.0; + m_admin_chat(iface) +{ m_lag = g_settings->getFloat("dedicated_server_step"); if(path_world == "") @@ -318,9 +295,6 @@ Server::Server( m_env->loadDefaultMeta(); } - // Add some test ActiveBlockModifiers to environment - add_legacy_abms(m_env, m_nodedef); - m_liquid_transform_every = g_settings->getFloat("liquid_update"); m_max_chatmessage_length = g_settings->getU16("chat_message_max_size"); } @@ -638,14 +612,15 @@ void Server::AsyncRunStep(bool initial_step) ScopeProfiler sp(g_profiler, "Server: checking added and deleted objs"); // Radius inside which objects are active - static const s16 radius = + static thread_local const s16 radius = g_settings->getS16("active_object_send_range_blocks") * MAP_BLOCKSIZE; // Radius inside which players are active - static const bool is_transfer_limited = + static thread_local const bool is_transfer_limited = g_settings->exists("unlimited_player_transfer_distance") && !g_settings->getBool("unlimited_player_transfer_distance"); - static const s16 player_transfer_dist = g_settings->getS16("player_transfer_distance") * MAP_BLOCKSIZE; + static thread_local const s16 player_transfer_dist = + g_settings->getS16("player_transfer_distance") * MAP_BLOCKSIZE; s16 player_radius = player_transfer_dist; if (player_radius == 0 && is_transfer_limited) player_radius = radius; @@ -982,7 +957,7 @@ void Server::AsyncRunStep(bool initial_step) { float &counter = m_savemap_timer; counter += dtime; - static const float save_interval = + static thread_local const float save_interval = g_settings->getFloat("server_map_save_interval"); if (counter >= save_interval) { counter = 0.0; @@ -1643,15 +1618,18 @@ void Server::SendInventory(PlayerSAO* playerSAO) void Server::SendChatMessage(u16 peer_id, const std::wstring &message) { DSTACK(FUNCTION_NAME); + if (peer_id != PEER_ID_INEXISTENT) { + NetworkPacket pkt(TOCLIENT_CHAT_MESSAGE, 0, peer_id); - NetworkPacket pkt(TOCLIENT_CHAT_MESSAGE, 0, peer_id); - pkt << message; + if (m_clients.getProtocolVersion(peer_id) < 27) + pkt << unescape_enriched(message); + else + pkt << message; - if (peer_id != PEER_ID_INEXISTENT) { Send(&pkt); - } - else { - m_clients.sendToAll(&pkt); + } else { + for (u16 id : m_clients.getClientIDs()) + SendChatMessage(id, message); } } @@ -1681,7 +1659,7 @@ void Server::SendSpawnParticle(u16 peer_id, u16 protocol_version, const struct TileAnimationParams &animation, u8 glow) { DSTACK(FUNCTION_NAME); - static const float radius = + static thread_local const float radius = g_settings->getS16("max_block_send_distance") * MAP_BLOCKSIZE * BS; if (peer_id == PEER_ID_INEXISTENT) { @@ -2095,7 +2073,7 @@ s32 Server::playSound(const SimpleSoundSpec &spec, NetworkPacket pkt(TOCLIENT_PLAY_SOUND, 0); pkt << id << spec.name << gain << (u8) params.type << pos << params.object - << params.loop << params.fade; + << params.loop << params.fade << params.pitch; // Backwards compability bool play_sound = gain > 0; @@ -2787,6 +2765,12 @@ void Server::DeleteClient(u16 peer_id, ClientDeletionReason reason) PlayerSAO *playersao = player->getPlayerSAO(); assert(playersao); + // inform connected clients + NetworkPacket notice(TOCLIENT_UPDATE_PLAYER_LIST, 0, PEER_ID_INEXISTENT); + // (u16) 1 + std::string represents a vector serialization representation + notice << (u8) PLAYER_LIST_REMOVE << (u16) 1 << std::string(playersao->getPlayer()->getName()); + m_clients.sendToAll(¬ice); + // run scripts m_script->on_leaveplayer(playersao, reason == CDR_TIMEOUT); playersao->disconnected(); @@ -2871,12 +2855,15 @@ void Server::handleChatInterfaceEvent(ChatEvent *evt) } std::wstring Server::handleChat(const std::string &name, const std::wstring &wname, - const std::wstring &wmessage, bool check_shout_priv, RemotePlayer *player) + std::wstring wmessage, bool check_shout_priv, RemotePlayer *player) { // If something goes wrong, this player is to blame RollbackScopeActor rollback_scope(m_rollback, std::string("player:") + name); + if (g_settings->getBool("strip_color_codes")) + wmessage = unescape_enriched(wmessage); + if (player) { switch (player->canSendChatMessage()) { case RPLAYER_CHATRESULT_FLOODING: { @@ -2931,7 +2918,7 @@ std::wstring Server::handleChat(const std::string &name, const std::wstring &wna /* Send the message to others */ - actionstream << "CHAT: " << wide_to_narrow(line) << std::endl; + actionstream << "CHAT: " << wide_to_narrow(unescape_enriched(line)) << std::endl; std::vector clients = m_clients.getClientIDs(); @@ -3511,10 +3498,12 @@ v3f Server::findSpawnPos() } bool is_good = false; + // Limit spawn range to mapgen edges (determined by 'mapgen_limit') + s32 range_max = map.getMapgenParams()->getSpawnRangeMax(); // Try to find a good place a few times for(s32 i = 0; i < 4000 && !is_good; i++) { - s32 range = 1 + i; + s32 range = MYMIN(1 + i, range_max); // We're going to try to throw the player to this position v2s16 nodepos2d = v2s16( -range + (myrand() % (range * 2)), @@ -3662,8 +3651,9 @@ void dedicated_server_loop(Server &server, bool &kill) IntervalLimiter m_profiler_interval; - static const float steplen = g_settings->getFloat("dedicated_server_step"); - static const float profiler_print_interval = + static thread_local const float steplen = + g_settings->getFloat("dedicated_server_step"); + static thread_local const float profiler_print_interval = g_settings->getFloat("profiler_print_interval"); for(;;) {