X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;ds=sidebyside;f=src%2Fitemdef.cpp;h=a618ad631b078666a682ec39d944b129b2096884;hb=24b312cc085b7fae6477c8a47fffb57484b20f6e;hp=10e1afe2dbaedcf160e1ad692a5030d0ffda3b8e;hpb=1cc40c0a7c260f0562572bc99f39a666a12f1b09;p=dragonfireclient.git diff --git a/src/itemdef.cpp b/src/itemdef.cpp index 10e1afe2d..a618ad631 100644 --- a/src/itemdef.cpp +++ b/src/itemdef.cpp @@ -27,10 +27,10 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifndef SERVER #include "mapblock_mesh.h" #include "mesh.h" -#include "tile.h" +#include "wieldmesh.h" +#include "client/tile.h" #endif #include "log.h" -#include "main.h" // g_settings #include "settings.h" #include "util/serialize.h" #include "util/container.h" @@ -80,6 +80,7 @@ ItemDefinition& ItemDefinition::operator=(const ItemDefinition &def) groups = def.groups; node_placement_prediction = def.node_placement_prediction; sound_place = def.sound_place; + sound_place_failed = def.sound_place_failed; range = def.range; return *this; } @@ -114,6 +115,7 @@ void ItemDefinition::reset() } groups.clear(); sound_place = SimpleSoundSpec(); + sound_place_failed = SimpleSoundSpec(); range = -1; node_placement_prediction = ""; @@ -145,7 +147,7 @@ void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const os<::const_iterator - i = groups.begin(); i != groups.end(); i++){ + i = groups.begin(); i != groups.end(); ++i){ os<first); writeS16(os, i->second); } @@ -155,8 +157,10 @@ void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const os< 20){ + if (protocol_version > 20) { writeF1000(os, range); + os << serializeString(sound_place_failed.name); + writeF1000(os, sound_place_failed.gain); } } @@ -211,8 +215,10 @@ void ItemDefinition::deSerialize(std::istream &is) } // If you add anything here, insert it primarily inside the try-catch // block to not need to increase the version. - try{ - }catch(SerializationError &e) {}; + try { + sound_place_failed.name = deSerializeString(is); + sound_place_failed.gain = readF1000(is); + } catch(SerializationError &e) {}; } /* @@ -241,15 +247,15 @@ class CItemDefManager: public IWritableItemDefManager { #ifndef SERVER - m_main_thread = get_current_thread_id(); + m_main_thread = thr_get_current_thread_id(); #endif clear(); } virtual ~CItemDefManager() { #ifndef SERVER - const std::list &values = m_clientcached.getValues(); - for(std::list::const_iterator + const std::vector &values = m_clientcached.getValues(); + for(std::vector::const_iterator i = values.begin(); i != values.end(); ++i) { ClientCached *cc = *i; @@ -261,7 +267,7 @@ class CItemDefManager: public IWritableItemDefManager #endif for (std::map::iterator iter = m_item_definitions.begin(); iter != m_item_definitions.end(); - iter ++) { + ++iter) { delete iter->second; } m_item_definitions.clear(); @@ -280,26 +286,23 @@ class CItemDefManager: public IWritableItemDefManager } virtual std::string getAlias(const std::string &name) const { - std::map::const_iterator i; - i = m_aliases.find(name); - if(i != m_aliases.end()) - return i->second; + StringMap::const_iterator it = m_aliases.find(name); + if (it != m_aliases.end()) + return it->second; return name; } virtual std::set getAll() const { std::set result; - for(std::map::const_iterator - i = m_item_definitions.begin(); - i != m_item_definitions.end(); i++) - { - result.insert(i->first); + for(std::map::const_iterator + it = m_item_definitions.begin(); + it != m_item_definitions.end(); ++it) { + result.insert(it->first); } - for(std::map::const_iterator - i = m_aliases.begin(); - i != m_aliases.end(); i++) - { - result.insert(i->first); + for (StringMap::const_iterator + it = m_aliases.begin(); + it != m_aliases.end(); ++it) { + result.insert(it->first); } return result; } @@ -320,7 +323,7 @@ class CItemDefManager: public IWritableItemDefManager <getTextureSource(); - INodeDefManager *nodedef = gamedef->getNodeDefManager(); - IrrlichtDevice *device = tsrc->getDevice(); - video::IVideoDriver *driver = device->getVideoDriver(); - const ItemDefinition *def = &get(name); + const ItemDefinition &def = get(name); // Create new ClientCached cc = new ClientCached(); - bool need_node_mesh = false; - // Create an inventory texture cc->inventory_texture = NULL; - if(def->inventory_image != "") - { - cc->inventory_texture = tsrc->getTexture(def->inventory_image); - } - else if(def->type == ITEM_NODE) - { - need_node_mesh = true; - } - - // Create a wield mesh - assert(cc->wield_mesh == NULL); - if(def->type == ITEM_NODE && def->wield_image == "") - { - need_node_mesh = true; - } - else if(def->wield_image != "" || def->inventory_image != "") - { - // Extrude the wield image into a mesh - - std::string imagename; - if(def->wield_image != "") - imagename = def->wield_image; - else - imagename = def->inventory_image; - - cc->wield_mesh = createExtrudedMesh( - tsrc->getTexture(imagename), - driver, - def->wield_scale * v3f(40.0, 40.0, 4.0)); - if(cc->wield_mesh == NULL) - { - infostream<<"ItemDefManager: WARNING: " - <<"updateTexturesAndMeshes(): " - <<"Unable to create extruded mesh for item " - <name<getId(def->name); - const ContentFeatures &f = nodedef->get(id); - - u8 param1 = 0; - if(f.param_type == CPT_LIGHT) - param1 = 0xee; - - /* - Make a mesh from the node - */ - bool reenable_shaders = false; - if(g_settings->getBool("enable_shaders")){ - reenable_shaders = true; - g_settings->setBool("enable_shaders",false); - } - MeshMakeData mesh_make_data(gamedef); - MapNode mesh_make_node(id, param1, 0); - mesh_make_data.fillSingleNode(&mesh_make_node); - MapBlockMesh mapblock_mesh(&mesh_make_data, v3s16(0, 0, 0)); - scene::IMesh *node_mesh = mapblock_mesh.getMesh(); - assert(node_mesh); - video::SColor c(255, 255, 255, 255); - setMeshColor(node_mesh, c); - - /* - Scale and translate the mesh so it's a unit cube - centered on the origin - */ - scaleMesh(node_mesh, v3f(1.0/BS, 1.0/BS, 1.0/BS)); - translateMesh(node_mesh, v3f(-1.0, -1.0, -1.0)); - - /* - Draw node mesh into a render target texture - */ - if(cc->inventory_texture == NULL) - { - TextureFromMeshParams params; - params.mesh = node_mesh; - params.dim.set(64, 64); - params.rtt_texture_name = "INVENTORY_" - + def->name + "_RTT"; - params.delete_texture_on_shutdown = true; - params.camera_position.set(0, 1.0, -1.5); - params.camera_position.rotateXZBy(45); - params.camera_lookat.set(0, 0, 0); - // Set orthogonal projection - params.camera_projection_matrix.buildProjectionMatrixOrthoLH( - 1.65, 1.65, 0, 100); - params.ambient_light.set(1.0, 0.2, 0.2, 0.2); - params.light_position.set(10, 100, -50); - params.light_color.set(1.0, 0.5, 0.5, 0.5); - params.light_radius = 1000; - -#ifdef __ANDROID__ - params.camera_position.set(0, -1.0, -1.5); - params.camera_position.rotateXZBy(45); - params.light_position.set(10, -100, -50); -#endif - cc->inventory_texture = - tsrc->generateTextureFromMesh(params); - - // render-to-target didn't work - if(cc->inventory_texture == NULL) - { - cc->inventory_texture = - tsrc->getTexture(f.tiledef[0].name); - } - } - - /* - Use the node mesh as the wield mesh - */ - - // Scale to proper wield mesh proportions - scaleMesh(node_mesh, v3f(30.0, 30.0, 30.0) - * def->wield_scale); + if(def.inventory_image != "") + cc->inventory_texture = tsrc->getTexture(def.inventory_image); - cc->wield_mesh = node_mesh; - cc->wield_mesh->grab(); + ItemStack item = ItemStack(); + item.name = def.name; - //no way reference count can be smaller than 2 in this place! - assert(cc->wield_mesh->getReferenceCount() >= 2); - - if (reenable_shaders) - g_settings->setBool("enable_shaders",true); - } + scene::IMesh *mesh = getItemMesh(gamedef, item); + cc->wield_mesh = mesh; // Put in cache m_clientcached.set(name, cc); @@ -484,7 +361,7 @@ class CItemDefManager: public IWritableItemDefManager if(cc) return cc; - if(get_current_thread_id() == m_main_thread) + if(thr_is_current_thread(m_main_thread)) { return createClientCachedDirect(name, gamedef); } @@ -536,7 +413,7 @@ class CItemDefManager: public IWritableItemDefManager { for(std::map::const_iterator i = m_item_definitions.begin(); - i != m_item_definitions.end(); i++) + i != m_item_definitions.end(); ++i) { delete i->second; } @@ -576,7 +453,7 @@ class CItemDefManager: public IWritableItemDefManager verbosestream<<"ItemDefManager: registering \""<::const_iterator - i = m_item_definitions.begin(); - i != m_item_definitions.end(); i++) - { - ItemDefinition *def = i->second; + + for (std::map::const_iterator + it = m_item_definitions.begin(); + it != m_item_definitions.end(); ++it) { + ItemDefinition *def = it->second; // Serialize ItemDefinition and write wrapped in a string std::ostringstream tmp_os(std::ios::binary); def->serialize(tmp_os, protocol_version); - os<::const_iterator - i = m_aliases.begin(); i != m_aliases.end(); i++) - { - os<first); - os<second); + + for (StringMap::const_iterator + it = m_aliases.begin(); + it != m_aliases.end(); ++it) { + os << serializeString(it->first); + os << serializeString(it->second); } } void deSerialize(std::istream &is) @@ -666,7 +545,7 @@ class CItemDefManager: public IWritableItemDefManager // Key is name std::map m_item_definitions; // Aliases - std::map m_aliases; + StringMap m_aliases; #ifndef SERVER // The id of the thread that is allowed to use irrlicht directly threadid_t m_main_thread;