X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgamedef.h;h=6cd01305f2638da9597d73d37f76c3496c32a19a;hb=182bd6ab45145b8a52e91d98511c7c1cd0c8f7f7;hp=793d85b39df07eb0c57d807d319f295ab00bb0ee;hpb=b1965ac20922e3722392114bd63a22b403dcbe98;p=dragonfireclient.git diff --git a/src/gamedef.h b/src/gamedef.h index 793d85b39..6cd01305f 100644 --- a/src/gamedef.h +++ b/src/gamedef.h @@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #define GAMEDEF_HEADER #include +#include #include "irrlichttypes.h" class IItemDefManager; @@ -31,11 +32,16 @@ class ISoundManager; class IShaderSource; class MtEventManager; class IRollbackManager; +class EmergeManager; +class Camera; +class ModMetadata; + namespace irr { namespace scene { class IAnimatedMesh; class ISceneManager; }} +struct ModSpec; /* An interface for fetching game-global definitions like tool and mapnode properties @@ -50,39 +56,29 @@ class IGameDef virtual INodeDefManager* getNodeDefManager()=0; virtual ICraftDefManager* getCraftDefManager()=0; - // This is always thread-safe, but referencing the irrlicht texture - // pointers in other threads than main thread will make things explode. - virtual ITextureSource* getTextureSource()=0; - - virtual IShaderSource* getShaderSource()=0; - // Used for keeping track of names/ids of unknown nodes virtual u16 allocateUnknownNodeId(const std::string &name)=0; - - // Only usable on the client - virtual ISoundManager* getSoundManager()=0; + virtual MtEventManager* getEventManager()=0; - virtual scene::IAnimatedMesh* getMesh(const std::string &filename) - { return NULL; } - virtual scene::ISceneManager* getSceneManager()=0; // Only usable on the server, and NOT thread-safe. It is usable from the // environment thread. - virtual IRollbackManager* getRollbackManager(){return NULL;} - - // Used on the client - virtual bool checkLocalPrivilege(const std::string &priv) - { return false; } - + virtual IRollbackManager* getRollbackManager() { return NULL; } + // Shorthands - IItemDefManager* idef(){return getItemDefManager();} - INodeDefManager* ndef(){return getNodeDefManager();} - ICraftDefManager* cdef(){return getCraftDefManager();} - ITextureSource* tsrc(){return getTextureSource();} - ISoundManager* sound(){return getSoundManager();} - IShaderSource* shsrc(){return getShaderSource();} - MtEventManager* event(){return getEventManager();} - IRollbackManager* rollback(){return getRollbackManager();} + IItemDefManager *idef() { return getItemDefManager(); } + INodeDefManager *ndef() { return getNodeDefManager(); } + ICraftDefManager *cdef() { return getCraftDefManager(); } + + MtEventManager *event() { return getEventManager(); } + IRollbackManager *rollback() { return getRollbackManager(); } + + virtual const std::vector &getMods() const = 0; + virtual const ModSpec* getModSpec(const std::string &modname) const = 0; + virtual std::string getWorldPath() const { return ""; } + virtual std::string getModStoragePath() const = 0; + virtual bool registerModStorage(ModMetadata *storage) = 0; + virtual void unregisterModStorage(const std::string &name) = 0; }; #endif