X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;ds=sidebyside;f=minetest.conf.example;h=7b8ab3692f2880f5c0075081fd4b62a3ec8365fa;hb=e4e4324a30d6bcac5cc06c74e955e4941b14bd38;hp=c593e0ec10ed42444a30419a6a48fdc8d8c83aaa;hpb=c40e993ce4a13321e57856fb40566fa93a5ef187;p=minetest.git diff --git a/minetest.conf.example b/minetest.conf.example index c593e0ec1..7b8ab3692 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -62,6 +62,9 @@ #keymap_quicktune_dec = KEY_NEXT #keymap_quicktune_inc = KEY_PRIOR +# If set to true, you can place blocks at the position (feet + eye level) where you stand; this is helpful when working with nodeboxes +#enable_build_where_you_stand = false + # Minimum FPS # The amount of rendered stuff is dynamically set according to this #wanted_fps = 30 @@ -164,6 +167,8 @@ #selectionbox_width = 2 # maximum percentage of current window to be used for hotbar #hud_hotbar_max_width = 1.0 +# Save the map received by the client on disk +#enable_local_map_saving = false # Enable highlighting for nodes (disables selectionboxes) #enable_node_highlighting = false # Texture filtering settings @@ -210,6 +215,8 @@ #directional_colored_fog = true #tooltip_show_delay = 400 # Delay showing tooltips, in miliseconds +#screen_dpi = 72 +# adjust dpi configuration to your screen (Desktop only) e.g. for 4k screens # Default timeout for cURL, in milliseconds # Only has an effect if compiled with cURL @@ -407,7 +414,7 @@ # Mapgen stuff # -# Name of map generator to be used. Currently supported: v6, v7, singlenode +# Name of map generator to be used. Currently supported: v5, v6, v7, singlenode #mg_name = v6 # Water level of map. #water_level = 1 @@ -424,7 +431,33 @@ #mgv6_freq_beach = 0.15 # Perlin noise attributes for different map generation parameters # Offset, scale, spread factor, seed offset, number of octaves, persistence + +#mgv5_spflags = blobs +#mgv5_np_filler_depth = 0, 1, (150, 150, 150), 261, 4, 0.7 +#mgv5_np_factor = 0, 1, (250, 250, 250), 920381, 3, 0.45 +#mgv5_np_height = 0, 10, (250, 250, 250), 84174, 4, 0.5 +#mgv5_np_cave1 = 0, 6, (50, 50, 50), 52534, 4, 0.5 +#mgv5_np_cave2 = 0, 6, (50, 50, 50), 10325, 4, 0.5 +#mgv5_np_ground = 0, 40, (80, 80, 80), 983240, 4, 0.55 +#mgv5_np_crumble = 0, 1, (20, 20, 20), 34413, 3, 1.3 +#mgv5_np_wetness = 0, 1, (40, 40, 40), 32474, 4, 1.1 + +#mgv6_spflags = biomeblend, jungles, mudflow + +# +# Noise parameters can be specified as a set of positional values: #mgv6_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6 +# +# Or the new group format can be used instead: +#mgv6_np_terrain_base = { +# offset = -4 +# scale = 20 +# spread = (250, 250, 250) +# seed = 82341 +# octaves = 5 +# persistence = 0.6 +#} + #mgv6_np_terrain_higher = 20, 16, (500, 500, 500), 85039, 5, 0.6 #mgv6_np_steepness = 0.85, 0.5, (125, 125, 125), -932, 5, 0.7 #mgv6_np_height_select = 0.5, 1, (250, 250, 250), 4213, 5, 0.69