X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;ds=sidebyside;f=minetest.conf.example;h=4e55a34f49ee3ccc23865417ba97fcb65738fb1e;hb=c0530921ffac89c2249500ba0a1bddd9d288cfbe;hp=8deee7bd090c1eaff4b34843f4e86425a01bf274;hpb=967f25461bbde28dbc0247fa1c491e9d9938a5b2;p=minetest.git diff --git a/minetest.conf.example b/minetest.conf.example index 8deee7bd0..4e55a34f4 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -115,6 +115,8 @@ # Server stuff # +# Default game (default when creating a new world) +#default_game = mesetint # Map directory (everything in the world is stored here) #map-dir = /custom/map # Message of the Day @@ -160,6 +162,8 @@ #time_speed = 72 #server_unload_unused_data_timeout = 29 #server_map_save_interval = 5.3 +# To reduce lag, block transfers are slowed down when a player is building something. +# This determines how long they are slowed down after placing or removing a node. #full_block_send_enable_min_time_from_building = 2.0 # Set to true to enable experimental features or stuff that is tested # (varies from version to version, usually not useful at all)