X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;ds=sidebyside;f=include%2FSceneParameters.h;h=e6a6827c56c1cb8f3ffaacfc843abfd94111f17f;hb=fc0440ff8900aeb71af7ce3bc6d44464e0cca727;hp=88e2a6de37ebd000a0d000d243d259d21109bbd1;hpb=4389a15e0f0e1e0197c7a5460b6a03452a563976;p=irrlicht.git diff --git a/include/SceneParameters.h b/include/SceneParameters.h index 88e2a6d..e6a6827 100644 --- a/include/SceneParameters.h +++ b/include/SceneParameters.h @@ -48,32 +48,6 @@ namespace scene **/ const c8* const OBJ_LOADER_IGNORE_MATERIAL_FILES = "OBJ_IgnoreMaterialFiles"; - - //! Flag to ignore the b3d file's mipmapping flag - /** Instead Irrlicht's texture creation flag is used. Use it like this: - \code - SceneManager->getParameters()->setAttribute(scene::B3D_LOADER_IGNORE_MIPMAP_FLAG, true); - \endcode - **/ - const c8* const B3D_LOADER_IGNORE_MIPMAP_FLAG = "B3D_IgnoreMipmapFlag"; - - //! Name of the parameter for setting the length of debug normals. - /** Use it like this: - \code - SceneManager->getParameters()->setAttribute(scene::DEBUG_NORMAL_LENGTH, 1.5f); - \endcode - **/ - const c8* const DEBUG_NORMAL_LENGTH = "DEBUG_Normal_Length"; - - //! Name of the parameter for setting the color of debug normals. - /** Use it like this: - \code - SceneManager->getParameters()->setAttributeAsColor(scene::DEBUG_NORMAL_COLOR, video::SColor(255, 255, 255, 255)); - \endcode - **/ - const c8* const DEBUG_NORMAL_COLOR = "DEBUG_Normal_Color"; - - } // end namespace scene } // end namespace irr