-- Avoid players and WorldEdit entities\r
if not obj:is_player() and (not entity or\r
not entity.name:find("^worldedit:")) then\r
- local pos = obj:getpos()\r
+ local pos = obj:get_pos()\r
if pos.x >= pos1x and pos.x <= pos2x and\r
pos.y >= pos1y and pos.y <= pos2y and\r
pos.z >= pos1z and pos.z <= pos2z then\r