local worktable = {}
screwdriver = screwdriver or {}
-local xbg = default.gui_bg..default.gui_bg_img..default.gui_slots
local nodes = { -- Nodes allowed to be cut. Mod name = {node name}.
["default"] = {"wood", "junglewood", "pine_wood", "acacia_wood",
["xdecor"] = {"coalstone_tile", "desertstone_tile", "stone_rune", "stone_tile",
"cactusbrick", "hard_clay", "packed_ice", "moonbrick",
"woodframed_glass", "wood_tile"},
-
- ["oresplus"] = {"emerald_block", "glowstone"},
}
local def = { -- Nodebox name, yield, definition.
{"innerstair", 1, {{-.5,-.5,-.5,.5,0,.5},{-.5,0,0,.5,.5,.5},{-.5,0,-.5,0,.5,0}}}
}
-function worktable.craft_output_recipe(pos, start_i, pagenum, stackname)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- pagenum = math.floor(pagenum)
- local inventory_size = meta:get_int("inventory_size")
- local pagemax = math.floor((inventory_size-1) / (8*4) + 1) or 0
-
- local formspec = "size[8,8;]"..xbg..
- "list[context;inv_items_list;0,1;8,4;"..tostring(start_i).."]"..
- "list[context;item_craft_input;2.5,6.3;1,1;]"..
- "list[context;craft_output_recipe;4.5,5.3;3,3;]"..
- "image[3.5,6.3;1,1;gui_furnace_arrow_bg.png^[transformR90]"..
- "tablecolumns[color;text;color;text]"..
- "tableoptions[background=#00000000;highlight=#00000000;border=false]"..
- "table[6.1,0.2;1.1,0.5;pagenum;#FFFF00,"..tostring(pagenum)..",#FFFFFF,/ "..tostring(pagemax).."]"..
- "button[5.5,0;0.8,1;prev;<<]"..
- "button[7.2,0;0.8,1;next;>>]"..
- "button[4,0.2;0.7,0.5;search;?]"..
- "button[4.6,0.2;0.7,0.5;clearfilter;X]"..
- "button[0,0;1.5,1;backcraft;< Back]"..
- "button[0.7,6.35;1.5,1;trash;Clear]"..
- "tooltip[search;Search]"..
- "tooltip[clearfilter;Reset]"..
- "label[2.5,5.8;Input]" ..
- "box[0.1,7.5;4,0.45;#555555]"..
- "field[1.8,0.32;2.6,1;filter;;]"
-
- if stackname then
- meta:set_string("item", stackname)
- formspec = formspec.."label[0.15,7.5;"..meta:get_string("item"):sub(1,30).."]"
+function worktable.get_recipe(item)
+ if item:find("^group:") then
+ if item:find("wool$") or item:find("dye$") then
+ item = item:match("[^,:]+$")..":white"
+ elseif minetest.registered_items["default:"..item:match("[^,:]+$")] then
+ item = item:gsub("group:", "default:")
+ else
+ for node, definition in pairs(minetest.registered_items) do
+ if definition.groups[item:match("[^,:]+$")] then
+ item = node
+ end
+ end
+ end
end
-
- inv:set_size("craft_output_recipe", 3*3)
- meta:set_int("start_i", tostring(start_i))
- meta:set_string("formspec", formspec)
+ return item
end
-function worktable.craftguide_update(pos, filter)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- local inv_items_list = {}
-
- for name, def in pairs(minetest.registered_items) do
- if (not def.groups.not_in_creative_inventory or
- def.groups.not_in_creative_inventory == 0) and
- def.description and def.description ~= "" and
- def.name ~= "unknown" then
-
- if filter and def.name:find(filter) then
- inv_items_list[#inv_items_list+1] = name
- elseif filter == "all" then
- inv_items_list[#inv_items_list+1] = name
- end
+function worktable.craftguide_formspec(meta, pagenum, item, recipe_num, filter, tab_id)
+ local inv_size = meta:get_int("inv_size")
+ local npp, i, s = 8*3, 0, 0
+ local pagemax = math.floor((inv_size - 1) / npp + 1)
+
+ if pagenum > pagemax then
+ pagenum = 1
+ elseif pagenum == 0 then
+ pagenum = pagemax
+ end
+
+ local formspec = [[ size[8,6.6;]
+ tablecolumns[color;text;color;text]
+ tableoptions[background=#00000000;highlight=#00000000;border=false]
+ button[5.5,0;0.7,1;prev;<]
+ button[7.3,0;0.7,1;next;>]
+ button[4,0.2;0.7,0.5;search;?]
+ button[4.6,0.2;0.7,0.5;clearfilter;X]
+ button[0,0;1.5,1;backcraft;< Back]
+ tooltip[search;Search]
+ tooltip[clearfilter;Reset] ]]
+ .."tabheader[0,0;tabs;All,Nodes,Tools,Items;"..tostring(tab_id)..";true;false]"..
+ "table[6.1,0.2;1.1,0.5;pagenum;#FFFF00,"..tostring(pagenum)..
+ ",#FFFFFF,/ "..tostring(pagemax).."]"..
+ "field[1.8,0.32;2.6,1;filter;;"..filter.."]"..xbg
+
+ for _, name in pairs(worktable.craftguide_main_list(meta, filter, tab_id)) do
+ if s < (pagenum - 1) * npp then
+ s = s + 1
+ else
+ if i >= npp then break end
+ formspec = formspec.."item_image_button["..(i%8)..","..
+ (math.floor(i/8)+1)..";1,1;"..name..";"..name..";]"
+ i = i + 1
end
end
- table.sort(inv_items_list)
- inv:set_size("inv_items_list", #inv_items_list)
- inv:set_list("inv_items_list", inv_items_list)
- meta:set_int("inventory_size", #inv_items_list)
-end
+ if item and minetest.registered_items[item] then
+ --print(dump(minetest.get_all_craft_recipes(item)))
+ local items_num = #minetest.get_all_craft_recipes(item)
+ if recipe_num > items_num then recipe_num = 1 end
-function worktable.crafting(pos)
- local meta = minetest.get_meta(pos)
- local formspec = "size[8,7;]"..xbg..
- default.get_hotbar_bg(0,3.3)..
- "list[current_player;main;0,3.3;8,4;]"..
- "image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
- "button[0,0;1.5,1;back;< Back]"..
- "button[0,1;1.5,1;craft_output_recipe;Guide]"..
- "list[current_player;craft;2,0;3,3;]"..
- "list[current_player;craftpreview;6,1;1,1;]"..
- "listring[current_player;main]"..
- "listring[current_player;craft]"
+ if items_num > 1 then
+ formspec = formspec.."button[0,6;1.6,1;alternate;Alternate]"..
+ "label[0,5.5;Recipe "..recipe_num.." of "..items_num.."]"
+ end
+
+ local type = minetest.get_all_craft_recipes(item)[recipe_num].type
+ if type == "cooking" then
+ formspec = formspec.."image[3.75,4.6;0.5,0.5;default_furnace_fire_fg.png]"
+ end
+
+ local items = minetest.get_all_craft_recipes(item)[recipe_num].items
+ local width = minetest.get_all_craft_recipes(item)[recipe_num].width
+ if width == 0 then width = math.min(3, #items) end
+ local rows = math.ceil(table.maxn(items) / width)
+
+ local function is_group(item)
+ if item:find("^group:") then return "G" end
+ return ""
+ end
+
+ for i, v in pairs(items) do
+ formspec = formspec.."item_image_button["..((i-1) % width + 4.5)..","..
+ (math.floor((i-1) / width + (6 - math.min(2, rows))))..";1,1;"..
+ worktable.get_recipe(v)..";"..worktable.get_recipe(v)..";"..is_group(v).."]"
+ end
+
+ formspec = formspec.."item_image[2.5,5;1,1;"..item.."]"..
+ "image[3.5,5;1,1;gui_furnace_arrow_bg.png^[transformR90]"
+ end
meta:set_string("formspec", formspec)
end
-function worktable.storage(pos)
- local meta = minetest.get_meta(pos)
- local formspec = "size[8,7]"..xbg..
- default.get_hotbar_bg(0,3.25)..
- "list[context;storage;0,1;8,2;]"..
- "list[current_player;main;0,3.25;8,4;]"..
- "listring[context;storage]"..
- "listring[current_player;main]"..
- "button[0,0;1.5,1;back;< Back]"
+local function tab_category(tab_id)
+ local id_category = {
+ minetest.registered_items,
+ minetest.registered_nodes,
+ minetest.registered_tools,
+ minetest.registered_craftitems }
- meta:set_string("formspec", formspec)
+ return id_category[tab_id] or id_category[1]
end
-function worktable.main(pos)
- local meta = minetest.get_meta(pos)
- local formspec = "size[8,7;]"..xbg..
- default.get_hotbar_bg(0,3.25)..
- "label[0.9,1.23;Cut]"..
- "label[0.9,2.23;Repair]"..
- "box[-0.05,1;2.05,0.9;#555555]"..
- "box[-0.05,2;2.05,0.9;#555555]"..
- "image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
- "image[0,1;1,1;worktable_saw.png]"..
- "image[0,2;1,1;worktable_anvil.png]"..
- "image[3,2;1,1;hammer_layout.png]"..
- "list[context;input;2,1;1,1;]"..
- "list[context;tool;2,2;1,1;]"..
- "list[context;hammer;3,2;1,1;]"..
- "list[context;forms;4,0;4,3;]"..
- "list[current_player;main;0,3.25;8,4;]"..
- "button[0,0;2,1;craft;Crafting]"..
- "button[2,0;2,1;storage;Storage]"
- meta:set_string("formspec", formspec)
- return formspec
+function worktable.craftguide_main_list(meta, filter, tab_id)
+ local items_list = {}
+ for name, def in pairs(tab_category(tab_id)) do
+ if not (def.groups.not_in_creative_inventory == 1) and
+ minetest.get_craft_recipe(name).items and
+ def.description and def.description ~= "" and
+ (not filter or def.name:find(filter, 1, true)) then
+ items_list[#items_list+1] = name
+ end
+ end
+
+ meta:set_int("inv_size", #items_list)
+ table.sort(items_list)
+ return items_list
end
+worktable.formspecs = {
+ crafting = function(meta)
+ meta:set_string("formspec", [[ size[8,7;]
+ list[current_player;main;0,3.3;8,4;]
+ image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
+ button[0,0;1.5,1;back;< Back]
+ button[0,1;1.5,1;craftguide;Guide]
+ list[current_player;craft;2,0;3,3;]
+ list[current_player;craftpreview;6,1;1,1;]
+ listring[current_player;main]
+ listring[current_player;craft] ]]
+ ..xbg..default.get_hotbar_bg(0,3.3))
+ end,
+ storage = function(meta)
+ meta:set_string("formspec", [[ size[8,7]
+ list[context;storage;0,1;8,2;]
+ list[current_player;main;0,3.25;8,4;]
+ listring[context;storage]
+ listring[current_player;main]
+ button[0,0;1.5,1;back;< Back] ]]
+ ..xbg..default.get_hotbar_bg(0,3.25))
+ end,
+ main = function(meta)
+ meta:set_string("formspec", [[ size[8,7;]
+ label[0.9,1.23;Cut]
+ label[0.9,2.23;Repair]
+ box[-0.05,1;2.05,0.9;#555555]
+ box[-0.05,2;2.05,0.9;#555555]
+ image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
+ image[0,1;1,1;worktable_saw.png]
+ image[0,2;1,1;worktable_anvil.png]
+ image[3,2;1,1;hammer_layout.png]
+ list[context;input;2,1;1,1;]
+ list[context;tool;2,2;1,1;]
+ list[context;hammer;3,2;1,1;]
+ list[context;forms;4,0;4,3;]
+ list[current_player;main;0,3.25;8,4;]
+ button[0,0;2,1;craft;Crafting]
+ button[2,0;2,1;storage;Storage] ]]
+ ..xbg..default.get_hotbar_bg(0,3.25))
+ end
+}
+
function worktable.construct(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
- inv:set_size("forms", 4*3)
- inv:set_size("input", 1)
inv:set_size("tool", 1)
+ inv:set_size("input", 1)
inv:set_size("hammer", 1)
+ inv:set_size("forms", 4*3)
inv:set_size("storage", 8*2)
- inv:set_size("item_craft_input", 1)
-
- meta:set_int("start_i", 0)
meta:set_string("infotext", "Work Table")
- worktable.main(pos)
- worktable.craftguide_update(pos, "all")
+
+ worktable.formspecs.main(meta)
end
-function worktable.fields(pos, _, fields, sender)
+function worktable.fields(pos, _, fields)
+ if fields.quit then return end
local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- local inputstack = inv:get_stack("item_craft_input", 1):get_name()
- local start_i = meta:get_int("start_i")
- local inventory_size = meta:get_int("inventory_size")
- start_i = tonumber(start_i) or 0
-
- if fields.storage then
- worktable.storage(pos)
- elseif fields.craft then
- worktable.crafting(pos)
- elseif fields.back then
- worktable.main(pos)
- elseif fields.backcraft then
- worktable.crafting(pos)
- elseif fields.craft_output_recipe then
- worktable.craft_output_recipe(pos, 0, 1)
- elseif fields.trash then
- inv:set_list("item_craft_input", {})
- inv:set_list("craft_output_recipe", {})
- worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil)
+ local formspec = meta:to_table().fields.formspec
+ local filter = formspec:match("filter;;([%w_:]+)") or ""
+ local pagenum = tonumber(formspec:match("#FFFF00,(%d+)")) or 1
+ local tab_id = tonumber(formspec:match("tabheader%[.*;(%d+)%;.*]")) or 1
+
+ if fields.back then
+ worktable.formspecs.main(meta)
+ elseif fields.craft or fields.backcraft then
+ worktable.formspecs.crafting(meta)
+ elseif fields.storage then
+ worktable.formspecs.storage(meta)
+ elseif fields.craftguide or fields.clearfilter then
+ worktable.craftguide_main_list(meta, nil, 1)
+ worktable.craftguide_formspec(meta, 1, nil, 1, "", 1)
+ elseif fields.alternate then
+ local item = formspec:match("item_image%[.*;([%w_:]+)%]") or ""
+ local recipe_num = tonumber(formspec:match("Recipe%s(%d+)")) or 1
+ recipe_num = recipe_num + 1
+ worktable.craftguide_formspec(meta, pagenum, item, recipe_num, filter, tab_id)
elseif fields.search then
- worktable.craftguide_update(pos, fields.filter)
- worktable.craft_output_recipe(pos, 0, 1, nil)
- elseif fields.clearfilter then
- worktable.craftguide_update(pos, "all")
- worktable.craft_output_recipe(pos, 0, 1, nil)
- end
-
- if fields.prev or fields.next then
+ worktable.craftguide_main_list(meta, fields.filter:lower(), tab_id)
+ worktable.craftguide_formspec(meta, 1, nil, 1, fields.filter:lower(), tab_id)
+ elseif fields.tabs then
+ worktable.craftguide_main_list(meta, filter, tonumber(fields.tabs))
+ worktable.craftguide_formspec(meta, 1, nil, 1, filter, tonumber(fields.tabs))
+ elseif fields.prev or fields.next then
if fields.prev then
- start_i = start_i - 8*4
- elseif fields.next then
- start_i = start_i + 8*4
+ pagenum = pagenum - 1
+ else
+ pagenum = pagenum + 1
end
-
- if start_i < 0 then
- start_i = start_i + 8*4
- elseif start_i >= inventory_size then
- start_i = start_i - 8*4
- elseif start_i < 0 or start_i >= inventory_size then
- start_i = 0
+ worktable.craftguide_formspec(meta, pagenum, nil, 1, filter, tab_id)
+ else
+ for item in pairs(fields) do
+ if item:match("[%w_]+:[%w_]+") and
+ minetest.get_craft_recipe(item).items then
+ worktable.craftguide_formspec(meta, pagenum, item, 1, filter, tab_id)
+ end
end
-
- worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, inputstack)
end
end
-function worktable.dig(pos, _)
+function worktable.dig(pos)
local inv = minetest.get_meta(pos):get_inventory()
return inv:is_empty("input") and inv:is_empty("hammer") and
inv:is_empty("tool") and inv:is_empty("storage")
function worktable.contains(table, element)
if table then
for _, value in pairs(table) do
- if value == element then return true end
+ if value == element then
+ return true
+ end
end
end
return false
end
-function worktable.put(_, listname, _, stack, _)
- local stn = stack:get_name()
- local count = stack:get_count()
- local mod, node = stn:match("([%w_]+):([%w_]+)")
- local tdef = minetest.registered_tools[stn]
- local twear = stack:get_wear()
-
- if listname == "input" and
- worktable.contains(nodes[mod], node) then return count
- elseif listname == "hammer" and
- stn == "xdecor:hammer" then return 1
- elseif listname == "tool" and tdef and twear > 0 then
- return 1
- elseif listname == "storage" then
- return count
+function worktable.put(_, listname, _, stack)
+ local stackname = stack:get_name()
+ local mod, node = stackname:match("([%w_]+):([%w_]+)")
+
+ if (listname == "tool" and stack:get_wear() > 0 and stackname ~= "xdecor:hammer") or
+ (listname == "input" and worktable.contains(nodes[mod], node)) or
+ (listname == "hammer" and stackname == "xdecor:hammer") or
+ listname == "storage" then
+ return stack:get_count()
end
return 0
end
function worktable.take(pos, listname, _, stack, player)
- local inv = minetest.get_meta(pos):get_inventory()
- local user_inv = player:get_inventory()
- local inputstack = inv:get_stack("input", 1):get_name()
- local mod, node = inputstack:match("([%w_]+):([%w_]+)")
-
if listname == "forms" then
- if worktable.contains(nodes[mod], node) and
- user_inv:room_for_item("main", stack:get_name()) then
+ local user_inv = player:get_inventory()
+ if user_inv:room_for_item("main", stack:get_name()) then
return -1
end
return 0
- elseif listname == "inv_items_list" or listname == "item_craft_input" or
- listname == "craft_output_recipe" then
- return 0
end
return stack:get_count()
end
-function worktable.move(pos, from_list, from_index, to_list, to_index, count, _)
- local inv = minetest.get_meta(pos):get_inventory()
- local stackname = inv:get_stack(from_list, from_index):get_name()
- local meta = minetest.get_meta(pos)
- local start_i = meta:get_int("start_i")
- local craft = {}
- local dye_color = ""
-
+function worktable.move(_, from_list, _, to_list, _, count)
if from_list == "storage" and to_list == "storage" then
return count
end
- if minetest.get_craft_recipe(stackname).items and
- inv:is_empty("item_craft_input") and from_list == "inv_items_list" and
- to_list == "item_craft_input" then
-
- local stack_items = minetest.get_craft_recipe(stackname).items
- local stack_output = minetest.get_craft_recipe(stackname).output
- local stack_width = minetest.get_craft_recipe(stackname).width
- local stack_type = minetest.get_craft_recipe(stackname).type
- local stack_count = stack_output:match("%s(%d+)")
- --print(dump(minetest.get_craft_recipe(stackname)))
-
- for k, def in pairs(stack_items) do
- craft[#craft+1] = def
- end
-
- for i = 1, 9 do
- if craft[i] and craft[i]:sub(1, 6) == "group:" then
- if craft[i] == "group:liquid" then
- craft[i] = "default:water_source"
- elseif craft[i] == "group:vessel" then
- craft[i] = "vessels:glass_bottle"
- elseif craft[i] == "group:wool" then
- craft[i] = "wool:white"
- elseif craft[i]:find("group:dye") then
- dye_color = craft[i]:match("group:dye,%w+_([%w_]+)")
- craft[i] = "dye:"..dye_color
- elseif craft[i]:match("group:stone") or craft[i]:match("group:wood") or
- craft[i]:match("group:leaves") or craft[i]:match("group:stick") or
- craft[i]:match("group:sand") or craft[i]:match("group:tree") or
- craft[i]:match("group:sapling") then
- craft[i] = "default:"..craft[i]:sub(7, string.len(craft[i]))
- end
- end
- end
-
- if stack_width == 0 or stack_width == 1 then
- if stack_count then
- inv:add_item("item_craft_input", stackname.." "..stack_count-1)
- end
- if #stack_items == 1 then
- inv:set_stack("craft_output_recipe", 5, craft[1])
- elseif #stack_items == 2 then
- inv:set_stack("craft_output_recipe", 5, craft[1])
- inv:set_stack("craft_output_recipe", 8, craft[2])
- else
- inv:set_stack("craft_output_recipe", 2, craft[1])
- inv:set_stack("craft_output_recipe", 5, craft[2])
- inv:set_stack("craft_output_recipe", 8, craft[3])
- end
- elseif stack_width == 2 then
- if stack_count then
- inv:add_item("item_craft_input", stackname.." "..stack_count-1)
- end
- inv:set_stack("craft_output_recipe", 1, craft[1])
- inv:set_stack("craft_output_recipe", 2, craft[2])
- inv:set_stack("craft_output_recipe", 4, craft[3])
- inv:set_stack("craft_output_recipe", 5, craft[4])
- inv:set_stack("craft_output_recipe", 7, craft[5])
- inv:set_stack("craft_output_recipe", 8, craft[6])
- elseif stack_width == 3 then
- if stack_count then
- inv:add_item("item_craft_input", stackname.." "..stack_count-1)
- end
- for k, def in pairs(stack_items) do
- if def and def:sub(1, 6) == "group:" then
- if def == "group:liquid" then
- def = "default:water_source"
- elseif def == "group:vessel" then
- def = "vessels:glass_bottle"
- elseif def == "group:wool" then
- def = "wool:white"
- elseif def:find("group:dye") then
- dye_color = def:match("group:dye,%w+_([%w_]+)")
- def = "dye:"..dye_color
- elseif def:match("group:stone") or def:match("group:wood") or
- def:match("group:leaves") or def:match("group:stick") or
- def:match("group:sand") or def:match("group:tree") or
- def:match("group:sapling") then
- def = "default:"..def:sub(7, string.len(def))
- end
- end
-
- if stack_type == "cooking" then
- inv:set_stack("craft_output_recipe", 5, def)
- else
- inv:set_stack("craft_output_recipe", k, def)
- end
- end
- end
-
- worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, stackname)
-
- minetest.after(0, function()
- inv:set_stack(from_list, from_index, stackname)
- end)
-
- return 1
- end
return 0
end
-local function update_inventory(inv, inputstack)
- if inv:is_empty("input") then inv:set_list("forms", {}) return end
- local output = {}
+function worktable.get_output(inv, stack)
+ if inv:is_empty("input") then
+ inv:set_list("forms", {})
+ return
+ end
+ local input, output = inv:get_stack("input", 1), {}
for _, n in pairs(def) do
- local mat = inputstack:get_name()
- local input = inv:get_stack("input", 1)
- local mod, node = mat:match("([%w_]+):([%w_]+)")
- local count = math.min(n[2] * input:get_count(), inputstack:get_stack_max())
-
- if not worktable.contains(nodes[mod], node) then return end
- output[#output+1] = mat.."_"..n[1].." "..count
+ local count = math.min(n[2] * input:get_count(), input:get_stack_max())
+ output[#output+1] = stack:get_name().."_"..n[1].." "..count
end
+
inv:set_list("forms", output)
end
-function worktable.on_put(pos, listname, _, stack, _)
+function worktable.on_put(pos, listname, _, stack)
if listname == "input" then
local inv = minetest.get_meta(pos):get_inventory()
- update_inventory(inv, stack)
+ worktable.get_output(inv, stack)
end
end
-function worktable.on_take(pos, listname, index, stack, _)
+function worktable.on_take(pos, listname, index, stack)
local inv = minetest.get_meta(pos):get_inventory()
+ local inputstack = inv:get_stack("input", 1)
+
if listname == "input" then
- update_inventory(inv, stack)
+ if stack:get_name() == inputstack:get_name() then
+ worktable.get_output(inv, stack)
+ else
+ inv:set_list("forms", {})
+ end
elseif listname == "forms" then
- local inputstack = inv:get_stack("input", 1)
inputstack:take_item(math.ceil(stack:get_count() / def[index][2]))
inv:set_stack("input", 1, inputstack)
- update_inventory(inv, inputstack)
+ worktable.get_output(inv, inputstack)
end
end
for _, name in pairs(n) do
local ndef = minetest.registered_nodes[mod..":"..name]
if ndef then
- local groups = {}
- groups.not_in_creative_inventory=1
+ local groups, tiles, light = {}, {}
+ groups.not_in_creative_inventory = 1
for k, v in pairs(ndef.groups) do
if k ~= "wood" and k ~= "stone" and k ~= "level" then
end
end
+ if #ndef.tiles > 1 and not ndef.drawtype:find("glass") then
+ tiles = ndef.tiles
+ else
+ tiles = {ndef.tiles[1]}
+ end
+
+ if ndef.light_source > 3 then
+ light = ndef.light_source - 1
+ end
+
minetest.register_node(":"..mod..":"..name.."_"..d[1], {
description = ndef.description.." "..d[1]:gsub("^%l", string.upper),
paramtype = "light",
paramtype2 = "facedir",
drawtype = "nodebox",
- light_source = ndef.light_source,
+ light_source = light,
sounds = ndef.sounds,
- tiles = {ndef.tiles[1]},
+ tiles = tiles,
groups = groups,
node_box = {type = "fixed", fixed = d[3]},
sunlight_propagates = true,
on_place = minetest.rotate_node
})
end
- minetest.register_alias("xdecor:"..d[1].."_"..name, mod..":"..name.."_"..d[1])
end
end
end
minetest.register_abm({
nodenames = {"xdecor:worktable"},
interval = 3, chance = 1,
- action = function(pos, _, _, _)
+ action = function(pos)
local inv = minetest.get_meta(pos):get_inventory()
local tool = inv:get_stack("tool", 1)
local hammer = inv:get_stack("hammer", 1)
- local wear = tool:get_wear()
- if tool:is_empty() or hammer:is_empty() or wear == 0 then return end
+ if tool:is_empty() or hammer:is_empty() or tool:get_wear() == 0 then
+ return
+ end
-- Wear : 0-65535 | 0 = new condition.
tool:add_wear(-500)
- hammer:add_wear(300)
+ hammer:add_wear(700)
inv:set_stack("tool", 1, tool)
inv:set_stack("hammer", 1, hammer)