local worktable = {}
screwdriver = screwdriver or {}
-local xbg = default.gui_bg..default.gui_bg_img..default.gui_slots
-
-local nodes = { -- Nodes allowed to be cut. Mod name = {node name}.
- ["default"] = {"wood", "junglewood", "pine_wood", "acacia_wood",
- "tree", "jungletree", "pine_tree", "acacia_tree",
- "cobble", "mossycobble", "desert_cobble",
- "stone", "sandstone", "desert_stone", "obsidian",
- "stonebrick", "sandstonebrick", "desert_stonebrick", "obsidianbrick",
- "coalblock", "copperblock", "steelblock", "goldblock",
- "bronzeblock", "mese", "diamondblock",
- "brick", "cactus", "ice", "meselamp", "glass", "obsidian_glass"},
-
- ["xdecor"] = {"coalstone_tile", "desertstone_tile", "stone_rune", "stone_tile",
- "cactusbrick", "hard_clay", "packed_ice", "moonbrick",
- "woodframed_glass", "wood_tile"},
-
- ["oresplus"] = {"emerald_block", "glowstone"},
-}
-local def = { -- Nodebox name, yield, definition.
- {"nanoslab", 16, {-.5,-.5,-.5,0,-.4375,0}},
- {"micropanel", 16, {-.5,-.5,-.5,.5,-.4375,0}},
- {"microslab", 8, {-.5,-.5,-.5,.5,-.4375,.5}},
- {"thinstair", 8, {{-.5,-.0625,-.5,.5,0,0},{-.5,.4375,0,.5,.5,.5}}},
- {"cube", 4, {-.5,-.5,0,0,0,.5}},
- {"panel", 4, {-.5,-.5,-.5,.5,0,0}},
- {"slab", 2, {-.5,-.5,-.5,.5,0,.5}},
- {"doublepanel", 2, {{-.5,-.5,-.5,.5,0,0},{-.5,0,0,.5,.5,.5}}},
- {"halfstair", 2, {{-.5,-.5,-.5,0,0,.5},{-.5,0,0,0,.5,.5}}},
- {"outerstair", 1, {{-.5,-.5,-.5,.5,0,.5},{-.5,0,0,0,.5,.5}}},
- {"stair", 1, {{-.5,-.5,-.5,.5,0,.5},{-.5,0,0,.5,.5,.5}}},
- {"innerstair", 1, {{-.5,-.5,-.5,.5,0,.5},{-.5,0,0,.5,.5,.5},{-.5,0,-.5,0,.5,0}}}
+-- Nodes allowed to be cut.
+-- Only the regular, solid blocks without formspec or explosivity can be cut.
+function worktable:nodes(def)
+ return (def.drawtype == "normal" or def.drawtype:find("glass")) and
+ (def.groups.cracky or def.groups.choppy) and not
+ def.on_construct and not def.after_place_node and not
+ def.after_place_node and not def.on_rightclick and not
+ def.on_blast and not def.allow_metadata_inventory_take and not
+ (def.groups.not_in_creative_inventory == 1) and not
+ def.groups.wool and not def.description:find("Ore") and
+ def.description and def.description ~= "" and def.light_source == 0
+end
+
+-- Nodeboxes definitions.
+worktable.defs = {
+ -- Name Yield X Y Z W H L
+ {"nanoslab", 16, { 0, 0, 0, 8, 1, 8 }},
+ {"micropanel", 16, { 0, 0, 0, 16, 1, 8 }},
+ {"microslab", 8, { 0, 0, 0, 16, 1, 16 }},
+ {"thinstair", 8, { 0, 7, 0, 16, 1, 8 },
+ { 0, 15, 8, 16, 1, 8 }},
+ {"cube", 4, { 0, 0, 0, 8, 8, 8 }},
+ {"panel", 4, { 0, 0, 0, 16, 8, 8 }},
+ {"slab", 2, nil },
+ {"doublepanel", 2, { 0, 0, 0, 16, 8, 8 },
+ { 0, 8, 8, 16, 8, 8 }},
+ {"halfstair", 2, { 0, 0, 0, 8, 8, 16 },
+ { 0, 8, 8, 8, 8, 8 }},
+ {"outerstair", 1, { 0, 0, 0, 16, 8, 16 },
+ { 0, 8, 8, 8, 8, 8 }},
+ {"stair", 1, nil },
+ {"innerstair", 1, { 0, 0, 0, 16, 8, 16 },
+ { 0, 8, 8, 16, 8, 8 },
+ { 0, 8, 0, 8, 8, 8 }}
}
-function worktable.craft_output_recipe(pos, start_i, pagenum, stackname)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- local floor = math.floor
- pagenum = floor(pagenum)
- local inventory_size = meta:get_int("inventory_size")
- local recipe_num = meta:get_int("recipe_num")
- local filter = meta:get_string("filter") or ""
- local pagemax = floor((inventory_size - 1) / (8*4) + 1) or 0
- local craft, dye_color, flower_color = {}, "", ""
-
- local formspec = "size[8,8;]"..xbg..
- "list[context;inv_items_list;0,1;8,4;"..start_i.."]"..
- "list[context;item_craft_input;3,6.3;1,1;]"..
- "tablecolumns[color;text;color;text]"..
- "tableoptions[background=#00000000;highlight=#00000000;border=false]"..
- "table[6.1,0.2;1.1,0.5;pagenum;#FFFF00,"..pagenum..",#FFFFFF,/ "..pagemax.."]"..
- "button[5.5,0;0.7,1;prev;<]"..
- "button[7.3,0;0.7,1;next;>]"..
- "button[4,0.2;0.7,0.5;search;?]"..
- "button[4.6,0.2;0.7,0.5;clearfilter;X]"..
- "button[0,0;1.5,1;backcraft;< Back]"..
- "tooltip[search;Search]"..
- "tooltip[clearfilter;Reset]"..
- "label[3,5.8;Input]"..
- "field[1.8,0.32;2.6,1;filter;;"..filter.."]"
-
- if stackname then
- local stack_width = minetest.get_all_craft_recipes(stackname)[recipe_num]["width"]
- local stack_items = minetest.get_all_craft_recipes(stackname)[recipe_num]["items"]
- local stack_type = minetest.get_all_craft_recipes(stackname)[recipe_num]["type"]
- local stack_output = minetest.get_all_craft_recipes(stackname)[recipe_num]["output"]
- local stack_count = stack_output:match("%s(%d+)")
- local items_num = #minetest.get_all_craft_recipes(stackname)
-
- if items_num > 1 then
- formspec = formspec.."button[0,5.7;1.6,1;alternate;Alternate]"..
- "label[0,5.2;Recipe "..recipe_num.." of "..items_num.."]"
+-- Tools allowed to be repaired.
+worktable.repairable_tools = [[
+ pick, axe, shovel, sword, hoe, armor, shield
+]]
+
+function worktable:get_recipe(item)
+ if item:find("^group:") then
+ if item:find("wool$") or item:find("dye$") then
+ item = item:sub(7)..":white"
+ elseif minetest.registered_items["default:"..item:sub(7)] then
+ item = item:gsub("group:", "default:")
+ else for node, def in pairs(minetest.registered_items) do
+ if def.groups[item:match("[^,:]+$")] then item = node end
+ end
end
+ end
+ return item
+end
- if stack_count then
- inv:set_stack("item_craft_input", 1, stackname.." "..stack_count)
- else
- inv:set_stack("item_craft_input", 1, stackname)
+function worktable:craftguide_formspec(meta, pagenum, item, recipe_num, filter)
+ local inv_size = meta:get_int("inv_size")
+ local npp, i, s = 8*3, 0, 0
+ local pagemax = math.floor((inv_size - 1) / npp + 1)
+
+ if pagenum > pagemax then pagenum = 1
+ elseif pagenum == 0 then pagenum = pagemax end
+
+ local formspec = [[ size[8,6.6;]
+ tablecolumns[color;text;color;text]
+ tableoptions[background=#00000000;highlight=#00000000;border=false]
+ button[5.5,0;0.7,0.95;prev;<]
+ button[7.3,0;0.7,0.95;next;>]
+ button[4,0.2;0.7,0.5;search;?]
+ button[4.6,0.2;0.7,0.5;clearfilter;X]
+ button[0,0;1.5,1;backcraft;< Back]
+ tooltip[search;Search]
+ tooltip[clearfilter;Reset] ]] ..
+ "table[6.1,0.18;1.1,0.5;pagenum;#FFFF00,"..tostring(pagenum)..
+ ",#FFFFFF,/ "..tostring(pagemax).."]"..
+ "field[1.8,0.32;2.6,1;filter;;"..filter.."]"..xbg
+
+ for _, name in pairs(self:craftguide_items(meta, filter)) do
+ if s < (pagenum - 1) * npp then
+ s = s + 1
+ else if i >= npp then break end
+ formspec = formspec.."item_image_button["..(i%8)..","..
+ (math.floor(i/8)+1)..";1,1;"..name..";"..name..";]"
+ i = i + 1
end
+ end
- if stack_width == 0 then
- if #stack_items <= 2 then
- formspec = formspec.."list[context;craft_output_recipe;5,6.3;2,1;]"
- inv:set_size("craft_output_recipe", 2)
- elseif #stack_items > 2 and #stack_items <= 4 then
- formspec = formspec.."list[context;craft_output_recipe;5,5.3;2,2;]"
- inv:set_size("craft_output_recipe", 2*2)
- else
- formspec = formspec.."list[context;craft_output_recipe;5,5.3;3,3;]"
- inv:set_size("craft_output_recipe", 3*3)
- end
- elseif stack_width == 1 then
- if #stack_items == 1 then
- formspec = formspec.."list[context;craft_output_recipe;5,6.3;1,1;]"
- else
- formspec = formspec.."list[context;craft_output_recipe;5,5.3;1,"..#stack_items..";]"
- end
- inv:set_size("craft_output_recipe", 1 * #stack_items)
- elseif stack_width == 2 then
- if #stack_items <= 2 then
- formspec = formspec.."list[context;craft_output_recipe;5,6.3;2,1;]"
- inv:set_size("craft_output_recipe", 2)
- elseif #stack_items > 2 and #stack_items <= 4 then
- formspec = formspec.."list[context;craft_output_recipe;5,5.3;2,2;]"
- inv:set_size("craft_output_recipe", 2*2)
- else
- formspec = formspec.."list[context;craft_output_recipe;5,5.3;2,3;]"
- inv:set_size("craft_output_recipe", 2*3)
- end
- elseif stack_width == 3 then
- if stack_type == "cooking" then
- formspec = formspec.."list[context;craft_output_recipe;5,6.3;1,1;]"..
- "image[4.25,5.9;0.5,0.5;default_furnace_fire_fg.png]"
- inv:set_size("craft_output_recipe", 1)
- else
- formspec = formspec.."list[context;craft_output_recipe;5,5.3;3,3;]"
- inv:set_size("craft_output_recipe", 3*3)
- end
- elseif stack_type == "cooking" and stack_width == 15 then
- formspec = formspec.."list[context;craft_output_recipe;5,6.3;1,1;]"..
- "image[4.25,5.9;0.5,0.5;default_furnace_fire_fg.png]"
- inv:set_size("craft_output_recipe", 1)
+ if item and minetest.registered_items[item] then
+ --print(dump(minetest.get_all_craft_recipes(item)))
+ local items_num = #minetest.get_all_craft_recipes(item)
+ if recipe_num > items_num then recipe_num = 1 end
+
+ if items_num > 1 then formspec = formspec..
+ "button[0,6;1.6,1;alternate;Alternate]"..
+ "label[0,5.5;Recipe "..recipe_num.." of "..items_num.."]"
+ end
+
+ local type = minetest.get_all_craft_recipes(item)[recipe_num].type
+ if type == "cooking" then formspec = formspec..
+ "image[3.75,4.6;0.5,0.5;default_furnace_fire_fg.png]"
end
- for k, def in pairs(stack_items) do
- craft[#craft+1] = def
- if def and def:sub(1, 6) == "group:" then
- if def == "group:liquid" then
- def = "default:water_source"
- elseif def == "group:vessel" then
- def = "vessels:glass_bottle"
- elseif def == "group:wool" then
- def = "wool:white"
- elseif def:find("group:dye") then
- dye_color = def:match("group:dye,%w+_([%w_]+)")
- def = "dye:"..dye_color
- elseif def:find("group:flower") then
- flower_color = def:match("group:flower,%w+_([%w_]+)")
- if flower_color == "red" then
- def = "flowers:rose"
- elseif flower_color == "yellow" then
- def = "flowers:dandelion_yellow"
- elseif flower_color == "white" then
- def = "flowers:dandelion_white"
- elseif flower_color == "blue" then
- def = "flowers:geranium"
- elseif flower_color == "orange" then
- def = "flowers:tulip"
- else
- def = "flowers:rose"
- end
- elseif def:match("group:stone") or def:match("group:wood") or
- def:match("group:leaves") or def:match("group:stick") or
- def:match("group:sand") or def:match("group:tree") or
- def:match("group:sapling") or def:match("group:book") then
- def = "default:"..def:sub(7, def:len())
- end
- end
+ local items = minetest.get_all_craft_recipes(item)[recipe_num].items
+ local width = minetest.get_all_craft_recipes(item)[recipe_num].width
+ if width == 0 then width = math.min(3, #items) end
+ local rows = math.ceil(table.maxn(items) / width) -- Lua 5.3 removed `table.maxn`, use `xdecor.maxn` in case of failure.
- inv:set_stack("craft_output_recipe", k, def)
+ local function is_group(item)
+ if item:find("^group:") then return "\nG" end
+ return ""
end
- formspec = formspec.."image[4,6.3;1,1;gui_furnace_arrow_bg.png^[transformR90]"..
- "button[0,6.5;1.6,1;trash;Clear]"..
- "label[0,7.5;"..stackname:sub(1,30).."]"
+ for i, v in pairs(items) do formspec = formspec..
+ "item_image_button["..((i-1) % width + 4.5)..","..
+ (math.floor((i-1) / width + (6 - math.min(2, rows))))..";1,1;"..
+ self:get_recipe(v)..";"..self:get_recipe(v)..";"..is_group(v).."]"
+ end
+
+ local output = minetest.get_all_craft_recipes(item)[recipe_num].output
+ formspec = formspec.."item_image_button[2.5,5;1,1;"..output..";"..item..";]"..
+ "image[3.5,5;1,1;gui_furnace_arrow_bg.png^[transformR90]"
end
- meta:set_int("start_i", start_i)
meta:set_string("formspec", formspec)
end
-function worktable.craftguide_update(pos, filter)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- local inv_items_list = {}
-
+function worktable:craftguide_items(meta, filter)
+ local items_list = {}
for name, def in pairs(minetest.registered_items) do
if not (def.groups.not_in_creative_inventory == 1) and
minetest.get_craft_recipe(name).items and
- def.description and def.description ~= "" then
- if (filter and def.name:find(filter, 1, true)) or not filter then
- inv_items_list[#inv_items_list+1] = name
- end
+ def.description and def.description ~= "" and
+ (not filter or def.name:find(filter, 1, true) or
+ def.description:lower():find(filter, 1, true)) then
+ items_list[#items_list+1] = name
end
end
- table.sort(inv_items_list)
- inv:set_size("inv_items_list", #inv_items_list)
- inv:set_list("inv_items_list", inv_items_list)
- meta:set_int("inventory_size", #inv_items_list)
+ meta:set_int("inv_size", #items_list)
+ table.sort(items_list)
+ return items_list
end
-function worktable.crafting(pos)
- local meta = minetest.get_meta(pos)
- local formspec = "size[8,7;]"..xbg..
- default.get_hotbar_bg(0,3.3)..
- "list[current_player;main;0,3.3;8,4;]"..
- "image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
- "button[0,0;1.5,1;back;< Back]"..
- "button[0,1;1.5,1;craftguide;Guide]"..
- "list[current_player;craft;2,0;3,3;]"..
- "list[current_player;craftpreview;6,1;1,1;]"..
- "listring[current_player;main]"..
- "listring[current_player;craft]"
-
- meta:set_string("formspec", formspec)
-end
-
-function worktable.storage(pos)
- local meta = minetest.get_meta(pos)
- local formspec = "size[8,7]"..xbg..
- default.get_hotbar_bg(0,3.25)..
- "list[context;storage;0,1;8,2;]"..
- "list[current_player;main;0,3.25;8,4;]"..
- "listring[context;storage]"..
- "listring[current_player;main]"..
- "button[0,0;1.5,1;back;< Back]"
+function worktable:get_output(inv, input, name)
+ if inv:is_empty("input") then
+ inv:set_list("forms", {}) return
+ end
- meta:set_string("formspec", formspec)
+ local output = {}
+ for _, n in pairs(self.defs) do
+ local count = math.min(n[2] * input:get_count(), input:get_stack_max())
+ local item = name.."_"..n[1]
+ if not n[3] then item = "stairs:"..n[1].."_"..name:match(":(.*)") end
+ output[#output+1] = item.." "..count
+ end
+ inv:set_list("forms", output)
end
-function worktable.main(pos)
- local meta = minetest.get_meta(pos)
- local formspec = "size[8,7;]"..xbg..
- default.get_hotbar_bg(0,3.25)..
- "label[0.9,1.23;Cut]"..
- "label[0.9,2.23;Repair]"..
- "box[-0.05,1;2.05,0.9;#555555]"..
- "box[-0.05,2;2.05,0.9;#555555]"..
- "image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
- "image[0,1;1,1;worktable_saw.png]"..
- "image[0,2;1,1;worktable_anvil.png]"..
- "image[3,2;1,1;hammer_layout.png]"..
- "list[context;input;2,1;1,1;]"..
- "list[context;tool;2,2;1,1;]"..
- "list[context;hammer;3,2;1,1;]"..
- "list[context;forms;4,0;4,3;]"..
- "list[current_player;main;0,3.25;8,4;]"..
- "button[0,0;2,1;craft;Crafting]"..
- "button[2,0;2,1;storage;Storage]"
-
- meta:set_string("formspec", formspec)
- return formspec
-end
+worktable.formspecs = {
+ crafting = function(meta)
+ meta:set_string("formspec", [[ size[8,7;]
+ image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
+ image[0.06,2.12;0.8,0.8;trash_icon.png]
+ button[0,0;1.5,1;back;< Back]
+ button[0,0.85;1.5,1;craftguide;Guide]
+ list[context;trash;0,2;1,1;]
+ list[current_player;main;0,3.3;8,4;]
+ list[current_player;craft;2,0;3,3;]
+ list[current_player;craftpreview;6,1;1,1;]
+ listring[current_player;main]
+ listring[current_player;craft] ]]
+ ..xbg..default.get_hotbar_bg(0,3.3))
+ end,
+ storage = function(meta)
+ meta:set_string("formspec", [[ size[8,7]
+ image[7.06,0.12;0.8,0.8;trash_icon.png]
+ list[context;trash;7,0;1,1;]
+ list[context;storage;0,1;8,2;]
+ list[current_player;main;0,3.25;8,4;]
+ listring[context;storage]
+ listring[current_player;main]
+ button[0,0;1.5,1;back;< Back] ]]
+ ..xbg..default.get_hotbar_bg(0,3.25))
+ end,
+ main = function(meta)
+ meta:set_string("formspec", [[ size[8,7;]
+ label[0.9,1.23;Cut]
+ label[0.9,2.23;Repair]
+ box[-0.05,1;2.05,0.9;#555555]
+ box[-0.05,2;2.05,0.9;#555555]
+ image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
+ image[0,1;1,1;worktable_saw.png]
+ image[0,2;1,1;worktable_anvil.png]
+ image[3,2;1,1;hammer_layout.png]
+ list[context;input;2,1;1,1;]
+ list[context;tool;2,2;1,1;]
+ list[context;hammer;3,2;1,1;]
+ list[context;forms;4,0;4,3;]
+ list[current_player;main;0,3.25;8,4;]
+ button[0,0;2,1;craft;Crafting]
+ button[2,0;2,1;storage;Storage] ]]
+ ..xbg..default.get_hotbar_bg(0,3.25))
+ end
+}
function worktable.construct(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
- inv:set_size("forms", 4*3)
- inv:set_size("input", 1)
inv:set_size("tool", 1)
+ inv:set_size("trash", 1)
+ inv:set_size("input", 1)
inv:set_size("hammer", 1)
+ inv:set_size("forms", 4*3)
inv:set_size("storage", 8*2)
- inv:set_size("item_craft_input", 1)
-
- meta:set_int("recipe_num", 1)
meta:set_string("infotext", "Work Table")
- worktable.main(pos)
- worktable.craftguide_update(pos, nil)
+
+ worktable.formspecs.main(meta)
end
-function worktable.fields(pos, _, fields, sender)
+function worktable.fields(pos, _, fields)
+ if fields.quit then return end
local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- local start_i = meta:get_int("start_i") or 0
- local inventory_size = meta:get_int("inventory_size")
- local inputstack = inv:get_stack("item_craft_input", 1):get_name()
- local recipe_num = meta:get_int("recipe_num")
-
- if fields.storage then
- worktable.storage(pos)
- elseif fields.back then
- worktable.main(pos)
- elseif fields.backcraft or fields.craft then
- if fields.backcraft then
- meta:set_int("recipe_num", 1)
- inv:set_list("item_craft_input", {})
- inv:set_list("craft_output_recipe", {})
- end
- worktable.crafting(pos)
- elseif fields.craftguide then
- worktable.craft_output_recipe(pos, 0, 1, nil)
+ local formspec = meta:to_table().fields.formspec
+ local filter = formspec:match("filter;;([%w_:]+)") or ""
+ local pagenum = tonumber(formspec:match("#FFFF00,(%d+)")) or 1
+
+ if fields.back then
+ worktable.formspecs.main(meta)
+ elseif fields.craft or fields.backcraft then
+ worktable.formspecs.crafting(meta)
+ elseif fields.storage then
+ worktable.formspecs.storage(meta)
+ elseif fields.craftguide or fields.clearfilter then
+ worktable:craftguide_items(meta, nil)
+ worktable:craftguide_formspec(meta, 1, nil, 1, "")
elseif fields.alternate then
- inv:set_list("craft_output_recipe", {})
- if recipe_num >= #minetest.get_all_craft_recipes(inputstack) then
- meta:set_int("recipe_num", 1)
- else
- meta:set_int("recipe_num", recipe_num + 1)
- end
- worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, inputstack)
- elseif fields.trash or fields.search or fields.clearfilter or
- fields.prev or fields.next then
- if fields.trash then
- worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil)
- elseif fields.search then
- meta:set_string("filter", fields.filter:lower())
- worktable.craftguide_update(pos, fields.filter:lower())
- worktable.craft_output_recipe(pos, 0, 1, nil)
- elseif fields.clearfilter then
- meta:set_string("filter", "")
- worktable.craftguide_update(pos, nil)
- worktable.craft_output_recipe(pos, 0, 1, nil)
- elseif fields.prev or fields.next then
- if fields.prev or start_i >= inventory_size then
- start_i = start_i - 8*4
- elseif fields.next or start_i < 0 then
- start_i = start_i + 8*4
- end
- if start_i < 0 or start_i >= inventory_size then
- start_i = 0
- end
-
- worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil)
- end
-
- meta:set_int("recipe_num", 1)
- inv:set_list("item_craft_input", {})
- inv:set_list("craft_output_recipe", {})
+ local item = formspec:match("image_button%[.*;([%w_:]+);.*%]") or ""
+ local recipe_num = tonumber(formspec:match("Recipe%s(%d+)")) or 1
+ recipe_num = recipe_num + 1
+ worktable:craftguide_formspec(meta, pagenum, item, recipe_num, filter)
+ elseif fields.search then
+ worktable:craftguide_items(meta, fields.filter:lower())
+ worktable:craftguide_formspec(meta, 1, nil, 1, fields.filter:lower())
+ elseif fields.prev or fields.next then
+ if fields.prev then pagenum = pagenum - 1
+ else pagenum = pagenum + 1 end
+ worktable:craftguide_formspec(meta, pagenum, nil, 1, filter)
+ else for item in pairs(fields) do
+ if minetest.get_craft_recipe(item).items then
+ worktable:craftguide_formspec(meta, pagenum, item, 1, filter)
+ end
+ end
end
end
-function worktable.dig(pos, _)
+function worktable.dig(pos)
local inv = minetest.get_meta(pos):get_inventory()
return inv:is_empty("input") and inv:is_empty("hammer") and
inv:is_empty("tool") and inv:is_empty("storage")
end
-function worktable.contains(table, element)
- if table then
- for _, value in pairs(table) do
- if value == element then
- return true
- end
- end
- end
- return false
-end
-
-function worktable.put(_, listname, _, stack, _)
- local stn = stack:get_name()
- local count = stack:get_count()
- local mod, node = stn:match("([%w_]+):([%w_]+)")
- local tdef = minetest.registered_tools[stn]
- local twear = stack:get_wear()
-
- if listname == "input" and worktable.contains(nodes[mod], node) then
- return count
- elseif listname == "hammer" and stn == "xdecor:hammer" then
- return 1
- elseif listname == "tool" and tdef and twear > 0 then
- return 1
- elseif listname == "storage" then
- return count
+function worktable.put(_, listname, _, stack)
+ local stackname = stack:get_name()
+ if (listname == "tool" and stack:get_wear() > 0 and
+ worktable.repairable_tools:find(stackname:match(":(%w+)"))) or
+ (listname == "input" and minetest.registered_nodes[stackname.."_cube"]) or
+ (listname == "hammer" and stackname == "xdecor:hammer") or
+ listname == "storage" or listname == "trash" then
+ return stack:get_count()
end
-
return 0
end
-function worktable.take(pos, listname, _, stack, player)
- local inv = minetest.get_meta(pos):get_inventory()
- local user_inv = player:get_inventory()
- local inputstack = inv:get_stack("input", 1):get_name()
- local mod, node = inputstack:match("([%w_]+):([%w_]+)")
-
+function worktable.take(_, listname, _, stack, player)
if listname == "forms" then
- if worktable.contains(nodes[mod], node) and
- user_inv:room_for_item("main", stack:get_name()) then
- return -1
- end
- return 0
- elseif listname == "inv_items_list" or listname == "item_craft_input" or
- listname == "craft_output_recipe" then
+ local inv = player:get_inventory()
+ if inv:room_for_item("main", stack:get_name()) then return -1 end
return 0
end
-
return stack:get_count()
end
-function worktable.move(pos, from_list, from_index, to_list, to_index, count, _)
- local inv = minetest.get_meta(pos):get_inventory()
- local stackname = inv:get_stack(from_list, from_index):get_name()
- local meta = minetest.get_meta(pos)
- local start_i = meta:get_int("start_i")
-
- if from_list == "storage" and to_list == "storage" then
- return count
- elseif inv:is_empty("item_craft_input") and from_list == "inv_items_list" and
- to_list == "item_craft_input" then
- --print(dump(minetest.get_all_craft_recipes(stackname)))
- worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, stackname)
-
- minetest.after(0, function()
- inv:set_stack(from_list, from_index, stackname)
- end)
- end
-
+function worktable.move(_, _, _, to_list, _, count)
+ if to_list == "storage" or to_list == "trash" then return count end
return 0
end
-local function update_inventory(inv, inputstack)
- if inv:is_empty("input") then
- inv:set_list("forms", {})
- return
- end
-
- local output = {}
- local min = math.min
-
- for _, n in pairs(def) do
- local mat = inputstack:get_name()
- local input = inv:get_stack("input", 1)
- local mod, node = mat:match("([%w_]+):([%w_]+)")
- local count = min(n[2] * input:get_count(), inputstack:get_stack_max())
-
- if not worktable.contains(nodes[mod], node) then return end
- output[#output+1] = mat.."_"..n[1].." "..count
- end
-
- inv:set_list("forms", output)
-end
-
-function worktable.on_put(pos, listname, _, stack, _)
+function worktable.on_put(pos, listname, _, stack)
+ local inv = minetest.get_meta(pos):get_inventory()
if listname == "input" then
- local inv = minetest.get_meta(pos):get_inventory()
- update_inventory(inv, stack)
+ local input = inv:get_stack("input", 1)
+ worktable:get_output(inv, input, stack:get_name())
+ elseif listname == "trash" then
+ inv:set_list("trash", {})
end
end
-function worktable.on_take(pos, listname, index, stack, _)
+function worktable.on_take(pos, listname, index, stack)
local inv = minetest.get_meta(pos):get_inventory()
- local ceil = math.ceil
+ local input = inv:get_stack("input", 1)
if listname == "input" then
- update_inventory(inv, stack)
+ if stack:get_name() == input:get_name() then
+ worktable:get_output(inv, input, stack:get_name())
+ else inv:set_list("forms", {}) end
elseif listname == "forms" then
- local inputstack = inv:get_stack("input", 1)
- inputstack:take_item(ceil(stack:get_count() / def[index][2]))
- inv:set_stack("input", 1, inputstack)
- update_inventory(inv, inputstack)
+ input:take_item(math.ceil(stack:get_count() / worktable.defs[index][2]))
+ inv:set_stack("input", 1, input)
+ worktable:get_output(inv, input, input:get_name())
end
end
+function worktable.on_move(pos, _, _, to_list, _, count)
+ local inv = minetest.get_meta(pos):get_inventory()
+ if to_list == "trash" then inv:set_list("trash", {}) end
+end
+
xdecor.register("worktable", {
description = "Work Table",
groups = {cracky=2, choppy=2, oddly_breakable_by_hand=1},
on_receive_fields = worktable.fields,
on_metadata_inventory_put = worktable.on_put,
on_metadata_inventory_take = worktable.on_take,
+ on_metadata_inventory_move = worktable.on_move,
allow_metadata_inventory_put = worktable.put,
allow_metadata_inventory_take = worktable.take,
allow_metadata_inventory_move = worktable.move
})
-for _, d in pairs(def) do
-for mod, n in pairs(nodes) do
-for _, name in pairs(n) do
- local ndef = minetest.registered_nodes[mod..":"..name]
- if ndef then
- local groups = {}
- groups.not_in_creative_inventory=1
+for _, d in pairs(worktable.defs) do
+for node in pairs(minetest.registered_nodes) do
+ local def = minetest.registered_nodes[node]
+ if worktable:nodes(def) and d[3] then
+ local groups, tiles = {}, {}
+ groups.not_in_creative_inventory = 1
- for k, v in pairs(ndef.groups) do
+ for k, v in pairs(def.groups) do
if k ~= "wood" and k ~= "stone" and k ~= "level" then
groups[k] = v
end
end
- minetest.register_node(":"..mod..":"..name.."_"..d[1], {
- description = ndef.description.." "..d[1]:gsub("^%l", string.upper),
+ if def.tiles then
+ if #def.tiles > 1 and not def.drawtype:find("glass") then
+ tiles = def.tiles
+ else tiles = {def.tiles[1]} end
+ else
+ tiles = {def.tile_images[1]}
+ end
+
+ if not minetest.registered_nodes["stairs:slab_"..node:match(":(.*)")] then
+ stairs.register_stair_and_slab(node:match(":(.*)"), node, groups, tiles,
+ def.description.." Stair", def.description.." Slab", def.sounds)
+ end
+
+ minetest.register_node(":"..node.."_"..d[1], {
+ description = def.description.." "..d[1]:gsub("^%l", string.upper),
paramtype = "light",
paramtype2 = "facedir",
drawtype = "nodebox",
- light_source = ndef.light_source,
- sounds = ndef.sounds,
- tiles = {ndef.tiles[1]},
+ sounds = def.sounds,
+ tiles = tiles,
groups = groups,
- node_box = {type = "fixed", fixed = d[3]},
+ node_box = xdecor.pixelbox(16, {unpack(d, 3)}), -- `unpack` has been changed to `table.unpack` in newest Lua versions.
sunlight_propagates = true,
- on_place = minetest.rotate_node
+ on_place = minetest.rotate_node,
+ on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
+ local player_name = clicker:get_player_name()
+ if minetest.is_protected(pos, player_name) then
+ minetest.record_protection_violation(pos, player_name) return
+ end
+
+ local T = {
+ {"nanoslab", nil, 2},
+ {"micropanel", nil, 3},
+ {"cube", nil, 6},
+ {"cube", "panel", 9},
+ {"cube", "outerstair", 11},
+ {"cube", "halfstair", 7},
+ {"cube", "innerstair", nil},
+ {"panel", nil, 7},
+ {"panel", "outerstair", 12},
+ {"halfstair", nil, 11},
+ {"halfstair", "outerstair", nil}
+ }
+
+ local newnode, combined = def.name, false
+ if clicker:get_player_control().sneak then
+ local wield_item = clicker:get_wielded_item():get_name()
+ for _, x in pairs(T) do
+ if wield_item == newnode.."_"..x[1] then
+ if not x[2] then x[2] = x[1] end
+ local pointed_nodebox = minetest.get_node(pos).name:match("(%w+)$")
+
+ if x[2] == pointed_nodebox then
+ if x[3] then newnode = newnode.."_"..worktable.defs[x[3]][1] end
+ combined = true
+ minetest.set_node(pos, {name=newnode, param2=node.param2})
+ end
+ end
+ end
+ else
+ minetest.item_place_node(itemstack, clicker, pointed_thing)
+ end
+
+ if combined and not minetest.setting_getbool("creative_mode") then
+ itemstack:take_item()
+ end
+ return itemstack
+ end
})
end
- minetest.register_alias("xdecor:"..d[1].."_"..name, mod..":"..name.."_"..d[1])
-end
+ if node:find("meselamp") then
+ if d[3] then minetest.register_alias("default:meselamp_"..d[1], "default:glass_"..d[1])
+ else minetest.register_alias("stairs:"..d[1].."_meselamp", "stairs:"..d[1].."_glass") end
+ elseif worktable:nodes(def) and not d[3] then
+ minetest.register_alias(node.."_"..d[1], "stairs:"..d[1].."_"..node:match(":(.*)"))
+ end
end
end
minetest.register_abm({
nodenames = {"xdecor:worktable"},
interval = 3, chance = 1,
- action = function(pos, _, _, _)
+ action = function(pos)
local inv = minetest.get_meta(pos):get_inventory()
- local tool = inv:get_stack("tool", 1)
- local hammer = inv:get_stack("hammer", 1)
- local wear = tool:get_wear()
-
- if tool:is_empty() or hammer:is_empty() or wear == 0 then
- return
- end
+ local tool, hammer = inv:get_stack("tool", 1), inv:get_stack("hammer", 1)
+ if tool:is_empty() or hammer:is_empty() or tool:get_wear() == 0 then return end
-- Wear : 0-65535 | 0 = new condition.
tool:add_wear(-500)
- hammer:add_wear(300)
+ hammer:add_wear(700)
inv:set_stack("tool", 1, tool)
inv:set_stack("hammer", 1, hammer)