local worktable = {}
screwdriver = screwdriver or {}
-local xbg = default.gui_bg..default.gui_bg_img..default.gui_slots..default.get_hotbar_bg(0,3.25)
+local xbg = default.gui_bg..default.gui_bg_img..default.gui_slots
local nodes = { -- Nodes allowed to be cut. Mod name = {node name}.
- default = {"wood", "junglewood", "pine_wood", "acacia_wood",
+ ["default"] = {"wood", "junglewood", "pine_wood", "acacia_wood",
"tree", "jungletree", "pine_tree", "acacia_tree",
"cobble", "mossycobble", "desert_cobble",
"stone", "sandstone", "desert_stone", "obsidian",
"bronzeblock", "mese", "diamondblock",
"brick", "cactus", "ice", "meselamp", "glass", "obsidian_glass"},
- xdecor = {"coalstone_tile", "desertstone_tile", "stone_rune", "stone_tile",
+ ["xdecor"] = {"coalstone_tile", "desertstone_tile", "stone_rune", "stone_tile",
"cactusbrick", "hard_clay", "packed_ice", "moonbrick",
"woodframed_glass", "wood_tile"},
- oresplus = {"emerald_block", "glowstone"},
+ ["oresplus"] = {"emerald_block", "glowstone"},
}
local def = { -- Nodebox name, yield, definition.
{"innerstair", 1, {{-.5,-.5,-.5,.5,0,.5},{-.5,0,0,.5,.5,.5},{-.5,0,-.5,0,.5,0}}}
}
-function worktable.crafting()
- return "size[8,7;]"..xbg..
- "list[current_player;main;0,3.3;8,4;]image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]list[current_player;craft;2,0;3,3;]list[current_player;craftpreview;6,1;1,1;]"
+function worktable.craft_output_recipe(pos, start_i, pagenum, stackname)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ pagenum = math.floor(pagenum)
+ local inventory_size = meta:get_int("inventory_size")
+ local pagemax = math.floor((inventory_size-1) / (8*4) + 1) or 0
+ local craft, dye_color = {}, ""
+
+ local formspec = "size[8,8;]"..xbg..
+ "list[context;inv_items_list;0,1;8,4;"..tostring(start_i).."]"..
+ "list[context;item_craft_input;3,6.3;1,1;]"..
+ "tablecolumns[color;text;color;text]"..
+ "tableoptions[background=#00000000;highlight=#00000000;border=false]"..
+ "table[6.1,0.2;1.1,0.5;pagenum;#FFFF00,"..tostring(pagenum)..",#FFFFFF,/ "..tostring(pagemax).."]"..
+ "button[5.5,0;0.7,1;prev;<]"..
+ "button[7.3,0;0.7,1;next;>]"..
+ "button[4,0.2;0.7,0.5;search;?]"..
+ "button[4.6,0.2;0.7,0.5;clearfilter;X]"..
+ "button[0,0;1.5,1;backcraft;< Back]"..
+ "tooltip[search;Search]"..
+ "tooltip[clearfilter;Reset]"..
+ "label[3,5.8;Input]"..
+ "field[1.8,0.32;2.6,1;filter;;]"
+
+ if stackname then
+ local stack_width = minetest.get_craft_recipe(stackname).width
+ local stack_items = minetest.get_craft_recipe(stackname).items
+ local stack_type = minetest.get_craft_recipe(stackname).type
+ local stack_output = minetest.get_craft_recipe(stackname).output
+ local stack_count = stack_output:match("%s(%d+)")
+
+ if stack_count and inv:is_empty("item_craft_input") then
+ inv:add_item("item_craft_input", stackname.." "..stack_count-1)
+ end
+
+ if stack_width == 0 or stack_width == 1 then
+ if #stack_items == 1 then
+ formspec = formspec.."list[context;craft_output_recipe;5,6.3;1,1;]"
+ else
+ formspec = formspec.."list[context;craft_output_recipe;5,5.3;1,"..#stack_items..";]"
+ end
+ inv:set_size("craft_output_recipe", 1 * #stack_items)
+ elseif stack_width == 2 then
+ formspec = formspec.."list[context;craft_output_recipe;5,5.3;2,3;]"
+ inv:set_size("craft_output_recipe", 2*3)
+ elseif stack_width == 3 then
+ if stack_type == "cooking" then
+ formspec = formspec.."list[context;craft_output_recipe;5,6.3;1,1;]"..
+ "image[4.25,5.9;0.5,0.5;default_furnace_fire_fg.png]"
+ inv:set_size("craft_output_recipe", 1)
+ else
+ formspec = formspec.."list[context;craft_output_recipe;5,5.3;3,3;]"
+ inv:set_size("craft_output_recipe", 3*3)
+ end
+ elseif stack_type == "cooking" and stack_width == 15 then
+ formspec = formspec.."list[context;craft_output_recipe;5,6.3;1,1;]"..
+ "image[4.25,5.9;0.5,0.5;default_furnace_fire_fg.png]"
+ inv:set_size("craft_output_recipe", 1)
+ end
+
+ for k, def in pairs(stack_items) do
+ craft[#craft+1] = def
+ if def and def:sub(1, 6) == "group:" then
+ if def == "group:liquid" then
+ def = "default:water_source"
+ elseif def == "group:vessel" then
+ def = "vessels:glass_bottle"
+ elseif def == "group:wool" then
+ def = "wool:white"
+ elseif def:find("group:dye") then
+ dye_color = def:match("group:dye,%w+_([%w_]+)")
+ def = "dye:"..dye_color
+ elseif def:match("group:stone") or def:match("group:wood") or
+ def:match("group:leaves") or def:match("group:stick") or
+ def:match("group:sand") or def:match("group:tree") or
+ def:match("group:sapling") or def:match("group:book") then
+ def = "default:"..def:sub(7, string.len(def))
+ end
+ end
+
+ inv:set_stack("craft_output_recipe", k, def)
+ end
+
+ formspec = formspec.."image[4,6.3;1,1;gui_furnace_arrow_bg.png^[transformR90]"..
+ "button[1.2,6.35;1.5,1;trash;Clear]"..
+ "label["..(12/string.len(stackname))..",7.5;"..stackname:sub(1,30).."]"
+ end
+
+ meta:set_int("start_i", tostring(start_i))
+ meta:set_string("formspec", formspec)
+end
+
+function worktable.craftguide_update(pos, filter)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ local inv_items_list = {}
+
+ for name, def in pairs(minetest.registered_items) do
+ if not (def.groups.not_in_creative_inventory == 1) and
+ minetest.get_craft_recipe(name).items and
+ def.description and def.description ~= "" then
+ if filter and def.name:find(filter) then
+ inv_items_list[#inv_items_list+1] = name
+ elseif filter == "all" then
+ inv_items_list[#inv_items_list+1] = name
+ end
+ end
+ end
+ table.sort(inv_items_list)
+
+ inv:set_size("inv_items_list", #inv_items_list)
+ inv:set_list("inv_items_list", inv_items_list)
+ meta:set_int("inventory_size", #inv_items_list)
+end
+
+function worktable.crafting(pos)
+ local meta = minetest.get_meta(pos)
+ local formspec = "size[8,7;]"..xbg..
+ default.get_hotbar_bg(0,3.3)..
+ "list[current_player;main;0,3.3;8,4;]"..
+ "image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
+ "button[0,0;1.5,1;back;< Back]"..
+ "button[0,1;1.5,1;craft_output_recipe;Guide]"..
+ "list[current_player;craft;2,0;3,3;]"..
+ "list[current_player;craftpreview;6,1;1,1;]"..
+ "listring[current_player;main]"..
+ "listring[current_player;craft]"
+
+ meta:set_string("formspec", formspec)
end
function worktable.storage(pos)
- local inv = minetest.get_meta(pos):get_inventory()
- inv:set_size("storage", 8*2)
- return "size[8,7]"..xbg.."list[context;storage;0,0;8,2;]list[current_player;main;0,3.25;8,4;]"
+ local meta = minetest.get_meta(pos)
+ local formspec = "size[8,7]"..xbg..
+ default.get_hotbar_bg(0,3.25)..
+ "list[context;storage;0,1;8,2;]"..
+ "list[current_player;main;0,3.25;8,4;]"..
+ "listring[context;storage]"..
+ "listring[current_player;main]"..
+ "button[0,0;1.5,1;back;< Back]"
+
+ meta:set_string("formspec", formspec)
+end
+
+function worktable.main(pos)
+ local meta = minetest.get_meta(pos)
+ local formspec = "size[8,7;]"..xbg..
+ default.get_hotbar_bg(0,3.25)..
+ "label[0.9,1.23;Cut]"..
+ "label[0.9,2.23;Repair]"..
+ "box[-0.05,1;2.05,0.9;#555555]"..
+ "box[-0.05,2;2.05,0.9;#555555]"..
+ "image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
+ "image[0,1;1,1;worktable_saw.png]"..
+ "image[0,2;1,1;worktable_anvil.png]"..
+ "image[3,2;1,1;hammer_layout.png]"..
+ "list[context;input;2,1;1,1;]"..
+ "list[context;tool;2,2;1,1;]"..
+ "list[context;hammer;3,2;1,1;]"..
+ "list[context;forms;4,0;4,3;]"..
+ "list[current_player;main;0,3.25;8,4;]"..
+ "button[0,0;2,1;craft;Crafting]"..
+ "button[2,0;2,1;storage;Storage]"
+
+ meta:set_string("formspec", formspec)
+ return formspec
end
function worktable.construct(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
- local formspec = "size[8,7;]"..xbg..
- "list[context;forms;4,0;4,3;]label[0.95,1.23;Cut]box[-0.05,1;2.05,0.9;#555555]image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]label[0.95,2.23;Repair]box[-0.05,2;2.05,0.9;#555555]image[0,1;1,1;worktable_saw.png]image[0,2;1,1;worktable_anvil.png]image[3,2;1,1;hammer_layout.png]list[context;input;2,1;1,1;]list[context;tool;2,2;1,1;]list[context;hammer;3,2;1,1;]button[0,0;2,1;craft;Crafting]button[2,0;2,1;storage;Storage]list[current_player;main;0,3.25;8,4;]"
-
inv:set_size("forms", 4*3)
inv:set_size("input", 1)
inv:set_size("tool", 1)
inv:set_size("hammer", 1)
+ inv:set_size("storage", 8*2)
+ inv:set_size("item_craft_input", 1)
- meta:set_string("formspec", formspec)
+ meta:set_int("start_i", 0)
meta:set_string("infotext", "Work Table")
+ worktable.main(pos)
+ worktable.craftguide_update(pos, "all")
end
function worktable.fields(pos, _, fields, sender)
- local player = sender:get_player_name()
- local inv = minetest.get_meta(pos):get_inventory()
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ local start_i = meta:get_int("start_i")
+ local inventory_size = meta:get_int("inventory_size")
+ start_i = tonumber(start_i) or 0
if fields.storage then
- minetest.show_formspec(player, "", worktable.storage(pos))
- elseif fields.craft then
- minetest.show_formspec(player, "", worktable.crafting(pos))
+ worktable.storage(pos)
+ elseif fields.back then
+ worktable.main(pos)
+ elseif fields.backcraft or fields.craft then
+ worktable.crafting(pos)
+ elseif fields.craft_output_recipe then
+ worktable.craft_output_recipe(pos, 0, 1)
+ elseif fields.trash or fields.search or fields.clearfilter or
+ fields.prev or fields.next then
+ if fields.trash then
+ worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil)
+ elseif fields.search then
+ worktable.craftguide_update(pos, fields.filter)
+ worktable.craft_output_recipe(pos, 0, 1, nil)
+ elseif fields.clearfilter then
+ worktable.craftguide_update(pos, "all")
+ worktable.craft_output_recipe(pos, 0, 1, nil)
+ elseif fields.prev or fields.next then
+ if fields.prev or start_i >= inventory_size then
+ start_i = start_i - 8*4
+ elseif fields.next or start_i < 0 then
+ start_i = start_i + 8*4
+ end
+ if start_i < 0 or start_i >= inventory_size then
+ start_i = 0
+ end
+
+ worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil)
+ end
+
+ inv:set_list("item_craft_input", {})
+ inv:set_list("craft_output_recipe", {})
end
end
function worktable.contains(table, element)
if table then
for _, value in pairs(table) do
- if value == element then return true end
+ if value == element then
+ return true
+ end
end
end
+
return false
end
function worktable.put(_, listname, _, stack, _)
local stn = stack:get_name()
local count = stack:get_count()
- local mod, node = stn:match("([%a_]+):([%a_]+)")
+ local mod, node = stn:match("([%w_]+):([%w_]+)")
local tdef = minetest.registered_tools[stn]
local twear = stack:get_wear()
- if listname == "input" and
- worktable.contains(nodes[mod], node) then return count
- elseif listname == "hammer" and
- stn == "xdecor:hammer" then return 1
+ if listname == "input" and worktable.contains(nodes[mod], node) then
+ return count
+ elseif listname == "hammer" and stn == "xdecor:hammer" then
+ return 1
elseif listname == "tool" and tdef and twear > 0 then
return 1
+ elseif listname == "storage" then
+ return count
end
+
return 0
end
local inv = minetest.get_meta(pos):get_inventory()
local user_inv = player:get_inventory()
local inputstack = inv:get_stack("input", 1):get_name()
- local mod, node = inputstack:match("([%a_]+):([%a_]+)")
+ local mod, node = inputstack:match("([%w_]+):([%w_]+)")
if listname == "forms" then
if worktable.contains(nodes[mod], node) and
- user_inv:room_for_item("main", stack:get_name()) then
+ user_inv:room_for_item("main", stack:get_name()) then
return -1
end
return 0
+ elseif listname == "inv_items_list" or listname == "item_craft_input" or
+ listname == "craft_output_recipe" then
+ return 0
end
+
return stack:get_count()
end
-function worktable.move(_, from_list, _, to_list, _, count, _)
- if from_list == "storage" and to_list == "storage" then return count end
+function worktable.move(pos, from_list, from_index, to_list, to_index, count, _)
+ local inv = minetest.get_meta(pos):get_inventory()
+ local stackname = inv:get_stack(from_list, from_index):get_name()
+ local meta = minetest.get_meta(pos)
+ local start_i = meta:get_int("start_i")
+
+ if from_list == "storage" and to_list == "storage" then
+ return count
+ elseif inv:is_empty("item_craft_input") and from_list == "inv_items_list" and
+ to_list == "item_craft_input" then
+ --print(dump(minetest.get_craft_recipe(stackname)))
+ worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, stackname)
+
+ minetest.after(0, function()
+ inv:set_stack(from_list, from_index, stackname)
+ end)
+
+ return 1
+ end
+
return 0
end
for _, n in pairs(def) do
local mat = inputstack:get_name()
local input = inv:get_stack("input", 1)
- local mod, node = mat:match("([%a_]+):([%a_]+)")
+ local mod, node = mat:match("([%w_]+):([%w_]+)")
local count = math.min(n[2] * input:get_count(), inputstack:get_stack_max())
if not worktable.contains(nodes[mod], node) then return end
output[#output+1] = mat.."_"..n[1].." "..count
end
+
inv:set_list("forms", output)
end
local hammer = inv:get_stack("hammer", 1)
local wear = tool:get_wear()
- if tool:is_empty() or hammer:is_empty() or wear == 0 then return end
+ if tool:is_empty() or hammer:is_empty() or wear == 0 then
+ return
+ end
-- Wear : 0-65535 | 0 = new condition.
tool:add_wear(-500)
inv:set_stack("hammer", 1, hammer)
end
})
+