]> git.lizzy.rs Git - xdecor.git/blobdiff - worktable.lua
Craft guide : show only items which have a recipe
[xdecor.git] / worktable.lua
index ebf4df386f5fd046c4a24d6872f43ce28e632b81..0b91038d819638ab5cbcbb9a73e4687031d14144 100644 (file)
@@ -1,9 +1,9 @@
 local worktable = {}
 screwdriver = screwdriver or {}
-local xbg = default.gui_bg..default.gui_bg_img..default.gui_slots..default.get_hotbar_bg(0,3.25)
+local xbg = default.gui_bg..default.gui_bg_img..default.gui_slots
 
 local nodes = { -- Nodes allowed to be cut. Mod name = {node name}.
-       default = {"wood", "junglewood", "pine_wood", "acacia_wood",
+       ["default"] = {"wood", "junglewood", "pine_wood", "acacia_wood",
                "tree", "jungletree", "pine_tree", "acacia_tree",
                "cobble", "mossycobble", "desert_cobble",
                "stone", "sandstone", "desert_stone", "obsidian",
@@ -12,11 +12,11 @@ local nodes = { -- Nodes allowed to be cut. Mod name = {node name}.
                "bronzeblock", "mese", "diamondblock",
                "brick", "cactus", "ice", "meselamp", "glass", "obsidian_glass"},
 
-       xdecor = {"coalstone_tile", "desertstone_tile", "stone_rune", "stone_tile",
+       ["xdecor"] = {"coalstone_tile", "desertstone_tile", "stone_rune", "stone_tile",
                "cactusbrick", "hard_clay", "packed_ice", "moonbrick",
                "woodframed_glass", "wood_tile"},
 
-       oresplus = {"emerald_block", "glowstone"},
+       ["oresplus"] = {"emerald_block", "glowstone"},
 }
 
 local def = { -- Nodebox name, yield, definition.
@@ -34,41 +34,231 @@ local def = { -- Nodebox name, yield, definition.
        {"innerstair", 1, {{-.5,-.5,-.5,.5,0,.5},{-.5,0,0,.5,.5,.5},{-.5,0,-.5,0,.5,0}}}
 }
 
-function worktable.crafting()
-       return "size[8,7;]"..xbg..
-               "list[current_player;main;0,3.3;8,4;]image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]list[current_player;craft;2,0;3,3;]list[current_player;craftpreview;6,1;1,1;]"
+function worktable.craft_output_recipe(pos, start_i, pagenum, stackname)
+       local meta = minetest.get_meta(pos)
+       local inv = meta:get_inventory()
+       pagenum = math.floor(pagenum)
+       local inventory_size = meta:get_int("inventory_size")
+       local pagemax = math.floor((inventory_size-1) / (8*4) + 1) or 0
+       local craft, dye_color = {}, ""
+
+       local formspec = "size[8,8;]"..xbg..
+                       "list[context;inv_items_list;0,1;8,4;"..tostring(start_i).."]"..
+                       "list[context;item_craft_input;3,6.3;1,1;]"..
+                       "tablecolumns[color;text;color;text]"..
+                       "tableoptions[background=#00000000;highlight=#00000000;border=false]"..
+                       "table[6.1,0.2;1.1,0.5;pagenum;#FFFF00,"..tostring(pagenum)..",#FFFFFF,/ "..tostring(pagemax).."]"..
+                       "button[5.5,0;0.7,1;prev;<]"..
+                       "button[7.3,0;0.7,1;next;>]"..
+                       "button[4,0.2;0.7,0.5;search;?]"..
+                       "button[4.6,0.2;0.7,0.5;clearfilter;X]"..
+                       "button[0,0;1.5,1;backcraft;< Back]"..
+                       "tooltip[search;Search]"..
+                       "tooltip[clearfilter;Reset]"..
+                       "label[3,5.8;Input]"..
+                       "field[1.8,0.32;2.6,1;filter;;]"
+
+       if stackname then
+               local stack_width = minetest.get_craft_recipe(stackname).width
+               local stack_items = minetest.get_craft_recipe(stackname).items
+               local stack_type = minetest.get_craft_recipe(stackname).type
+               local stack_output = minetest.get_craft_recipe(stackname).output
+               local stack_count = stack_output:match("%s(%d+)")
+
+               if stack_count and inv:is_empty("item_craft_input") then
+                       inv:add_item("item_craft_input", stackname.." "..stack_count-1)
+               end
+
+               if stack_width == 0 or stack_width == 1 then
+                       if #stack_items == 1 then
+                               formspec = formspec.."list[context;craft_output_recipe;5,6.3;1,1;]"
+                       else
+                               formspec = formspec.."list[context;craft_output_recipe;5,5.3;1,"..#stack_items..";]"
+                       end
+                       inv:set_size("craft_output_recipe", 1 * #stack_items)
+               elseif stack_width == 2 then
+                       formspec = formspec.."list[context;craft_output_recipe;5,5.3;2,3;]"
+                       inv:set_size("craft_output_recipe", 2*3)
+               elseif stack_width == 3 then
+                       if stack_type == "cooking" then
+                               formspec = formspec.."list[context;craft_output_recipe;5,6.3;1,1;]"..
+                                               "image[4.25,5.9;0.5,0.5;default_furnace_fire_fg.png]"
+                               inv:set_size("craft_output_recipe", 1)
+                       else
+                               formspec = formspec.."list[context;craft_output_recipe;5,5.3;3,3;]"
+                               inv:set_size("craft_output_recipe", 3*3)
+                       end
+               elseif stack_type == "cooking" and stack_width == 15 then
+                       formspec = formspec.."list[context;craft_output_recipe;5,6.3;1,1;]"..
+                                       "image[4.25,5.9;0.5,0.5;default_furnace_fire_fg.png]"
+                       inv:set_size("craft_output_recipe", 1)
+               end
+
+               for k, def in pairs(stack_items) do
+                       craft[#craft+1] = def
+                       if def and def:sub(1, 6) == "group:" then
+                               if def == "group:liquid" then
+                                       def = "default:water_source"
+                               elseif def == "group:vessel" then
+                                       def = "vessels:glass_bottle"
+                               elseif def == "group:wool" then
+                                       def = "wool:white"
+                               elseif def:find("group:dye") then
+                                       dye_color = def:match("group:dye,%w+_([%w_]+)")
+                                       def = "dye:"..dye_color
+                               elseif def:match("group:stone") or def:match("group:wood") or
+                                               def:match("group:leaves") or def:match("group:stick") or
+                                               def:match("group:sand") or def:match("group:tree") or
+                                               def:match("group:sapling") or def:match("group:book") then
+                                       def = "default:"..def:sub(7, string.len(def))
+                               end
+                       end
+
+                       inv:set_stack("craft_output_recipe", k, def)
+               end
+
+               formspec = formspec.."image[4,6.3;1,1;gui_furnace_arrow_bg.png^[transformR90]"..
+                               "button[1.2,6.35;1.5,1;trash;Clear]"..
+                               "label["..(12/string.len(stackname))..",7.5;"..stackname:sub(1,30).."]"
+       end
+
+       meta:set_int("start_i", tostring(start_i))
+       meta:set_string("formspec", formspec)
+end
+
+function worktable.craftguide_update(pos, filter)
+       local meta = minetest.get_meta(pos)
+       local inv = meta:get_inventory()
+       local inv_items_list = {}
+
+       for name, def in pairs(minetest.registered_items) do
+               if not (def.groups.not_in_creative_inventory == 1) and
+                               minetest.get_craft_recipe(name).items and
+                               def.description and def.description ~= "" then
+                       if filter and def.name:find(filter) then
+                               inv_items_list[#inv_items_list+1] = name
+                       elseif filter == "all" then
+                               inv_items_list[#inv_items_list+1] = name
+                       end
+               end
+       end
+       table.sort(inv_items_list)
+
+       inv:set_size("inv_items_list", #inv_items_list)
+       inv:set_list("inv_items_list", inv_items_list)
+       meta:set_int("inventory_size", #inv_items_list)
+end
+
+function worktable.crafting(pos)
+       local meta = minetest.get_meta(pos)
+       local formspec = "size[8,7;]"..xbg..
+               default.get_hotbar_bg(0,3.3)..
+               "list[current_player;main;0,3.3;8,4;]"..
+               "image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
+               "button[0,0;1.5,1;back;< Back]"..
+               "button[0,1;1.5,1;craft_output_recipe;Guide]"..
+               "list[current_player;craft;2,0;3,3;]"..
+               "list[current_player;craftpreview;6,1;1,1;]"..
+               "listring[current_player;main]"..
+               "listring[current_player;craft]"
+
+       meta:set_string("formspec", formspec)
 end
 
 function worktable.storage(pos)
-       local inv = minetest.get_meta(pos):get_inventory()
-       inv:set_size("storage", 8*2)
-       return "size[8,7]"..xbg.."list[context;storage;0,0;8,2;]list[current_player;main;0,3.25;8,4;]"
+       local meta = minetest.get_meta(pos)
+       local formspec = "size[8,7]"..xbg..
+               default.get_hotbar_bg(0,3.25)..
+               "list[context;storage;0,1;8,2;]"..
+               "list[current_player;main;0,3.25;8,4;]"..
+               "listring[context;storage]"..
+               "listring[current_player;main]"..
+               "button[0,0;1.5,1;back;< Back]"
+
+       meta:set_string("formspec", formspec)
+end
+
+function worktable.main(pos)
+       local meta = minetest.get_meta(pos)
+       local formspec = "size[8,7;]"..xbg..
+                       default.get_hotbar_bg(0,3.25)..
+                       "label[0.9,1.23;Cut]"..
+                       "label[0.9,2.23;Repair]"..
+                       "box[-0.05,1;2.05,0.9;#555555]"..
+                       "box[-0.05,2;2.05,0.9;#555555]"..
+                       "image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
+                       "image[0,1;1,1;worktable_saw.png]"..
+                       "image[0,2;1,1;worktable_anvil.png]"..
+                       "image[3,2;1,1;hammer_layout.png]"..
+                       "list[context;input;2,1;1,1;]"..
+                       "list[context;tool;2,2;1,1;]"..
+                       "list[context;hammer;3,2;1,1;]"..
+                       "list[context;forms;4,0;4,3;]"..
+                       "list[current_player;main;0,3.25;8,4;]"..
+                       "button[0,0;2,1;craft;Crafting]"..
+                       "button[2,0;2,1;storage;Storage]"
+
+       meta:set_string("formspec", formspec)
+       return formspec
 end
 
 function worktable.construct(pos)
        local meta = minetest.get_meta(pos)
        local inv = meta:get_inventory()
 
-       local formspec = "size[8,7;]"..xbg..
-               "list[context;forms;4,0;4,3;]label[0.95,1.23;Cut]box[-0.05,1;2.05,0.9;#555555]image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]label[0.95,2.23;Repair]box[-0.05,2;2.05,0.9;#555555]image[0,1;1,1;worktable_saw.png]image[0,2;1,1;worktable_anvil.png]image[3,2;1,1;hammer_layout.png]list[context;input;2,1;1,1;]list[context;tool;2,2;1,1;]list[context;hammer;3,2;1,1;]button[0,0;2,1;craft;Crafting]button[2,0;2,1;storage;Storage]list[current_player;main;0,3.25;8,4;]"
-
        inv:set_size("forms", 4*3)
        inv:set_size("input", 1)
        inv:set_size("tool", 1)
        inv:set_size("hammer", 1)
+       inv:set_size("storage", 8*2)
+       inv:set_size("item_craft_input", 1)
 
-       meta:set_string("formspec", formspec)
+       meta:set_int("start_i", 0)
        meta:set_string("infotext", "Work Table")
+       worktable.main(pos)
+       worktable.craftguide_update(pos, "all")
 end
 
 function worktable.fields(pos, _, fields, sender)
-       local player = sender:get_player_name()
-       local inv = minetest.get_meta(pos):get_inventory()
+       local meta = minetest.get_meta(pos)
+       local inv = meta:get_inventory()
+       local start_i = meta:get_int("start_i")
+       local inventory_size = meta:get_int("inventory_size")
+       start_i = tonumber(start_i) or 0
 
        if fields.storage then
-               minetest.show_formspec(player, "", worktable.storage(pos))
-       elseif fields.craft then
-               minetest.show_formspec(player, "", worktable.crafting(pos))
+               worktable.storage(pos)
+       elseif fields.back then
+               worktable.main(pos)
+       elseif fields.backcraft or fields.craft then
+               worktable.crafting(pos)
+       elseif fields.craft_output_recipe then
+               worktable.craft_output_recipe(pos, 0, 1)
+       elseif fields.trash or fields.search or fields.clearfilter or
+                       fields.prev or fields.next then
+               if fields.trash then
+                       worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil)
+               elseif fields.search then
+                       worktable.craftguide_update(pos, fields.filter)
+                       worktable.craft_output_recipe(pos, 0, 1, nil)
+               elseif fields.clearfilter then
+                       worktable.craftguide_update(pos, "all")
+                       worktable.craft_output_recipe(pos, 0, 1, nil)
+               elseif fields.prev or fields.next then
+                       if fields.prev or start_i >= inventory_size then
+                               start_i = start_i - 8*4
+                       elseif fields.next or start_i < 0 then
+                               start_i = start_i + 8*4
+                       end
+                       if start_i < 0 or start_i >= inventory_size then
+                               start_i = 0
+                       end
+
+                       worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil)
+               end
+
+               inv:set_list("item_craft_input", {})
+               inv:set_list("craft_output_recipe", {})
        end
 end
 
@@ -81,26 +271,32 @@ end
 function worktable.contains(table, element)
        if table then
                for _, value in pairs(table) do
-                       if value == element then return true end
+                       if value == element then
+                               return true
+                       end
                end
        end
+
        return false
 end
 
 function worktable.put(_, listname, _, stack, _)
        local stn = stack:get_name()
        local count = stack:get_count()
-       local mod, node = stn:match("([%a_]+):([%a_]+)")
+       local mod, node = stn:match("([%w_]+):([%w_]+)")
        local tdef = minetest.registered_tools[stn]
        local twear = stack:get_wear()
 
-       if listname == "input" and
-               worktable.contains(nodes[mod], node) then return count
-       elseif listname == "hammer" and
-               stn == "xdecor:hammer" then return 1
+       if listname == "input" and worktable.contains(nodes[mod], node) then
+               return count
+       elseif listname == "hammer" and stn == "xdecor:hammer" then
+               return 1
        elseif listname == "tool" and tdef and twear > 0 then
                return 1
+       elseif listname == "storage" then
+               return count
        end
+
        return 0
 end
 
@@ -108,20 +304,42 @@ function worktable.take(pos, listname, _, stack, player)
        local inv = minetest.get_meta(pos):get_inventory()
        local user_inv = player:get_inventory()
        local inputstack = inv:get_stack("input", 1):get_name()
-       local mod, node = inputstack:match("([%a_]+):([%a_]+)")
+       local mod, node = inputstack:match("([%w_]+):([%w_]+)")
 
        if listname == "forms" then
                if worktable.contains(nodes[mod], node) and
-                       user_inv:room_for_item("main", stack:get_name()) then
+                               user_inv:room_for_item("main", stack:get_name()) then
                        return -1
                end
                return 0
+       elseif listname == "inv_items_list" or listname == "item_craft_input" or
+                       listname == "craft_output_recipe" then
+               return 0
        end
+
        return stack:get_count()
 end
 
-function worktable.move(_, from_list, _, to_list, _, count, _)
-       if from_list == "storage" and to_list == "storage" then return count end
+function worktable.move(pos, from_list, from_index, to_list, to_index, count, _)
+       local inv = minetest.get_meta(pos):get_inventory()
+       local stackname = inv:get_stack(from_list, from_index):get_name()
+       local meta = minetest.get_meta(pos)
+       local start_i = meta:get_int("start_i")
+
+       if from_list == "storage" and to_list == "storage" then
+               return count
+       elseif inv:is_empty("item_craft_input") and from_list == "inv_items_list" and
+                       to_list == "item_craft_input" then
+               --print(dump(minetest.get_craft_recipe(stackname)))
+               worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, stackname)
+
+               minetest.after(0, function()
+                       inv:set_stack(from_list, from_index, stackname)
+               end)
+
+               return 1
+       end
+
        return 0
 end
 
@@ -132,12 +350,13 @@ local function update_inventory(inv, inputstack)
        for _, n in pairs(def) do
                local mat = inputstack:get_name()
                local input = inv:get_stack("input", 1)
-               local mod, node = mat:match("([%a_]+):([%a_]+)")
+               local mod, node = mat:match("([%w_]+):([%w_]+)")
                local count = math.min(n[2] * input:get_count(), inputstack:get_stack_max())
 
                if not worktable.contains(nodes[mod], node) then return end
                output[#output+1] = mat.."_"..n[1].." "..count
        end
+
        inv:set_list("forms", output)
 end
 
@@ -222,7 +441,9 @@ minetest.register_abm({
                local hammer = inv:get_stack("hammer", 1)
                local wear = tool:get_wear()
 
-               if tool:is_empty() or hammer:is_empty() or wear == 0 then return end
+               if tool:is_empty() or hammer:is_empty() or wear == 0 then
+                       return
+               end
 
                -- Wear : 0-65535 | 0 = new condition.
                tool:add_wear(-500)
@@ -232,3 +453,4 @@ minetest.register_abm({
                inv:set_stack("hammer", 1, hammer)
        end
 })
+